// SPDX-License-Identifier: GPL-2.0-or-later /* SCTP kernel implementation * (C) Copyright IBM Corp. 2001, 2004 * Copyright (c) 1999-2000 Cisco, Inc. * Copyright (c) 1999-2001 Motorola, Inc. * Copyright (c) 2001 Intel Corp. * Copyright (c) 2001 La Monte H.P. Yarroll * * This file is part of the SCTP kernel implementation * * This module provides the abstraction for an SCTP association. * * Please send any bug reports or fixes you make to the * email address(es): * lksctp developers <linux-sctp@vger.kernel.org> * * Written or modified by: * La Monte H.P. Yarroll <piggy@acm.org> * Karl Knutson <karl@athena.chicago.il.us> * Jon Grimm <jgrimm@us.ibm.com> * Xingang Guo <xingang.guo@intel.com> * Hui Huang <hui.huang@nokia.com> * Sridhar Samudrala <sri@us.ibm.com> * Daisy Chang <daisyc@us.ibm.com> * Ryan Layer <rmlayer@us.ibm.com> * Kevin Gao <kevin.gao@intel.com>
*/
/* Set the association max_retrans and RTO values from the * socket values.
*/
asoc->max_retrans = sp->assocparams.sasoc_asocmaxrxt;
asoc->pf_retrans = sp->pf_retrans;
asoc->ps_retrans = sp->ps_retrans;
asoc->pf_expose = sp->pf_expose;
/* Initialize the association's heartbeat interval based on the * sock configured value.
*/
asoc->hbinterval = msecs_to_jiffies(sp->hbinterval);
asoc->probe_interval = msecs_to_jiffies(sp->probe_interval);
asoc->encap_port = sp->encap_port;
/* Initialize path max retrans value. */
asoc->pathmaxrxt = sp->pathmaxrxt;
/* sctpimpguide Section 2.12.2 * If the 'T5-shutdown-guard' timer is used, it SHOULD be set to the * recommended value of 5 times 'RTO.Max'.
*/
asoc->timeouts[SCTP_EVENT_TIMEOUT_T5_SHUTDOWN_GUARD]
= 5 * asoc->rto_max;
/* Initializes the timers */ for (i = SCTP_EVENT_TIMEOUT_NONE; i < SCTP_NUM_TIMEOUT_TYPES; ++i)
timer_setup(&asoc->timers[i], sctp_timer_events[i], 0);
/* Pull default initialization values from the sock options. * Note: This assumes that the values have already been * validated in the sock.
*/
asoc->c.sinit_max_instreams = sp->initmsg.sinit_max_instreams;
asoc->c.sinit_num_ostreams = sp->initmsg.sinit_num_ostreams;
asoc->max_init_attempts = sp->initmsg.sinit_max_attempts;
/* Set the local window size for receive. * This is also the rcvbuf space per association. * RFC 6 - A SCTP receiver MUST be able to receive a minimum of * 1500 bytes in one SCTP packet.
*/ if ((sk->sk_rcvbuf/2) < SCTP_DEFAULT_MINWINDOW)
asoc->rwnd = SCTP_DEFAULT_MINWINDOW; else
asoc->rwnd = sk->sk_rcvbuf/2;
asoc->a_rwnd = asoc->rwnd;
/* Use my own max window until I learn something better. */
asoc->peer.rwnd = SCTP_DEFAULT_MAXWINDOW;
/* Initialize the receive memory counter */
atomic_set(&asoc->rmem_alloc, 0);
/* ADDIP Section 4.1 Asconf Chunk Procedures * * When an endpoint has an ASCONF signaled change to be sent to the * remote endpoint it should do the following: * ... * A2) a serial number should be assigned to the chunk. The serial * number SHOULD be a monotonically increasing number. The serial * numbers SHOULD be initialized at the start of the * association to the same value as the initial TSN.
*/
asoc->addip_serial = asoc->c.initial_tsn;
asoc->strreset_outseq = asoc->c.initial_tsn;
/* Make an empty list of remote transport addresses. */
INIT_LIST_HEAD(&asoc->peer.transport_addr_list);
/* RFC 2960 5.1 Normal Establishment of an Association * * After the reception of the first data chunk in an * association the endpoint must immediately respond with a * sack to acknowledge the data chunk. Subsequent * acknowledgements should be done as described in Section * 6.2. * * [We implement this by telling a new association that it * already received one packet.]
*/
asoc->peer.sack_needed = 1;
asoc->peer.sack_generation = 1;
/* Create an input queue. */
sctp_inq_init(&asoc->base.inqueue);
sctp_inq_set_th_handler(&asoc->base.inqueue, sctp_assoc_bh_rcv);
/* Create an output queue. */
sctp_outq_init(asoc, &asoc->outqueue);
sctp_ulpq_init(&asoc->ulpq, asoc);
if (sctp_stream_init(&asoc->stream, asoc->c.sinit_num_ostreams, 0, gfp)) goto stream_free;
/* Assume that peer would support both address types unless we are * told otherwise.
*/
asoc->peer.ipv4_address = 1; if (asoc->base.sk->sk_family == PF_INET6)
asoc->peer.ipv6_address = 1;
INIT_LIST_HEAD(&asoc->asocs);
/* Save the hmacs and chunks list into this association */ if (ep->auth_hmacs_list)
memcpy(asoc->c.auth_hmacs, ep->auth_hmacs_list,
ntohs(ep->auth_hmacs_list->param_hdr.length)); if (ep->auth_chunk_list)
memcpy(asoc->c.auth_chunks, ep->auth_chunk_list,
ntohs(ep->auth_chunk_list->param_hdr.length));
/* Get the AUTH random number for this association */
p = (struct sctp_paramhdr *)asoc->c.auth_random;
p->type = SCTP_PARAM_RANDOM;
p->length = htons(sizeof(*p) + SCTP_AUTH_RANDOM_LENGTH);
get_random_bytes(p+1, SCTP_AUTH_RANDOM_LENGTH);
/* Allocate and initialize a new association */ struct sctp_association *sctp_association_new(conststruct sctp_endpoint *ep, conststruct sock *sk, enum sctp_scope scope, gfp_t gfp)
{ struct sctp_association *asoc;
asoc = kzalloc(sizeof(*asoc), gfp); if (!asoc) goto fail;
if (!sctp_association_init(asoc, ep, sk, scope, gfp)) goto fail_init;
SCTP_DBG_OBJCNT_INC(assoc);
pr_debug("Created asoc %p\n", asoc);
return asoc;
fail_init:
kfree(asoc);
fail: return NULL;
}
/* Free this association if possible. There may still be users, so * the actual deallocation may be delayed.
*/ void sctp_association_free(struct sctp_association *asoc)
{ struct sock *sk = asoc->base.sk; struct sctp_transport *transport; struct list_head *pos, *temp; int i;
/* Only real associations count against the endpoint, so * don't bother for if this is a temporary association.
*/ if (!list_empty(&asoc->asocs)) {
list_del(&asoc->asocs);
/* Decrement the backlog value for a TCP-style listening * socket.
*/ if (sctp_style(sk, TCP) && sctp_sstate(sk, LISTENING))
sk_acceptq_removed(sk);
}
/* Mark as dead, so other users can know this structure is * going away.
*/
asoc->base.dead = true;
/* Dispose of any data lying around in the outqueue. */
sctp_outq_free(&asoc->outqueue);
/* Dispose of any pending messages for the upper layer. */
sctp_ulpq_free(&asoc->ulpq);
/* Dispose of any pending chunks on the inqueue. */
sctp_inq_free(&asoc->base.inqueue);
if (asoc->strreset_chunk)
sctp_chunk_free(asoc->strreset_chunk);
/* Clean up the bound address list. */
sctp_bind_addr_free(&asoc->base.bind_addr);
/* Do we need to go through all of our timers and * delete them? To be safe we will try to delete all, but we * should be able to go through and make a guess based * on our state.
*/ for (i = SCTP_EVENT_TIMEOUT_NONE; i < SCTP_NUM_TIMEOUT_TYPES; ++i) { if (timer_delete(&asoc->timers[i]))
sctp_association_put(asoc);
}
/* Release the transport structures. */
list_for_each_safe(pos, temp, &asoc->peer.transport_addr_list) {
transport = list_entry(pos, struct sctp_transport, transports);
list_del_rcu(pos);
sctp_unhash_transport(transport);
sctp_transport_free(transport);
}
asoc->peer.transport_count = 0;
sctp_asconf_queue_teardown(asoc);
/* Free pending address space being deleted */
kfree(asoc->asconf_addr_del_pending);
/* AUTH - Free the endpoint shared keys */
sctp_auth_destroy_keys(&asoc->endpoint_shared_keys);
/* AUTH - Free the association shared key */
sctp_auth_key_put(asoc->asoc_shared_key);
sctp_association_put(asoc);
}
/* Cleanup and free up an association. */ staticvoid sctp_association_destroy(struct sctp_association *asoc)
{ if (unlikely(!asoc->base.dead)) {
WARN(1, "Attempt to destroy undead association %p!\n", asoc); return;
}
/* Change the primary destination address for the peer. */ void sctp_assoc_set_primary(struct sctp_association *asoc, struct sctp_transport *transport)
{ int changeover = 0;
/* it's a changeover only if we already have a primary path * that we are changing
*/ if (asoc->peer.primary_path != NULL &&
asoc->peer.primary_path != transport)
changeover = 1 ;
/* Set a default msg_name for events. */
memcpy(&asoc->peer.primary_addr, &transport->ipaddr, sizeof(union sctp_addr));
/* If the primary path is changing, assume that the * user wants to use this new path.
*/ if ((transport->state == SCTP_ACTIVE) ||
(transport->state == SCTP_UNKNOWN))
asoc->peer.active_path = transport;
/* * SFR-CACC algorithm: * Upon the receipt of a request to change the primary * destination address, on the data structure for the new * primary destination, the sender MUST do the following: * * 1) If CHANGEOVER_ACTIVE is set, then there was a switch * to this destination address earlier. The sender MUST set * CYCLING_CHANGEOVER to indicate that this switch is a * double switch to the same destination address. * * Really, only bother is we have data queued or outstanding on * the association.
*/ if (!asoc->outqueue.outstanding_bytes && !asoc->outqueue.out_qlen) return;
if (transport->cacc.changeover_active)
transport->cacc.cycling_changeover = changeover;
/* 2) The sender MUST set CHANGEOVER_ACTIVE to indicate that * a changeover has occurred.
*/
transport->cacc.changeover_active = changeover;
/* 3) The sender MUST store the next TSN to be sent in * next_tsn_at_change.
*/
transport->cacc.next_tsn_at_change = asoc->next_tsn;
}
/* Remove a transport from an association. */ void sctp_assoc_rm_peer(struct sctp_association *asoc, struct sctp_transport *peer)
{ struct sctp_transport *transport; struct list_head *pos; struct sctp_chunk *ch;
/* If we are to remove the current retran_path, update it * to the next peer before removing this peer from the list.
*/ if (asoc->peer.retran_path == peer)
sctp_assoc_update_retran_path(asoc);
/* Remove this peer from the list. */
list_del_rcu(&peer->transports); /* Remove this peer from the transport hashtable */
sctp_unhash_transport(peer);
/* Get the first transport of asoc. */
pos = asoc->peer.transport_addr_list.next;
transport = list_entry(pos, struct sctp_transport, transports);
/* Update any entries that match the peer to be deleted. */ if (asoc->peer.primary_path == peer)
sctp_assoc_set_primary(asoc, transport); if (asoc->peer.active_path == peer)
asoc->peer.active_path = transport; if (asoc->peer.retran_path == peer)
asoc->peer.retran_path = transport; if (asoc->peer.last_data_from == peer)
asoc->peer.last_data_from = transport;
/* If we remove the transport an INIT was last sent to, set it to * NULL. Combined with the update of the retran path above, this * will cause the next INIT to be sent to the next available * transport, maintaining the cycle.
*/ if (asoc->init_last_sent_to == peer)
asoc->init_last_sent_to = NULL;
/* If we remove the transport an SHUTDOWN was last sent to, set it * to NULL. Combined with the update of the retran path above, this * will cause the next SHUTDOWN to be sent to the next available * transport, maintaining the cycle.
*/ if (asoc->shutdown_last_sent_to == peer)
asoc->shutdown_last_sent_to = NULL;
/* If we remove the transport an ASCONF was last sent to, set it to * NULL.
*/ if (asoc->addip_last_asconf &&
asoc->addip_last_asconf->transport == peer)
asoc->addip_last_asconf->transport = NULL;
/* If we have something on the transmitted list, we have to * save it off. The best place is the active path.
*/ if (!list_empty(&peer->transmitted)) { struct sctp_transport *active = asoc->peer.active_path;
/* Reset the transport of each chunk on this list */
list_for_each_entry(ch, &peer->transmitted,
transmitted_list) {
ch->transport = NULL;
ch->rtt_in_progress = 0;
}
/* Start a T3 timer here in case it wasn't running so * that these migrated packets have a chance to get * retransmitted.
*/ if (!timer_pending(&active->T3_rtx_timer)) if (!mod_timer(&active->T3_rtx_timer,
jiffies + active->rto))
sctp_transport_hold(active);
}
list_for_each_entry(ch, &asoc->outqueue.out_chunk_list, list) if (ch->transport == peer)
ch->transport = NULL;
/* Set the port if it has not been set yet. */ if (0 == asoc->peer.port)
asoc->peer.port = port;
/* Check to see if this is a duplicate. */
peer = sctp_assoc_lookup_paddr(asoc, addr); if (peer) { /* An UNKNOWN state is only set on transports added by * user in sctp_connectx() call. Such transports should be * considered CONFIRMED per RFC 4960, Section 5.4.
*/ if (peer->state == SCTP_UNKNOWN) {
peer->state = SCTP_ACTIVE;
} return peer;
}
peer = sctp_transport_new(asoc->base.net, addr, gfp); if (!peer) return NULL;
sctp_transport_set_owner(peer, asoc);
/* Initialize the peer's heartbeat interval based on the * association configured value.
*/
peer->hbinterval = asoc->hbinterval;
peer->probe_interval = asoc->probe_interval;
peer->encap_port = asoc->encap_port;
/* Set the path max_retrans. */
peer->pathmaxrxt = asoc->pathmaxrxt;
/* And the partial failure retrans threshold */
peer->pf_retrans = asoc->pf_retrans; /* And the primary path switchover retrans threshold */
peer->ps_retrans = asoc->ps_retrans;
/* Initialize the peer's SACK delay timeout based on the * association configured value.
*/
peer->sackdelay = asoc->sackdelay;
peer->sackfreq = asoc->sackfreq;
if (addr->sa.sa_family == AF_INET6) {
__be32 info = addr->v6.sin6_flowinfo;
/* Enable/disable heartbeat, SACK delay, and path MTU discovery * based on association setting.
*/
peer->param_flags = asoc->param_flags;
/* Initialize the pmtu of the transport. */
sctp_transport_route(peer, NULL, sp);
/* If this is the first transport addr on this association, * initialize the association PMTU to the peer's PMTU. * If not and the current association PMTU is higher than the new * peer's PMTU, reset the association PMTU to the new peer's PMTU.
*/
sctp_assoc_set_pmtu(asoc, asoc->pathmtu ?
min_t(int, peer->pathmtu, asoc->pathmtu) :
peer->pathmtu);
peer->pmtu_pending = 0;
/* The asoc->peer.port might not be meaningful yet, but * initialize the packet structure anyway.
*/
sctp_packet_init(&peer->packet, peer, asoc->base.bind_addr.port,
asoc->peer.port);
/* 7.2.1 Slow-Start * * o The initial cwnd before DATA transmission or after a sufficiently * long idle period MUST be set to * min(4*MTU, max(2*MTU, 4380 bytes)) * * o The initial value of ssthresh MAY be arbitrarily high * (for example, implementations MAY use the size of the * receiver advertised window).
*/
peer->cwnd = min(4*asoc->pathmtu, max_t(__u32, 2*asoc->pathmtu, 4380));
/* At this point, we may not have the receiver's advertised window, * so initialize ssthresh to the default value and it will be set * later when we process the INIT.
*/
peer->ssthresh = SCTP_DEFAULT_MAXWINDOW;
/* If we do not yet have a primary path, set one. */ if (!asoc->peer.primary_path) {
sctp_assoc_set_primary(asoc, peer);
asoc->peer.retran_path = peer;
}
/* Lookup a transport by address. */ struct sctp_transport *sctp_assoc_lookup_paddr( conststruct sctp_association *asoc, constunion sctp_addr *address)
{ struct sctp_transport *t;
/* Cycle through all transports searching for a peer address. */
list_for_each_entry(t, &asoc->peer.transport_addr_list,
transports) { if (sctp_cmp_addr_exact(address, &t->ipaddr)) return t;
}
return NULL;
}
/* Remove all transports except a give one */ void sctp_assoc_del_nonprimary_peers(struct sctp_association *asoc, struct sctp_transport *primary)
{ struct sctp_transport *temp; struct sctp_transport *t;
list_for_each_entry_safe(t, temp, &asoc->peer.transport_addr_list,
transports) { /* if the current transport is not the primary one, delete it */ if (t != primary)
sctp_assoc_rm_peer(asoc, t);
}
}
/* Engage in transport control operations. * Mark the transport up or down and send a notification to the user. * Select and update the new active and retran paths.
*/ void sctp_assoc_control_transport(struct sctp_association *asoc, struct sctp_transport *transport, enum sctp_transport_cmd command,
sctp_sn_error_t error)
{ int spc_state = SCTP_ADDR_AVAILABLE; bool ulp_notify = true;
/* Record the transition on the transport. */ switch (command) { case SCTP_TRANSPORT_UP: /* If we are moving from UNCONFIRMED state due * to heartbeat success, report the SCTP_ADDR_CONFIRMED * state to the user, otherwise report SCTP_ADDR_AVAILABLE.
*/ if (transport->state == SCTP_PF &&
asoc->pf_expose != SCTP_PF_EXPOSE_ENABLE)
ulp_notify = false; elseif (transport->state == SCTP_UNCONFIRMED &&
error == SCTP_HEARTBEAT_SUCCESS)
spc_state = SCTP_ADDR_CONFIRMED;
case SCTP_TRANSPORT_DOWN: /* If the transport was never confirmed, do not transition it * to inactive state. Also, release the cached route since * there may be a better route next time.
*/ if (transport->state != SCTP_UNCONFIRMED) {
transport->state = SCTP_INACTIVE;
sctp_transport_pl_reset(transport);
spc_state = SCTP_ADDR_UNREACHABLE;
} else {
sctp_transport_dst_release(transport);
ulp_notify = false;
} break;
case SCTP_TRANSPORT_PF:
transport->state = SCTP_PF; if (asoc->pf_expose != SCTP_PF_EXPOSE_ENABLE)
ulp_notify = false; else
spc_state = SCTP_ADDR_POTENTIALLY_FAILED; break;
default: return;
}
/* Generate and send a SCTP_PEER_ADDR_CHANGE notification * to the user.
*/ if (ulp_notify)
sctp_ulpevent_notify_peer_addr_change(transport,
spc_state, error);
/* Select new active and retran paths. */
sctp_select_active_and_retran_path(asoc);
}
/* Hold a reference to an association. */ void sctp_association_hold(struct sctp_association *asoc)
{
refcount_inc(&asoc->base.refcnt);
}
/* Release a reference to an association and cleanup * if there are no more references.
*/ void sctp_association_put(struct sctp_association *asoc)
{ if (refcount_dec_and_test(&asoc->base.refcnt))
sctp_association_destroy(asoc);
}
/* Allocate the next TSN, Transmission Sequence Number, for the given * association.
*/
__u32 sctp_association_get_next_tsn(struct sctp_association *asoc)
{ /* From Section 1.6 Serial Number Arithmetic: * Transmission Sequence Numbers wrap around when they reach * 2**32 - 1. That is, the next TSN a DATA chunk MUST use * after transmitting TSN = 2*32 - 1 is TSN = 0.
*/
__u32 retval = asoc->next_tsn;
asoc->next_tsn++;
asoc->unack_data++;
return retval;
}
/* Compare two addresses to see if they match. Wildcard addresses * only match themselves.
*/ int sctp_cmp_addr_exact(constunion sctp_addr *ss1, constunion sctp_addr *ss2)
{ struct sctp_af *af;
af = sctp_get_af_specific(ss1->sa.sa_family); if (unlikely(!af)) return 0;
return af->cmp_addr(ss1, ss2);
}
/* Return an ecne chunk to get prepended to a packet. * Note: We are sly and return a shared, prealloced chunk. FIXME: * No we don't, but we could/should.
*/ struct sctp_chunk *sctp_get_ecne_prepend(struct sctp_association *asoc)
{ if (!asoc->need_ecne) return NULL;
/* Send ECNE if needed. * Not being able to allocate a chunk here is not deadly.
*/ return sctp_make_ecne(asoc, asoc->last_ecne_tsn);
}
/* * Find which transport this TSN was sent on.
*/ struct sctp_transport *sctp_assoc_lookup_tsn(struct sctp_association *asoc,
__u32 tsn)
{ struct sctp_transport *active; struct sctp_transport *match; struct sctp_transport *transport; struct sctp_chunk *chunk;
__be32 key = htonl(tsn);
match = NULL;
/* * FIXME: In general, find a more efficient data structure for * searching.
*/
/* * The general strategy is to search each transport's transmitted * list. Return which transport this TSN lives on. * * Let's be hopeful and check the active_path first. * Another optimization would be to know if there is only one * outbound path and not have to look for the TSN at all. *
*/
if (key == chunk->subh.data_hdr->tsn) {
match = active; goto out;
}
}
/* If not found, go search all the other transports. */
list_for_each_entry(transport, &asoc->peer.transport_addr_list,
transports) {
if (transport == active) continue;
list_for_each_entry(chunk, &transport->transmitted,
transmitted_list) { if (key == chunk->subh.data_hdr->tsn) {
match = transport; goto out;
}
}
}
out: return match;
}
/* Do delayed input processing. This is scheduled by sctp_rcv(). */ staticvoid sctp_assoc_bh_rcv(struct work_struct *work)
{ struct sctp_association *asoc =
container_of(work, struct sctp_association,
base.inqueue.immediate); struct net *net = asoc->base.net; union sctp_subtype subtype; struct sctp_endpoint *ep; struct sctp_chunk *chunk; struct sctp_inq *inqueue; int first_time = 1; /* is this the first time through the loop */ int error = 0; int state;
/* The association should be held so we should be safe. */
ep = asoc->ep;
inqueue = &asoc->base.inqueue;
sctp_association_hold(asoc); while (NULL != (chunk = sctp_inq_pop(inqueue))) {
state = asoc->state;
subtype = SCTP_ST_CHUNK(chunk->chunk_hdr->type);
/* If the first chunk in the packet is AUTH, do special * processing specified in Section 6.3 of SCTP-AUTH spec
*/ if (first_time && subtype.chunk == SCTP_CID_AUTH) { struct sctp_chunkhdr *next_hdr;
next_hdr = sctp_inq_peek(inqueue); if (!next_hdr) goto normal;
/* If the next chunk is COOKIE-ECHO, skip the AUTH * chunk while saving a pointer to it so we can do * Authentication later (during cookie-echo * processing).
*/ if (next_hdr->type == SCTP_CID_COOKIE_ECHO) {
chunk->auth_chunk = skb_clone(chunk->skb,
GFP_ATOMIC);
chunk->auth = 1; continue;
}
}
normal: /* SCTP-AUTH, Section 6.3: * The receiver has a list of chunk types which it expects * to be received only after an AUTH-chunk. This list has * been sent to the peer during the association setup. It * MUST silently discard these chunks if they are not placed * after an AUTH chunk in the packet.
*/ if (sctp_auth_recv_cid(subtype.chunk, asoc) && !chunk->auth) continue;
/* Remember where the last DATA chunk came from so we * know where to send the SACK.
*/ if (sctp_chunk_is_data(chunk))
asoc->peer.last_data_from = chunk->transport; else {
SCTP_INC_STATS(net, SCTP_MIB_INCTRLCHUNKS);
asoc->stats.ictrlchunks++; if (chunk->chunk_hdr->type == SCTP_CID_SACK)
asoc->stats.isacks++;
}
if (chunk->transport)
chunk->transport->last_time_heard = ktime_get();
/* Run through the state machine. */
error = sctp_do_sm(net, SCTP_EVENT_T_CHUNK, subtype,
state, ep, asoc, chunk, GFP_ATOMIC);
/* Check to see if the association is freed in response to * the incoming chunk. If so, get out of the while loop.
*/ if (asoc->base.dead) break;
/* If there is an error on chunk, discard this packet. */ if (error && chunk)
chunk->pdiscard = 1;
if (first_time)
first_time = 0;
}
sctp_association_put(asoc);
}
/* This routine moves an association from its old sk to a new sk. */ void sctp_assoc_migrate(struct sctp_association *assoc, struct sock *newsk)
{ struct sctp_sock *newsp = sctp_sk(newsk); struct sock *oldsk = assoc->base.sk;
/* Delete the association from the old endpoint's list of * associations.
*/
list_del_init(&assoc->asocs);
/* Decrement the backlog value for a TCP-style socket. */ if (sctp_style(oldsk, TCP))
sk_acceptq_removed(oldsk);
/* Release references to the old endpoint and the sock. */
sctp_endpoint_put(assoc->ep);
sock_put(assoc->base.sk);
/* Get a reference to the new endpoint. */
assoc->ep = newsp->ep;
sctp_endpoint_hold(assoc->ep);
/* Get a reference to the new sock. */
assoc->base.sk = newsk;
sock_hold(assoc->base.sk);
/* Add the association to the new endpoint's list of associations. */
sctp_endpoint_add_asoc(newsp->ep, assoc);
}
/* Update an association (possibly from unexpected COOKIE-ECHO processing). */ int sctp_assoc_update(struct sctp_association *asoc, struct sctp_association *new)
{ struct sctp_transport *trans; struct list_head *pos, *temp;
/* Copy in new parameters of peer. */
asoc->c = new->c;
asoc->peer.rwnd = new->peer.rwnd;
asoc->peer.sack_needed = new->peer.sack_needed;
asoc->peer.auth_capable = new->peer.auth_capable;
asoc->peer.i = new->peer.i;
if (!sctp_tsnmap_init(&asoc->peer.tsn_map, SCTP_TSN_MAP_INITIAL,
asoc->peer.i.initial_tsn, GFP_ATOMIC)) return -ENOMEM;
/* Remove any peer addresses not present in the new association. */
list_for_each_safe(pos, temp, &asoc->peer.transport_addr_list) {
trans = list_entry(pos, struct sctp_transport, transports); if (!sctp_assoc_lookup_paddr(new, &trans->ipaddr)) {
sctp_assoc_rm_peer(asoc, trans); continue;
}
if (asoc->state >= SCTP_STATE_ESTABLISHED)
sctp_transport_reset(trans);
}
/* If the case is A (association restart), use * initial_tsn as next_tsn. If the case is B, use * current next_tsn in case data sent to peer * has been discarded and needs retransmission.
*/ if (asoc->state >= SCTP_STATE_ESTABLISHED) {
asoc->next_tsn = new->next_tsn;
asoc->ctsn_ack_point = new->ctsn_ack_point;
asoc->adv_peer_ack_point = new->adv_peer_ack_point;
/* Reinitialize SSN for both local streams * and peer's streams.
*/
sctp_stream_clear(&asoc->stream);
/* Flush the ULP reassembly and ordered queue. * Any data there will now be stale and will * cause problems.
*/
sctp_ulpq_flush(&asoc->ulpq);
/* reset the overall association error count so * that the restarted association doesn't get torn * down on the next retransmission timer.
*/
asoc->overall_error_count = 0;
} else { /* Add any peer addresses from the new association. */
list_for_each_entry(trans, &new->peer.transport_addr_list,
transports) if (!sctp_assoc_add_peer(asoc, &trans->ipaddr,
GFP_ATOMIC, trans->state)) return -ENOMEM;
if (sctp_state(asoc, COOKIE_WAIT))
sctp_stream_update(&asoc->stream, &new->stream);
/* get a new assoc id if we don't have one yet. */ if (sctp_assoc_set_id(asoc, GFP_ATOMIC)) return -ENOMEM;
}
/* SCTP-AUTH: Save the peer parameters from the new associations * and also move the association shared keys over
*/
kfree(asoc->peer.peer_random);
asoc->peer.peer_random = new->peer.peer_random;
new->peer.peer_random = NULL;
/* Update the retran path for sending a retransmitted packet. * See also RFC4960, 6.4. Multi-Homed SCTP Endpoints: * * When there is outbound data to send and the primary path * becomes inactive (e.g., due to failures), or where the * SCTP user explicitly requests to send data to an * inactive destination transport address, before reporting * an error to its ULP, the SCTP endpoint should try to send * the data to an alternate active destination transport * address if one exists. * * When retransmitting data that timed out, if the endpoint * is multihomed, it should consider each source-destination * address pair in its retransmission selection policy. * When retransmitting timed-out data, the endpoint should * attempt to pick the most divergent source-destination * pair from the original source-destination pair to which * the packet was transmitted. * * Note: Rules for picking the most divergent source-destination * pair are an implementation decision and are not specified * within this document. * * Our basic strategy is to round-robin transports in priorities * according to sctp_trans_score() e.g., if no such * transport with state SCTP_ACTIVE exists, round-robin through * SCTP_UNKNOWN, etc. You get the picture.
*/ static u8 sctp_trans_score(conststruct sctp_transport *trans)
{ switch (trans->state) { case SCTP_ACTIVE: return 3; /* best case */ case SCTP_UNKNOWN: return 2; case SCTP_PF: return 1; default: /* case SCTP_INACTIVE */ return 0; /* worst case */
}
}
/* First, try a score-based selection if both transport states * differ. If we're in a tie, lets try to make a more clever * decision here based on error counts and last time heard.
*/ if (score_curr > score_best) return curr; elseif (score_curr == score_best) return sctp_trans_elect_tie(best, curr); else return best;
}
/* We're done as we only have the one and only path. */ if (asoc->peer.transport_count == 1) return; /* If active_path and retran_path are the same and active, * then this is the only active path. Use it.
*/ if (asoc->peer.active_path == asoc->peer.retran_path &&
asoc->peer.active_path->state == SCTP_ACTIVE) return;
/* Iterate from retran_path's successor back to retran_path. */ for (trans = list_next_entry(trans, transports); 1;
trans = list_next_entry(trans, transports)) { /* Manually skip the head element. */ if (&trans->transports == &asoc->peer.transport_addr_list) continue; if (trans->state == SCTP_UNCONFIRMED) continue;
trans_next = sctp_trans_elect_best(trans, trans_next); /* Active is good enough for immediate return. */ if (trans_next->state == SCTP_ACTIVE) break; /* We've reached the end, time to update path. */ if (trans == asoc->peer.retran_path) break;
}
asoc->peer.retran_path = trans_next;
pr_debug("%s: association:%p updated new path to addr:%pISpc\n",
__func__, asoc, &asoc->peer.retran_path->ipaddr.sa);
}
/* Look for the two most recently used active transports. */
list_for_each_entry(trans, &asoc->peer.transport_addr_list,
transports) { /* Skip uninteresting transports. */ if (trans->state == SCTP_INACTIVE ||
trans->state == SCTP_UNCONFIRMED) continue; /* Keep track of the best PF transport from our * list in case we don't find an active one.
*/ if (trans->state == SCTP_PF) {
trans_pf = sctp_trans_elect_best(trans, trans_pf); continue;
} /* For active transports, pick the most recent ones. */ if (trans_pri == NULL ||
ktime_after(trans->last_time_heard,
trans_pri->last_time_heard)) {
trans_sec = trans_pri;
trans_pri = trans;
} elseif (trans_sec == NULL ||
ktime_after(trans->last_time_heard,
trans_sec->last_time_heard)) {
trans_sec = trans;
}
}
/* RFC 2960 6.4 Multi-Homed SCTP Endpoints * * By default, an endpoint should always transmit to the primary * path, unless the SCTP user explicitly specifies the * destination transport address (and possibly source transport * address) to use. [If the primary is active but not most recent, * bump the most recently used transport.]
*/ if ((asoc->peer.primary_path->state == SCTP_ACTIVE ||
asoc->peer.primary_path->state == SCTP_UNKNOWN) &&
asoc->peer.primary_path != trans_pri) {
trans_sec = trans_pri;
trans_pri = asoc->peer.primary_path;
}
/* We did not find anything useful for a possible retransmission * path; either primary path that we found is the same as * the current one, or we didn't generally find an active one.
*/ if (trans_sec == NULL)
trans_sec = trans_pri;
/* If we failed to find a usable transport, just camp on the * active or pick a PF iff it's the better choice.
*/ if (trans_pri == NULL) {
trans_pri = sctp_trans_elect_best(asoc->peer.active_path, trans_pf);
trans_sec = trans_pri;
}
/* Set the active and retran transports. */
asoc->peer.active_path = trans_pri;
asoc->peer.retran_path = trans_sec;
}
struct sctp_transport *
sctp_assoc_choose_alter_transport(struct sctp_association *asoc, struct sctp_transport *last_sent_to)
{ /* If this is the first time packet is sent, use the active path, * else use the retran path. If the last packet was sent over the * retran path, update the retran path and use it.
*/ if (last_sent_to == NULL) { return asoc->peer.active_path;
} else { if (last_sent_to == asoc->peer.retran_path)
sctp_assoc_update_retran_path(asoc);
/* Update the association's pmtu and frag_point by going through all the * transports. This routine is called when a transport's PMTU has changed.
*/ void sctp_assoc_sync_pmtu(struct sctp_association *asoc)
{ struct sctp_transport *t;
__u32 pmtu = 0;
if (!asoc) return;
/* Get the lowest pmtu of all the transports. */
list_for_each_entry(t, &asoc->peer.transport_addr_list, transports) { if (t->pmtu_pending && t->dst) {
sctp_transport_update_pmtu(t,
atomic_read(&t->mtu_info));
t->pmtu_pending = 0;
} if (!pmtu || (t->pathmtu < pmtu))
pmtu = t->pathmtu;
}
sctp_assoc_set_pmtu(asoc, pmtu);
}
/* Should we send a SACK to update our peer? */ staticinlinebool sctp_peer_needs_update(struct sctp_association *asoc)
{ struct net *net = asoc->base.net;
switch (asoc->state) { case SCTP_STATE_ESTABLISHED: case SCTP_STATE_SHUTDOWN_PENDING: case SCTP_STATE_SHUTDOWN_RECEIVED: case SCTP_STATE_SHUTDOWN_SENT: if ((asoc->rwnd > asoc->a_rwnd) &&
((asoc->rwnd - asoc->a_rwnd) >= max_t(__u32,
(asoc->base.sk->sk_rcvbuf >> net->sctp.rwnd_upd_shift),
asoc->pathmtu))) returntrue; break; default: break;
} returnfalse;
}
/* Increase asoc's rwnd by len and send any window update SACK if needed. */ void sctp_assoc_rwnd_increase(struct sctp_association *asoc, unsignedint len)
{ struct sctp_chunk *sack; struct timer_list *timer;
/* If we had window pressure, start recovering it * once our rwnd had reached the accumulated pressure * threshold. The idea is to recover slowly, but up * to the initial advertised window.
*/ if (asoc->rwnd_press) { int change = min(asoc->pathmtu, asoc->rwnd_press);
asoc->rwnd += change;
asoc->rwnd_press -= change;
}
pr_debug("%s: asoc:%p rwnd increased by %d to (%u, %u) - %u\n",
__func__, asoc, len, asoc->rwnd, asoc->rwnd_over,
asoc->a_rwnd);
/* Send a window update SACK if the rwnd has increased by at least the * minimum of the association's PMTU and half of the receive buffer. * The algorithm used is similar to the one described in * Section 4.2.3.3 of RFC 1122.
*/ if (sctp_peer_needs_update(asoc)) {
asoc->a_rwnd = asoc->rwnd;
/* Stop the SACK timer. */
timer = &asoc->timers[SCTP_EVENT_TIMEOUT_SACK]; if (timer_delete(timer))
sctp_association_put(asoc);
}
}
/* Decrease asoc's rwnd by len. */ void sctp_assoc_rwnd_decrease(struct sctp_association *asoc, unsignedint len)
{ int rx_count; int over = 0;
if (unlikely(!asoc->rwnd || asoc->rwnd_over))
pr_debug("%s: association:%p has asoc->rwnd:%u, " "asoc->rwnd_over:%u!\n", __func__, asoc,
asoc->rwnd, asoc->rwnd_over);
if (asoc->ep->rcvbuf_policy)
rx_count = atomic_read(&asoc->rmem_alloc); else
rx_count = atomic_read(&asoc->base.sk->sk_rmem_alloc);
/* If we've reached or overflowed our receive buffer, announce * a 0 rwnd if rwnd would still be positive. Store the * potential pressure overflow so that the window can be restored * back to original value.
*/ if (rx_count >= asoc->base.sk->sk_rcvbuf)
over = 1;
if (asoc->rwnd >= len) {
asoc->rwnd -= len; if (over) {
asoc->rwnd_press += asoc->rwnd;
asoc->rwnd = 0;
}
} else {
asoc->rwnd_over += len - asoc->rwnd;
asoc->rwnd = 0;
}
pr_debug("%s: asoc:%p rwnd decreased by %d to (%u, %u, %u)\n",
__func__, asoc, len, asoc->rwnd, asoc->rwnd_over,
asoc->rwnd_press);
}
/* Build the bind address list for the association based on info from the * local endpoint and the remote peer.
*/ int sctp_assoc_set_bind_addr_from_ep(struct sctp_association *asoc, enum sctp_scope scope, gfp_t gfp)
{ struct sock *sk = asoc->base.sk; int flags;
/* Use scoping rules to determine the subset of addresses from * the endpoint.
*/
flags = (PF_INET6 == sk->sk_family) ? SCTP_ADDR6_ALLOWED : 0; if (!inet_v6_ipv6only(sk))
flags |= SCTP_ADDR4_ALLOWED; if (asoc->peer.ipv4_address)
flags |= SCTP_ADDR4_PEERSUPP; if (asoc->peer.ipv6_address)
flags |= SCTP_ADDR6_PEERSUPP;
/* Lookup laddr in the bind address list of an association. */ int sctp_assoc_lookup_laddr(struct sctp_association *asoc, constunion sctp_addr *laddr)
{ int found = 0;
if ((asoc->base.bind_addr.port == ntohs(laddr->v4.sin_port)) &&
sctp_bind_addr_match(&asoc->base.bind_addr, laddr,
sctp_sk(asoc->base.sk)))
found = 1;
return found;
}
/* Set an association id for a given association */ int sctp_assoc_set_id(struct sctp_association *asoc, gfp_t gfp)
{ bool preload = gfpflags_allow_blocking(gfp); int ret;
/* If the id is already assigned, keep it. */ if (asoc->assoc_id) return 0;
if (preload)
idr_preload(gfp);
spin_lock_bh(&sctp_assocs_id_lock); /* 0, 1, 2 are used as SCTP_FUTURE_ASSOC, SCTP_CURRENT_ASSOC and * SCTP_ALL_ASSOC, so an available id must be > SCTP_ALL_ASSOC.
*/
ret = idr_alloc_cyclic(&sctp_assocs_id, asoc, SCTP_ALL_ASSOC + 1, 0,
GFP_NOWAIT);
spin_unlock_bh(&sctp_assocs_id_lock); if (preload)
idr_preload_end(); if (ret < 0) return ret;
/* Clean up the ASCONF_ACK queue */ void sctp_assoc_clean_asconf_ack_cache(conststruct sctp_association *asoc)
{ struct sctp_chunk *ack; struct sctp_chunk *tmp;
/* We can remove all the entries from the queue up to * the "Peer-Sequence-Number".
*/
list_for_each_entry_safe(ack, tmp, &asoc->asconf_ack_list,
transmitted_list) { if (ack->subh.addip_hdr->serial ==
htonl(asoc->peer.addip_serial)) break;
/* Find the ASCONF_ACK whose serial number matches ASCONF */ struct sctp_chunk *sctp_assoc_lookup_asconf_ack( conststruct sctp_association *asoc,
__be32 serial)
{ struct sctp_chunk *ack;
/* Walk through the list of cached ASCONF-ACKs and find the * ack chunk whose serial number matches that of the request.
*/
list_for_each_entry(ack, &asoc->asconf_ack_list, transmitted_list) { if (sctp_chunk_pending(ack)) continue; if (ack->subh.addip_hdr->serial == serial) {
sctp_chunk_hold(ack); return ack;
}
}
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.