__noinline int foo(unsignedint *v)
{ if (v)
*v = bpf_get_prandom_u32();
return 0;
}
SEC("cgroup_skb/ingress")
__failure __msg("At program exit the register R0 has ") int global_func15(struct __sk_buff *skb)
{ unsignedint v = 1;
foo(&v);
return v;
}
SEC("cgroup_skb/ingress")
__log_level(2) __flag(BPF_F_TEST_STATE_FREQ)
__failure /* check that fallthrough code path marks r0 as precise */
__msg("mark_precise: frame0: regs=r0 stack= before 2: (b7) r0 = 1") /* check that branch code path marks r0 as precise */
__msg("mark_precise: frame0: regs=r0 stack= before 0: (85) call bpf_get_prandom_u32#7")
__msg("At program exit the register R0 has ")
__naked int global_func15_tricky_pruning(void)
{ asmvolatile ( "call %[bpf_get_prandom_u32];" "if r0 s> 1000 goto 1f;" "r0 = 1;" "1:" "goto +0;"/* checkpoint */ /* cgroup_skb/ingress program is expected to return [0, 1] * values, so branch above makes sure that in a fallthrough * case we have a valid 1 stored in R0 register, but in * a branch case we assign some random value to R0. So if * there is something wrong with precision tracking for R0 at * program exit, we might erroneously prune branch case, * because R0 in fallthrough case is imprecise (and thus any * value is valid from POV of verifier is_state_equal() logic)
*/ "exit;"
:
: __imm(bpf_get_prandom_u32)
: __clobber_common
);
}
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