/* * File: bmtable.h * Purpose: Declaration of the XForms object bmtable. * Author: Alejandro Aguilar Sierra <asierra@servidor.unam.mx> * Created: November 1995 * Description: A bitmap table uses a single bitmap to simulate a 2d array * of bitmap buttons. It can be used to build bitmap menus. * * Copyright (C) 1995,1996 Alejandro Aguilar Sierra * * You are free to use and modify this code under the terms of * the GNU General Public Licence version 2 or later. *
*/
#ifndef __BMTABLE_H__ #define __BMTABLE_H__
#include FORMS_H_LOCATION
/// #define FL_BMTABLE 1500 /// A flat bitmap table #define FL_BMTABLE_FLAT 0 /// A grided bitmap table #define FL_BMTABLE_GRID 1
/* Same as fl_bitmapbutton */
/** * normal bmtable default
*/ #define FL_BMTABLE_BOXTYPE FL_UP_BOX
/** Same as fl_get_button_numb() */ int fl_get_bmtable_numb(FL_OBJECT *ob); /// void fl_set_bmtable(FL_OBJECT *, int pushed, int pos);
/** Number of columns and rows, and the background bitmap */ void fl_set_bmtable_data(FL_OBJECT *, int, int, int, int , char *); /// void fl_set_bmtable_pixmap_data(FL_OBJECT *, int, int, char **); /// void fl_set_bmtable_file(FL_OBJECT *, int, int, charconst *); /// void fl_set_bmtable_pixmap_file(FL_OBJECT *, int, int, charconst *);
/** Adjust bitmap origin (ox, oy) and cell dimensions (dx, dy) incrementally */ void fl_set_bmtable_adjust(FL_OBJECT *, int ox, int oy, int dx, int dy);
/** The number of items is by default nc x nr, but you can change it */ void fl_set_bmtable_maxitems(FL_OBJECT *, int); /// int fl_get_bmtable_maxitems(FL_OBJECT *);
/** Returns the index of the selected item or -1 if none was selected */ int fl_get_bmtable(FL_OBJECT *);
/** Replace an item's sub_bitmap at id position */ void fl_replace_bmtable_item(FL_OBJECT *ob, int id, int cw, int ch, char *data);
/** Get the sub_bitmap from id position. You must alloc memory for the data. */ void fl_get_bmtable_item(FL_OBJECT *ob, int id, int *cw, int *ch, char *data);
/** Returns a pixmap from the table, if available. */
Pixmap fl_get_bmtable_pixmap(FL_OBJECT *);
/** Draws a single item on a drawable */ void fl_draw_bmtable_item(FL_OBJECT *ob, int i, Drawable d, int xx, int yy);
/** Free the current bitmap in preparation for installing a new one */ void fl_free_bmtable_bitmap(FL_OBJECT *ob);
/** Free the current pixmap in preparation for installing a new one */ void fl_free_bmtable_pixmap(FL_OBJECT *ob);
#endif/* __BMTABLE_H__ */
¤ Dauer der Verarbeitung: 0.15 Sekunden
(vorverarbeitet)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung ist noch experimentell.