/* deflate.h -- internal compression state * Copyright (C) 1995-2018 Jean-loup Gailly * For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is part of the implementation of the compression library and is subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef DEFLATE_H #define DEFLATE_H
#include"zutil.h"
/* define NO_GZIP when compiling if you want to disable gzip header and trailer creation by deflate(). NO_GZIP would be used to avoid linking in the crc code when it is not needed. For shared libraries, gzip encoding
should be left enabled. */ #ifndef NO_GZIP # define GZIP #endif
/* Data structure describing a single value and its code string. */ typedefstruct ct_data_s { union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc; union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} FAR ct_data;
#define Freq fc.freq #define Code fc.code #define Dad dl.dad #define Len dl.len
typedefstruct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */ int max_code; /* largest code with non zero frequency */ const static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;
typedef ush Pos; typedef Pos FAR Posf; typedefunsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to * save space in the various tables. IPos is used only for parameter passing.
*/
typedefstruct internal_state {
z_streamp strm; /* pointer back to this zlib stream */ int status; /* as the name implies */
Bytef *pending_buf; /* output still pending */
ulg pending_buf_size; /* size of pending_buf */
Bytef *pending_out; /* next pending byte to output to the stream */
ulg pending; /* nb of bytes in the pending buffer */ int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
gz_headerp gzhead; /* gzip header information to write */
ulg gzindex; /* where in extra, name, or comment */
Byte method; /* can only be DEFLATED */ int last_flush; /* value of flush param for previous deflate call */
Bytef *window; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. Also, it limits * the window size to 64K, which is quite useful on MSDOS. * To do: use the user input buffer as sliding window.
*/
ulg window_size; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window.
*/
Posf *prev; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K.
*/
Posf *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits
*/
long block_start; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */ int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed.
*/
uInt max_lazy_match; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4.
*/ # define max_insert_length max_lazy_match /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */ int strategy; /* favor or force Huffman coding*/
uInt good_match; /* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */ struct tree_desc_s d_desc; /* desc. for distance tree */ struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1]; /* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ int heap_len; /* number of elements in the heap */ int heap_max; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1]; /* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf *sym_buf; /* buffer for distances and literals/lengths */
uInt lit_bufsize; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4
*/
uInt sym_next; /* running index in sym_buf */
uInt sym_end; /* symbol table full when sym_next reaches this */
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
uInt matches; /* number of string matches in current block */
uInt insert; /* bytes at end of window left to insert */
#ifdef ZLIB_DEBUG
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */ #endif
ush bi_buf; /* Output buffer. bits are inserted starting at the bottom (least * significant bits).
*/ int bi_valid; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero.
*/
ulg high_water; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark.
*/
} FAR deflate_state;
/* Output a byte on the stream. * IN assertion: there is enough room in pending_buf.
*/ #define put_byte(s, c) {s->pending_buf[s->pending++] = (Bytef)(c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) /* Minimum amount of lookahead, except at the end of the input file. * See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) /* In order to simplify the code, particularly on 16 bit machines, match * distances are limited to MAX_DIST instead of WSIZE.
*/
#define WIN_INIT MAX_MATCH /* Number of bytes after end of data in window to initialize in order to avoid
memory checker errors from longest match routines */
#define d_code(dist) \
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)]) /* Mapping from a distance to a distance code. dist is the distance - 1 and * must not have side effects. _dist_code[256] and _dist_code[257] are never * used.
*/
#ifndef ZLIB_DEBUG /* Inline versions of _tr_tally for speed: */
#ifdefined(GEN_TREES_H) || !defined(STDC) extern uch ZLIB_INTERNAL _length_code[]; extern uch ZLIB_INTERNAL _dist_code[]; #else externconst uch ZLIB_INTERNAL _length_code[]; externconst uch ZLIB_INTERNAL _dist_code[]; #endif
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