Quelle codes2.g
Sprache: unbekannt
|
|
Untersuchungsergebnis.g Download desUnknown {[0] [0] [0]}zum Wurzelverzeichnis wechseln #############################################################################
##
#A codes2.g GUAVA library Reinald Baart
#A & Jasper Cramwinckel
#A & Erik Roijackers
##
#Y Copyright (C) 1994, Vakgroep Algemene Wiskunde, T.U. Delft, Nederland
##
#H CJ, 17 May 2006
#H Updated lower- and upper-bounds of minimum distance for GF(2),
#H GF(3) and GF(4) codes. (Brouwer's table as of 11 May 2006)
#H
#H $Log: codes2.g,v $
#H Revision 1.1.1.1 1998/03/19 17:31:36 lea
#H Initial version of GUAVA for GAP4. Development still under way.
#H Lea Ruscio 19/3/98
#H
#H
#H Revision 1.2 1997/01/20 15:34:01 werner
#H Upgrade from Guava 1.2 to Guava 1.3 for GAP release 3.4.4.
#H
#H Revision 1.1 1994/11/10 14:29:23 rbaart
#H Initial revision
#H
##
YouWantThisCode := function(n, k, d, ref)
if IsList( GUAVA_TEMP_VAR ) and GUAVA_TEMP_VAR[1] = false then
Add( GUAVA_TEMP_VAR, [n, k, d, ref] );
fi;
return [n, k] = GUAVA_TEMP_VAR;
end;
if YouWantThisCode( 18, 9, 6, "QR" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[QRCode, [17, 2]]]];
fi;
if YouWantThisCode( 23, 7, 9, "HP" ) then
#This code is from Jaffe's site, not the HP reference.
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,1,1,0,0,0,1,0,0,1,1,1,0,1,1,1,0,1],
[0,1,0,0,0,0,0,1,0,1,0,0,1,1,1,0,1,1,0,0,1,0,0],
[0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1],
[0,0,0,1,0,0,1,1,0,1,1,0,0,0,0,1,1,0,0,0,1,1,0],
[0,0,0,0,1,0,0,1,0,1,1,1,0,1,0,1,1,1,0,1,0,0,1],
[0,0,0,0,0,1,1,1,0,1,0,1,0,1,1,0,1,0,1,0,0,1,0],
[0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0]
], 2]];
fi;
if YouWantThisCode( 23, 14, 5, "Wa" ) then
#This code was not explicitly given in the reference.
#I found it (well, an equivalent one actually) in a paper by Simonis.
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0],
[0,1,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,0,1,1,0,0],
[0,0,1,0,0,0,0,0,0,1,1,0,0,1,1,0,1,0,1,0,0,1,0],
[0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,1,1,0,1],
[0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,1,0,0,1,1,1,1],
[0,0,0,0,0,1,0,0,0,1,0,1,1,0,1,0,1,0,1,1,0,1,1],
[0,0,0,0,0,0,1,0,0,0,1,1,1,1,1,1,0,1,1,1,0,1,1],
[0,0,0,0,0,0,0,1,0,1,0,0,1,1,1,0,0,1,1,0,0,0,1],
[0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,0,0,0,0,1,1,1]
], 2]];
;
fi;
if YouWantThisCode( 24, 12, 8, "QR" ) then
GUAVA_TEMP_VAR := [ExtendedBinaryGolayCode, []];
fi;
if YouWantThisCode( 27, 10, 9, "Pi2" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,1,1,0,0,1,0,1,1],
[0,1,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,1,1,1,1,0,0,1,0,1],
[0,0,1,0,0,0,0,0,0,1,0,1,0,0,0,1,0,0,1,1,1,1,1,0,0,1,0],
[0,0,0,1,0,0,0,0,0,0,1,0,1,0,0,0,1,0,0,1,1,1,1,1,0,0,1],
[0,0,0,0,1,0,0,0,0,0,0,1,0,1,0,0,0,1,1,0,1,1,1,1,1,0,0],
[0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,1,0,1,1,1,1,1,0],
[0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,1,0,1,1,1,1,1],
[0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,1,0,0,1,0,1,1,1,1],
[0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,1,1,0,0,1,0,1,1,1],
[0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0]
], 2]];
fi;
if YouWantThisCode( 27, 14, 7, "Ka" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,0,0,0,1,1,0],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,0,0,0,1,1],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,1,0,0,0,0,1],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,1,0,0,0,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,1,0,0,0],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,1,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,1,0,1,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,1,1,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,1,1,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,0,0,1,1,0,1,0]
], 2]];
fi;
if YouWantThisCode( 32, 11, 12, "XBC" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[BCHCode, [31, 1, 11, 2]]]];
fi;
if YouWantThisCode( 32, 13, 10, "Sh1" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1,0,1,0,1,0,1,0,0,1,0,1],
[0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,1,1,0,0],
[0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,1,0,1,1,0,0,0,0,1,1],
[0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,0,0,1,0,1,0],
[0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,1,1,0,1,1,1,0],
[0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,1,0,0,1,1,1],
[0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0],
[0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1,1,0,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,1,1,1,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,1,0,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,1,0,0,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 32, 17, 8, "CS" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1],
[1,0,1,0,1,0,0,1,1,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[1,0,0,1,1,1,0,0,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[1,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[1,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0],
[1,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0],
[1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0],
[1,0,1,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1],
[1,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0],
[1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1],
[0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0],
[1,0,1,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0],
[1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0],
[1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,1,1,0,0,0,0,0,0,0,0,0]
], 2]];
fi;
if YouWantThisCode( 33, 8, 14, "HY2" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [One(GF(2))*[
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0],
[1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,0,0],
[1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0],
[1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,0,0],
[1,0,0,1,0,1,0,0,1,0,0,0,1,0,1,0,1,1,1,1,1,0,0,0,0,0,1,0,0,1,1,0,0],
[0,1,0,1,0,0,1,0,1,1,0,1,0,1,1,0,1,1,0,0,0,0,0,1,1,0,0,0,0,1,0,1,0],
[1,0,0,1,1,1,1,1,0,1,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,1,0,0,1,0,0,1]],
GF(2)]];
fi;
if YouWantThisCode( 33, 23, 5, "Ch0" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [VerticalConversionFieldMat([
[ Z(2^10)^403, Z(2^10)^806, Z(2^10)^589, Z(2^10)^155, Z(2^10)^310,
Z(2^10)^620, Z(2^10)^217, Z(2^10)^434, Z(2^10)^868, Z(2^10)^713,
Z(2^10)^186, Z(2^10)^372, Z(2^10)^744, Z(2^10)^465, Z(2^10)^930,
Z(2^10)^837, Z(2^10)^651, Z(2^10)^279, Z(2^10)^558, Z(2^10)^93, Z(2^2),
Z(2^2)^2, Z(2^10)^79, Z(2^10)^241, Z(2^10)^190, Z(2^10)^60, Z(2^10)^716,
Z(2^10)^535, Z(2^10)^30, Z(2^10)^714, Z(2^5)^25, Z(2^10)^683, Z(2^10)^616 ]], GF(2^10)), GF(2)]];
fi;
if YouWantThisCode( 34, 12, 12, "Sh1" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,1,0],
[0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,1],
[0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,1,1,0,0,0,0,0],
[0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,1],
[0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,0],
[0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,1,0,0,1,1,0,0],
[0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,1,0,1,0,0,1,0,1,0,1,1],
[0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,1,0,0],
[0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,1,0,0,1,0,1,0,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1,0,1,0,0,1,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,1,0,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,1,1,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,1,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 35, 9, 14, "Pi" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 36, 8, 16, "DHM" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)*[
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0],
[1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0],
[1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,0,0,0,1,1,1,0],
[1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,0,1,1,1,1,0,1,1,0,1,1,1,1,0,1,1,0,1,1,0,0],
[1,1,1,1,0,0,1,1,0,0,0,1,1,1,0,1,1,1,1,0,1,1,0,1,1,1,1,0,1,1,0,1,1,0,1,0],
[1,1,0,0,1,0,1,1,1,1,0,1,1,0,1,1,1,1,0,0,1,1,1,0,1,1,0,1,0,0,1,1,1,1,1,0],
[1,0,1,0,1,1,1,0,1,0,0,1,0,0,1,1,1,0,0,0,1,1,1,1,1,0,1,0,1,1,1,0,1,0,0,0],
[1,0,0,0,1,1,1,0,0,1,1,1,1,0,0,0,1,0,1,0,0,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 36, 14, 11, "Mo" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 36, 16, 10, "Sh1" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1,0,1,0,0,1,1,0,0,1,1,0,0,1,0,1],
[0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,1,0,0,0,1,0,1,0,0,1],
[0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,1,0,1,1,0,0,0,1,1,0,0,1,0,0],
[0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0],
[0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,1,0,0,1,0,1,0,1,0,1,0],
[0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0],
[0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,1,0,1,0,0,0,1,1,0,0,1,1,0,0],
[0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,0,0,1,1,1,0,1,0,0,0],
[0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,1,0,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1,1,0,0,1,0,0,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,1,0,1,1,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,1,1,0,1,1,0,0,0,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,1,0,1,0,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,0,1,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 37, 9, 15, "FB" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 38, 22, 8, "Sh1" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,1,0,0,0,1,0,1,1,1,0,0,0,1,0,1,1,1,0,1,0,0,0,0,1,0,0,1,1,0,1,0],
[0,1,0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,1],
[0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0,0,0,1,1,1,0,1,1,1,1,0,0,0,0,0,0,0,0,1],
[0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,1,1,0,0,0,1,1,0,1,0,1,0,1,0,1,0,0],
[0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,1,0,1,1,1],
[0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,1,1,1,0,0,0,1,1,1,0],
[0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,0,1,0,1,0,0,0,0,0,1,0,1,1,1,0,0,0,1,1,0,1,0],
[0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,0,0,1,0,1,0,1,0,1,0,1,1,0,0,1,0,1,0,1,1,1,0,1],
[0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,1,0,0,0,0,0,1,0,1,0,1,0,0,1,1,0,1,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,1,1,1,1,0,0,0,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 39, 7, 17, "vT3" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 39, 10, 15, "X" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,0,1,1,0,1,0,1,1,0,1,1,1,1,1,1,1,0,0,1,0,1,1,0],
[0,1,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,0,0,0,1,0,0,0,1,1,1],
[0,0,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,1,0,1,1,0,0,1,0,1,1,0,1,1,1,0,0,0],
[0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,1,1,0,0,1,0,1,0],
[0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,1,1,0,1,0,0,1],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,1,1,0,1,0,1],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,1,1,0,0,0,1,1,0,1],
[0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,0,1,0,1,1,1,0,1,1,1,0,1,0,1,1,1,0,1,0,0,0,1,1,1],
[0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,1,1,0,1,1,0,0,0,0,0,0,1,0,0,1,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0,1,0,0,1,1,0,1,1,0,1,0,1,0,1,0,0,0,0,1,1,0,1,1]
], 2]];
fi;
if YouWantThisCode( 39, 12, 14, "BE" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 42, 7, 19, "vT1" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 42, 8, 18, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 42, 21, 10, "QR" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,0,0,1,1,1,0,0,1,1,1,1,1,0,1],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,0,0,1,1,1,0,0,1,1,1,1,1,1],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,1,1,1,0,1,1,1,1,0,0,0,1,0],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,1,0,0,0,0,1,0,0,0,1,1,0,1],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,1,0,0,0,0,1,0,0,0,1,1,1],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,0,1,0,0,1,0,1,1,1,1,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,1,1,0,1,0,1,0,0,1,1],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,1,1,1,1,1,0,1,0,1,0,0],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,1,1,1,1,1,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,1,1,0,1,1,0,0,0,0,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,1,1,0,1,1,0,0,0,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,1,0,1,0,1,1,0,0,1,1,1,1,1,1,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,0,1,0,0,1,0,1,1,1,1,0,0,0,0,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,1,0,1,1,0,1,1,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,1,0,1,1,0,1,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,1,1,1,0,1,1,1,1,0,0,0,1,0,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,0,0,1,1,1,0,0,1,1,1,1,1,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,0,0,1,1,1,0,0,1,1,1,1,1,0,1,1],
], 2]];
fi;
if YouWantThisCode( 43, 15, 13, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("1100001011011111110110100001100000000000000")]], 43, GF(2)]];
fi;
if YouWantThisCode( 44, 6, 21, "Bel" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 45, 8, 20, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 45, 10, 18, "Gu9" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 45, 14, 16, "Bo0" ) then
# from a different reference...
GUAVA_TEMP_VAR := [QuasiCyclicCode,[ [
PolyCodeword( Codeword("000010000000010") ),
PolyCodeword( Codeword("001000110000001") ),
PolyCodeword( Codeword("111011000110111") )], 15, GF(2) ] ];
fi;
if YouWantThisCode( 45, 16, 13, "DJ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 46, 11, 17, "GG" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 47, 36, 5, "Ch0" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 48, 8, 22, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 48, 10, 20, "GB5" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 48, 16, 15, "FB" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 48, 17, 14, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 48, 24, 12, "QR" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,1,1,0,1,1,0,1,1,1,0,1,1,1,1],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,0,0,1,0,0,1,1,0,1,1,0,0,1,1,0,0,0],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,0,0,1,0,0,1,1,0,1,1,0,0,1,1,0,0],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,0,0,1,0,0,1,1,0,1,1,0,0,1,1,0],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,0,1,0,0,1,1,1,1,1,1,0,1,0,1,1,1,0,1],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,0,1,0,0,1,1,1,1,1,1,0,1,0,1,1,1,1],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,0,1,1,1,0,0,1,0,0,1,1,1,0,0,0],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,0,1,1,1,0,0,1,0,0,1,1,1,0,0],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,0,1,1,1,0,0,1,0,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,0,1,0,1,0,0,0,1,1,1,0,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,0,1,0,1,0,0,0,1,1,1,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,0,1,0,1,0,0,0,1,1,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,1,1,0,1,0,1,1,1,0,0,1,1,0,1,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,1,1,0,0,0,1,0,0,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,1,1,0,0,0,1,0,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,1,1,1,0,0,1,0,0,0,0,0,0,0,1,1,0,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,1,0,0,1,0,0,0,1,1,0,1,1,0,1,0,0,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,1,0,0,1,0,0,0,1,1,0,1,1,0,1,0,0,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,1,0,0,1,0,0,0,1,1,0,1,1,0,1,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1,0,0,0,1,1,0,0,0,0,0,0,1,1,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,1,1,0,1,1,0,1,1,1,0,1,1,1,1,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,1,1,0,1,1,0,1,1,1,0,1,1,1,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,1,1,0,1,1,0,1,1,1,0,1,1,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,1,1,0,1,1,0,1,1,1,0,1,1,1,1,1],
], 2]];
fi;
if YouWantThisCode( 48, 31, 8, "RR" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 49, 11, 19, "B2x" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 49, 13, 17, "B2x" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 49, 27, 9, "EB3" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 51, 8, 24, "cy" ) then
GUAVA_TEMP_VAR := [BCHCode, [51, 0, 20, 2]];
fi;
if YouWantThisCode( 51, 17, 16, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("100010000011100101111011111000110110000000000000000")]], 51, GF(2)]];
fi;
if YouWantThisCode( 51, 19, 14, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("110101101111101010010100100000101000000000000000000")]], 51, GF(2)]];
fi;
if YouWantThisCode( 51, 25, 11, "DJ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 52, 10, 21, "Pu" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 54, 11, 21, "GG" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 55, 16, 19, "LC" ) then
GUAVA_TEMP_VAR := [PuncturedCode, [[GoppaCode, [Indeterminate(GF(2))^8+Z(2^6)^44*Indeterminate(GF(2))^7+Z(2^6)^60*Indeterminate(GF(2))^6+Z(2^6)^13*Indeterminate(GF(2))^5+Z(2^6)^29*Indeterminate(GF(2))^4+Z(2^3)^5*Indeterminate(GF(2))^3+Z(2^6)^61*Indeterminate(GF(2))^2+Z(2^6)^14*Indeterminate(GF(2))+Z(2^6)^47, [ 0*Z(2), Z(2)^0, Z(2^2)^2, Z(2^3), Z(2^3)^3, Z(2^3)^4, Z(2^3)^6, Z(2^6), Z(2^6)^2, Z(2^6)^3, Z(2^6)^4, Z(2^6)^5, Z(2^6)^6, Z(2^6)^7, Z(2^6)^8, Z(2^6)^10, Z(2^6)^11, Z(2^6)^12, Z(2^6)^13, Z(2^6)^14, Z(2^6)^15, Z(2^6)^16, Z(2^6)^17, Z(2^6)^19, Z(2^6)^20, Z(2^6)^22, Z(2^6)^23, Z(2^6)^25, Z(2^6)^28, Z(2^6)^29, Z(2^6)^30, Z(2^6)^31, Z(2^6)^32, Z(2^6)^33, Z(2^6)^34, Z(2^6)^35, Z(2^6)^37, Z(2^6)^38, Z(2^6)^39, Z(2^6)^40, Z(2^6)^41, Z(2^6)^43, Z(2^6)^46, Z(2^6)^47, Z(2^6)^48, Z(2^6)^49, Z(2^6)^50, Z(2^6)^51, Z(2^6)^52, Z(2^6)^53, Z(2^6)^55, Z(2^6)^56, Z(2^6)^57, Z(2^6)^58, Z(2^6)^59, Z(2^6)^62 ]]], 22]];
fi;
if YouWantThisCode( 55, 21, 15, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("1001011010010001100001001001010101100000000000000000000")]], 55, GF(2)]];
fi;
if YouWantThisCode( 55, 23, 13, "GG" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 55, 31, 10, "Sh1" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1,0,1,0,0,1,1,0,0,1,1,0,0,1,0,1,0,1,0,0,0,1,1,1,0,0,1,1,0,0,0,0,0,0,1],
[0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,1,0,0,0,1,0,1,0,0,1,0,1,1,0,0,0,0,0,0,1,1,0,1,0,0,1,0,1,0],
[0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,0,1,0,1,0,1,1,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,1,1,1,0,0,0,1,0,0,0],
[0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0,0,0,1,1,0,0,1,0,0,1,1,0,1,0,0,0,0,0,0],
[0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,1,0,0,0,1,1,0,1,1,1,0,0,0,0,1,1,1],
[0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,1,0,1,0,1,1,0,0,1],
[0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,1,0,1,0,0,0,1,1,0,0,1,1,0,0,0,0,0,1,0,0,1,1,0,0,0,1,1,0,0,1,1,1,1],
[0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,0,0,1,1,1,0,1,0,0,0,0,1,0,0,0,0,1,1,0,0,1,1,0,0,1,0,1,0,0],
[0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,1,0,1,1,0,0,0,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1,1,0,0,1,0,0,1,1,1,1,0,1,1,1,0,1,1,1,0,0,0,0,1,0,1,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,1,0,1,1,1,0,1,1,0,0,0,0,1,0,0,1,1,0,0,0,0,0,1,0,1,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,0,1,1,0,0,1,0,0,1,0,1,0,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,1,0,1,0,1,0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,1,1,0,0,0,1,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,1,1,0,1,1,0,0,0,1,0,0,0,1,0,1,0,1,1,0,0,0,1,1,1,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,0,1,0,1,0,1,1,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,0,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,0,1,0,0,0,1,0,0,1,1,0,1,0,0,1,0,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,0,1,0,1,0,0,0,0,0,0,1,1,1,0,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,0,0,0,1,0,0,0,0,1,0,0,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,0,1,0,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,0,0,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 56, 10, 24, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 56, 17, 17, "MoY" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 57, 11, 23, "SRC" ) then
GUAVA_TEMP_VAR := [ConstructionBCode, [[BCHCode, [63,1,23,2]]]];
fi;
if YouWantThisCode( 58, 8, 26, "?" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 58, 13, 22, "GG" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 59, 7, 28, "?" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 60, 8, 27, "Sa" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 60, 10, 25, "Ch" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 60, 17, 20, "CDJ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 60, 20, 17, "We" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,1,0,1,0,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0,0],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0,0,1],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,0,1,1,0,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,1,0,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,0,0,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,1,0,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,0,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,1,1,1,1,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,1,1,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,1,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,1,0,1,1,1,0,0,1,0,1,0,0,0,0,0,0,1,0,1,0,1,1,0,1,1,0,0,1,1,0,1,1,1,0]
], 2]];
fi;
if YouWantThisCode( 63, 11, 26, "BCH" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("111110100010011110010101011101111011100011110000010010000000000")]], 63, GF(2)]];
fi;
if YouWantThisCode( 63, 19, 20, "GW2" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 63, 28, 15, "B2x" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("110010011101100011110101100010100011000000000000000000000000000")]], 63, GF(2)]];
fi;
if YouWantThisCode( 63, 46, 7, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("110110010110000011000000000000000000000000000000000000000000000")]], 63, GF(2)]];
fi;
if YouWantThisCode( 64, 10, 28, "XBC" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[BCHCode, [63, 1, 27, 2]]]];
fi;
if YouWantThisCode( 64, 16, 24, "XBC" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[BCHCode, [63, 1, 23, 2]]]];
fi;
if YouWantThisCode( 64, 18, 22, "XBC" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[BCHCode, [63, 1, 21, 2]]]];
fi;
if YouWantThisCode( 64, 30, 14, "B2x" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[BCHCode, [63, 1, 13, 2]]]];
fi;
if YouWantThisCode( 64, 36, 12, "XBC" ) then
GUAVA_TEMP_VAR := [ExtendedCode, [[BCHCode, [63, 1, 10, 2]]]];
fi;
if YouWantThisCode( 65, 8, 30, "DHM" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 65, 11, 27, "X" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 65, 13, 25, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("11011101001110001001100001110000110010001110010111011000000000000")]], 65, GF(2)]];
fi;
if YouWantThisCode( 65, 24, 17, "GG1" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 65, 40, 10, "BCH" ) then
GUAVA_TEMP_VAR := [BCHCode, [65, 0, 5, 2]];
fi;
if YouWantThisCode( 65, 53, 5, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("10100111001010000000000000000000000000000000000000000000000000000")]], 65, GF(2)]];
fi;
if YouWantThisCode( 66, 18, 23, "X" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 66, 21, 20, "CZ" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,1,1,1,0,1,1,1,0,0,1,0,0,0,0],
[1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,1,0,1,1,0,0,1,0,0,0,1,1,0,0,1,0,1,1,0,0,0,1],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,1,1,0,1,0,1,1,0,0,0,1,0,1,1,1,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,0,1,1,1,0,1,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,1,0,1,1,1,0,0,1,0,0,0,0,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,1,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,0,0,1,1,0,0,1,0,1,1,0,0,0,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,1,1,1,1,0,1,0,1,1,0,0,0,1,0,1,1,1,1,0,0,1,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,1,1,1,1,0,1,0,0,0,0,0,0,1,1,1,1,1,1,0,1,0,1,1,1,1,1,0,0,1,1,1,0,1,1,1,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,1,0,1,0,0,0,1,1,0,1,0,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,0,0,1,1,1,0,1,1,1,1,1,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,1,0,0,0,1,1,0,1,1,0,1,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,1,1,0,1,0,1,0,1,1,0,1,1,0,0,0,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,1,1,0,1,0,1,1,0,1,0,0,0,1,1,1,1,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,1,0,0,1,0,0,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,1,1,0,1,0,0,1,1,1,1,0,0,1,0,1,0,1,0,1,0,1,1,0,0,1,0,0,0,0,0,0,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,1,1,0,1,0,1,1,1,1,0,0,1,0,1,1,1,0,1,1,0,0,1,0,0,1,1,0,0,1,0,0,0,1,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,1,0,1,1,0,1,1,1,1,1,0,0,1,0,1,1,0,0,1,1,1,1,0,1,0,0,0,1,0,1,1,0,0,1,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,1,1,0,0,1,1,1,0,0,1,0,1,1,0,1,1,1,1,0,1,0,1,0,1,0,1,1,1,1,0,1,0,1,0,1,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,0,1,1,1,0,1,1,0,0,1,0,1,1,0,1,0,1,1,0,0,1,0,1,1,1,0,0,1,1,1,1,0,1,0,0,0,1],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,1,0,1,0,0,1,0,0,0,1,0,0,1,1,1,0,1,1,0,0,1,0,0,1,1,0],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,0,0,0,1,0,0,0,1,0,1,1,0,1,0,0,0,0,0,0,0,1,1,0,1,0,1,0,1,0,1,1,0,0,1,0,0,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,0,0,1,1,0,1,0,1,1,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,1,0,0],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,1,0,1,0,0,0,0,1,0,0,0,1,0,1,1,0,0,1,1,1,0,1,0,1,0,1,1,0,1],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,1,0,1,0,0,0,1,1,0,1,0,0,0,0,0,1,0,0,1,1,0,0,1,0,0,0,0,0,1,1,1,0,1,1,1,1,1],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,0,1,0,0,0,0,0,0,1,0,1,1,1,1,0,1,0,1,1,1,1,1,0,0,1,1,1,0,1,1]
], 2]];
fi;
if YouWantThisCode( 67, 8, 31, "X" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 67, 10, 29, "X" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 67, 39, 11, "X" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,1,0,0,0,0,0,0,0,0],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,1,0,0,0,0,0,0,0],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,1,0,0,0,0,0,0],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,1,0,0,0,0,0],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,1,0,0,0,0],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,1,0,1,1,0,0,0,1,0,1,0,1,1,1,1,1,0,1,1,0,1,0,0,0,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1,0,0,1,0,0,0,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,1,1,1,1,1,0,0,0,1,1,1,1,0,0,1,0,0,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,0,1,1,1,1,0,0,1,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,1,1,1,1,0,1,1,0,1,1,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,0,0,0,1,1,0,0,0,0,0,0,1,0,1,1,0,0,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,1,0,1,1,1,1,1,0,1,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,1,0,1,1,1,1,1,0,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,1,0,1,1,1,1,1,0,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,1,0,1,1,1,1,1,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,1,1,0,0,1,1,0,1,0,0,0,0,1,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,1,1,0,0,1,1,0,1,0,0,0,0,1,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,1,1,0,1,1,1,0,0,0,1,1,1,1,0,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,1,0,0,1,0,1,1,1,0,1,0,1,1,1,1,1,0,0,1,0,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,1,1,0,1,1,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,1,1,0,1,1,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,1,1,0,1,1,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,1,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1,0,1,1,1,0,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,1,1,0,1,0,1,1,0,1,1,0,1,0,1,1,1,1,0,1,1,1,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,1,1,0,1,1,1,1,1,0,0,1,0,1,1,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1,1,1,1,1,0,0,0,1,1,0,1,1,1,1,1,0,0,1,0,1,1,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,1,0,1,1,1,0,0,0,0,1,1,0,0,1,0,0,0,0,1,0,0,1,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,0,1,1,0,0,0,0,0,1,1,1,0,0,1,1,0,1,0,0,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,1,1,0,0,0,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,1,0,0,1,0,1,1,0,1,0,1,1,0,1,1,0,0,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,1,0,0,1,0,1,1,0,1,0,1,1,0,1,1,0,0,1,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,1,1,0,1,1,1,0,0,1,0,0,1,1,0,1,1,0,1,1,1,0,0,1,1]
], 2]];
fi;
if YouWantThisCode( 69, 19, 22, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 69, 50, 8, "Sh1" ) then
GUAVA_TEMP_VAR := [CheckMatCode, [Z(2)*[
[1,0,0,0,0,0,0,1,0,0,0,1,0,1,1,1,0,1,0,1,0,0,0,0,0,1,1,1,0,1,1,1,1,0,1,0,1,0,0,1,1,0,0,1,0,1,1,0,0,0,1,0,1,0,0,0,0,1,1,1,0,1,0,1,1,0,0,0,0],
[0,1,0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,1,1,0,0,1,1,0,0,1,0,1,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,0,0,1,0,1,1,1,0,1,0,0,1,1,1,1,0,0],
[0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,1,0,0,0,1,1,1,0,1,0,0,0,1,1,0,1,1,1,1,0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,0,1,1,0,0,0,0,0,0,0,0,1,0,1],
[0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,1,0,0,1,1,1,0,1,0,0,0,0,0,0,1,0,0,1,1,1,0,0,1,1,1,0,1,0,0,0,1,0,0,0,0,1,1,0,1,1,0,1,0,1,1,1,1],
[0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,0,1,1,1,0,1,0,0,1,0,0,1,1,1,1,1,1,1,0,0,0,0,1,1,0,0,0,0,1,0,0,1,1,0,1,1,1,1,0,1,0],
[0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,1,1,1,1,0,0,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,0,1,0,1],
[0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0,0,0,1,0,0,0,1,1,0,0,0,0,1,0,1,0,1,1,0,0,1,0,0,1,1,0,1,1,0,0,0,0,0,1,1,1,1,0,1,1,1,0,0,1],
[0,0,0,0,0,0,0,0,1,0,0,1,0,1,1,0,0,0,0,1,0,1,0,1,0,0,0,0,0,1,1,0,1,1,1,0,0,0,0,0,1,1,1,0,1,1,0,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0,1,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,0,1,1,0,1,0,1,1,1,1,0,1,0,1,1,1,1,0,0,0,1,1,0,0,1,0,1,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,1,0,1,1,1,0,0,1,0,1,1,0,1,0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,1,1,1,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,1,0,0,1,0,1,1,1,0,0,0,0,0,1,0,0,1,0,1,1,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,1,1,0,0,1,1,0,1,0,1,0,1,1,0,1,0,0,1,0,1,1,0,0,1,0,1,0,0,1,1,0,1,1,0,1,0,1,0,1,1,0,0,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,1,0,1,0,1,0,1,0,1,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,0,1,1,0,1,0,0,1,0,1,1,0,1,0,0,1,1,1,0,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,1,0,0,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,1,0,0,1,0,0,1,1,0,0,0,0,0,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,1,1,1,1,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,1,0,0,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,0,1,1,1,0,0,0,1,0,1,1,1,0,0,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 70, 10, 31, "X" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 70, 11, 29, "GG1" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 70, 13, 28, "GB0" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 70, 16, 25, "X" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,0,0,0,1,0,1,1,1,1,0,1,1,1,0,1,0,0,1,1,1,0,1,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,1,0,1,0,0,1,1,0,1,0,1,1,1,1,1,0,1,1,0,1,0,1],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,1,1,1,1,1,0,0,1,0,0,1,1,0,0,1,1,0,0,0,1,0,0,1,1,1,0,1,0,0,0,0,1,1,1,0,1,0,1,1,1,0,0,1,0],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,1,1,1,1,1,0,0,1,0,0,1,1,0,0,1,1,0,0,0,1,0,0,1,1,1,0,1,0,0,0,0,1,1,1,0,1,1,0,1,0,0,0,0],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,1,1,1,0,0,1,1,1,0,0,1,0,0,1,1,0,0,0,1,1,1,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,1,1,1,0,0,0,0,0,1],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,1,1,0,1,0,1,0,1,1,0,0,1,1,1,0,1,1,1,0,1,1,0,0,0,1,0,0,1,0,0,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,1,1,0,1,0,1,0,1,1,0,0,1,1,1,0,1,1,1,0,1,1,0,0,1,0,0,1,1,0,1],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,1,1,0,1,0,1,0,1,1,0,0,1,1,1,0,1,1,1,0,1,1,0,1,0,0,1,1,1,0],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,1,1,0,1,0,1,0,1,1,0,0,1,1,1,0,1,1,1,0,1,1,0,1,0,0,1,1,1],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,1,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,1,1,1,1,1,0,0,1,0,0,1,1,0,0,1,1,0,0,0,1,0,0,1,1,1,0,1,0,0,0,0,1,1,1,0,1,0,0,0,1,0,0,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,1,0,1,0,0,1,1,0,1,0,1,1,1,1,1,0,1,0,0,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,0,0,0,1,0,1,1,1,1,0,1,1,1,0,1,0,0,1,1,1,0,1,1,0,0,1,0,1,0,1,1,0,0,0,0,0,1,1]
], 2]];
fi;
if YouWantThisCode( 71, 28, 17, "SRC" ) then
GUAVA_TEMP_VAR := [ConstructionBCode, [[BestKnownLinearCode, [90, 45, 2]]]];
fi;
if YouWantThisCode( 72, 12, 29, "GG1" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 72, 17, 25, "XX" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 72, 19, 24, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 72, 21, 22, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 72, 41, 12, "To" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 72, 47, 9, "EB3" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 73, 11, 31, "GG1" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 73, 27, 20, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("1101000101011101000010000100110110100110101111100000000000000000000000000")]], 73, GF(2)]];
fi;
if YouWantThisCode( 73, 36, 16, "cy" ) then
GUAVA_TEMP_VAR := [GeneratorPolCode, [[PolyCodeword, [Codeword("1010001011101110000100110010100011111100000000000000000000000000000000000")]], 73, GF(2)]];
fi;
if YouWantThisCode( 73, 38, 13, "XX" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 74, 8, 34, "?" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 74, 16, 27, "X" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,0,0,0,0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0],
[0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,0,0,0,0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,1,0,0,0,0,0,0,0,1,0,1,1,1,0,1,0,0,0,1,1,1,1,0,1,1,0,1,1,1,1,1,0,1,0,0,1,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,1,0,1,0,0,1,0,0,0,1,1,1,1,1,1,1,1,0,0,1,0,1,1,0,0,0,0,1,0,1,0,0,1,0,0,1,0,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,1,0,0,0,0,0,1,1,1,1,1,1,0,1,0,1,0,1,1,0,0,1,1,0,1,1,1,0,1,1,0,1,0,0,1,0,0,1,1,1,0,0,0,1,0,1,1,1,1,0,0,1,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,0,0,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,1,1,0,0,1,0,1,1,1,1,0,1,1,0,0,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,1,0,0,0,1,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0,1,0,1,1,1,0,1,0,0,0,1,1,1,1,0,1,1,0,1,1,1,1,1,0,1,0,0,1,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,0,0,0,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,0,0,0,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,1,0,1,1,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,1,0,0,0,0,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,1,1,0,0,0,0,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,1,1,0,0,0,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,1,0,1,1,0,1,1,0,1,1,1,1,1,1,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,1,0,0,1,1,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,1,1,1,1,1,0,0,1,0,0,1,1,0,0,1,1,0,0,0,1,0,0,1,1,1,0,1,0,0,0,0,1,1,1,0,1,0,0,0,1,0,0,0,0,1,1,0,0,1,1,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,1,0,1,0,0,1,1,0,1,0,1,1,1,1,1,0,1,0,0,0,0,0,1,1,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,0,0,0,1,0,1,1,1,1,0,1,1,1,0,1,0,0,1,1,1,0,1,1,0,0,1,0,1,0,1,1,0,0,0,0,0,0,0,1,1,1,1]
], 2]];
fi;
if YouWantThisCode( 74, 18, 25, "XX" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 74, 43, 11, "To" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 75, 7, 36, "?" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 75, 12, 31, "GG1" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 75, 13, 30, "To2" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 75, 21, 24, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 75, 23, 22, "BZ" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 75, 39, 13, "XX" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 76, 8, 35, "Sa" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 76, 9, 34, "Bo0" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 76, 17, 27, "XX" ) then
GUAVA_TEMP_VAR := false;
fi;
if YouWantThisCode( 76, 28, 20, "cyx" ) then
GUAVA_TEMP_VAR := [GeneratorMatCode, [Z(2)^0*[
[1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,1,1,0,0,1,0,1,1,0,1,1,0,0,1,0,0,0,0,1,0,0,0,0,1,0,1,1,1,0,1,0,1,0,0,0,1,0,1,0,0,0],
[0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1,1,0,1,0,1,1,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,1,1,1,0,0,0],
[0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,1,1,1,0,0,1,1,0,0,1,0,0,1,0,1,1,0,1,1,0,0,0,0],
[0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,1,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,1,1,1,0,0,1,1,0,0,1,0,0,1,0,1,1,0,1,1,0,0,0],
[0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,0,1,1,0,0,1,1,1,1,1,1,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,0,0,0],
[0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,0,1,1,0,0,1,1,1,1,1,1,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,0,0],
[0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,0,1,1,0,0,1,1,1,1,1,1,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,0],
[0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,0,0,0,1,1,0,0,1,1,1,1,1,1,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0],
[0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,1,0,0,0,0,0,1,1,1,0,1,0,0,0,1,0,0,1,0,1,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0],
[0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,0,0,0,0,1,1,1,0,1,0,1,1,0,1,1,1,0,0,0,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,0,0,0,0,1,1,1,0,1,0,1,1,0,1,1,1,0,0,0,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,1,0,1,0,1,1,0,1,0,1,0,0,0,0,1,1,1,0,1,0,1,1,0,1,1,1,0,0,0,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,1,0,1,1,1,0,1,0,1,0,0,0,1,1,0,0,1,0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,1,1,1,1,1,1,0,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,1,1,0,1,1,1,1,1,0,0,1,1,1,1,1,0,1,0,1,1,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,1,0,1,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,1,1,0,0,1,1,1,0,1,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,1,1,0,0,1,1,1,0,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,1,1,0,0,1,1,1,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,1,0,1,0,1,0,0,1,0,0,0,1,1,1,1,0,0,1,1,1,0,1,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,1,1,0,1,0,1,1,0,1,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,1,1,0,1,0,1,1,0,1,1,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,1,1,0,1,0,1,1,0,1,1,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,1,1,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,1,1,0,1,0,1,1,0,1,1,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1,1,0,1,0,1,1,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,1,1,0,1,0,1,1,1,0,1,1,0,1,0,1,1,0,0,0,1,1,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,1,1,1,0,1,0,0,0,0,0], | |