/* * Copyright (c) 1997, 2022, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. *
*/
class nmethod; class CodeBlob; class CompiledMethod; class Metadata; class NativeMovConstReg;
// Types in this file: // relocInfo // One element of an array of halfwords encoding compressed relocations. // Also, the source of relocation types (relocInfo::oop_type, ...). // Relocation // A flyweight object representing a single relocation. // It is fully unpacked from the compressed relocation array. // metadata_Relocation, ... (subclasses of Relocation) // The location of some type-specific operations (metadata_addr, ...). // Also, the source of relocation specs (metadata_Relocation::spec, ...). // oop_Relocation, ... (subclasses of Relocation) // oops in the code stream (strings, class loaders) // Also, the source of relocation specs (oop_Relocation::spec, ...). // RelocationHolder // A value type which acts as a union holding a Relocation object. // Represents a relocation spec passed into a CodeBuffer during assembly. // RelocIterator // A StackObj which iterates over the relocations associated with // a range of code addresses. Can be used to operate a copy of code.
// Notes on relocType: // // These hold enough information to read or write a value embedded in // the instructions of an CodeBlob. They're used to update: // // 1) embedded oops (isOop() == true) // 2) inline caches (isIC() == true) // 3) runtime calls (isRuntimeCall() == true) // 4) internal word ref (isInternalWord() == true) // 5) external word ref (isExternalWord() == true) // // when objects move (GC) or if code moves (compacting the code heap). // They are also used to patch the code (if a call site must change) // // A relocInfo is represented in 16 bits: // 4 bits indicating the relocation type // 12 bits indicating the offset from the previous relocInfo address // // The offsets accumulate along the relocInfo stream to encode the // address within the CodeBlob, which is named RelocIterator::addr(). // The address of a particular relocInfo always points to the first // byte of the relevant instruction (and not to any of its subfields // or embedded immediate constants). // // The offset value is scaled appropriately for the target machine. // (See relocInfo_<arch>.hpp for the offset scaling.) // // On some machines, there may also be a "format" field which may provide // additional information about the format of the instruction stream // at the corresponding code address. The format value is usually zero. // Any machine (such as Intel) whose instructions can sometimes contain // more than one relocatable constant needs format codes to distinguish // which operand goes with a given relocation. // // If the target machine needs N format bits, the offset has 12-N bits, // the format is encoded between the offset and the type, and the // relocInfo_<arch>.hpp file has manifest constants for the format codes. // // If the type is "data_prefix_tag" then the offset bits are further encoded, // and in fact represent not a code-stream offset but some inline data. // The data takes the form of a counted sequence of halfwords, which // precedes the actual relocation record. (Clients never see it directly.) // The interpretation of this extra data depends on the relocation type. // // On machines that have 32-bit immediate fields, there is usually // little need for relocation "prefix" data, because the instruction stream // is a perfectly reasonable place to store the value. On machines in // which 32-bit values must be "split" across instructions, the relocation // data is the "true" specification of the value, which is then applied // to some field of the instruction (22 or 13 bits, on SPARC). // // Whenever the location of the CodeBlob changes, any PC-relative // relocations, and any internal_word_type relocations, must be reapplied. // After the GC runs, oop_type relocations must be reapplied. // // // Here are meanings of the types: // // relocInfo::none -- a filler record // Value: none // Instruction: The corresponding code address is ignored // Data: Any data prefix and format code are ignored // (This means that any relocInfo can be disabled by setting // its type to none. See relocInfo::remove.) // // relocInfo::oop_type, relocInfo::metadata_type -- a reference to an oop or meta data // Value: an oop, or else the address (handle) of an oop // Instruction types: memory (load), set (load address) // Data: [] an oop stored in 4 bytes of instruction // [n] n is the index of an oop in the CodeBlob's oop pool // [[N]n l] and l is a byte offset to be applied to the oop // [Nn Ll] both index and offset may be 32 bits if necessary // Here is a special hack, used only by the old compiler: // [[N]n 00] the value is the __address__ of the nth oop in the pool // (Note that the offset allows optimal references to class variables.) // // relocInfo::internal_word_type -- an address within the same CodeBlob // relocInfo::section_word_type -- same, but can refer to another section // Value: an address in the CodeBlob's code or constants section // Instruction types: memory (load), set (load address) // Data: [] stored in 4 bytes of instruction // [[L]l] a relative offset (see [About Offsets] below) // In the case of section_word_type, the offset is relative to a section // base address, and the section number (e.g., SECT_INSTS) is encoded // into the low two bits of the offset L. // // relocInfo::external_word_type -- a fixed address in the runtime system // Value: an address // Instruction types: memory (load), set (load address) // Data: [] stored in 4 bytes of instruction // [n] the index of a "well-known" stub (usual case on RISC) // [Ll] a 32-bit address // // relocInfo::runtime_call_type -- a fixed subroutine in the runtime system // Value: an address // Instruction types: PC-relative call (or a PC-relative branch) // Data: [] stored in 4 bytes of instruction // // relocInfo::static_call_type -- a static call // Value: an CodeBlob, a stub, or a fixup routine // Instruction types: a call // Data: [] // The identity of the callee is extracted from debugging information. // //%note reloc_3 // // relocInfo::virtual_call_type -- a virtual call site (which includes an inline // cache) // Value: an CodeBlob, a stub, the interpreter, or a fixup routine // Instruction types: a call, plus some associated set-oop instructions // Data: [] the associated set-oops are adjacent to the call // [n] n is a relative offset to the first set-oop // [[N]n l] and l is a limit within which the set-oops occur // [Nn Ll] both n and l may be 32 bits if necessary // The identity of the callee is extracted from debugging information. // // relocInfo::opt_virtual_call_type -- a virtual call site that is statically bound // // Same info as a static_call_type. We use a special type, so the handling of // virtuals and statics are separated. // // // The offset n points to the first set-oop. (See [About Offsets] below.) // In turn, the set-oop instruction specifies or contains an oop cell devoted // exclusively to the IC call, which can be patched along with the call. // // The locations of any other set-oops are found by searching the relocation // information starting at the first set-oop, and continuing until all // relocations up through l have been inspected. The value l is another // relative offset. (Both n and l are relative to the call's first byte.) // // The limit l of the search is exclusive. However, if it points within // the call (e.g., offset zero), it is adjusted to point after the call and // any associated machine-specific delay slot. // // Since the offsets could be as wide as 32-bits, these conventions // put no restrictions whatever upon code reorganization. // // The compiler is responsible for ensuring that transition from a clean // state to a monomorphic compiled state is MP-safe. This implies that // the system must respond well to intermediate states where a random // subset of the set-oops has been correctly from the clean state // upon entry to the VEP of the compiled method. In the case of a // machine (Intel) with a single set-oop instruction, the 32-bit // immediate field must not straddle a unit of memory coherence. // //%note reloc_3 // // relocInfo::static_stub_type -- an extra stub for each static_call_type // Value: none // Instruction types: a virtual call: { set_oop; jump; } // Data: [[N]n] the offset of the associated static_call reloc // This stub becomes the target of a static call which must be upgraded // to a virtual call (because the callee is interpreted). // See [About Offsets] below. // //%note reloc_2 // // relocInfo::poll_[return_]type -- a safepoint poll // Value: none // Instruction types: memory load or test // Data: none // // For example: // // INSTRUCTIONS RELOC: TYPE PREFIX DATA // ------------ ---- ----------- // sethi %hi(myObject), R oop_type [n(myObject)] // ld [R+%lo(myObject)+fldOffset], R2 oop_type [n(myObject) fldOffset] // add R2, 1, R2 // st R2, [R+%lo(myObject)+fldOffset] oop_type [n(myObject) fldOffset] //%note reloc_1 // // This uses 4 instruction words, 8 relocation halfwords, // and an entry (which is shareable) in the CodeBlob's oop pool, // for a total of 36 bytes. // // Note that the compiler is responsible for ensuring the "fldOffset" when // added to "%lo(myObject)" does not overflow the immediate fields of the // memory instructions. // // // [About Offsets] Relative offsets are supplied to this module as // positive byte offsets, but they may be internally stored scaled // and/or negated, depending on what is most compact for the target // system. Since the object pointed to by the offset typically // precedes the relocation address, it is profitable to store // these negative offsets as positive numbers, but this decision // is internal to the relocation information abstractions. //
class Relocation; class CodeBuffer; class CodeSection; class RelocIterator;
class relocInfo { friendclass RelocIterator; public: enum relocType {
none = 0, // Used when no relocation should be generated
oop_type = 1, // embedded oop
virtual_call_type = 2, // a standard inline cache call for a virtual send
opt_virtual_call_type = 3, // a virtual call that has been statically bound (i.e., no IC cache)
static_call_type = 4, // a static send
static_stub_type = 5, // stub-entry for static send (takes care of interpreter case)
runtime_call_type = 6, // call to fixed external routine
external_word_type = 7, // reference to fixed external address
internal_word_type = 8, // reference within the current code blob
section_word_type = 9, // internal, but a cross-section reference
poll_type = 10, // polling instruction for safepoints
poll_return_type = 11, // polling instruction for safepoints at return
metadata_type = 12, // metadata that used to be oops
trampoline_stub_type = 13, // stub-entry for trampoline
runtime_call_w_cp_type = 14, // Runtime call which may load its target from the constant pool
data_prefix_tag = 15, // tag for a prefix (carries data arguments)
post_call_nop_type = 16, // A tag for post call nop relocations
entry_guard_type = 17, // A tag for an nmethod entry barrier guard value
type_mask = 31 // A mask which selects only the above values
};
public: // Occasionally records of type relocInfo::none will appear in the stream. // We do not bother to filter these out, but clients should ignore them. // These records serve as "filler" in three ways: // - to skip large spans of unrelocated code (this is rare) // - to pad out the relocInfo array to the required oop alignment // - to disable old relocation information which is no longer applicable
inlinefriend relocInfo filler_relocInfo();
// Every non-prefix relocation may be preceded by at most one prefix, // which supplies 1 or more halfwords of associated data. Conventionally, // an int is represented by 0, 1, or 2 halfwords, depending on how // many bits are required to represent the value. (In addition, // if the sole halfword is a 10-bit unsigned number, it is made // "immediate" in the prefix header word itself. This optimization // is invisible outside this module.)
private: // an immediate relocInfo optimizes a prefix with one 10-bit unsigned value static relocInfo immediate_relocInfo(int data0) {
assert(fits_into_immediate(data0), "data0 in limits"); return relocInfo(relocInfo::data_prefix_tag, RAW_BITS, data0);
} staticbool fits_into_immediate(int data0) { return (data0 >= 0 && data0 < datalen_limit);
}
public: // Support routines for compilers.
// This routine takes an infant relocInfo (unprefixed) and // edits in its prefix, if any. It also updates dest.locs_end. void initialize(CodeSection* dest, Relocation* reloc);
// This routine updates a prefix and returns the limit pointer. // It tries to compress the prefix from 32 to 16 bits, and if // successful returns a reduced "prefix_limit" pointer.
relocInfo* finish_prefix(short* prefix_limit);
// bit-packers for the data array:
// As it happens, the bytes within the shorts are ordered natively, // but the shorts within the word are ordered big-endian. // This is an arbitrary choice, made this way mainly to ease debugging. staticint data0_from_int(jint x) { return x >> value_width; } staticint data1_from_int(jint x) { return (short)x; } static jint jint_from_data(short* data) { return (data[0] << value_width) + (unsignedshort)data[1];
}
static jint short_data_at(int n, short* data, int datalen) { return datalen > n ? data[n] : 0;
}
static jint jint_data_at(int n, short* data, int datalen) { return datalen > n+1 ? jint_from_data(&data[n]) : short_data_at(n, data, datalen);
}
// Update methods for relocation information // (since code is dynamically patched, we also need to dynamically update the relocation info) // Both methods takes old_type, so it is able to perform sanity checks on the information removed. staticvoid change_reloc_info_for_address(RelocIterator *itr, address pc, relocType old_type, relocType new_type);
protected: // Derived constant, based on format_width which is PD: enum {
offset_width = nontype_width - format_width,
offset_mask = (1<<offset_width) - 1,
format_mask = (1<<format_width) - 1
}; public: enum { #ifdef _LP64 // for use in format // format_width must be at least 1 on _LP64
narrow_oop_in_const = 1, #endif // Conservatively large estimate of maximum length (in shorts) // of any relocation record. // Extended format is length prefix, data words, and tag/offset suffix.
length_limit = 1 + 1 + (3*BytesPerWord/BytesPerShort) + 1,
have_format = format_width > 0
};
};
#define FORWARD_DECLARE_EACH_CLASS(name) \ class name##_Relocation;
APPLY_TO_RELOCATIONS(FORWARD_DECLARE_EACH_CLASS) #undef FORWARD_DECLARE_EACH_CLASS
// Holder for flyweight relocation objects. // Although the flyweight subclasses are of varying sizes, // the holder is "one size fits all". class RelocationHolder { friendclass Relocation; friendclass CodeSection;
private: // this preallocated memory must accommodate all subclasses of Relocation // (this number is assertion-checked in Relocation::operator new) enum { _relocbuf_size = 5 }; void* _relocbuf[ _relocbuf_size ];
// Add a constant offset to a relocation. Helper for class Address.
RelocationHolder plus(int offset) const;
inline RelocationHolder(); // initializes type to none
inline RelocationHolder(Relocation* r); // make a copy
staticconst RelocationHolder none;
};
// A RelocIterator iterates through the relocation information of a CodeBlob. // It provides access to successive relocations as it is advanced through a // code stream. // Usage: // RelocIterator iter(nm); // while (iter.next()) { // iter.reloc()->some_operation(); // } // or: // RelocIterator iter(nm); // while (iter.next()) { // switch (iter.type()) { // case relocInfo::oop_type : // case relocInfo::ic_type : // case relocInfo::prim_type : // case relocInfo::uncommon_type : // case relocInfo::runtime_call_type : // case relocInfo::internal_word_type: // case relocInfo::external_word_type: // ... // } // }
class RelocIterator : public StackObj { friendclass section_word_Relocation; // for section verification enum { SECT_LIMIT = 3 }; // must be equal to CodeBuffer::SECT_LIMIT, checked in ctor friendclass Relocation; friendclass relocInfo; // for change_reloc_info_for_address only typedef relocInfo::relocType relocType;
private:
address _limit; // stop producing relocations after this _addr
relocInfo* _current; // the current relocation information
relocInfo* _end; // end marker; we're done iterating when _current == _end
CompiledMethod* _code; // compiled method containing _addr
address _addr; // instruction to which the relocation applies short _databuf; // spare buffer for compressed data short* _data; // pointer to the relocation's data short _datalen; // number of halfwords in _data
// Base addresses needed to compute targets of section_word_type relocs.
address _section_start[SECT_LIMIT];
address _section_end [SECT_LIMIT];
// The address points to the affected displacement part of the instruction. // For RISC, this is just the whole instruction. // For Intel, this is an unaligned 32-bit word.
// type-specific relocation accessors: oop_Relocation* oop_reloc(), etc. #define EACH_TYPE(name) \ inline name##_Relocation* name##_reloc();
APPLY_TO_RELOCATIONS(EACH_TYPE) #undef EACH_TYPE // generic relocation accessor; switches on type to call the above
Relocation* reloc();
// A Relocation is a flyweight object allocated within a RelocationHolder. // It represents the relocation data of relocation record. // So, the RelocIterator unpacks relocInfos into Relocations.
class Relocation { friendclass RelocationHolder; friendclass RelocIterator;
private: // When a relocation has been created by a RelocIterator, // this field is non-null. It allows the relocation to know // its context, such as the address to which it applies.
RelocIterator* _binding;
relocInfo::relocType _rtype;
protected:
RelocIterator* binding() const {
assert(_binding != NULL, "must be bound"); return _binding;
} void set_binding(RelocIterator* b) {
assert(_binding == NULL, "must be unbound");
_binding = b;
assert(_binding != NULL, "must now be bound");
}
// make a generic relocation for a given type (if possible) static RelocationHolder spec_simple(relocInfo::relocType rtype);
// here is the type-specific hook which writes relocation data: virtualvoid pack_data_to(CodeSection* dest) { }
// here is the type-specific hook which reads (unpacks) relocation data: virtualvoid unpack_data() {
assert(datalen()==0 || type()==relocInfo::none, "no data here");
}
protected: // Helper functions for pack_data_to() and unpack_data().
// Most of the compression logic is confined here. // (The "immediate data" mechanism of relocInfo works independently // of this stuff, and acts to further compress most 1-word data prefixes.)
// A variable-width int is encoded as a short if it will fit in 16 bits. // The decoder looks at datalen to decide whether to unpack short or jint. // Most relocation records are quite simple, containing at most two ints.
staticbool is_short(jint x) { return x == (short)x; } staticshort* add_short(short* p, int x) { *p++ = x; return p; } staticshort* add_jint (short* p, jint x) {
*p++ = relocInfo::data0_from_int(x); *p++ = relocInfo::data1_from_int(x); return p;
} staticshort* add_var_int(short* p, jint x) { // add a variable-width int if (is_short(x)) p = add_short(p, x); else p = add_jint (p, x); return p;
}
staticshort* pack_1_int_to(short* p, jint x0) { // Format is one of: [] [x] [Xx] if (x0 != 0) p = add_var_int(p, x0); return p;
} int unpack_1_int() {
assert(datalen() <= 2, "too much data"); return relocInfo::jint_data_at(0, data(), datalen());
}
// With two ints, the short form is used only if both ints are short. short* pack_2_ints_to(short* p, jint x0, jint x1) { // Format is one of: [] [x y?] [Xx Y?y] if (x0 == 0 && x1 == 0) { // no halfwords needed to store zeroes
} elseif (is_short(x0) && is_short(x1)) { // 1-2 halfwords needed to store shorts
p = add_short(p, x0); if (x1!=0) p = add_short(p, x1);
} else { // 3-4 halfwords needed to store jints
p = add_jint(p, x0); p = add_var_int(p, x1);
} return p;
} void unpack_2_ints(jint& x0, jint& x1) { int dlen = datalen(); short* dp = data(); if (dlen <= 2) {
x0 = relocInfo::short_data_at(0, dp, dlen);
x1 = relocInfo::short_data_at(1, dp, dlen);
} else {
assert(dlen <= 4, "too much data");
x0 = relocInfo::jint_data_at(0, dp, dlen);
x1 = relocInfo::jint_data_at(2, dp, dlen);
}
}
protected: // platform-independent utility for patching constant section void const_set_data_value (address x); void const_verify_data_value (address x); // platform-dependent utilities for decoding and patching instructions void pd_set_data_value (address x, intptr_t off, bool verify_only = false); // a set or mem-ref void pd_verify_data_value (address x, intptr_t off) { pd_set_data_value(x, off, true); }
address pd_call_destination (address orig_addr = NULL); void pd_set_call_destination (address x);
// this extracts the address of an address in the code stream instead of the reloc data
address* pd_address_in_code ();
// this extracts an address from the code stream instead of the reloc data
address pd_get_address_from_code ();
// these convert from byte offsets, to scaled offsets, to addresses static jint scaled_offset(address x, address base) { int byte_offset = x - base; int offset = -byte_offset / relocInfo::addr_unit();
assert(address_from_scaled_offset(offset, base) == x, "just checkin'"); return offset;
} static jint scaled_offset_null_special(address x, address base) { // Some relocations treat offset=0 as meaning NULL. // Handle this extra convention carefully. if (x == NULL) return 0;
assert(x != base, "offset must not be zero"); return scaled_offset(x, base);
} static address address_from_scaled_offset(jint offset, address base) { int byte_offset = -( offset * relocInfo::addr_unit() ); return base + byte_offset;
}
// helpers for mapping between old and new addresses after a move or resize
address old_addr_for(address newa, const CodeBuffer* src, CodeBuffer* dest);
address new_addr_for(address olda, const CodeBuffer* src, CodeBuffer* dest); void normalize_address(address& addr, const CodeSection* dest, bool allow_other_sections = false);
public: // accessors which only make sense for a bound Relocation
address addr() const { return binding()->addr(); }
CompiledMethod* code() const { return binding()->code(); } bool addr_in_const() const { return binding()->addr_in_const(); } protected: short* data() const { return binding()->data(); } int datalen() const { return binding()->datalen(); } int format() const { return binding()->format(); }
// is it a call instruction? virtualbool is_call() { returnfalse; }
// is it a data movement instruction? virtualbool is_data() { returnfalse; }
// some relocations can compute their own values virtual address value();
// all relocations are able to reassert their values virtualvoid set_value(address x);
virtualbool clear_inline_cache() { returntrue; }
// This method assumes that all virtual/static (inline) caches are cleared (since for static_call_type and // ic_call_type is not always position dependent (depending on the state of the cache)). However, this is // probably a reasonable assumption, since empty caches simplifies code reloacation. virtualvoid fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest) { }
};
// certain inlines must be deferred until class Relocation is defined:
inline RelocationHolder::RelocationHolder() { // initialize the vtbl, just to keep things type-safe new(*this) Relocation(relocInfo::none);
}
inline RelocationHolder::RelocationHolder(Relocation* r) { // wordwise copy from r (ok if it copies garbage after r) for (int i = 0; i < _relocbuf_size; i++) {
_relocbuf[i] = ((void**)r)[i];
}
}
// A DataRelocation always points at a memory or load-constant instruction.. // It is absolute on most machines, and the constant is split on RISCs. // The specific subtypes are oop, external_word, and internal_word. // By convention, the "value" does not include a separately reckoned "offset". class DataRelocation : public Relocation { public:
DataRelocation(relocInfo::relocType type) : Relocation(type) {}
bool is_data() { returntrue; }
// both target and offset must be computed somehow from relocation data virtualint offset() { return 0; }
address value() = 0; void set_value(address x) { set_value(x, offset()); } void set_value(address x, intptr_t o) { if (addr_in_const())
const_set_data_value(x); else
pd_set_data_value(x, o);
} void verify_value(address x) { if (addr_in_const())
const_verify_data_value(x); else
pd_verify_data_value(x, offset());
}
// The "o" (displacement) argument is relevant only to split relocations // on RISC machines. In some CPUs (SPARC), the set-hi and set-lo ins'ns // can encode more than 32 bits between them. This allows compilers to // share set-hi instructions between addresses that differ by a small // offset (e.g., different static variables in the same class). // On such machines, the "x" argument to set_value on all set-lo // instructions must be the same as the "x" argument for the // corresponding set-hi instructions. The "o" arguments for the // set-hi instructions are ignored, and must not affect the high-half // immediate constant. The "o" arguments for the set-lo instructions are // added into the low-half immediate constant, and must not overflow it.
};
class post_call_nop_Relocation : public Relocation { friendclass RelocIterator;
// A CallRelocation always points at a call instruction. // It is PC-relative on most machines. class CallRelocation : public Relocation { public:
CallRelocation(relocInfo::relocType type) : Relocation(type) { }
class oop_Relocation : public DataRelocation { public: // encode in one of these formats: [] [n] [n l] [Nn l] [Nn Ll] // an oop in the CodeBlob's oop pool static RelocationHolder spec(int oop_index, int offset = 0) {
assert(oop_index > 0, "must be a pool-resident oop");
RelocationHolder rh = newHolder(); new(rh) oop_Relocation(oop_index, offset); return rh;
} // an oop in the instruction stream static RelocationHolder spec_for_immediate() { // If no immediate oops are generated, we can skip some walks over nmethods. // Assert that they don't get generated accidentally!
assert(relocInfo::mustIterateImmediateOopsInCode(), "Must return true so we will search for oops as roots etc. in the code."); constint oop_index = 0; constint offset = 0; // if you want an offset, use the oop pool
RelocationHolder rh = newHolder(); new(rh) oop_Relocation(oop_index, offset); return rh;
}
private:
jint _oop_index; // if > 0, index into CodeBlob::oop_at
jint _offset; // byte offset to apply to the oop itself
oop_Relocation(int oop_index, int offset)
: DataRelocation(relocInfo::oop_type), _oop_index(oop_index), _offset(offset) { }
oop* oop_addr(); // addr or &pool[jint_data]
oop oop_value(); // *oop_addr // Note: oop_value transparently converts Universe::non_oop_word to NULL.
};
// copy of oop_Relocation for now but may delete stuff in both/either class metadata_Relocation : public DataRelocation {
public: // encode in one of these formats: [] [n] [n l] [Nn l] [Nn Ll] // an metadata in the CodeBlob's metadata pool static RelocationHolder spec(int metadata_index, int offset = 0) {
assert(metadata_index > 0, "must be a pool-resident metadata");
RelocationHolder rh = newHolder(); new(rh) metadata_Relocation(metadata_index, offset); return rh;
} // an metadata in the instruction stream static RelocationHolder spec_for_immediate() { constint metadata_index = 0; constint offset = 0; // if you want an offset, use the metadata pool
RelocationHolder rh = newHolder(); new(rh) metadata_Relocation(metadata_index, offset); return rh;
}
private:
jint _metadata_index; // if > 0, index into nmethod::metadata_at
jint _offset; // byte offset to apply to the metadata itself
metadata_Relocation(int metadata_index, int offset)
: DataRelocation(relocInfo::metadata_type), _metadata_index(metadata_index), _offset(offset) { }
// Fixes a Metadata pointer in the code. Most platforms embeds the // Metadata pointer in the code at compile time so this is empty // for them. void pd_fix_value(address x);
public: int metadata_index() { return _metadata_index; } int offset() { return _offset; }
// data is packed in "2_ints" format: [i o] or [Ii Oo] void pack_data_to(CodeSection* dest); void unpack_data();
void fix_metadata_relocation(); // reasserts metadata value
Metadata** metadata_addr(); // addr or &pool[jint_data]
Metadata* metadata_value(); // *metadata_addr // Note: metadata_value transparently converts Universe::non_metadata_word to NULL.
};
class virtual_call_Relocation : public CallRelocation {
public: // "cached_value" points to the first associated set-oop. // The oop_limit helps find the last associated set-oop. // (See comments at the top of this file.) static RelocationHolder spec(address cached_value, jint method_index = 0) {
RelocationHolder rh = newHolder(); new(rh) virtual_call_Relocation(cached_value, method_index); return rh;
}
private:
address _cached_value; // location of set-value instruction
jint _method_index; // resolved method for a Java call
virtual_call_Relocation(address cached_value, int method_index)
: CallRelocation(relocInfo::virtual_call_type),
_cached_value(cached_value),
_method_index(method_index) {
assert(cached_value != NULL, "first oop address must be specified");
}
int method_index() { return _method_index; }
Method* method_value();
// data is packed as scaled offsets in "2_ints" format: [f l] or [Ff Ll] // oop_limit is set to 0 if the limit falls somewhere within the call. // When unpacking, a zero oop_limit is taken to refer to the end of the call. // (This has the effect of bringing in the call's delay slot on SPARC.) void pack_data_to(CodeSection* dest); void unpack_data();
// On z/Architecture, runtime calls are either a sequence // of two instructions (load destination of call from constant pool + do call) // or a pc-relative call. The pc-relative call is faster, but it can only // be used if the destination of the call is not too far away. // In order to be able to patch a pc-relative call back into one using // the constant pool, we have to remember the location of the call's destination // in the constant pool. int _offset;
// Trampoline Relocations. // A trampoline allows to encode a small branch in the code, even if there // is the chance that this branch can not reach all possible code locations. // If the relocation finds that a branch is too far for the instruction // in the code, it can patch it to jump to the trampoline where is // sufficient space for a far branch. Needed on PPC. class trampoline_stub_Relocation : public Relocation { public: static RelocationHolder spec(address static_call) {
RelocationHolder rh = newHolder(); return (new (rh) trampoline_stub_Relocation(static_call));
}
private:
address _owner; // Address of the NativeCall that owns the trampoline.
// Find the trampoline stub for a call. static address get_trampoline_for(address call, nmethod* code);
};
class external_word_Relocation : public DataRelocation { public: static RelocationHolder spec(address target) {
assert(target != NULL, "must not be null");
RelocationHolder rh = newHolder(); new(rh) external_word_Relocation(target); return rh;
}
// Use this one where all 32/64 bits of the target live in the code stream. // The target must be an intptr_t, and must be absolute (not relative). static RelocationHolder spec_for_immediate() {
RelocationHolder rh = newHolder(); new(rh) external_word_Relocation(NULL); return rh;
}
// Some address looking values aren't safe to treat as relocations // and should just be treated as constants. staticbool can_be_relocated(address target) {
assert(target == NULL || (uintptr_t)target >= (uintptr_t)OSInfo::vm_page_size(), INTPTR_FORMAT, (intptr_t)target); return target != NULL;
}
public: // data is packed as a well-known address in "1_int" format: [a] or [Aa] // The function runtime_address_to_index is used to turn full addresses // to short indexes, if they are pre-registered by the stub mechanism. // If the "a" value is 0 (i.e., _target is NULL), the address is stored // in the code stream. See external_word_Relocation::target(). void pack_data_to(CodeSection* dest); void unpack_data();
// use this one where all the bits of the target can fit in the code stream: static RelocationHolder spec_for_immediate() {
RelocationHolder rh = newHolder(); new(rh) internal_word_Relocation(NULL); return rh;
}
// default section -1 means self-relative
internal_word_Relocation(address target, int section = -1,
relocInfo::relocType type = relocInfo::internal_word_type)
: DataRelocation(type), _target(target), _section(section) { }
protected:
address _target; // address in CodeBlob int _section; // section providing base address, if any
friendclass RelocIterator;
internal_word_Relocation(relocInfo::relocType type = relocInfo::internal_word_type)
: DataRelocation(type) { }
// bit-width of LSB field in packed offset, if section >= 0 enum { section_width = 2 }; // must equal CodeBuffer::sect_bits
public: // data is packed as a scaled offset in "1_int" format: [o] or [Oo] // If the "o" value is 0 (i.e., _target is NULL), the offset is stored // in the code stream. See internal_word_Relocation::target(). // If _section is not -1, it is appended to the low bits of the offset. void pack_data_to(CodeSection* dest); void unpack_data();
void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest);
address target(); // if _target==NULL, fetch addr from code stream int section() { return _section; }
address value() { return target(); }
};
class section_word_Relocation : public internal_word_Relocation { public: static RelocationHolder spec(address target, int section) {
RelocationHolder rh = newHolder(); new(rh) section_word_Relocation(target, section); return rh;
}
section_word_Relocation(address target, int section)
: internal_word_Relocation(target, section, relocInfo::section_word_type) {
assert(target != NULL, "must not be null");
assert(section >= 0 && section < RelocIterator::SECT_LIMIT, "must be a valid section");
}
class poll_Relocation : public Relocation { bool is_data() { returntrue; } void fix_relocation_after_move(const CodeBuffer* src, CodeBuffer* dest); public:
poll_Relocation(relocInfo::relocType type = relocInfo::poll_type) : Relocation(type) { }
};
class poll_return_Relocation : public poll_Relocation { public:
poll_return_Relocation() : poll_Relocation(relocInfo::relocInfo::poll_return_type) { }
};
// We know all the xxx_Relocation classes, so now we can define these: #define EACH_CASE(name) \ inline name##_Relocation* RelocIterator::name##_reloc() { \
assert(type() == relocInfo::name##_type, "type must agree"); \ /* The purpose of the placed "new" is to re-use the same */ \ /* stack storage for each new iteration. */ \
name##_Relocation* r = new(_rh) name##_Relocation(); \
r->set_binding(this); \
r->name##_Relocation::unpack_data(); \ return r; \
}
APPLY_TO_RELOCATIONS(EACH_CASE); #undef EACH_CASE
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung ist noch experimentell.