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*/
// A Cache for storing (method, bci) -> oopMap. // The memory management system uses the cache when locating object // references in an interpreted frame. // // OopMapCache's are allocated lazily per InstanceKlass.
// The oopMap (InterpreterOopMap) is stored as a bit mask. If the // bit_mask can fit into two words it is stored in // the _bit_mask array, otherwise it is allocated on the heap. // For OopMapCacheEntry the bit_mask is allocated in the C heap // because these entries persist between garbage collections. // For InterpreterOopMap the bit_mask is allocated in // a resource area for better performance. InterpreterOopMap // should only be created and deleted during same garbage collection. // // If ENABBLE_ZAP_DEAD_LOCALS is defined, two bits are used // per entry instead of one. In all cases, // the first bit is set to indicate oops as opposed to other // values. If the second bit is available, // it is set for dead values. We get the following encoding: // // 00 live value // 01 live oop // 10 dead value // 11 <unused> (we cannot distinguish between dead oops or values with the current oop map generator)
class OffsetClosure { public: virtualvoid offset_do(int offset) = 0;
};
class OopMapCacheEntry;
class InterpreterOopMap: ResourceObj { friendclass OopMapCache;
public: enum {
N = 4, // the number of words reserved // for inlined mask storage
small_mask_limit = N * BitsPerWord, // the maximum number of bits // available for small masks, // small_mask_limit can be set to 0 // for testing bit_mask allocation
private:
Method* _method; // the method for which the mask is valid unsignedshort _bci; // the bci for which the mask is valid int _mask_size; // the mask size in bits int _expression_stack_size; // the size of the expression stack in slots
protected:
intptr_t _bit_mask[N]; // the bit mask if // mask_size <= small_mask_limit, // ptr to bit mask otherwise // "protected" so that sub classes can // access it without using trickery in // method bit_mask(). int _num_oops; #ifdef ASSERT bool _resource_allocate_bit_mask; #endif
// access methods
Method* method() const { return _method; } void set_method(Method* v) { _method = v; } int bci() const { return _bci; } void set_bci(int v) { _bci = v; } int mask_size() const { return _mask_size; } void set_mask_size(int v) { _mask_size = v; } // Test bit mask size and return either the in-line bit mask or allocated // bit mask.
uintptr_t* bit_mask() const { return (uintptr_t*)(mask_size() <= small_mask_limit ? (intptr_t)_bit_mask : _bit_mask[0]); }
// Copy the OopMapCacheEntry in parameter "from" into this // InterpreterOopMap. If the _bit_mask[0] in "from" points to // allocated space (i.e., the bit mask was to large to hold // in-line), allocate the space from a Resource area. void resource_copy(OopMapCacheEntry* from);
int expression_stack_size() const { return _expression_stack_size; }
};
class OopMapCache : public CHeapObj<mtClass> { static OopMapCacheEntry* volatile _old_entries; private: enum { _size = 32, // Use fixed size for now
_probe_depth = 3 // probe depth in case of collisions
};
OopMapCacheEntry* volatile * _array;
unsignedint hash_value_for(const methodHandle& method, int bci) const;
OopMapCacheEntry* entry_at(int i) const; bool put_at(int i, OopMapCacheEntry* entry, OopMapCacheEntry* old);
public:
OopMapCache();
~OopMapCache(); // free up memory
// flush cache entry is occupied by an obsolete method void flush_obsolete_entries();
// Returns the oopMap for (method, bci) in parameter "entry". // Returns false if an oop map was not found. void lookup(const methodHandle& method, int bci, InterpreterOopMap* entry);
// Compute an oop map without updating the cache or grabbing any locks (for debugging) staticvoid compute_one_oop_map(const methodHandle& method, int bci, InterpreterOopMap* entry); staticvoid cleanup_old_entries();
};
#endif// SHARE_INTERPRETER_OOPMAPCACHE_HPP
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