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*/
// EscapeBarriers should be put on execution paths where JVMTI agents can access object // references held by java threads. // They provide means to revert optimizations based on escape analysis in a well synchronized manner // just before local references escape through JVMTI.
// Suspending is necessary because the target thread's stack must be walked and // object reallocation is not possible in a handshake or at a safepoint. // Suspending is based on handshakes. It is sufficient if the target thread(s) // cannot return to executing bytecodes. Acquiring a lock is ok. Leaving a // safepoint/handshake safe state is not ok. // See also JavaThread::wait_for_object_deoptimization(). void sync_and_suspend_one(); void sync_and_suspend_all(); void resume_one(); void resume_all();
// Deoptimize the given frame and deoptimize objects with optimizations based on escape analysis. bool deoptimize_objects_internal(JavaThread* deoptee, intptr_t* fr_id);
// Deoptimize objects, i.e. reallocate and relock them. The target frames are deoptimized. // The methods return false iff at least one reallocation failed. bool deoptimize_objects(intptr_t* fr_id) { return deoptimize_objects_internal(deoptee_thread(), fr_id);
}
public: // Revert ea based optimizations for given deoptee thread
EscapeBarrier(bool barrier_active, JavaThread* calling_thread, JavaThread* deoptee_thread)
: _calling_thread(calling_thread), _deoptee_thread(deoptee_thread),
_barrier_active(barrier_active && (JVMCI_ONLY(UseJVMCICompiler) NOT_JVMCI(false)
COMPILER2_PRESENT(|| DoEscapeAnalysis)))
{ if (_barrier_active) sync_and_suspend_one();
}
// Revert ea based optimizations for all java threads
EscapeBarrier(bool barrier_active, JavaThread* calling_thread)
: _calling_thread(calling_thread), _deoptee_thread(NULL),
_barrier_active(barrier_active && (JVMCI_ONLY(UseJVMCICompiler) NOT_JVMCI(false)
COMPILER2_PRESENT(|| DoEscapeAnalysis)))
{ if (_barrier_active) sync_and_suspend_all();
}
// Deoptimize objects of frames of the target thread up to the given depth. // Deoptimize objects of caller frames if they passed references to ArgEscape objects as arguments. // Return false in the case of a reallocation failure and true otherwise. bool deoptimize_objects(int depth) { return deoptimize_objects(0, depth);
}
// Deoptimize objects of frames of the target thread at depth >= d1 and depth <= d2. // Deoptimize objects of caller frames if they passed references to ArgEscape objects as arguments. // Return false in the case of a reallocation failure and true otherwise. bool deoptimize_objects(int d1, int d2) NOT_COMPILER2_OR_JVMCI_RETURN_(true);
// Find and deoptimize non escaping objects and the holding frames on all stacks. bool deoptimize_objects_all_threads() NOT_COMPILER2_OR_JVMCI_RETURN_(true);
// A java thread was added to the list of threads. staticvoid thread_added(JavaThread* jt) NOT_COMPILER2_OR_JVMCI_RETURN;
// A java thread was removed from the list of threads. staticvoid thread_removed(JavaThread* jt) NOT_COMPILER2_OR_JVMCI_RETURN;
#if COMPILER2_OR_JVMCI // Returns true iff objects were reallocated and relocked because of access through JVMTI. staticbool objs_are_deoptimized(JavaThread* thread, intptr_t* fr_id);
~EscapeBarrier() { if (!barrier_active()) return; if (all_threads()) {
resume_all();
} else {
resume_one();
}
}
// Should revert optimizations for all threads. bool all_threads() const { return _deoptee_thread == NULL; }
// Current thread deoptimizes its own objects. bool self_deopt() const { return _calling_thread == _deoptee_thread; }
// Inactive barriers are created if no local objects can escape. bool barrier_active() const { return _barrier_active; }
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