/* * Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions.
*/
/* * MacOS specific declarations for AWT native interface. * See notes in jawt.h for an example of use.
*/
/* * When calling JAWT_GetAWT with a JAWT version less than 1.7, you must pass this * flag or you will not be able to get a valid drawing surface and JAWT_GetAWT will * return false. This is to maintain compatibility with applications that used the * interface with Java 6 which had multiple rendering models. This flag is not necessary * when JAWT version 1.7 or greater is used as this is the only supported rendering mode. * * Example: * JAWT awt; * awt.version = JAWT_VERSION_1_4 | JAWT_MACOSX_USE_CALAYER; * jboolean success = JAWT_GetAWT(env, &awt);
*/ #define JAWT_MACOSX_USE_CALAYER 0x80000000
/* * When the native Cocoa toolkit is in use, the pointer stored in * JAWT_DrawingSurfaceInfo->platformInfo points to a NSObject that conforms to the * JAWT_SurfaceLayers protocol. Setting the layer property of this object will cause the * specified layer to be overlaid on the Components rectangle. If the window the * Component belongs to has a CALayer attached to it, this layer will be accessible via * the windowLayer property.
*/ #ifdef __OBJC__
@protocol JAWT_SurfaceLayers
@property (readwrite, retain) CALayer *layer;
@property (readonly) CALayer *windowLayer;
@end #endif
#ifdef __cplusplus
} #endif
#endif/* !_JAVASOFT_JAWT_MD_H_ */
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