/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// IsConditionalPunctuation // // Some characters (like apostrophes) require characters on each side to be // part of a word, and are otherwise punctuation.
inlinebool IsConditionalPunctuation(char ch) { return (ch == '\'' || // RIGHT SINGLE QUOTATION MARK
ch == static_cast<char>(0xB7)); // MIDDLE DOT
}
inlinebool IsConditionalPunctuation(char16_t ch) { return (ch == '\'' || ch == 0x2019 || // RIGHT SINGLE QUOTATION MARK
ch == 0x00B7); // MIDDLE DOT
}
staticbool IsAmbiguousDOMWordSeprator(char16_t ch) { // This class may be CHAR_CLASS_SEPARATOR, but it depends on context. return (ch == '@' || ch == ':' || ch == '.' || ch == '/' || ch == '-' ||
IsConditionalPunctuation(ch));
}
staticbool IsAmbiguousDOMWordSeprator(char ch) { // This class may be CHAR_CLASS_SEPARATOR, but it depends on context. return IsAmbiguousDOMWordSeprator(static_cast<char16_t>(ch));
}
// IsDOMWordSeparator // // Determines if the given character should be considered as a DOM Word // separator. Basically, this is whitespace, although it could also have // certain punctuation that we know ALWAYS breaks words. This is important. // For example, we can't have any punctuation that could appear in a URL // or email address in this, because those need to always fit into a single // DOM word.
// Find the root node for the editor. For contenteditable the mRootNode could // change to shadow root if the begin and end are inside the shadowDOM.
nsINode* rootNode = aEditorBase.GetRoot(); if (NS_WARN_IF(!rootNode)) { return Nothing();
}
// Find the next node in the DOM tree in preorder. // Calls OnLeaveNodeFunPtr when the traversal leaves a node, which is // why we can't just use GetNextNode here, sadly. static nsINode* FindNextNode(nsINode* aNode, const nsINode* aRoot,
OnLeaveNodeFunPtr aOnLeaveNode, void* aClosure) {
MOZ_ASSERT(aNode, "Null starting node?");
nsINode* next = aNode->GetFirstChild(); if (next) return next;
// Don't look at siblings or otherwise outside of aRoot if (aNode == aRoot) return nullptr;
next = aNode->GetNextSibling(); if (next) return next;
// Go up for (;;) { if (aOnLeaveNode) {
aOnLeaveNode(aNode, aClosure);
}
next = aNode->GetParent(); if (next == aRoot || !next) return nullptr;
aNode = next;
next = aNode->GetNextSibling(); if (next) return next;
}
}
// aNode is not a text node. Find the first text node starting at aNode/aOffset // in a preorder DOM traversal. static nsINode* FindNextTextNode(nsINode* aNode, int32_t aOffset, const nsINode* aRoot) {
MOZ_ASSERT(aNode, "Null starting node?");
MOZ_ASSERT(!IsSpellCheckingTextNode(aNode), "FindNextTextNode should start with a non-text node");
nsINode* checkNode; // Need to start at the aOffset'th child
nsIContent* child = aNode->GetChildAt_Deprecated(aOffset);
if (child) {
checkNode = child;
} else { // aOffset was beyond the end of the child list. // goto next node after the last descendant of aNode in // a preorder DOM traversal.
checkNode = aNode->GetNextNonChildNode(aRoot);
}
// mozInlineSpellWordUtil::SetPositionAndEnd // // We have two ranges "hard" and "soft". The hard boundary is simply // the scope of the root node. The soft boundary is that which is set // by the caller of this class by calling this function. If this function is // not called, the soft boundary is the same as the hard boundary. // // When we reach the soft boundary (mSoftText.GetEnd()), we keep // going until we reach the end of a word. This allows the caller to set the // end of the range to anything, and we will always check whole multiples of // words. When we reach the hard boundary we stop no matter what. // // There is no beginning soft boundary. This is because we only go to the // previous node once, when finding the previous word boundary in // SetPosition(). You might think of the soft boundary as being this initial // position.
MOZ_ASSERT(aPositionNode, "Null begin node?");
MOZ_ASSERT(aEndNode, "Null end node?");
MOZ_ASSERT(mRootNode, "Not initialized");
// Find a appropriate root if we are dealing with contenteditable nodes which // are in the shadow DOM. if (mIsContentEditableOrDesignMode) {
nsINode* rootNode = aPositionNode->SubtreeRoot(); if (rootNode != aEndNode->SubtreeRoot()) { return NS_ERROR_FAILURE;
}
if (mozilla::dom::ShadowRoot::FromNode(rootNode)) {
mRootNode = rootNode;
}
}
mSoftText.Invalidate();
if (!IsSpellCheckingTextNode(aPositionNode)) { // Start at the start of the first text node after aNode/aOffset.
aPositionNode = FindNextTextNode(aPositionNode, aPositionOffset, mRootNode);
aPositionOffset = 0;
}
NodeOffset softBegin = NodeOffset(aPositionNode, aPositionOffset);
if (!IsSpellCheckingTextNode(aEndNode)) { // End at the start of the first text node after aEndNode/aEndOffset.
aEndNode = FindNextTextNode(aEndNode, aEndOffset, mRootNode);
aEndOffset = 0;
}
NodeOffset softEnd = NodeOffset(aEndNode, aEndOffset);
// This is to fix characters that the spellchecker may not like staticvoid NormalizeWord(const nsAString& aInput, int32_t aPos, int32_t aLen,
nsAString& aOutput) {
aOutput.Truncate(); for (int32_t i = 0; i < aLen; i++) {
char16_t ch = aInput.CharAt(i + aPos);
// remove ignorable characters from the word if (IsIgnorableCharacter(ch)) continue;
// the spellchecker doesn't handle curly apostrophes in all languages if (ch == 0x2019) { // RIGHT SINGLE QUOTATION MARK
ch = '\'';
}
aOutput.Append(ch);
}
}
// mozInlineSpellWordUtil::GetNextWord // // FIXME-optimization: we shouldn't have to generate a range every single // time. It would be better if the inline spellchecker didn't require a // range unless the word was misspelled. This may or may not be possible.
// Finds special words like email addresses and URLs that may start at the // current position, and returns their length, or 0 if not found. This allows // arbitrary word breaking rules to be used for these special entities, as // long as they can not contain whitespace. bool IsSpecialWord() const;
// Similar to IsSpecialWord except that this takes a split word as // input. This checks for things that do not require special word-breaking // rules. bool ShouldSkipWord(int32_t aStart, int32_t aLength) const;
// Finds the last sequence of DOM word separators before aBeforeOffset and // returns the offset to its first element.
Maybe<int32_t> FindOffsetOfLastDOMWordSeparatorSequence(
int32_t aBeforeOffset) const;
char16_t GetUnicharAt(int32_t aIndex) const;
};
// WordSplitState::ClassifyCharacter template <class T>
CharClass WordSplitState<T>::ClassifyCharacter(int32_t aIndex, bool aRecurse) const {
MOZ_ASSERT(aIndex >= 0 && aIndex <= int32_t(mDOMWordText.Length()), "Index out of range"); if (aIndex == int32_t(mDOMWordText.Length())) return CHAR_CLASS_SEPARATOR;
// this will classify the character, we want to treat "ignorable" characters // such as soft hyphens, and also ZWJ and ZWNJ as word characters.
nsUGenCategory charCategory =
mozilla::unicode::GetGenCategory(GetUnicharAt(aIndex)); if (charCategory == nsUGenCategory::kLetter ||
IsIgnorableCharacter(mDOMWordText[aIndex]) ||
mDOMWordText[aIndex] == 0x200C /* ZWNJ */ ||
mDOMWordText[aIndex] == 0x200D /* ZWJ */) return CHAR_CLASS_WORD;
// If conditional punctuation is surrounded immediately on both sides by word // characters it also counts as a word character. if (IsConditionalPunctuation(mDOMWordText[aIndex])) { if (!aRecurse) { // not allowed to look around, this punctuation counts like a separator return CHAR_CLASS_SEPARATOR;
}
// check the left-hand character if (aIndex == 0) return CHAR_CLASS_SEPARATOR; if (ClassifyCharacter(aIndex - 1, false) != CHAR_CLASS_WORD) return CHAR_CLASS_SEPARATOR; // If the previous charatcer is a word-char, make sure that it's not a // special dot character. if (mDOMWordText[aIndex - 1] == '.') return CHAR_CLASS_SEPARATOR;
// now we know left char is a word-char, check the right-hand character if (aIndex == int32_t(mDOMWordText.Length() - 1)) { return CHAR_CLASS_SEPARATOR;
}
if (ClassifyCharacter(aIndex + 1, false) != CHAR_CLASS_WORD) return CHAR_CLASS_SEPARATOR; // If the next charatcer is a word-char, make sure that it's not a // special dot character. if (mDOMWordText[aIndex + 1] == '.') return CHAR_CLASS_SEPARATOR;
// char on either side is a word, this counts as a word return CHAR_CLASS_WORD;
}
// The dot character, if appearing at the end of a word, should // be considered part of that word. Example: "etc.", or // abbreviations if (aIndex > 0 && mDOMWordText[aIndex] == '.' &&
mDOMWordText[aIndex - 1] != '.' &&
ClassifyCharacter(aIndex - 1, false) != CHAR_CLASS_WORD) { return CHAR_CLASS_WORD;
}
// all other punctuation if (charCategory == nsUGenCategory::kSeparator ||
charCategory == nsUGenCategory::kOther ||
charCategory == nsUGenCategory::kPunctuation ||
charCategory == nsUGenCategory::kSymbol) { // Don't break on hyphens, as hunspell handles them on its own. if (aIndex > 0 && mDOMWordText[aIndex] == '-' &&
mDOMWordText[aIndex - 1] != '-' &&
ClassifyCharacter(aIndex - 1, false) == CHAR_CLASS_WORD) { // A hyphen is only meaningful as a separator inside a word // if the previous and next characters are a word character. if (aIndex == int32_t(mDOMWordText.Length()) - 1) return CHAR_CLASS_SEPARATOR; if (mDOMWordText[aIndex + 1] != '.' &&
ClassifyCharacter(aIndex + 1, false) == CHAR_CLASS_WORD) return CHAR_CLASS_WORD;
} return CHAR_CLASS_SEPARATOR;
}
// any other character counts as a word return CHAR_CLASS_WORD;
}
// WordSplitState::IsSpecialWord template <class T> bool WordSplitState<T>::IsSpecialWord() const { // Search for email addresses. We simply define these as any sequence of // characters with an '@' character in the middle. The DOM word is already // split on whitepace, so we know that everything to the end is the address
int32_t firstColon = -1; for (int32_t i = mDOMWordOffset; i < int32_t(mDOMWordText.Length()); i++) { if (mDOMWordText[i] == '@') { // only accept this if there are unambiguous word characters (don't bother // recursing to disambiguate apostrophes) on each side. This prevents // classifying, e.g. "@home" as an email address
// Use this condition to only accept words with '@' in the middle of // them. It works, but the inlinespellcker doesn't like this. The problem // is that you type "fhsgfh@" that's a misspelled word followed by a // symbol, but when you type another letter "fhsgfh@g" that first word // need to be unmarked misspelled. It doesn't do this. it only checks the // current position for potentially removing a spelling range. if (i > 0 && ClassifyCharacter(i - 1, false) == CHAR_CLASS_WORD &&
i < (int32_t)mDOMWordText.Length() - 1 &&
ClassifyCharacter(i + 1, false) == CHAR_CLASS_WORD) { returntrue;
}
} elseif (mDOMWordText[i] == ':' && firstColon < 0) {
firstColon = i;
// If the first colon is followed by a slash, consider it a URL // This will catch things like asdf://foo.com if (firstColon < (int32_t)mDOMWordText.Length() - 1 &&
mDOMWordText[firstColon + 1] == '/') { returntrue;
}
}
}
// Check the text before the first colon against some known protocols. It // is impossible to check against all protocols, especially since you can // plug in new protocols. We also don't want to waste time here checking // against a lot of obscure protocols. if (firstColon > mDOMWordOffset) {
nsString protocol(
Substring(mDOMWordText, mDOMWordOffset, firstColon - mDOMWordOffset)); if (protocol.EqualsIgnoreCase("http") ||
protocol.EqualsIgnoreCase("https") ||
protocol.EqualsIgnoreCase("news") ||
protocol.EqualsIgnoreCase("file") ||
protocol.EqualsIgnoreCase("javascript") ||
protocol.EqualsIgnoreCase("data") || protocol.EqualsIgnoreCase("ftp")) { returntrue;
}
}
// check to see if the word contains a digit for (int32_t i = aStart; i < last; i++) { if (mozilla::unicode::GetGenCategory(GetUnicharAt(i)) ==
nsUGenCategory::kNumber) { returntrue;
}
}
// not special returnfalse;
}
template <class T>
Maybe<int32_t> WordSplitState<T>::FindOffsetOfLastDOMWordSeparatorSequence( const int32_t aBeforeOffset) const { for (int32_t i = aBeforeOffset - 1; i >= 0; --i) { if (IsDOMWordSeparator(mDOMWordText[i]) ||
(!IsAmbiguousDOMWordSeprator(mDOMWordText[i]) &&
ClassifyCharacter(i, true) == CHAR_CLASS_SEPARATOR)) { // Be greedy, find as many separators as we can for (int32_t j = i - 1; j >= 0; --j) { if (IsDOMWordSeparator(mDOMWordText[j]) ||
(!IsAmbiguousDOMWordSeprator(mDOMWordText[j]) &&
ClassifyCharacter(j, true) == CHAR_CLASS_SEPARATOR)) {
i = j;
} else { break;
}
} return Some(i);
}
} return Nothing();
}
/** * Given a TextNode, finds the last sequence of DOM word separators before * aBeforeOffset and returns the offset to its first element. * * @param aContent the TextNode to check. * @param aBeforeOffset the offset in the TextNode before which we will search * for the DOM separator. You can pass INT32_MAX to search the entire * length of the string.
*/ static Maybe<int32_t> FindOffsetOfLastDOMWordSeparatorSequence(
nsIContent* aContent, int32_t aBeforeOffset) { const nsTextFragment* textFragment = aContent->GetText();
MOZ_ASSERT(textFragment, "Where is our text?");
int32_t end = std::min(aBeforeOffset, int32_t(textFragment->GetLength()));
/** * Check if there's a DOM word separator before aBeforeOffset in this node. * Always returns true if it's a BR element. * aSeparatorOffset is set to the index of the first character in the last * separator if any is found (0 for BR elements). * * This function does not modify aSeparatorOffset when it returns false.
*/ staticbool ContainsDOMWordSeparator(nsINode* aNode, int32_t aBeforeOffset,
int32_t* aSeparatorOffset) { if (IsBRElement(aNode)) {
*aSeparatorOffset = 0; returntrue;
}
staticbool IsBreakElement(nsINode* aNode) { if (!aNode->IsElement()) { returnfalse;
}
dom::Element* element = aNode->AsElement(); if (element->IsHTMLElement(nsGkAtoms::br)) { returntrue;
}
// If we don't have a frame, we don't consider ourselves a break // element. In particular, words can span us.
nsIFrame* frame = element->GetPrimaryFrame(); if (!frame) { returnfalse;
}
auto* disp = frame->StyleDisplay(); // Anything that's not an inline element is a break element. // XXXbz should replaced inlines be break elements, though? // Also should inline-block and such be break elements? // // FIXME(emilio): We should teach the spell checker to deal with generated // content (it doesn't at all), then remove the IsListItem() check, as there // could be no marker, etc... return !disp->IsInlineFlow() || disp->IsListItem();
}
// First we have to work backwards from mBegin to find a text node // containing a DOM word separator, a non-inline-element // boundary, or the hard start node. That's where we'll start building the // soft string from.
nsINode* node = mBegin.mNode;
int32_t firstOffsetInNode = 0;
int32_t checkBeforeOffset = mBegin.mOffset; while (node) { if (ContainsDOMWordSeparator(node, checkBeforeOffset, &firstOffsetInNode)) { if (node == mBegin.mNode) { // If we find a word separator on the first node, look at the preceding // word on the text node as well. if (firstOffsetInNode > 0) { // Try to find the previous word boundary in the current node. If // we can't find one, start checking previous sibling nodes (if any // adjacent ones exist) to see if we can find any text nodes with // DOM word separators. We bail out as soon as we see a node that is // not a text node, or we run out of previous sibling nodes. In the // event that we simply cannot find any preceding word separator, the // offset is set to 0, and the soft text beginning node is set to the // "most previous" text node before the original starting node, or // kept at the original starting node if no previous text nodes exist.
int32_t newOffset = 0; if (!ContainsDOMWordSeparator(node, firstOffsetInNode - 1,
&newOffset)) {
nsIContent* prevNode = node->GetPreviousSibling(); while (prevNode && IsSpellCheckingTextNode(prevNode)) {
mBegin.mNode = prevNode; const Maybe<int32_t> separatorOffset =
FindOffsetOfLastDOMWordSeparatorSequence(prevNode, INT32_MAX); if (separatorOffset) {
newOffset = *separatorOffset; break;
}
prevNode = prevNode->GetPreviousSibling();
}
}
firstOffsetInNode = newOffset;
} else {
firstOffsetInNode = 0;
}
MOZ_LOG(sInlineSpellWordUtilLog, LogLevel::Debug,
("%s: adjusting mBegin.mOffset from %i to %i.", __FUNCTION__,
mBegin.mOffset, firstOffsetInNode));
mBegin.mOffset = firstOffsetInNode;
} break;
}
checkBeforeOffset = INT32_MAX; if (IsBreakElement(node)) { // Since GerPrevNode follows tree *preorder*, we're about to traverse up // out of 'node'. Since node induces breaks (e.g., it's a block), don't // bother trying to look outside it, just stop now. break;
} // GetPreviousContent below expects aRootNode to be an ancestor of node. if (!node->IsInclusiveDescendantOf(aRootNode)) { break;
}
node = node->GetPrevNode(aRootNode);
}
// Now build up the string moving forward through the DOM until we reach // the soft end and *then* see a DOM word separator, a non-inline-element // boundary, or the hard end node.
mValue.Truncate();
mDOMMapping.Clear(); bool seenSoftEnd = false; // Leave this outside the loop so large heap string allocations can be reused // across iterations while (node) { if (node == mEnd.mNode) {
seenSoftEnd = true;
}
boolexit = false; if (IsSpellCheckingTextNode(node)) {
nsIContent* content = static_cast<nsIContent*>(node);
MOZ_ASSERT(content, "Where is our content?"); const nsTextFragment* textFragment = content->GetText();
MOZ_ASSERT(textFragment, "Where is our text?");
uint32_t lastOffsetInNode = textFragment->GetLength();
if (seenSoftEnd) { // check whether we can stop after this for (uint32_t i =
node == mEnd.mNode ? AssertedCast<uint32_t>(mEnd.mOffset) : 0;
i < textFragment->GetLength(); ++i) { if (IsDOMWordSeparator(textFragment->CharAt(i))) { exit = true; // stop at the first separator after the soft end point
lastOffsetInNode = i; break;
}
}
}
constbool ok = textFragment->AppendTo(
mValue, static_cast<uint32_t>(firstOffsetInNode), len,
mozilla::fallible); if (!ok) { // probably out of memory, remove from mDOMMapping
mDOMMapping.RemoveLastElement(); exit = true;
}
}
firstOffsetInNode = 0;
}
if (exit) break;
CheckLeavingBreakElementClosure closure = {false};
node = FindNextNode(node, aRootNode, CheckLeavingBreakElement, &closure); if (closure.mLeftBreakElement || (node && IsBreakElement(node))) { // We left, or are entering, a break element (e.g., block). Maybe we can // stop now. if (seenSoftEnd) break; // Record the break
mValue.Append(' ');
}
}
MOZ_LOG(sInlineSpellWordUtilLog, LogLevel::Debug,
("%s: got DOM string: %s", __FUNCTION__,
NS_ConvertUTF16toUTF8(mValue).get()));
}
auto mozInlineSpellWordUtil::BuildRealWords() const
-> Result<RealWords, nsresult> { // This is pretty simple. We just have to walk mSoftText.GetValue(), // tokenizing it into "real words". We do an outer traversal of words // delimited by IsDOMWordSeparator, calling SplitDOMWordAndAppendTo on each of // those DOM words
int32_t wordStart = -1;
RealWords realWords; for (int32_t i = 0; i < int32_t(mSoftText.GetValue().Length()); ++i) { if (IsDOMWordSeparator(mSoftText.GetValue().CharAt(i))) { if (wordStart >= 0) {
nsresult rv = SplitDOMWordAndAppendTo(wordStart, i, realWords); if (NS_FAILED(rv)) { return Err(rv);
}
wordStart = -1;
}
} else { if (wordStart < 0) {
wordStart = i;
}
}
} if (wordStart >= 0) {
nsresult rv = SplitDOMWordAndAppendTo(
wordStart, mSoftText.GetValue().Length(), realWords); if (NS_FAILED(rv)) { return Err(rv);
}
}
int32_t mozInlineSpellWordUtil::MapDOMPositionToSoftTextOffset( const NodeOffset& aNodeOffset) const { if (!mSoftText.mIsValid) {
NS_ERROR("Soft text must be valid if we're to map into it"); return -1;
}
for (int32_t i = 0; i < int32_t(mSoftText.GetDOMMapping().Length()); ++i) { const DOMTextMapping& map = mSoftText.GetDOMMapping()[i]; if (map.mNodeOffset.mNode == aNodeOffset.mNode) { // Allow offsets at either end of the string, in particular, allow the // offset that's at the end of the contributed string
int32_t offsetInContributedString =
aNodeOffset.mOffset - map.mNodeOffset.mOffset; if (offsetInContributedString >= 0 &&
offsetInContributedString <= map.mLength) return map.mSoftTextOffset + offsetInContributedString; return -1;
}
} return -1;
}
namespace {
template <class T> class FirstLargerOffset {
int32_t mSoftTextOffset;
public: explicit FirstLargerOffset(int32_t aSoftTextOffset)
: mSoftTextOffset(aSoftTextOffset) {} intoperator()(const T& t) const { // We want the first larger offset, so never return 0 (which would // short-circuit evaluation before finding the last such offset). return mSoftTextOffset < t.mSoftTextOffset ? -1 : 1;
}
};
BinarySearchIf(aContainer, 0, aContainer.Length(),
FirstLargerOffset<T>(aSoftTextOffset), aIndex); if (*aIndex > 0) { // There was at least one mapping with offset <= aSoftTextOffset. Step back // to find the last element with |mSoftTextOffset <= aSoftTextOffset|.
*aIndex -= 1;
} else { // Every mapping had offset greater than aSoftTextOffset.
MOZ_ASSERT(aContainer[*aIndex].mSoftTextOffset > aSoftTextOffset);
} returntrue;
}
} // namespace
NodeOffset mozInlineSpellWordUtil::MapSoftTextOffsetToDOMPosition(
int32_t aSoftTextOffset, DOMMapHint aHint) const {
MOZ_ASSERT(mSoftText.mIsValid, "Soft text must be valid if we're to map out of it"); if (!mSoftText.mIsValid) return NodeOffset(nullptr, -1);
// Find the last mapping, if any, such that mSoftTextOffset <= aSoftTextOffset
size_t index; bool found = FindLastNongreaterOffset(mSoftText.GetDOMMapping(),
aSoftTextOffset, &index); if (!found) { return NodeOffset(nullptr, -1);
}
// 'index' is now the last mapping, if any, such that // mSoftTextOffset <= aSoftTextOffset. // If we're doing HINT_END, then we may want to return the end of the // the previous mapping instead of the start of this mapping if (aHint == HINT_END && index > 0) { const DOMTextMapping& map = mSoftText.GetDOMMapping()[index - 1]; if (map.mSoftTextOffset + map.mLength == aSoftTextOffset) return NodeOffset(map.mNodeOffset.mNode,
map.mNodeOffset.mOffset + map.mLength);
}
// We allow ourselves to return the end of this mapping even if we're // doing HINT_START. This will only happen if there is no mapping which this // point is the start of. I'm not 100% sure this is OK... const DOMTextMapping& map = mSoftText.GetDOMMapping()[index];
int32_t offset = aSoftTextOffset - map.mSoftTextOffset; if (offset >= 0 && offset <= map.mLength) return NodeOffset(map.mNodeOffset.mNode, map.mNodeOffset.mOffset + offset);
MOZ_ASSERT(mSoftText.mIsValid, "Soft text must be valid if we're to map out of it"); if (!mSoftText.mIsValid) return -1;
// Find the last word, if any, such that mRealWords[index].mSoftTextOffset // <= aSoftTextOffset
size_t index; bool found = FindLastNongreaterOffset(mRealWords, aSoftTextOffset, &index); if (!found) { return -1;
}
// 'index' is now the last word, if any, such that // mSoftTextOffset <= aSoftTextOffset. // If we're doing HINT_END, then we may want to return the end of the // the previous word instead of the start of this word if (aHint == HINT_END && index > 0) { const RealWord& word = mRealWords[index - 1]; if (word.EndOffset() == aSoftTextOffset) { return index - 1;
}
}
// We allow ourselves to return the end of this word even if we're // doing HINT_BEGIN. This will only happen if there is no word which this // point is the start of. I'm not 100% sure this is OK... const RealWord& word = mRealWords[index];
int32_t offset = aSoftTextOffset - word.mSoftTextOffset; if (offset >= 0 && offset <= static_cast<int32_t>(word.mLength)) return index;
if (aSearchForward) { if (mRealWords[0].mSoftTextOffset > aSoftTextOffset) { // All words have mSoftTextOffset > aSoftTextOffset return 0;
} // 'index' is the last word such that mSoftTextOffset <= aSoftTextOffset. // Word index+1, if it exists, will be the first with // mSoftTextOffset > aSoftTextOffset. if (index + 1 < mRealWords.Length()) return index + 1;
}
while (state.mCurCharClass != CHAR_CLASS_END_OF_INPUT) {
state.AdvanceThroughSeparators(); if (state.mCurCharClass == CHAR_CLASS_END_OF_INPUT) break;
// save the beginning of the word
int32_t wordOffset = state.mDOMWordOffset;
// find the end of the word
state.AdvanceThroughWord();
int32_t wordLen = state.mDOMWordOffset - wordOffset; if (!aRealWords.AppendElement(
RealWord(aStart + wordOffset, wordLen,
!state.ShouldSkipWord(wordOffset, wordLen)),
fallible)) { return NS_ERROR_OUT_OF_MEMORY;
}
}
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