namespace SkSurfaces { /** Creates SkSurface from CAMetalLayer. Returned SkSurface takes a reference on the CAMetalLayer. The ref on the layer will be released when the SkSurface is destroyed.
Only available when Metal API is enabled.
Will grab the current drawable from the layer and use its texture as a backendRT to create a renderable surface.
@param context GPU context @param layer GrMTLHandle (expected to be a CAMetalLayer*) @param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing @param colorSpace range of colors; may be nullptr @param surfaceProps LCD striping orientation and setting for device independent fonts; may be nullptr @param drawable Pointer to drawable to be filled in when this surface is instantiated; may not be nullptr @return created SkSurface, or nullptr
*/
SK_API sk_sp<SkSurface> WrapCAMetalLayer(GrRecordingContext* context,
GrMTLHandle layer,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps,
GrMTLHandle* drawable) SK_API_AVAILABLE_CA_METAL_LAYER;
/** Creates SkSurface from MTKView. Returned SkSurface takes a reference on the MTKView. The ref on the layer will be released when the SkSurface is destroyed.
Only available when Metal API is enabled.
Will grab the current drawable from the layer and use its texture as a backendRT to create a renderable surface.
@param context GPU context @param layer GrMTLHandle (expected to be a MTKView*) @param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing @param colorSpace range of colors; may be nullptr @param surfaceProps LCD striping orientation and setting for device independent fonts; may be nullptr @return created SkSurface, or nullptr
*/
SK_API sk_sp<SkSurface> WrapMTKView(GrRecordingContext* context,
GrMTLHandle mtkView,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace, const SkSurfaceProps* surfaceProps)
SK_API_AVAILABLE(macos(10.11), ios(9.0), tvos(9.0));
} // namespace SkSurfaces
#endif
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