// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Simple framework for running the benchmark suites and // computing a score based on the timing measurements.
// A benchmark has a name (string) and a function that will be run to // do the performance measurement. The optional setup and tearDown // arguments are functions that will be invoked before and after // running the benchmark, but the running time of these functions will // not be accounted for in the benchmark score. function Benchmark(name, run, setup, tearDown) { this.name = name; this.run = run; this.Setup = setup ? setup : function() { }; this.TearDown = tearDown ? tearDown : function() { };
}
// Benchmark results hold the benchmark and the measured time used to // run the benchmark. The benchmark score is computed later once a // full benchmark suite has run to completion. function BenchmarkResult(benchmark, time) { this.benchmark = benchmark; this.time = time;
}
// Automatically convert results to numbers. Used by the geometric // mean computation.
BenchmarkResult.prototype.valueOf = function() { returnthis.time;
}
// Suites of benchmarks consist of a name and the set of benchmarks in // addition to the reference timing that the final score will be based // on. This way, all scores are relative to a reference run and higher // scores implies better performance. function BenchmarkSuite(name, reference, benchmarks) { this.name = name; this.reference = reference; this.benchmarks = benchmarks;
BenchmarkSuite.suites.push(this);
}
// Keep track of all declared benchmark suites.
BenchmarkSuite.suites = [];
// Scores are not comparable across versions. Bump the version if // you're making changes that will affect that scores, e.g. if you add // a new benchmark or change an existing one.
BenchmarkSuite.version = '7';
// Runs all registered benchmark suites and optionally yields between // each individual benchmark to avoid running for too long in the // context of browsers. Once done, the final score is reported to the // runner.
BenchmarkSuite.RunSuites = function(runner) { var continuation = null; var suites = BenchmarkSuite.suites; var length = suites.length;
BenchmarkSuite.scores = [];
BenchmarkSuite.raw_results = [];
BenchmarkSuite.names = [];
BenchmarkSuite.reference = 0; var index = 0; function RunStep() { while (continuation || index < length) { if (continuation) {
continuation = continuation();
} else { var suite = suites[index++]; if (runner.NotifyStart) runner.NotifyStart(suite.name);
continuation = suite.RunStep(runner);
} if (continuation && typeof window != 'undefined' && window.setTimeout) {
window.setTimeout(RunStep, 25); return;
}
} if (runner.NotifyScore) { if ( typeof tpRecordTime !== "undefined" ) {
tpRecordTime(BenchmarkSuite.raw_results.join(','), null, BenchmarkSuite.names.join(','));
} else { //NOTE: BenchmarkSuite.scores is an array of [reference/GeometricMean(test.results), ...] var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores); var formatted = BenchmarkSuite.FormatScore(100 * score);
runner.NotifyScore(formatted);
}
}
}
RunStep();
}
// Counts the total number of registered benchmarks. Useful for // showing progress as a percentage.
BenchmarkSuite.CountBenchmarks = function() { var result = 0; var suites = BenchmarkSuite.suites; for (var i = 0; i < suites.length; i++) {
result += suites[i].benchmarks.length;
} return result;
}
// Computes the geometric mean of a set of numbers.
BenchmarkSuite.GeometricMean = function(numbers) { var log = 0; for (var i = 0; i < numbers.length; i++) {
log += Math.log(numbers[i]);
} return Math.pow(Math.E, log / numbers.length);
}
// Converts a score value to a string with at least three significant // digits.
BenchmarkSuite.FormatScore = function(value) { if (value > 100) { return value.toFixed(0);
} else { return value.toPrecision(3);
}
}
// Notifies the runner that we're done running a single benchmark in // the benchmark suite. This can be useful to report progress.
BenchmarkSuite.prototype.NotifyStep = function(result) { this.results.push(result); if (this.runner.NotifyStep) this.runner.NotifyStep(result.benchmark.name);
}
// Notifies the runner that we're done with running a suite and that // we have a result which can be reported to the user if needed.
BenchmarkSuite.prototype.NotifyResult = function() { for (var i=0; i<this.results.length; i++) {
BenchmarkSuite.raw_results.push(this.results[i].time);
BenchmarkSuite.names.push(this.results[i].benchmark.name)
BenchmarkSuite.reference = this.reference;
} var mean = BenchmarkSuite.GeometricMean(this.results); var score = this.reference / mean;
BenchmarkSuite.scores.push(score); if (this.runner.NotifyResult) { var formatted = BenchmarkSuite.FormatScore(100 * score); this.runner.NotifyResult(this.name, formatted);
}
}
// Notifies the runner that running a benchmark resulted in an error.
BenchmarkSuite.prototype.NotifyError = function(error) { if (this.runner.NotifyError) { this.runner.NotifyError(this.name, error);
} if (this.runner.NotifyStep) { this.runner.NotifyStep(this.name);
}
}
// Runs a single benchmark for at least a second and computes the // average time it takes to run a single iteration.
BenchmarkSuite.prototype.RunSingleBenchmark = function(benchmark, data) { function Measure(data) { var elapsed = 0;
Profiler.subtestStart(benchmark.name); var start = new Date(); for (var n = 0; elapsed < 1000; n++) {
benchmark.run();
elapsed = new Date() - start;
}
Profiler.subtestEnd(benchmark.name); if (data != null) {
data.runs += n;
data.elapsed += elapsed;
}
}
if (data == null) { // Measure the benchmark once for warm up and throw the result // away. Return a fresh data object.
Measure(null); return { runs: 0, elapsed: 0 };
} else {
Measure(data); // If we've run too few iterations, we continue for another second. if (data.runs < 32) return data; var usec = (data.elapsed * 1000) / data.runs; this.NotifyStep(new BenchmarkResult(benchmark, usec)); returnnull;
}
}
// This function starts running a suite, but stops between each // individual benchmark in the suite and returns a continuation // function which can be invoked to run the next benchmark. Once the // last benchmark has been executed, null is returned.
BenchmarkSuite.prototype.RunStep = function(runner) { this.results = []; this.runner = runner; var length = this.benchmarks.length; var index = 0; var suite = this; var data;
// Run the setup, the actual benchmark, and the tear down in three // separate steps to allow the framework to yield between any of the // steps.
function RunNextBenchmark() { try {
data = suite.RunSingleBenchmark(suite.benchmarks[index], data);
} catch (e) {
suite.NotifyError(e); returnnull;
} // If data is null, we're done with this benchmark. return (data == null) ? RunNextTearDown : RunNextBenchmark();
}
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