// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License.
// Produce stack trace. // // There are three different ways we can try to get the stack trace: // // 1) Our hand-coded stack-unwinder. This depends on a certain stack // layout, which is used by gcc (and those systems using a // gcc-compatible ABI) on x86 systems, at least since gcc 2.95. // It uses the frame pointer to do its work. // // 2) The libunwind library. This is still in development, and as a // separate library adds a new dependency, but doesn't need a frame // pointer. It also doesn't call malloc. // // 3) The gdb unwinder -- also the one used by the c++ exception code. // It's obviously well-tested, but has a fatal flaw: it can call // malloc() from the unwinder. This is a problem because we're // trying to use the unwinder to instrument malloc(). // // Note: if you add a new implementation here, make sure it works // correctly when absl::GetStackTrace() is called with max_depth == 0. // Some code may do that.
#ifdefined(ABSL_STACKTRACE_INL_HEADER) #include ABSL_STACKTRACE_INL_HEADER #else # error Cannot calculate stack trace: will need to write for your environment
# include "absl/debugging/internal/stacktrace_aarch64-inl.inc" # include "absl/debugging/internal/stacktrace_arm-inl.inc" # include "absl/debugging/internal/stacktrace_emscripten-inl.inc" # include "absl/debugging/internal/stacktrace_generic-inl.inc" # include "absl/debugging/internal/stacktrace_powerpc-inl.inc" # include "absl/debugging/internal/stacktrace_riscv-inl.inc" # include "absl/debugging/internal/stacktrace_unimplemented-inl.inc" # include "absl/debugging/internal/stacktrace_win32-inl.inc" # include "absl/debugging/internal/stacktrace_x86-inl.inc" #endif
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_ALWAYS_INLINE inlineint Unwind(void** result, int* sizes, int max_depth, int skip_count, constvoid* uc, int* min_dropped_frames) {
Unwinder f = &UnwindImpl<IS_STACK_FRAMES, IS_WITH_CONTEXT>;
Unwinder g = custom.load(std::memory_order_acquire); if (g != nullptr) f = g;
// Add 1 to skip count for the unwinder function itself int size = (*f)(result, sizes, max_depth, skip_count + 1, uc,
min_dropped_frames); // To disable tail call to (*f)(...)
ABSL_BLOCK_TAIL_CALL_OPTIMIZATION(); return size;
}
} // anonymous namespace
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int GetStackFrames( void** result, int* sizes, int max_depth, int skip_count) { return Unwind<true, false>(result, sizes, max_depth, skip_count, nullptr,
nullptr);
}
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int
GetStackFramesWithContext(void** result, int* sizes, int max_depth, int skip_count, constvoid* uc, int* min_dropped_frames) { return Unwind<true, true>(result, sizes, max_depth, skip_count, uc,
min_dropped_frames);
}
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int GetStackTrace( void** result, int max_depth, int skip_count) { return Unwind<false, false>(result, nullptr, max_depth, skip_count, nullptr,
nullptr);
}
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int
GetStackTraceWithContext(void** result, int max_depth, int skip_count, constvoid* uc, int* min_dropped_frames) { return Unwind<false, true>(result, nullptr, max_depth, skip_count, uc,
min_dropped_frames);
}
int DefaultStackUnwinder(void** pcs, int* sizes, int depth, int skip, constvoid* uc, int* min_dropped_frames) {
skip++; // For this function
Unwinder f = nullptr; if (sizes == nullptr) { if (uc == nullptr) {
f = &UnwindImpl<false, false>;
} else {
f = &UnwindImpl<false, true>;
}
} else { if (uc == nullptr) {
f = &UnwindImpl<true, false>;
} else {
f = &UnwindImpl<true, true>;
}
} volatileint x = 0; int n = (*f)(pcs, sizes, depth, skip, uc, min_dropped_frames);
x = 1; (void) x; // To disable tail call to (*f)(...) return n;
}
ABSL_NAMESPACE_END
} // namespace absl
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