/* * Copyright (c) 2016, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
// Simple Decoder // ============== // // This is an example of a simple decoder loop. It takes an input file // containing the compressed data (in IVF format), passes it through the // decoder, and writes the decompressed frames to disk. Other decoder // examples build upon this one. // // The details of the IVF format have been elided from this example for // simplicity of presentation, as IVF files will not generally be used by // your application. In general, an IVF file consists of a file header, // followed by a variable number of frames. Each frame consists of a frame // header followed by a variable length payload. The length of the payload // is specified in the first four bytes of the frame header. The payload is // the raw compressed data. // // Standard Includes // ----------------- // For decoders, you only have to include `aom_decoder.h` and then any // header files for the specific codecs you use. In this case, we're using // aom. // // Initializing The Codec // ---------------------- // The libaom decoder is initialized by the call to aom_codec_dec_init(). // Determining the codec interface to use is handled by AvxVideoReader and the // functions prefixed with aom_video_reader_. Discussion of those functions is // beyond the scope of this example, but the main gist is to open the input file // and parse just enough of it to determine if it's a AVx file and which AVx // codec is contained within the file. // Note the NULL pointer passed to aom_codec_dec_init(). We do that in this // example because we want the algorithm to determine the stream configuration // (width/height) and allocate memory automatically. // // Decoding A Frame // ---------------- // Once the frame has been read into memory, it is decoded using the // `aom_codec_decode` function. The call takes a pointer to the data // (`frame`) and the length of the data (`frame_size`). No application data // is associated with the frame in this example, so the `user_priv` // parameter is NULL. // // Codecs may produce a variable number of output frames for every call to // `aom_codec_decode`. These frames are retrieved by the // `aom_codec_get_frame` iterator function. The iterator variable `iter` is // initialized to NULL each time `aom_codec_decode` is called. // `aom_codec_get_frame` is called in a loop, returning a pointer to a // decoded image or NULL to indicate the end of list. // // Processing The Decoded Data // --------------------------- // In this example, we simply write the encoded data to disk. It is // important to honor the image's `stride` values. // // Cleanup // ------- // The `aom_codec_destroy` call frees any memory allocated by the codec. // // Error Handling // -------------- // This example does not special case any error return codes. If there was // an error, a descriptive message is printed and the program exits. With // few exceptions, aom_codec functions return an enumerated error status, // with the value `0` indicating success.
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