/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
// get size of PolyPolygon. Control vectors are included in that ranges.
BASEGFX_DLLPUBLIC B3DRange getRange(const B3DPolyPolygon& rCandidate);
/** Create a unit 3D line polyPolygon which defines a cube.
*/
B3DPolyPolygon const & createUnitCubePolyPolygon();
/** Create a unit 3D fill polyPolygon which defines a cube.
*/
B3DPolyPolygon const & createUnitCubeFillPolyPolygon();
/** Create a 3D line polyPolygon from a B3DRange which defines a cube.
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange);
/** Create a 3D fill polyPolygon from a B3DRange which defines a cube.
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange);
/** Create a unit 3D line polyPolygon which defines a sphere with the given count of hor and ver segments. Result will be centered at (0.0, 0.0, 0.0) and sized [-1.0 .. 1.0] in all dimensions. If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees. With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only.
*/
B3DPolyPolygon createUnitSpherePolyPolygon(
sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, double fVerStart = M_PI_2, double fVerStop = -M_PI_2, double fHorStart = 0.0, double fHorStop = 2 * M_PI);
/** Create a 3D line polyPolygon from a B3DRange which defines a sphere with the given count of hor and ver segments. If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees. With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only.
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon createSpherePolyPolygonFromB3DRange( const B3DRange& rRange,
sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, double fVerStart = M_PI_2, double fVerStop = -M_PI_2, double fHorStart = 0.0, double fHorStop = 2 * M_PI);
/** same as createUnitSpherePolyPolygon, but creates filled polygons (closed and oriented) There is one extra, the bool bNormals defines if normals will be set, default is false
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon createUnitSphereFillPolyPolygon(
sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, bool bNormals = false, double fVerStart = M_PI_2, double fVerStop = -M_PI_2, double fHorStart = 0.0, double fHorStop = 2 * M_PI);
/** same as createSpherePolyPolygonFromB3DRange, but creates filled polygons (closed and oriented) There is one extra, the bool bNormals defines if normals will be set, default is false
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( const B3DRange& rRange,
sal_uInt32 nHorSeg, sal_uInt32 nVerSeg, bool bNormals = false, double fVerStart = M_PI_2, double fVerStop = -M_PI_2, double fHorStart = 0.0, double fHorStop = 2 * M_PI);
/** Create/replace normals for given 3d geometry with default normals from given center to outside. rCandidate: the 3d geometry to change rCenter: the center of the 3d geometry
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter);
/** invert normals for given 3d geometry.
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate);
/** Create/replace texture coordinates for given 3d geometry with parallel projected one rRange: the full range of the 3d geometry If bChangeX, x texture coordinate will be recalculated. If bChangeY, y texture coordinate will be recalculated.
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true);
/** Create/replace texture coordinates for given 3d geometry with spherical one rCenter: the centre of the used 3d geometry If bChangeX, x texture coordinate will be recalculated. If bChangeY, y texture coordinate will be recalculated.
*/
BASEGFX_DLLPUBLIC B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true);
// isInside test for B3DPoint. On border is not inside. // It is assumed that the orientations of the given polygon are correct.
BASEGFX_DLLPUBLIC bool isInside(const B3DPolyPolygon& rCandidate, const B3DPoint& rPoint);
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