/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
class E3dObject; class E3dScene; class Impl3DMirrorConstructOverlay;
/** * Derived class of SdrView to edit 3D objects.
*/
class SVXCORE_DLLPUBLIC E3dView : public SdrView
{
E3dDefaultAttributes m_a3DDefaultAttr;
MouseEvent m_aMouseEvent; // The parameters of the last Events (Mouse, Keyboard)
// Override getting the model, as we need to supply a Scene together with individual 3D Objects. virtual std::unique_ptr<SdrModel> CreateMarkedObjModel() const override;
// On Paste: We need to insert the objects of the Scene, but not the Scene itself using SdrView::Paste; virtualbool Paste( const SdrModel& rMod, const Point& rPos, SdrObjList* pLst, SdrInsertFlags nOptions) override;
// #83403# Service routine used from local Clone() and from SdrCreateView::EndCreateObj(...) bool ImpCloneAll3DObjectsToDestScene(E3dScene const * pSrcScene, E3dScene* pDstScene, Point aOffset);
// Means to create all Extrudes in a certain depth order. staticvoid DoDepthArrange(E3dScene const * pScene, double fDepth); void ConvertMarkedToPolyObj();
rtl::Reference<E3dScene> SetCurrent3DObj(E3dObject* p3DObj); void Start3DCreation();
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