/******************************************************************************* * * FUNCTION: acpi_ds_auto_serialize_method * * PARAMETERS: node - Namespace Node of the method * obj_desc - Method object attached to node * * RETURN: Status * * DESCRIPTION: Parse a control method AML to scan for control methods that * need serialization due to the creation of named objects. * * NOTE: It is a bit of overkill to mark all such methods serialized, since * there is only a problem if the method actually blocks during execution. * A blocking operation is, for example, a Sleep() operation, or any access * to an operation region. However, it is probably not possible to easily * detect whether a method will block or not, so we simply mark all suspicious * methods as serialized. * * NOTE2: This code is essentially a generic routine for parsing a single * control method. *
******************************************************************************/
acpi_status
acpi_ds_auto_serialize_method(struct acpi_namespace_node *node, union acpi_operand_object *obj_desc)
{
acpi_status status; union acpi_parse_object *op = NULL; struct acpi_walk_state *walk_state;
/******************************************************************************* * * FUNCTION: acpi_ds_detect_named_opcodes * * PARAMETERS: walk_state - Current state of the parse tree walk * out_op - Unused, required for parser interface * * RETURN: Status * * DESCRIPTION: Descending callback used during the loading of ACPI tables. * Currently used to detect methods that must be marked serialized * in order to avoid problems with the creation of named objects. *
******************************************************************************/
static acpi_status
acpi_ds_detect_named_opcodes(struct acpi_walk_state *walk_state, union acpi_parse_object **out_op)
{
ACPI_FUNCTION_NAME(acpi_ds_detect_named_opcodes);
/* We are only interested in opcodes that create a new name */
/* * At this point, we know we have a Named object opcode. * Mark the method as serialized. Later code will create a mutex for * this method to enforce serialization. * * Note, ACPI_METHOD_IGNORE_SYNC_LEVEL flag means that we will ignore the * Sync Level mechanism for this method, even though it is now serialized. * Otherwise, there can be conflicts with existing ASL code that actually * uses sync levels.
*/
walk_state->method_desc->method.sync_level = 0;
walk_state->method_desc->method.info_flags |=
(ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL);
/* Abort the parse, no need to examine this method any further */
return (AE_CTRL_TERMINATE);
}
/******************************************************************************* * * FUNCTION: acpi_ds_method_error * * PARAMETERS: status - Execution status * walk_state - Current state * * RETURN: Status * * DESCRIPTION: Called on method error. Invoke the global exception handler if * present, dump the method data if the debugger is configured * * Note: Allows the exception handler to change the status code *
******************************************************************************/
if (ACPI_SUCCESS(status) || (status & AE_CODE_CONTROL)) { return (status);
}
/* Invoke the global exception handler */
if (acpi_gbl_exception_handler) {
/* Exit the interpreter, allow handler to execute methods */
acpi_ex_exit_interpreter();
/* * Handler can map the exception code to anything it wants, including * AE_OK, in which case the executing method will not be aborted.
*/
aml_offset = (u32)ACPI_PTR_DIFF(walk_state->aml,
walk_state->parser_state.
aml_start);
if (walk_state->method_node) {
name = walk_state->method_node->name.integer;
} elseif (walk_state->deferred_node) {
name = walk_state->deferred_node->name.integer;
}
status = acpi_gbl_exception_handler(status, name,
walk_state->opcode,
aml_offset, NULL);
acpi_ex_enter_interpreter();
}
acpi_ds_clear_implicit_return(walk_state);
if (ACPI_FAILURE(status)) {
acpi_ds_dump_method_stack(status, walk_state, walk_state->op);
/* Display method locals/args if debugger is present */
mutex_desc = acpi_ut_create_internal_object(ACPI_TYPE_MUTEX); if (!mutex_desc) {
return_ACPI_STATUS(AE_NO_MEMORY);
}
/* Create the actual OS Mutex */
status = acpi_os_create_mutex(&mutex_desc->mutex.os_mutex); if (ACPI_FAILURE(status)) {
acpi_ut_delete_object_desc(mutex_desc);
return_ACPI_STATUS(status);
}
/******************************************************************************* * * FUNCTION: acpi_ds_begin_method_execution * * PARAMETERS: method_node - Node of the method * obj_desc - The method object * walk_state - current state, NULL if not yet executing * a method. * * RETURN: Status * * DESCRIPTION: Prepare a method for execution. Parses the method if necessary, * increments the thread count, and waits at the method semaphore * for clearance to execute. *
******************************************************************************/
acpi_status
acpi_ds_begin_method_execution(struct acpi_namespace_node *method_node, union acpi_operand_object *obj_desc, struct acpi_walk_state *walk_state)
{
acpi_status status = AE_OK;
if (obj_desc->method.thread_count == ACPI_UINT8_MAX) {
ACPI_ERROR((AE_INFO, "Method reached maximum reentrancy limit (255)"));
return_ACPI_STATUS(AE_AML_METHOD_LIMIT);
}
/* * If this method is serialized, we need to acquire the method mutex.
*/ if (obj_desc->method.info_flags & ACPI_METHOD_SERIALIZED) { /* * Create a mutex for the method if it is defined to be Serialized * and a mutex has not already been created. We defer the mutex creation * until a method is actually executed, to minimize the object count
*/ if (!obj_desc->method.mutex) {
status = acpi_ds_create_method_mutex(obj_desc); if (ACPI_FAILURE(status)) {
return_ACPI_STATUS(status);
}
}
/* * The current_sync_level (per-thread) must be less than or equal to * the sync level of the method. This mechanism provides some * deadlock prevention. * * If the method was auto-serialized, we just ignore the sync level * mechanism, because auto-serialization of methods can interfere * with ASL code that actually uses sync levels. * * Top-level method invocation has no walk state at this point
*/ if (walk_state &&
(!(obj_desc->method.
info_flags & ACPI_METHOD_IGNORE_SYNC_LEVEL))
&& (walk_state->thread->current_sync_level >
obj_desc->method.mutex->mutex.sync_level)) {
ACPI_ERROR((AE_INFO, "Cannot acquire Mutex for method [%4.4s]" ", current SyncLevel is too large (%u)",
acpi_ut_get_node_name(method_node),
walk_state->thread->current_sync_level));
return_ACPI_STATUS(AE_AML_MUTEX_ORDER);
}
/* * Obtain the method mutex if necessary. Do not acquire mutex for a * recursive call.
*/ if (!walk_state ||
!obj_desc->method.mutex->mutex.thread_id ||
(walk_state->thread->thread_id !=
obj_desc->method.mutex->mutex.thread_id)) { /* * Acquire the method mutex. This releases the interpreter if we * block (and reacquires it before it returns)
*/
status =
acpi_ex_system_wait_mutex(obj_desc->method.mutex->
mutex.os_mutex,
ACPI_WAIT_FOREVER); if (ACPI_FAILURE(status)) {
return_ACPI_STATUS(status);
}
/* Update the mutex and walk info and save the original sync_level */
if (walk_state) {
obj_desc->method.mutex->mutex.
original_sync_level =
walk_state->thread->current_sync_level;
/* * Update the current sync_level only if this is not an auto- * serialized method. In the auto case, we have to ignore * the sync level for the method mutex (created for the * auto-serialization) because we have no idea of what the * sync level should be. Therefore, just ignore it.
*/ if (!(obj_desc->method.info_flags &
ACPI_METHOD_IGNORE_SYNC_LEVEL)) {
walk_state->thread->current_sync_level =
obj_desc->method.sync_level;
}
} else {
obj_desc->method.mutex->mutex.
original_sync_level =
obj_desc->method.mutex->mutex.sync_level;
/* * Allocate an Owner ID for this method, only if this is the first thread * to begin concurrent execution. We only need one owner_id, even if the * method is invoked recursively.
*/ if (!obj_desc->method.owner_id) {
status = acpi_ut_allocate_owner_id(&obj_desc->method.owner_id); if (ACPI_FAILURE(status)) { goto cleanup;
}
}
/* * Increment the method parse tree thread count since it has been * reentered one more time (even if it is the same thread)
*/
obj_desc->method.thread_count++;
acpi_method_count++;
return_ACPI_STATUS(status);
cleanup: /* On error, must release the method mutex (if present) */
if (obj_desc->method.mutex) {
acpi_os_release_mutex(obj_desc->method.mutex->mutex.os_mutex);
}
return_ACPI_STATUS(status);
}
/******************************************************************************* * * FUNCTION: acpi_ds_call_control_method * * PARAMETERS: thread - Info for this thread * this_walk_state - Current walk state * op - Current Op to be walked * * RETURN: Status * * DESCRIPTION: Transfer execution to a called control method *
******************************************************************************/
/* * Get the namespace entry for the control method we are about to call
*/
method_node = this_walk_state->method_call_node; if (!method_node) {
return_ACPI_STATUS(AE_NULL_ENTRY);
}
obj_desc = acpi_ns_get_attached_object(method_node); if (!obj_desc) {
return_ACPI_STATUS(AE_NULL_OBJECT);
}
if (this_walk_state->num_operands < obj_desc->method.param_count) {
ACPI_ERROR((AE_INFO, "Missing argument for method [%4.4s]",
acpi_ut_get_node_name(method_node)));
return_ACPI_STATUS(AE_AML_UNINITIALIZED_ARG);
}
/* Init for new method, possibly wait on method mutex */
status =
acpi_ds_begin_method_execution(method_node, obj_desc,
this_walk_state); if (ACPI_FAILURE(status)) {
return_ACPI_STATUS(status);
}
/* Begin method parse/execution. Create a new walk state */
next_walk_state =
acpi_ds_create_walk_state(obj_desc->method.owner_id, NULL, obj_desc,
thread); if (!next_walk_state) {
status = AE_NO_MEMORY; goto cleanup;
}
/* * The resolved arguments were put on the previous walk state's operand * stack. Operands on the previous walk state stack always * start at index 0. Also, null terminate the list of arguments
*/
this_walk_state->operands[this_walk_state->num_operands] = NULL;
/* * Allocate and initialize the evaluation information block * TBD: this is somewhat inefficient, should change interface to * ds_init_aml_walk. For now, keeps this struct off the CPU stack
*/
info = ACPI_ALLOCATE_ZEROED(sizeof(struct acpi_evaluate_info)); if (!info) {
status = AE_NO_MEMORY; goto pop_walk_state;
}
info->parameters = &this_walk_state->operands[0];
status = acpi_ds_init_aml_walk(next_walk_state, NULL, method_node,
obj_desc->method.aml_start,
obj_desc->method.aml_length, info,
ACPI_IMODE_EXECUTE);
ACPI_FREE(info); if (ACPI_FAILURE(status)) { goto pop_walk_state;
}
if (obj_desc->method.info_flags & ACPI_METHOD_INTERNAL_ONLY) {
status =
obj_desc->method.dispatch.implementation(next_walk_state); if (status == AE_OK) {
status = AE_CTRL_TERMINATE;
}
}
return_ACPI_STATUS(status);
pop_walk_state:
/* On error, pop the walk state to be deleted from thread */
acpi_ds_pop_walk_state(thread);
cleanup:
/* On error, we must terminate the method properly */
/******************************************************************************* * * FUNCTION: acpi_ds_restart_control_method * * PARAMETERS: walk_state - State for preempted method (caller) * return_desc - Return value from the called method * * RETURN: Status * * DESCRIPTION: Restart a method that was preempted by another (nested) method * invocation. Handle the return value (if any) from the callee. *
******************************************************************************/
acpi_status
acpi_ds_restart_control_method(struct acpi_walk_state *walk_state, union acpi_operand_object *return_desc)
{
acpi_status status; int same_as_implicit_return;
/* Are we actually going to use the return value? */
if (walk_state->return_used) {
/* Save the return value from the previous method */
status = acpi_ds_result_push(return_desc, walk_state); if (ACPI_FAILURE(status)) {
acpi_ut_remove_reference(return_desc);
return_ACPI_STATUS(status);
}
/* * Save as THIS method's return value in case it is returned * immediately to yet another method
*/
walk_state->return_desc = return_desc;
}
/* * The following code is the optional support for the so-called * "implicit return". Some AML code assumes that the last value of the * method is "implicitly" returned to the caller, in the absence of an * explicit return value. * * Just save the last result of the method as the return value. * * NOTE: this is optional because the ASL language does not actually * support this behavior.
*/ elseif (!acpi_ds_do_implicit_return
(return_desc, walk_state, FALSE)
|| same_as_implicit_return) { /* * Delete the return value if it will not be used by the * calling method or remove one reference if the explicit return * is the same as the implicit return value.
*/
acpi_ut_remove_reference(return_desc);
}
}
return_ACPI_STATUS(AE_OK);
}
/******************************************************************************* * * FUNCTION: acpi_ds_terminate_control_method * * PARAMETERS: method_desc - Method object * walk_state - State associated with the method * * RETURN: None * * DESCRIPTION: Terminate a control method. Delete everything that the method * created, delete all locals and arguments, and delete the parse * tree if requested. * * MUTEX: Interpreter is locked *
******************************************************************************/
/* method_desc is required, walk_state is optional */
if (!method_desc) {
return_VOID;
}
if (walk_state) {
/* Delete all arguments and locals */
acpi_ds_method_data_delete_all(walk_state);
/* * Delete any namespace objects created anywhere within the * namespace by the execution of this method. Unless: * 1) This method is a module-level executable code method, in which * case we want make the objects permanent. * 2) There are other threads executing the method, in which case we * will wait until the last thread has completed.
*/ if (!(method_desc->method.info_flags & ACPI_METHOD_MODULE_LEVEL)
&& (method_desc->method.thread_count == 1)) {
/* Delete any direct children of (created by) this method */
/* * Delete any objects that were created by this method * elsewhere in the namespace (if any were created). * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the * deletion such that we don't have to perform an entire * namespace walk for every control method execution.
*/ if (method_desc->method.
info_flags & ACPI_METHOD_MODIFIED_NAMESPACE) {
(void)acpi_ex_exit_interpreter();
acpi_ns_delete_namespace_by_owner(method_desc->
method.
owner_id);
(void)acpi_ex_enter_interpreter();
method_desc->method.info_flags &=
~ACPI_METHOD_MODIFIED_NAMESPACE;
}
}
/* * If method is serialized, release the mutex and restore the * current sync level for this thread
*/ if (method_desc->method.mutex) {
/* Acquisition Depth handles recursive calls */
method_desc->method.mutex->mutex.acquisition_depth--; if (!method_desc->method.mutex->mutex.acquisition_depth) {
walk_state->thread->current_sync_level =
method_desc->method.mutex->mutex.
original_sync_level;
if (method_desc->method.thread_count) {
method_desc->method.thread_count--;
} else {
ACPI_ERROR((AE_INFO, "Invalid zero thread count in method"));
}
/* Are there any other threads currently executing this method? */
if (method_desc->method.thread_count) { /* * Additional threads. Do not release the owner_id in this case, * we immediately reuse it for the next thread executing this method
*/
ACPI_DEBUG_PRINT((ACPI_DB_DISPATCH, "*** Completed execution of one thread, %u threads remaining\n",
method_desc->method.thread_count));
} else { /* This is the only executing thread for this method */
/* * Support to dynamically change a method from not_serialized to * Serialized if it appears that the method is incorrectly written and * does not support multiple thread execution. The best example of this * is if such a method creates namespace objects and blocks. A second * thread will fail with an AE_ALREADY_EXISTS exception. * * This code is here because we must wait until the last thread exits * before marking the method as serialized.
*/ if (method_desc->method.
info_flags & ACPI_METHOD_SERIALIZED_PENDING) { if (walk_state) {
ACPI_INFO(("Marking method %4.4s as Serialized " "because of AE_ALREADY_EXISTS error",
walk_state->method_node->name.
ascii));
}
/* * Method tried to create an object twice and was marked as * "pending serialized". The probable cause is that the method * cannot handle reentrancy. * * The method was created as not_serialized, but it tried to create * a named object and then blocked, causing the second thread * entrance to begin and then fail. Workaround this problem by * marking the method permanently as Serialized when the last * thread exits here.
*/
method_desc->method.info_flags &=
~ACPI_METHOD_SERIALIZED_PENDING;
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