/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// WEBAUDIO_BLOCK_SIZE must be an exact multiple of halfSize, // halfSize must be a multiple of WEBAUDIO_BLOCK_SIZE // and > WEBAUDIO_BLOCK_SIZE.
MOZ_ASSERT(halfSize % WEBAUDIO_BLOCK_SIZE == 0 &&
WEBAUDIO_BLOCK_SIZE <= halfSize);
// Check if it's time to perform the next FFT if (m_readWriteIndex == halfSize) { // The input buffer is now filled (get frequency-domain version)
m_frame.PerformFFT(m_inputBuffer.Elements());
m_frame.Multiply(*fftKernel);
m_frame.GetInverse(m_outputBuffer.Elements());
// Overlap-add 1st half from previous time
AudioBufferAddWithScale(m_lastOverlapBuffer.Elements(), 1.0f,
m_outputBuffer.Elements(), halfSize);
// Finally, save 2nd half of result
MOZ_ASSERT(m_outputBuffer.Length() == 2 * halfSize &&
m_lastOverlapBuffer.Length() == halfSize);
¤ Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.0.0Bemerkung:
(vorverarbeitet)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.