/* * Copyright 2008 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file.
*/
/** * Maintains a set of ptrs, assigning each a unique ID [1...N]. Duplicate ptrs * return the same ID (since its a set). Subclasses can override inPtr() * and decPtr(). incPtr() is called each time a unique ptr is added ot the * set. decPtr() is called on each ptr when the set is destroyed or reset.
*/ class SkPtrSet : public SkRefCnt { public:
/** * Search for the specified ptr in the set. If it is found, return its * 32bit ID [1..N], or if not found, return 0. Always returns 0 for nullptr.
*/
uint32_t find(void*) const;
/** * Add the specified ptr to the set, returning a unique 32bit ID for it * [1...N]. Duplicate ptrs will return the same ID. * * If the ptr is nullptr, it is not added, and 0 is returned.
*/
uint32_t add(void*);
/** * Return the number of (non-null) ptrs in the set.
*/ int count() const { return fList.size(); }
/** * Copy the ptrs in the set into the specified array (allocated by the * caller). The ptrs are assgined to the array based on their corresponding * ID. e.g. array[ptr.ID - 1] = ptr. * * incPtr() and decPtr() are not called during this operation.
*/ void copyToArray(void* array[]) const;
/** * Call decPtr() on each ptr in the set, and the reset the size of the set * to 0.
*/ void reset();
/** * Set iterator.
*/ class Iter { public:
Iter(const SkPtrSet& set)
: fSet(set)
, fIndex(0) {}
/** * Return the next ptr in the set or null if the end was reached.
*/ void* next() { return fIndex < fSet.fList.size() ? fSet.fList[fIndex++].fPtr : nullptr;
}
// we store the ptrs in sorted-order (using Cmp) so that we can efficiently // detect duplicates when add() is called. Hence we need to store the // ptr and its ID/fIndex explicitly, since the ptr's position in the array // is not related to its "index".
SkTDArray<Pair> fList;
staticbool Less(const Pair& a, const Pair& b);
using INHERITED = SkRefCnt;
};
/** * Templated wrapper for SkPtrSet, just meant to automate typecasting * parameters to and from void* (which the base class expects).
*/ template <typename T> class SkTPtrSet : public SkPtrSet { public:
uint32_t find(T ptr) { return this->INHERITED::find((void*)ptr);
}
uint32_t add(T ptr) { return this->INHERITED::add((void*)ptr);
}
/** * Subclass of SkTPtrSet specialed to call ref() and unref() when the * base class's incPtr() and decPtr() are called. This makes it a valid owner * of each ptr, which is released when the set is reset or destroyed.
*/ class SkRefCntSet : public SkTPtrSet<SkRefCnt*> { public:
~SkRefCntSet() override;
class SkFactorySet : public SkTPtrSet<SkFlattenable::Factory> {};
/** * Similar to SkFactorySet, but only allows Factorys that have registered names. * Also has a function to return the next added Factory's name.
*/ class SkNamedFactorySet : public SkRefCnt { public:
SkNamedFactorySet();
/** * Find the specified Factory in the set. If it is not already in the set, * and has registered its name, add it to the set, and return its index. * If the Factory has no registered name, return 0.
*/
uint32_t find(SkFlattenable::Factory);
/** * If new Factorys have been added to the set, return the name of the first * Factory added after the Factory name returned by the last call to this * function.
*/ constchar* getNextAddedFactoryName(); private: int fNextAddedFactory;
SkFactorySet fFactorySet;
SkTDArray<constchar*> fNames;
using INHERITED = SkRefCnt;
};
#endif
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