// Similar test as "cacheir/map-has-object.js", except that we now perform // duplicate lookups to ensure GVN works properly.
// Return a new map, possibly filling some dummy entries to enforce creating // multiple hash buckets. function createMap(values, n) { var xs = [...values]; for (var i = 0; i < n; ++i) {
xs.push({});
} returnnew Map(xs.map((x, i) => [x, i]));
}
function runTest(fn) {
fn(0);
fn(100);
}
function test_same_map(n) { var xs = [{}, {}]; var ys = [{}, {}]; var zs = [...xs, ...ys]; var map = createMap(xs, n);
var N = 100; var c = 0; for (var i = 0; i < N; ++i) { var z = zs[i & 3]; if (map.has(z)) c++; if (map.has(z)) c++;
}
assertEq(c, N);
}
runTest(test_same_map);
// Duplicate the above tests, but this time use a different map.
function test_different_map(n) { var xs = [{}, {}]; var ys = [{}, {}]; var zs = [...xs, ...ys]; var map1 = createMap(xs, n); var map2 = createMap(xs, n);
var N = 100; var c = 0; for (var i = 0; i < N; ++i) { var z = zs[i & 3]; if (map1.has(z)) c++; if (map2.has(z)) c++;
}
assertEq(c, N);
}
runTest(test_different_map);
// Test the alias information is correct.
function test_alias(n) { var xs = [{}, {}]; var map = createMap([], n);
var N = 100; var c = 0; for (var i = 0; i < N; ++i) { var x = xs[i & 1];
map.set(x, x); if (map.has(x)) c++;
map.delete(x); if (map.has(x)) c++;
}
assertEq(c, N);
}
runTest(test_alias);
// And finally test that we don't actually support GVN for objects, because the // hash changes when moving an object.
function testRekey() { var map = new Map(); var c = 0; var N = 100; for (var i = 0; i < N; ++i) { var k = {};
map.set(k, i);
if (map.has(k)) c++;
minorgc();
if (map.has(k)) c++;
}
assertEq(c, N * 2);
}
testRekey();
Messung V0.5
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