/* * Container used to hold an entire binary search table. * Entries in table are ascending, sorted first by section_index, * then by addr, and last by symbol_index. The sorting by * symbol_index is used to ensure predictable behavior when * multiple symbols are present with the same address; all * symbols past the first are effectively ignored, by eliding * them in symsearch_fixup().
*/ struct symsearch { unsignedint table_size; struct syminfo table[];
};
if (sym1->section_index > sym2->section_index) return 1; if (sym1->section_index < sym2->section_index) return -1; if (sym1->addr > sym2->addr) return 1; if (sym1->addr < sym2->addr) return -1; if (sym1->symbol_index > sym2->symbol_index) return 1; if (sym1->symbol_index < sym2->symbol_index) return -1; return 0;
}
staticunsignedint symbol_count(struct elf_info *elf)
{ unsignedint result = 0;
for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) { if (is_valid_name(elf, sym))
result++;
} return result;
}
/* * Populate the search array that we just allocated. * Be slightly paranoid here. The ELF file is mmap'd and could * conceivably change between symbol_count() and symsearch_populate(). * If we notice any difference, bail out rather than potentially * propagating errors or crashing.
*/ staticvoid symsearch_populate(struct elf_info *elf, struct syminfo *table, unsignedint table_size)
{ bool is_arm = (elf->hdr->e_machine == EM_ARM);
/* * For ARM Thumb instruction, the bit 0 of st_value is * set if the symbol is STT_FUNC type. Mask it to get * the address.
*/ if (is_arm && ELF_ST_TYPE(sym->st_info) == STT_FUNC)
table->addr &= ~1;
table++;
}
}
if (table_size != 0)
fatal("%s: size mismatch\n", __func__);
}
/* * Do any fixups on the table after sorting. * For now, this just finds adjacent entries which have * the same section_index and addr, and it propagates * the first symbol_index over the subsequent entries, * so that only one symbol_index is seen for any given * section_index and addr. This ensures that whether * we're looking at an address from "above" or "below" * that we see the same symbol_index. * This does leave some duplicate entries in the table; * in practice, these are a small fraction of the * total number of entries, and they are harmless to * the binary search algorithm other than a few occasional * unnecessary comparisons.
*/ staticvoid symsearch_fixup(struct syminfo *table, unsignedint table_size)
{ /* Don't look at index 0, it will never change. */ for (unsignedint i = 1; i < table_size; i++) { if (table[i].addr == table[i - 1].addr &&
table[i].section_index == table[i - 1].section_index) {
table[i].symbol_index = table[i - 1].symbol_index;
}
}
}
/* * Find the syminfo which is in secndx and "nearest" to addr. * allow_negative: allow returning a symbol whose address is > addr. * min_distance: ignore symbols which are further away than this. * * Returns a pointer into the symbol table for success. * Returns NULL if no legal symbol is found within the requested range.
*/
Elf_Sym *symsearch_find_nearest(struct elf_info *elf, Elf_Addr addr, unsignedint secndx, bool allow_negative,
Elf_Addr min_distance)
{ unsignedint hi = elf->symsearch->table_size; unsignedint lo = 0; struct syminfo *table = elf->symsearch->table; struct syminfo target;
target.addr = addr;
target.section_index = secndx;
target.symbol_index = ~0; /* compares greater than any actual index */ while (hi > lo) { unsignedint mid = lo + (hi - lo) / 2; /* Avoids overflow */
if (syminfo_compare(&table[mid], &target) > 0)
hi = mid; else
lo = mid + 1;
}
/* * table[hi], if it exists, is the first entry in the array which * lies beyond target. table[hi - 1], if it exists, is the last * entry in the array which comes before target, including the * case where it perfectly matches the section and the address. * * Note -- if the address we're looking up falls perfectly * in the middle of two symbols, this is written to always * prefer the symbol with the lower address.
*/
Elf_Sym *result = NULL;
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