/* * Copyright (c) 2020, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions.
*/
/** * @test * @key headful * @bug 8211999 * @run main/timeout=300 SlowMotion * @summary places the window on the screen outside of any insets, and waits to * catch any strange window moving
*/ publicfinalclass SlowMotion {
// some additional space, if getScreenInsets() does not work, say on Linux privatestaticfinalint SAFE = 100; privatestaticfinalint HEIGHT = 350; privatestaticfinalint WIDTH = 279; privatestatic Robot robot;
publicstaticvoid main(final String[] args) throws Exception {
robot = new Robot();
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] sds = ge.getScreenDevices();
for (GraphicsDevice sd : sds) {
GraphicsConfiguration gc = sd.getDefaultConfiguration();
Rectangle bounds = gc.getBounds();
bounds.translate(SAFE, SAFE);
Point point = new Point(bounds.x, bounds.y);
Insets insets = Toolkit.getDefaultToolkit().getScreenInsets(gc); while (point.y < bounds.y + bounds.height - insets.bottom - HEIGHT - SAFE * 2) { while (point.x < bounds.x + bounds.width - insets.right - WIDTH - SAFE * 2) {
test(point, new Frame());
test(point, new Window(null));
test(point, new Dialog((Dialog) null));
point.translate(bounds.width / 6, 0);
}
point.setLocation(bounds.x, point.y + bounds.height / 5);
}
}
}
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