// If true, check whether Flush and Close are called before destruction. static constexpr bool kCheckSafeUsage = true;
// Used to work around kernel bugs. bool AllowSparseFiles();
// A RandomAccessFile implementation backed by a file descriptor. // // Not thread safe. class FdFile : public RandomAccessFile { public: static constexpr int kInvalidFd = -1;
FdFile() = default; // Creates an FdFile using the given file descriptor. // Takes ownership of the file descriptor.
FdFile(int fd, bool check_usage);
FdFile(int fd, const std::string& path, bool check_usage);
FdFile(int fd, const std::string& path, bool check_usage, bool read_only_mode);
// Release the file descriptor. This will make further accesses to this FdFile invalid. Disables // all further state checking. int Release();
void Reset(int fd, bool check_usage);
// Destroys an FdFile, closing the file descriptor if Close hasn't already // been called. (If you care about the return value of Close, call it // yourself; this is meant to handle failure cases and read-only accesses. // Note though that calling Close and checking its return value is still no // guarantee that data actually made it to stable storage.) virtual ~FdFile();
int Flush() override WARN_UNUSED { return Flush(/*flush_metadata=*/false); } int Flush(bool flush_metadata) WARN_UNUSED;
// Short for SetLength(0); Flush(); Close(); // If the file was opened with a path name and unlink = true, also calls Unlink() on the path. // Note that it is the the caller's responsibility to avoid races. bool Erase(bool unlink = false);
// Call unlink(), though only if FilePathMatchesFd() returns true. bool Unlink();
// Try to Flush(), then try to Close(); If either fails, call Erase(). int FlushCloseOrErase() WARN_UNUSED;
// Try to Flush and Close(). Attempts both, but returns the first error. int FlushClose() WARN_UNUSED;
// Change the file path, though only if FilePathMatchesFd() returns true. // // If a file at new_path already exists, it will be replaced. // On Linux, the rename syscall will fail unless the source and destination are on the same // mounted filesystem. // This function is not expected to modify the file data itself, instead it modifies the inodes of // the source and destination directories, and therefore the function flushes those file // descriptors following the rename. bool Rename(const std::string& new_path); // Copy data from another file. // On Linux, we only support copies that will append regions to the file, and we require the file // offset of the output file descriptor to be aligned with the filesystem blocksize (see comments // in implementation). bool Copy(FdFile* input_file, int64_t offset, int64_t size); // Clears the file content and resets the file offset to 0. // Returns true upon success, false otherwise. bool ClearContent(); // Resets the file offset to the beginning of the file. bool ResetOffset();
// This enum is public so that we can define the << operator over it. enumclass GuardState {
kBase, // Base, file has not been flushed or closed.
kFlushed, // File has been flushed, but not closed.
kClosed, // File has been flushed and closed.
kNoCheck // Do not check for the current file instance.
};
// WARNING: Only use this when you know what you're doing! void MarkUnchecked();
// Compare against another file. Returns 0 if the files are equivalent, otherwise returns -1 or 1 // depending on if the lengths are different. If the lengths are the same, the function returns // the difference of the first byte that differs. int Compare(FdFile* other);
// Check that `fd` has a valid value (!= kInvalidFd) and refers to an open file. // On Windows, this call only checks that the value of `fd` is valid . staticbool IsOpenFd(int fd);
protected: // If the guard state indicates checking (!=kNoCheck), go to the target state `target`. Print the // given warning if the current state is or exceeds warn_threshold. void moveTo(GuardState target, GuardState warn_threshold, constchar* warning);
// If the guard state indicates checking (<kNoCheck), and is below the target state `target`, go // to `target`. If the current state is higher (excluding kNoCheck) than the target state, print // the warning. void moveUp(GuardState target, constchar* warning);
// Forcefully sets the state to the given one. This can overwrite kNoCheck. void resetGuard(GuardState new_state) { if (kCheckSafeUsage) {
guard_state_ = new_state;
}
}
GuardState guard_state_ = GuardState::kClosed;
// Opens file `file_path` using `flags` and `mode`. bool Open(const std::string& file_path, int flags); bool Open(const std::string& file_path, int flags, mode_t mode);
// The file path we hold for the file descriptor may be invalid, or may not even exist (e.g. if // the FdFile wasn't initialised with a path). This helper function checks if calling open() on // the file path (if it is set) returns the expected up-to-date file descriptor. This is still // racy, though, and it is up to the caller to ensure correctness in a multi-process setup. bool FilePathMatchesFd();
#ifdef __linux__ // Sparse copy of 'size' bytes from an input file, starting at 'off'. Both this file's offset and // the input file's offset will be incremented by 'size' bytes. // // Note: in order to preserve the same sparsity, the input and output files must be on mounted // filesystems that use the same blocksize, and the offsets used for the copy must be aligned to // it. Otherwise, the copied region's sparsity within the output file may differ from its original // sparsity in the input file. bool UserspaceSparseCopy(const FdFile* input_file, off_t off, size_t size, size_t fs_blocksize);
// Write 'size' bytes from 'data' to the file if any are non-zero. Otherwise, just update the file // offset and skip the write. For efficiency, the function expects a vector of zeroed uint8_t // values to check the data array against. This vector 'zeroes' must have length greater than or // equal to 'size'. // // As filesystems which support sparse files only allocate physical space to blocks that have been // written, any whole filesystem blocks in the output file which are skipped in this way will save // storage space. Subsequent reads of bytes in non-allocated blocks will simply return zeros // without accessing the underlying storage. bool SparseWrite(const uint8_t* data,
size_t size, const std::vector<uint8_t>& zeroes); #endif
void Destroy(); // For ~FdFile and operator=(&&).
int fd_ = kInvalidFd;
std::string file_path_; bool read_only_mode_ = false;
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