struct ProcessStat { // The total wall time, in milliseconds, that the process spent, or 0 if failed to get the value.
int64_t wall_time_ms = 0; // The total CPU time, in milliseconds, that the process and any waited-for children spent, or 0 // if failed to get the value.
int64_t cpu_time_ms = 0;
};
struct ExecCallbacks { // Called in the parent process as soon as the child process is forked.
std::function<void(pid_t pid)> on_start = [](pid_t) {}; // Called in the parent process after the child process exits while still in a waitable state, no // matter the child process succeeds or not.
std::function<void(pid_t pid)> on_end = [](pid_t) {};
};
struct ExecResult { // This struct needs to be in sync with the ExecResultStatus enum contained within the // OdrefreshReported atom in frameworks/proto_logging/stats/enums/art/common_enums.proto. enum Status { // Unable to get the status.
kUnknown = 0, // Process exited normally with an exit code.
kExited = 1, // Process terminated by a signal.
kSignaled = 2, // Process timed out and killed.
kTimedOut = 3, // Failed to start the process.
kStartFailed = 4,
kLast = kStartFailed
};
Status status = kUnknown;
// The process exit code, if `status` is `kExited`, or -1. int exit_code = -1;
// The signal that terminated the process, if `status` is `kSignaled`, or 0. int signal = 0;
};
// Wrapper on fork/execv to run a command in a subprocess. // These spawn child processes using the environment as it was set when the single instance // of the runtime (Runtime::Current()) was started. If no instance of the runtime was started, it // will use the current environment settings. class EXPORT ExecUtils { public: virtual ~ExecUtils() = default;
// Executes the command specified in `arg_vector` in a subprocess with a timeout. // If `timeout_sec` is negative, blocks until the subprocess exits. // Returns a structured result. If the status is not `kExited`, also returns a non-empty // `error_msg`. virtual ExecResult ExecAndReturnResult(const std::vector<std::string>& arg_vector, int timeout_sec, /*out*/ std::string* error_msg) const;
// Same as above, but also collects stat of the process, calls callbacks, and supports creating a // new process group. The stat is collected no matter the child process succeeds or not. // // Programs used by artd (odrefresh, dex2oat, profman) should NOT set `new_process_group` to true // when spawning child processes because artd needs to kill an entire process subtree by killing // the process group. virtual ExecResult ExecAndReturnResult(const std::vector<std::string>& arg_vector, int timeout_sec, const ExecCallbacks& callbacks, bool new_process_group, /*out*/ ProcessStat* stat, /*out*/ std::string* error_msg) const;
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