if (access(max_brightness_file_.c_str(), R_OK)) { if (!access(MAX_BRIGHTNESS_FILE_SDM, R_OK)) {
max_brightness_file_ = MAX_BRIGHTNESS_FILE_SDM;
} else {
max_brightness_file_ = MAX_BRIGHTNESS_FILE_PWM;
}
} // Set the initial brightness level based on the max brightness. Note that reading the initial // value from BRIGHTNESS_FILE doesn't give the actual brightness value (bullhead, sailfish), so // we don't have a good way to query the default value.
std::string content; if (!android::base::ReadFileToString(max_brightness_file_, &content)) {
PLOG(WARNING) << "Failed to read max brightness"; returnfalse;
}
unsignedint max_value; if (!android::base::ParseUint(android::base::Trim(content), &max_value)) {
LOG(WARNING) << "Failed to parse max brightness: " << content; returnfalse;
}
brightness_normal_value_ = max_value * brightness_normal_ / 100.0;
brightness_dimmed_value_ = max_value * brightness_dimmed_ / 100.0; if (!android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
brightness_file_)) {
PLOG(WARNING) << "Failed to set brightness"; returnfalse;
}
if (touch_screen_allowed_) {
ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
// Parse /proc/cmdline to determine if it's booting into recovery with a bootreason of // "recovery_ui". This specific reason is set by some (wear) bootloaders, to allow an easier way // to turn on text mode. It will only be set if the recovery boot is triggered from fastboot, or // with 'adb reboot recovery'. Note that this applies to all build variants. Otherwise the text // mode will be turned on automatically on debuggable builds, even without a swipe.
std::string cmdline; if (android::base::ReadFileToString("/proc/cmdline", &cmdline)) {
is_bootreason_recovery_ui_ = cmdline.find("bootreason=recovery_ui") != std::string::npos;
} else { // Non-fatal, and won't affect Init() result.
PLOG(WARNING) << "Failed to read /proc/cmdline";
}
}
if (!InitScreensaver()) {
LOG(INFO) << "Screensaver disabled";
}
// Create a separate thread that handles input events.
input_thread_ = std::thread([this]() { while (!this->input_thread_stopped_) { if (!ev_wait(500)) {
ev_dispatch();
}
}
});
returntrue;
}
enum SwipeDirection { UP, DOWN, RIGHT, LEFT };
static SwipeDirection FlipSwipeDirection(SwipeDirection direction) { switch (direction) { case UP: return SwipeDirection::DOWN; case DOWN: return SwipeDirection::UP; case RIGHT: return SwipeDirection::LEFT; case LEFT: return SwipeDirection::RIGHT;
}
}
void RecoveryUI::OnTouchDetected(int dx, int dy) {
SwipeDirection direction;
// We only consider a valid swipe if: // - the delta along one axis is below touch_low_threshold_; // - and the delta along the other axis is beyond touch_high_threshold_. if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) {
direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
} elseif (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) {
direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
} else {
LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_
<< ", high: " << touch_high_threshold_ << ")"; return;
}
// Allow turning on text mode with any swipe, if bootloader has set a bootreason of recovery_ui. if (is_bootreason_recovery_ui_ && !IsTextVisible()) {
ShowText(true); return;
}
// Flip swipe direction if screen is rotated upside down if (gr_get_rotation() == GRRotation::DOWN) {
direction = FlipSwipeDirection(direction);
}
LOG(DEBUG) << "Swipe direction=" << direction; switch (direction) { case SwipeDirection::UP:
ProcessKey(KEY_UP, 1); // press up key
ProcessKey(KEY_UP, 0); // and release it break;
case SwipeDirection::DOWN:
ProcessKey(KEY_DOWN, 1); // press down key
ProcessKey(KEY_DOWN, 0); // and release it break;
case SwipeDirection::LEFT: case SwipeDirection::RIGHT:
ProcessKey(KEY_POWER, 1); // press power key
ProcessKey(KEY_POWER, 0); // and release it break;
};
}
int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { struct input_event ev; if (ev_get_input(fd, epevents, &ev) == -1) { return -1;
}
// Touch inputs handling. // // We handle the touch inputs by tracking the position changes between initial contacting and // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes. // // Per the doc Multi-touch Protocol at below, there are two protocols. // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt // // The main difference between the stateless type A protocol and the stateful type B slot protocol // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event. // // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for // ABS_MT_TRACKING_ID being -1. // // Touch input events will only be available if touch_screen_allowed_ is set.
if (ev.type == EV_SYN) { if (touch_screen_allowed_ && ev.code == SYN_REPORT) { // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the // contact. if (touch_finger_down_ && !touch_swiping_) {
touch_start_X_ = touch_X_;
touch_start_Y_ = touch_Y_;
touch_swiping_ = true;
} elseif (!touch_finger_down_ && touch_swiping_) {
touch_swiping_ = false;
OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
}
} return0;
}
if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold // (positive or negative), fake an up/down // key event.
rel_sum += ev.value; if (rel_sum > 3) {
ProcessKey(KEY_DOWN, 1); // press down key
ProcessKey(KEY_DOWN, 0); // and release it
rel_sum = 0;
} elseif (rel_sum < -3) {
ProcessKey(KEY_UP, 1); // press up key
ProcessKey(KEY_UP, 0); // and release it
rel_sum = 0;
}
}
} else {
rel_sum = 0;
}
if (touch_screen_allowed_ && ev.type == EV_ABS) { if (ev.code == ABS_MT_SLOT) {
touch_slot_ = ev.value;
} // Ignore other fingers. if (touch_slot_ > 0) return0;
case ABS_MT_POSITION_Y:
touch_Y_ = ev.value;
touch_finger_down_ = true; break;
case ABS_MT_TRACKING_ID: // Protocol B: -1 marks lifting the contact. if (ev.value < 0) touch_finger_down_ = false; break;
} return0;
}
if (ev.type == EV_KEY && ev.code <= KEY_MAX) { if (touch_screen_allowed_) { if (ev.code == BTN_TOUCH) { // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means // lifting the contact.
touch_finger_down_ = (ev.value == 1);
}
// Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than // KEY_POWER and KEY_UP as KEY_DOWN). if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) { return0;
}
}
ProcessKey(ev.code, ev.value);
}
// For Lid switch handle if (ev.type == EV_SW) {
SetSwCallback(ev.code, ev.value);
}
return0;
}
// Processes a key-up or -down event. A key is "registered" when it is pressed and then released, // with no other keypresses or releases in between. Registered keys are passed to CheckKey() to // see if it should trigger a visibility toggle, an immediate reboot, or be queued to be processed // next time the foreground thread wants a key (eg, for the menu). // // We also keep track of which keys are currently down so that CheckKey() can call IsKeyPressed() // to see what other keys are held when a key is registered. // // updown == 1 for key down events; 0 for key up events void RecoveryUI::ProcessKey(int key_code, int updown) { bool register_key = false; bool long_press = false;
void RecoveryUI::SetScreensaverState(ScreensaverState state) { switch (state) { case ScreensaverState::NORMAL: if (android::base::WriteStringToFile(std::to_string(brightness_normal_value_),
brightness_file_)) {
screensaver_state_ = ScreensaverState::NORMAL;
LOG(INFO) << "Brightness: " << brightness_normal_value_ << " (" << brightness_normal_
<< "%)";
} else {
LOG(WARNING) << "Unable to set brightness to normal";
} break; case ScreensaverState::DIMMED: if (android::base::WriteStringToFile(std::to_string(brightness_dimmed_value_),
brightness_file_)) {
LOG(INFO) << "Brightness: " << brightness_dimmed_value_ << " (" << brightness_dimmed_
<< "%)";
screensaver_state_ = ScreensaverState::DIMMED;
} else {
LOG(WARNING) << "Unable to set brightness to dim";
} break; case ScreensaverState::OFF: if (android::base::WriteStringToFile("0", brightness_file_)) {
LOG(INFO) << "Brightness: 0 (off)";
screensaver_state_ = ScreensaverState::OFF;
} else {
LOG(WARNING) << "Unable to set brightness to off";
} break; default:
LOG(ERROR) << "Invalid screensaver state";
}
}
int RecoveryUI::WaitKey() {
std::unique_lock<std::mutex> lk(key_queue_mutex);
// Check for a saved key queue interruption. if (key_interrupted_) {
SetScreensaverState(ScreensaverState::NORMAL); returnstatic_cast<int>(KeyError::INTERRUPTED);
}
// Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in. do { bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] { returnthis->key_queue_len != 0 || key_interrupted_;
}); if (key_interrupted_) {
SetScreensaverState(ScreensaverState::NORMAL); returnstatic_cast<int>(KeyError::INTERRUPTED);
} if (screensaver_state_ != ScreensaverState::DISABLED) { if (!rc) { // Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. if (screensaver_state_ == ScreensaverState::NORMAL) {
SetScreensaverState(ScreensaverState::DIMMED);
} elseif (screensaver_state_ == ScreensaverState::DIMMED) {
SetScreensaverState(ScreensaverState::OFF);
}
} elseif (screensaver_state_ != ScreensaverState::NORMAL) { // Drop the first key if it's changing from OFF to NORMAL. if (screensaver_state_ == ScreensaverState::OFF) { if (key_queue_len > 0) {
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
}
}
// Reset the brightness to normal.
SetScreensaverState(ScreensaverState::NORMAL);
}
}
} while (IsUsbConnected() && key_queue_len == 0);
bool RecoveryUI::IsUsbConnected() { int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); if (fd < 0) {
printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); return0;
}
char buf; // USB is connected if android_usb state is CONNECTED or CONFIGURED. int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); if (close(fd) < 0) {
printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno));
} return connected;
}
// If we have power and volume up keys, that chord is the signal to toggle the text display. if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) { if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) { return TOGGLE;
}
} else { // Otherwise long press of any button toggles to the text display, // and there's no way to toggle back (but that's pretty useless anyway). if (is_long_press && !IsTextVisible()) { return TOGGLE;
}
// Also, for button-limited devices, a long press is translated to KEY_ENTER. if (is_long_press && IsTextVisible()) {
EnqueueKey(KEY_ENTER); return IGNORE;
}
}
// Press power seven times in a row to reboot. if (key == KEY_POWER) { bool reboot_enabled = enable_reboot;
if (reboot_enabled) {
++consecutive_power_keys; if (consecutive_power_keys >= 7) { return REBOOT;
}
}
} else {
consecutive_power_keys = 0;
}
¤ Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.0.14Bemerkung:
(vorverarbeitet am 2026-07-01)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.