/*
* Copyright ( c ) 2013 , Google , Inc . All rights reserved
*
* Permission is hereby granted , free of charge , to any person obtaining
* a copy of this software and associated documentation files
* ( the " Software " ) , to deal in the Software without restriction ,
* including without limitation the rights to use , copy , modify , merge ,
* publish , distribute , sublicense , and / or sell copies of the Software ,
* and to permit persons to whom the Software is furnished to do so ,
* subject to the following conditions :
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND ,
* EXPRESS OR IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY , FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT .
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM , DAMAGES OR OTHER LIABILITY , WHETHER IN AN ACTION OF CONTRACT ,
* TORT OR OTHERWISE , ARISING FROM , OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE .
*/
#ifndef __REFLIST_H
#define __REFLIST_H
#include <assert.h>
#include <lk/compiler.h>
#include <lk/list.h>
struct obj_ref {
struct list_node ref_node;
};
struct obj {
struct list_node ref_list;
};
typedef void (*obj_destroy_func)(struct obj* obj);
#define OBJ_REF_INITIAL_VALUE(r) \
{ .ref_node = LIST_INITIAL_CLEARED_VALUE }
static inline __ALWAYS_INLINE void obj_ref_init(struct obj_ref* ref) {
*ref = (struct obj_ref)OBJ_REF_INITIAL_VALUE(*ref);
}
static inline __ALWAYS_INLINE bool obj_ref_active(struct obj_ref* ref) {
return list_in_list(&ref->ref_node);
}
static inline __ALWAYS_INLINE void obj_init(struct obj* obj,
struct obj_ref* ref) {
list_initialize(&obj->ref_list);
list_add_tail(&obj->ref_list, &ref->ref_node);
}
static inline __ALWAYS_INLINE bool obj_has_ref(struct obj* obj) {
return !list_is_empty(&obj->ref_list);
}
static inline __ALWAYS_INLINE bool obj_has_only_ref(struct obj* obj,
struct obj_ref* ref) {
assert(obj_has_ref(obj));
assert(list_in_list(&ref->ref_node));
struct list_node* head = list_peek_head(&obj->ref_list);
struct list_node* tail = list_peek_tail(&obj->ref_list);
if (head == tail) {
assert(head == &ref->ref_node);
return head == &ref->ref_node;
}
return false ;
}
/*
* Only use if you are intentionally reusing a possibly unreferenced
* object . A cache is an example of this use case , where the destroy
* callback may not actually free the object , and the code may wish to
* reuse it by adding a reference after it hits zero .
*/
static inline __ALWAYS_INLINE void obj_add_ref_allow_unreferenced_obj(
struct obj* obj, struct obj_ref* ref) {
assert(!list_in_list(&ref->ref_node));
list_add_tail(&obj->ref_list, &ref->ref_node);
}
static inline __ALWAYS_INLINE void obj_add_ref(struct obj* obj,
struct obj_ref* ref) {
assert(obj_has_ref(obj));
obj_add_ref_allow_unreferenced_obj(obj, ref);
}
static inline __ALWAYS_INLINE bool obj_del_ref(struct obj* obj,
struct obj_ref* ref,
obj_destroy_func destroy) {
bool dead;
assert(list_in_list(&ref->ref_node));
list_delete(&ref->ref_node);
dead = list_is_empty(&obj->ref_list);
if (dead && destroy)
destroy(obj);
return dead;
}
static inline __ALWAYS_INLINE void obj_ref_transfer(struct obj_ref* dst,
struct obj_ref* src) {
struct list_node* prev;
assert(!list_in_list(&dst->ref_node));
assert(list_in_list(&src->ref_node));
prev = src->ref_node.prev;
list_delete(&src->ref_node);
list_add_after(prev, &dst->ref_node);
}
#endif
Messung V0.5 in Prozent C=90 H=93 G=91
¤ Dauer der Verarbeitung: 0.9 Sekunden
(vorverarbeitet am 2026-06-27)
¤
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