#include <stdio.h>
#include "qfloat.h"
qfloat w, x, y, z;
char str[80 ];
int
main()
{
int i;
/*
asctoq ( " 1 . 4 " , & x ) ;
asctoq ( " 1 . 5 " , & y ) ;
*/
x = "1.4" ;
y = "1.5" ;
z = x + y;
qtoasc( &z, str, 10 );
printf("1.4 + 1.5 = %s\n" , str);
/* i = x + y; */
/*
I = z ;
i = * ( int * ) & I ;
printf ( " int value = % d \ n " , i ) ;
*/
z = x - y;
qtoasc( &z, str, 10 );
printf("1.4 - 1.5 = %s\n" , str);
w = -z;
qtoasc( &z, str, 10 );
printf("-(%s) = " , str);
qtoasc( &w, str, 10 );
printf("%s\n" , str);
w = fabs (z);
qtoasc( &z, str, 10 );
printf("fabs(%s) = " , str);
qtoasc( &w, str, 10 );
printf("%s\n" , str);
z = x * y;
qtoasc( &z, str, 10 );
printf("1.4 * 1.5 = %s\n" , str);
z = x / y;
qtoasc( &z, str, 10 );
printf("1.4 / 1.5 = %s\n" , str);
z = x;
z += y;
qtoasc( &z, str, 10 );
printf("1.4 += 1.5 = %s\n" , str);
z = y;
z -= x;
qtoasc( &z, str, 10 );
printf("1.5 -= 1.4 = %s\n" , str);
y = x;
z = x + y;
qtoasc( &z, str, 10 );
printf("1.4 + 1.4 = %s\n" , str);
z = 1 .9 ;
x = z;
qtoasc( &z, str, 10 );
printf("double 1.9 = %s\n" , str);
if ( x == z )
printf("1.9 == 1.9\n" );
else
printf("ERROR: 1.9 != 1.9\n" );
qtoasc(&y, str, 10 );
printf("%s " , str);
if ( y != z )
printf("!= " );
else
printf("== " );
qtoasc(&z, str, 10 );
printf("%s\n" , str);
qtoasc(&y, str, 10 );
printf("%s " , str);
if ( y < z )
printf("< " );
else
printf("not < " );
qtoasc(&z, str, 10 );
printf("%s\n" , str);
qtoasc(&z, str, 10 );
printf("%s " , str);
if ( z > y )
printf("> " );
else
printf("not > " );
qtoasc(&y, str, 10 );
printf("%s\n" , str);
z = "1.0e-4000" ;
qtoasc(&z, str, 10 );
printf("\" 1 .0 E-4000 \" = %s\n" , str);
i = sizeof (qfloat);
printf("sizeof qfloat = %d\n" , i);
}
int mtherr (char *prog, int code)
{
printf("%s code %d\n" , prog, code);
return 0 ;
}
Messung V0.5 in Prozent C=98 H=100 G=98
¤ Dauer der Verarbeitung: 0.10 Sekunden
(vorverarbeitet am 2026-06-14)
¤
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