/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
/** * Test position, size for onscreen content
*/
addAccessibleTask(
`I am some extra content<br>
<div id="hello" style="display:inline;">hello</div><br>
<div id="world" style="display:inline;">hello world<br>I am some text</div>`,
async (browser, accDoc) => { const hello = getNativeInterface(accDoc, "hello"); const world = getNativeInterface(accDoc, "world");
ok(hello.getAttributeValue("AXFrame"), "Hello's frame attr is not null");
ok(world.getAttributeValue("AXFrame"), "World's frame attr is not null");
// AXSize and AXPosition are composed of AXFrame components, so we // test them here instead of calling AXFrame directly. const [helloWidth, helloHeight] = hello.getAttributeValue("AXSize"); const [worldWidth, worldHeight] = world.getAttributeValue("AXSize"); Assert.greater(helloWidth, 0, "Hello has a positive width"); Assert.greater(helloHeight, 0, "Hello has a positive height"); Assert.greater(worldWidth, 0, "World has a positive width"); Assert.greater(worldHeight, 0, "World has a positive height"); Assert.less(
helloHeight,
worldHeight, "Hello has a smaller height than world"
); Assert.less(helloWidth, worldWidth, "Hello has a smaller width than world");
// Note: these are mac screen coords, so our origin is bottom left const [helloX, helloY] = hello.getAttributeValue("AXPosition"); const [worldX, worldY] = world.getAttributeValue("AXPosition"); Assert.greater(helloX, 0, "Hello has a positive X"); Assert.greater(helloY, 0, "Hello has a positive Y"); Assert.greater(worldX, 0, "World has a positive X"); Assert.greater(worldY, 0, "World has a positive Y"); Assert.greater(helloY, worldY, "Hello has a larger Y than world"); Assert.equal(helloX, worldX, "Hello and world have the same X");
}
);
/** * Test position, size for offscreen content
*/
addAccessibleTask(
`I am some extra content<br>
<div id="hello" style="display:inline; position:absolute; left:-2000px;">hello</div><br>
<div id="world" style="display:inline; position:absolute; left:-2000px;">hello world<br>I am some text</div>`,
async (browser, accDoc) => { const hello = getNativeInterface(accDoc, "hello"); const world = getNativeInterface(accDoc, "world");
ok(hello.getAttributeValue("AXFrame"), "Hello's frame attr is not null");
ok(world.getAttributeValue("AXFrame"), "World's frame attr is not null");
// AXSize and AXPosition are composed of AXFrame components, so we // test them here instead of calling AXFrame directly. const [helloWidth, helloHeight] = hello.getAttributeValue("AXSize"); const [worldWidth, worldHeight] = world.getAttributeValue("AXSize"); Assert.greater(helloWidth, 0, "Hello has a positive width"); Assert.greater(helloHeight, 0, "Hello has a positive height"); Assert.greater(worldWidth, 0, "World has a positive width"); Assert.greater(worldHeight, 0, "World has a positive height"); Assert.less(
helloHeight,
worldHeight, "Hello has a smaller height than world"
); Assert.less(helloWidth, worldWidth, "Hello has a smaller width than world");
// Note: these are mac screen coords, so our origin is bottom left const [helloX, helloY] = hello.getAttributeValue("AXPosition"); const [worldX, worldY] = world.getAttributeValue("AXPosition"); Assert.less(helloX, 0, "Hello has a negative X"); Assert.greater(helloY, 0, "Hello has a positive Y"); Assert.less(worldX, 0, "World has a negative X"); Assert.greater(worldY, 0, "World has a positive Y"); Assert.greater(helloY, worldY, "Hello has a larger Y than world"); Assert.equal(helloX, worldX, "Hello and world have the same X");
}
);
Messung V0.5
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