<!
DOCTYPE html>
<
html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=483573
-->
<
head>
<
title>HTML5
audio/
video tests</
title>
<
link rel=
"stylesheet" type=
"text/css" href=
"chrome://mochikit/content/tests/SimpleTest/test.css" />
<
script src=
"chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></
script>
<
script type=
"application/javascript"
src=
"../common.js"></
script>
<
script type=
"application/javascript"
src=
"../events.js"></
script>
<
script type=
"application/javascript"
src=
"../actions.js"></
script>
<
script type=
"application/javascript"
src=
"../role.js"></
script>
<
script type=
"application/javascript"
src=
"../states.js"></
script>
<
script type=
"application/javascript">
SimpleTest.requestCompleteLog(); // To help diagnose bug 1845221
// gA11yEventDumpID =
"eventDump";
// gA11yEventDumpToConsole = true; // debug stuff
function focusChecker(aAcc) {
this.type = EVENT_FOCUS;
this.target = aAcc;
this.getID = function focusChecker_getID() {
return
"focus handling";
};
this.check = function focusChecker_check() {
testStates(this.target, STATE_FOCUSED);
};
}
function nameChecker(aAcc, aName) {
this.type = EVENT_NAME_CHANGE;
this.target = aAcc;
this.getID = function nameChecker_getID() {
return
"name change handling";
};
this.check = function nameChecker_check(aEvent) {
is(aEvent.accessible.name, aName,
"Wrong name of " + prettyName(aEvent.accessible) +
" on focus");
};
}
async function loadAudioSource() {
/**
* Setting the
source dynamically and wait for it to load,
* so we can test the accessibility tree of the control in its ready and
* stable state.
*
* See bug 1484048 comment 25 for discussion on how it switches UI when
* loading a statically declared
source.
*/
await new Promise(resolve => {
let el = document.getElementById(
"audio");
el.addEventListener(
"canplaythrough", resolve, {once: true});
el.src =
"../bug461281.ogg";
});
doTest();
}
function doTest() {
// ////////////////////////////////////////////////////////////////////////
// test actions of
audio controls
todo(false,
"Focus test are disabled until bug 494175 is fixed.");
var audioElm = getAccessible(
"audio");
var playBtn = audioElm.firstChild;
//
var scrubber = playBtn.nextSibling.nextSibling.nextSibling;
var muteBtn = audioElm.lastChild.previousSibling;
var actions = [
{
ID: muteBtn,
actionName:
"press",
eventTarget:
"element",
eventSeq: [
// new focusChecker(muteBtn),
new nameChecker(muteBtn,
"Unmute"),
],
},
// {
// ID: scrubber,
// actionName:
"activate",
// events: null,
// eventSeq: [
// new focusChecker(scrubber)
// ]
// },
{
ID: playBtn,
actionName:
"press",
eventTarget:
"element",
eventSeq: [
// new focusChecker(playBtn),
new nameChecker(playBtn,
"Pause"),
],
},
];
testActions(actions); // Will call SimpleTest.finish();
}
SimpleTest.waitForExplicitFinish();
addA11yLoadEvent(loadAudioSource);
</
script>
</
head>
<
body>
<a target=
"_blank" rel=
"opener"
title=
"Expose HTML5 video and audio elements' embedded controls through accessibility APIs"
href=
"https://bugzilla.mozilla.org/show_bug.cgi?id=483573">Mozilla Bug 483573</a>
<p id=
"display"></p>
<
div id=
"content" style=
"display: none"></
div>
<
pre id=
"test">
</
pre>
<
audio id=
"audio" controls=
"true"></
audio>
<
div id=
"eventDump"></
div>
</
body>
</
html>