/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include"ZeroPole.h"
#include"DenormalDisabler.h"
#include <cmath> #include <float.h>
namespace WebCore {
void ZeroPole::process(constfloat* source, float* destination, int framesToProcess) { float zero = m_zero; float pole = m_pole;
// Gain compensation to make 0dB @ 0Hz constfloat k1 = 1 / (1 - zero); constfloat k2 = 1 - pole;
// Member variables to locals. float lastX = m_lastX; float lastY = m_lastY;
for (int i = 0; i < framesToProcess; ++i) { float input = source[i];
// Zero float output1 = k1 * (input - zero * lastX);
lastX = input;
// Pole float output2 = k2 * output1 + pole * lastY;
lastY = output2;
destination[i] = output2;
}
// Locals to member variables. Flush denormals here so we don't // slow down the inner loop above. #ifndef HAVE_DENORMAL if (lastX == 0.0f && lastY != 0.0f && fabsf(lastY) < FLT_MIN) { // Flush future values to zero (until there is new input).
lastY = 0.0;
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