/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SkPathUtils_DEFINED
#define SkPathUtils_DEFINED
#include "include/core/SkScalar.h" // IWYU pragma: keep
#include "include/core/SkTypes.h"
class SkMatrix;
class SkPaint;
class SkPath;
class SkPathBuilder;
struct SkRect;
namespace skpathutils {
/* Returns the filled equivalent of the stroked path.
*
* @ param src SkPath read to create a filled version
* @ param paint uses settings for stroke cap , width , miter , join , and patheffect .
* @ param dst results are written to this builder .
* @ param cullRect optional limit passed to SkPathEffect
* @ param ctm matrix to take into acount for increased precision ( if it scales up ) .
* @ return true if the result can be filled , or false if it is a hairline ( to be stroked ) .
*/
SK_API bool FillPathWithPaint(const SkPath& src, const SkPaint& paint, SkPathBuilder* dst,
const SkRect* cullRect, const SkMatrix& ctm);
SK_API bool FillPathWithPaint(const SkPath& src, const SkPaint& paint, SkPathBuilder* dst);
SK_API SkPath FillPathWithPaint(const SkPath& src, const SkPaint& paint, bool * isFill = nullptr);
}
#endif
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