/*
* Copyright 2017 Google LLC
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SkPngEncoder_DEFINED
#define SkPngEncoder_DEFINED
#include "include/core/SkDataTable.h"
#include "include/core/SkRefCnt.h"
#include "include/private/SkHdrMetadata.h"
#include "include/private/base/SkAPI.h"
// TODO(kjlubick) update clients to directly include this
#include "include/encode/SkEncoder.h" // IWYU pragma: keep
#include <memory>
class GrDirectContext;
class SkData;
class SkImage;
class SkPixmap;
class SkWStream;
struct skcms_ICCProfile;
struct SkGainmapInfo;
namespace SkPngEncoder {
enum class FilterFlag : int {
kZero = 0 x00,
kNone = 0 x08,
kSub = 0 x10,
kUp = 0 x20,
kAvg = 0 x40,
kPaeth = 0 x80,
kAll = kNone | kSub | kUp | kAvg | kPaeth,
};
inline FilterFlag operator |(FilterFlag x, FilterFlag y) { return (FilterFlag)((int )x | (int )y); }
struct Options {
/**
* Selects which filtering strategies to use .
*
* If a single filter is chosen , libpng will use that filter for every row .
*
* If multiple filters are chosen , libpng will use a heuristic to guess which filter
* will encode smallest , then apply that filter . This happens on a per row basis ,
* different rows can use different filters .
*
* Using a single filter ( or less filters ) is typically faster . Trying all of the
* filters may help minimize the output file size .
*
* Our default value matches libpng ' s default .
*/
FilterFlag fFilterFlags = FilterFlag::kAll;
/**
* Must be in [ 0 , 9 ] where 9 corresponds to maximal compression . This value is passed
* directly to zlib . 0 is a special case to skip zlib entirely , creating dramatically
* larger pngs .
*
* Our default value matches libpng ' s default .
*/
int fZLibLevel = 6 ;
/**
* Represents comments in the tEXt ancillary chunk of the png .
* The 2 i - th entry is the keyword for the i - th comment ,
* and the ( 2 i + 1 ) - th entry is the text for the i - th comment .
*/
sk_sp<SkDataTable> fComments;
/**
* Container for any HDR metadata to include in the encoded image .
*/
skhdr::Metadata fHdrMetadata;
/**
* If non - null , then a gainmap and its metadata will be encoded as png chunks .
* The gainmap will be encoded in a gmAP chunk as a full PNG container . The
* gainmap info will be encoded in a gdAT chunk inside of the gmAP chunk .
* This effectively is Option B proposed in this discussion for adding gainmaps
* into PNG : https : //github.com/w3c/png/issues/380#issuecomment-2325163149.
*
* Note that if fGainmapInfo is null , then fGainmap will fail to encode , as the
* gainmap metadata is required to correctly interpret the encoded gainmap .
*/
const SkPixmap* fGainmap = nullptr;
const SkGainmapInfo* fGainmapInfo = nullptr;
};
/**
* Encode the | src | pixels to the | dst | stream .
* | options | may be used to control the encoding behavior .
*
* Returns true on success . Returns false on an invalid or unsupported | src | .
*/
SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options);
/**
* Returns the encoded data for the pixmap , or nullptr on failure .
*/
SK_API sk_sp<SkData> Encode(const SkPixmap& src, const Options& options);
/**
* Encode the provided image and return the resulting bytes . If the image was created as
* a texture - backed image on a GPU context , that | ctx | must be provided so the pixels
* can be read before being encoded . For raster - backed images , | ctx | can be nullptr .
* | options | may be used to control the encoding behavior .
*
* Returns nullptr if the pixels could not be read or encoding otherwise fails .
*/
SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options);
/**
* Create a png encoder that will encode the | src | pixels to the | dst | stream .
* | options | may be used to control the encoding behavior .
*
* The primary use of this is incremental encoding of the pixels .
*
* | dst | is unowned but must remain valid for the lifetime of the object .
*
* This returns nullptr on an invalid or unsupported | src | .
*/
SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst, const SkPixmap& src, const Options& options);
} // namespace SkPngEncoder
#endif
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