/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file.
*/
class SkPathEffectBase : public SkPathEffect { public:
SkPathEffectBase() {}
/** \class PointData
PointData aggregates all the information needed to draw the point primitives returned by an 'asPoints' call.
*/ class PointData { public:
PointData()
: fFlags(0)
, fPoints(nullptr)
, fNumPoints(0) {
fSize.set(SK_Scalar1, SK_Scalar1); // 'asPoints' needs to initialize/fill-in 'fClipRect' if it sets // the kUseClip flag
}
~PointData() { delete [] fPoints;
}
// TODO: consider using passed-in flags to limit the work asPoints does. // For example, a kNoPath flag could indicate don't bother generating // stamped solutions.
// Currently none of these flags are supported. enum PointFlags {
kCircles_PointFlag = 0x01, // draw points as circles (instead of rects)
kUsePath_PointFlag = 0x02, // draw points as stamps of the returned path
kUseClip_PointFlag = 0x04, // apply 'fClipRect' before drawing the points
};
uint32_t fFlags; // flags that impact the drawing of the points
SkPoint* fPoints; // the center point of each generated point int fNumPoints; // number of points in fPoints
SkVector fSize; // the size to draw the points
SkRect fClipRect; // clip required to draw the points (if kUseClip is set)
SkPath fPath; // 'stamp' to be used at each point (if kUsePath is set)
SkPath fFirst; // If not empty, contains geometry for first point
SkPath fLast; // If not empty, contains geometry for last point
};
/** * Does applying this path effect to 'src' yield a set of points? If so, * optionally return the points in 'results'.
*/ bool asPoints(PointData* results, const SkPath& src, const SkStrokeRec&, const SkMatrix&, const SkRect* cullR) const;
/** * If the PathEffect can be represented as a dash pattern, asADash will return kDash_DashType * and None otherwise. If a non NULL info is passed in, the various DashInfo will be filled * in if the PathEffect can be a dash pattern. If passed in info has an fCount equal or * greater to that of the effect, it will memcpy the values of the dash intervals into the * info. Thus the general approach will be call asADash once with default info to get DashType * and fCount. If effect can be represented as a dash pattern, allocate space for the intervals * in info, then call asADash again with the same info and the intervals will get copied in.
*/
/** * Filter the input path. * * The CTM parameter is provided for path effects that can use the information. * The output of path effects must always be in the original (input) coordinate system, * regardless of whether the path effect uses the CTM or not.
*/ virtualbool onFilterPath(SkPath*, const SkPath&, SkStrokeRec*, const SkRect*, const SkMatrix& /* ctm */) const = 0;
/** Path effects *requiring* a valid CTM should override to return true. */ virtualbool onNeedsCTM() const { returnfalse; }
SkScalar* fIntervals; //!< Length of on/off intervals for dashed lines // Even values represent ons, and odds offs
int32_t fCount; //!< Number of intervals in the dash. Should be even number
SkScalar fPhase; //!< Offset into the dashed interval pattern // mod the sum of all intervals
};
// Compute a conservative bounds for its effect, given the bounds of the path. 'bounds' is // both the input and output; if false is returned, fast bounds could not be calculated and // 'bounds' is undefined. // // If 'bounds' is null, performs a dry-run determining if bounds could be computed. virtualbool computeFastBounds(SkRect* bounds) const = 0;
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