Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 


Quelle  SkImage_AndroidFactories.cpp   Sprache: C

 
/*
 * Copyright 2023 Google LLC
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */


#include "include/core/SkTypes.h"

#if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26

#include "include/android/SkImageAndroid.h"

#include "include/android/AHardwareBufferUtils.h"
#include "include/android/GrAHardwareBufferUtils.h"
#include "include/core/SkAlphaType.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkData.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageGenerator.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkRect.h"
#include "include/core/SkSize.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/ganesh/GrBackendSurface.h"
#include "include/gpu/ganesh/GrContextThreadSafeProxy.h"
#include "include/gpu/ganesh/GrDirectContext.h"
#include "include/gpu/ganesh/GrRecordingContext.h"
#include "include/gpu/ganesh/GrTypes.h"
#include "include/gpu/ganesh/SkImageGanesh.h"
#include "include/private/base/SkAssert.h"
#include "include/private/gpu/ganesh/GrImageContext.h"
#include "include/private/gpu/ganesh/GrTypesPriv.h"
#include "src/core/SkAutoPixmapStorage.h"
#include "src/core/SkImageInfoPriv.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/SkBackingFit.h"
#include "src/gpu/ganesh/GrAHardwareBufferImageGenerator.h"
#include "src/gpu/ganesh/GrBackendTextureImageGenerator.h"
#include "src/gpu/ganesh/GrBackendUtils.h"
#include "src/gpu/ganesh/GrCaps.h"
#include "src/gpu/ganesh/GrColorInfo.h"
#include "src/gpu/ganesh/GrColorSpaceXform.h"
#include "src/gpu/ganesh/GrContextThreadSafeProxyPriv.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrDrawingManager.h"
#include "src/gpu/ganesh/GrFragmentProcessor.h"
#include "src/gpu/ganesh/GrGpu.h"
#include "src/gpu/ganesh/GrGpuResourcePriv.h"
#include "src/gpu/ganesh/GrImageContextPriv.h"
#include "src/gpu/ganesh/GrImageInfo.h"
#include "src/gpu/ganesh/GrProxyProvider.h"
#include "src/gpu/ganesh/GrRecordingContextPriv.h"
#include "src/gpu/ganesh/GrRenderTask.h"
#include "src/gpu/ganesh/GrSemaphore.h"
#include "src/gpu/ganesh/GrSurfaceProxy.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/GrTextureProxy.h"
#include "src/gpu/ganesh/SkGr.h"
#include "src/gpu/ganesh/SurfaceContext.h"
#include "src/gpu/ganesh/SurfaceFillContext.h"
#include "src/gpu/ganesh/effects/GrTextureEffect.h"
#include "src/gpu/ganesh/image/SkImage_Ganesh.h"
#include "src/image/SkImage_Base.h"

#include <algorithm>
#include <cstddef>
#include <utility>

#include <android/hardware_buffer.h>

namespace SkImages {

sk_sp<SkImage> DeferredFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, SkAlphaType at) {
    auto gen = GrAHardwareBufferImageGenerator::Make(graphicBuffer, at, nullptr,
                                                     kTopLeft_GrSurfaceOrigin);
    return DeferredFromGenerator(std::move(gen));
}

sk_sp<SkImage> DeferredFromAHardwareBuffer(AHardwareBuffer* graphicBuffer,
                                           SkAlphaType at,
                                           sk_sp<SkColorSpace> cs,
                                           GrSurfaceOrigin surfaceOrigin) {
    auto gen = GrAHardwareBufferImageGenerator::Make(graphicBuffer, at, cs, surfaceOrigin);
    return DeferredFromGenerator(std::move(gen));
}

sk_sp<SkImage> TextureFromAHardwareBufferWithData(GrDirectContext* dContext,
                                                  const SkPixmap& pixmap,
                                                  AHardwareBuffer* hardwareBuffer,
                                                  GrSurfaceOrigin surfaceOrigin) {
    AHardwareBuffer_Desc bufferDesc;
    AHardwareBuffer_describe(hardwareBuffer, &bufferDesc);

    if (!SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE)) {
        return nullptr;
    }


    GrBackendFormat backendFormat = GrAHardwareBufferUtils::GetBackendFormat(dContext,
                                                                             hardwareBuffer,
                                                                             bufferDesc.format,
                                                                             true);

    if (!backendFormat.isValid()) {
        return nullptr;
    }

    GrAHardwareBufferUtils::DeleteImageProc deleteImageProc = nullptr;
    GrAHardwareBufferUtils::UpdateImageProc updateImageProc = nullptr;
    GrAHardwareBufferUtils::TexImageCtx deleteImageCtx = nullptr;

    const bool isRenderable = SkToBool(bufferDesc.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER);

    GrBackendTexture backendTexture =
            GrAHardwareBufferUtils::MakeBackendTexture(dContext, hardwareBuffer,
                                                       bufferDesc.width, bufferDesc.height,
                                                       &deleteImageProc, &updateImageProc,
                                                       &deleteImageCtx, false, backendFormat,
                                                       isRenderable);
    if (!backendTexture.isValid()) {
        return nullptr;
    }
    SkASSERT(deleteImageProc);

    auto releaseHelper = skgpu::RefCntedCallback::Make(deleteImageProc, deleteImageCtx);

    SkColorType colorType =
            AHardwareBufferUtils::GetSkColorTypeFromBufferFormat(bufferDesc.format);

    GrColorType grColorType = SkColorTypeToGrColorType(colorType);

    GrProxyProvider* proxyProvider = dContext->priv().proxyProvider();
    if (!proxyProvider) {
        return nullptr;
    }

    sk_sp<GrTextureProxy> proxy = proxyProvider->wrapBackendTexture(
            backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType,
            std::move(releaseHelper));
    if (!proxy) {
        return nullptr;
    }

    skgpu::Swizzle swizzle = dContext->priv().caps()->getReadSwizzle(backendFormat, grColorType);
    GrSurfaceProxyView framebufferView(std::move(proxy), surfaceOrigin, swizzle);
    SkColorInfo colorInfo = pixmap.info().colorInfo().makeColorType(colorType);
    sk_sp<SkImage> image = sk_make_sp<SkImage_Ganesh>(
            sk_ref_sp(dContext), kNeedNewImageUniqueID, framebufferView, std::move(colorInfo));
    if (!image) {
        return nullptr;
    }

    GrDrawingManager* drawingManager = dContext->priv().drawingManager();
    if (!drawingManager) {
        return nullptr;
    }

    skgpu::ganesh::SurfaceContext surfaceContext(
            dContext, std::move(framebufferView), image->imageInfo().colorInfo());

    surfaceContext.writePixels(dContext, pixmap, {0, 0});

    GrSurfaceProxy* p[1] = {surfaceContext.asSurfaceProxy()};
    drawingManager->flush(p, SkSurfaces::BackendSurfaceAccess::kNoAccess, {}, nullptr);

    return image;
}

}  // namespace SkImages

#endif // defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26

Messung V0.5
C=94 H=99 G=96

¤ Dauer der Verarbeitung: 0.0 Sekunden  (vorverarbeitet)  ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

Beweissystem der NASA

Beweissystem Isabelle

NIST Cobol Testsuite

Cephes Mathematical Library

Wiener Entwicklungsmethode

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.






                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Software

     Produkte
     Quellcodebibliothek

Aktivitäten

     Artikel über Sicherheit
     Anleitung zur Aktivierung von SSL

Muße

     Gedichte
     Musik
     Bilder

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik

Monitoring

Montastic status badge