/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD - style license that can be
* found in the LICENSE file .
*/
#ifndef SKSL_CONSTRUCTOR_COMPOUND_CAST
#define SKSL_CONSTRUCTOR_COMPOUND_CAST
#include "src/sksl/SkSLPosition.h"
#include "src/sksl/ir/SkSLConstructor.h"
#include "src/sksl/ir/SkSLExpression.h"
#include "src/sksl/ir/SkSLIRNode.h"
#include <memory>
#include <utility>
namespace SkSL {
class Context;
class Type;
/**
* Represents the construction of a vector / matrix typecast , such as ` half3 ( myInt3 ) ` or
* ` float4x4 ( myHalf4x4 ) ` . Matrix resizes are done in ConstructorMatrixResize , not here .
*
* These always contain exactly 1 vector or matrix of matching size , and are never constant .
*/
class ConstructorCompoundCast final : public SingleArgumentConstructor {
public :
inline static constexpr Kind kIRNodeKind = Kind::kConstructorCompoundCast;
ConstructorCompoundCast(Position pos, const Type& type, std::unique_ptr<Expression> arg)
: INHERITED(pos, kIRNodeKind, &type, std::move(arg)) {}
static std::unique_ptr<Expression> Make(const Context& context,
Position pos,
const Type& type,
std::unique_ptr<Expression> arg);
std::unique_ptr<Expression> clone(Position pos) const override {
return std::make_unique<ConstructorCompoundCast>(pos, this ->type(), argument()->clone());
}
private :
using INHERITED = SingleArgumentConstructor;
};
} // namespace SkSL
#endif
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