/** * Construct a new rule with the given input, output text, and other * attributes. A cursor position may be specified for the output text. * @param input input string, including key and optional ante and * post context * @param anteContextPos offset into input to end of ante context, or -1 if * none. Must be <= input.length() if not -1. * @param postContextPos offset into input to start of post context, or -1 * if none. Must be <= input.length() if not -1, and must be >= * anteContextPos. * @param output output string * @param cursorPosition offset into output at which cursor is located, or -1 if * none. If less than zero, then the cursor is placed after the * <code>output</code>; that is, -1 is equivalent to * <code>output.length()</code>. If greater than * <code>output.length()</code> then an exception is thrown. * @param segs array of UnicodeFunctors corresponding to input pattern * segments, or null if there are none. The array itself is adopted, * but the pointers within it are not. * @param segsCount number of elements in segs[] * @param anchorStart true if the the rule is anchored on the left to * the context start * @param anchorEnd true if the rule is anchored on the right to the * context limit
*/
TransliterationRule::TransliterationRule(const UnicodeString& input,
int32_t anteContextPos, int32_t postContextPos, const UnicodeString& outputStr,
int32_t cursorPosition, int32_t cursorOffset,
UnicodeFunctor** segs,
int32_t segsCount,
UBool anchorStart, UBool anchorEnd, const TransliterationRuleData* theData,
UErrorCode& status) :
UMemory(),
segments(nullptr),
data(theData) {
if (U_FAILURE(status)) { return;
} // Do range checks only when warranted to save time if (anteContextPos < 0) {
anteContextLength = 0;
} else { if (anteContextPos > input.length()) { // throw new IllegalArgumentException("Invalid ante context");
status = U_ILLEGAL_ARGUMENT_ERROR; return;
}
anteContextLength = anteContextPos;
} if (postContextPos < 0) {
keyLength = input.length() - anteContextLength;
} else { if (postContextPos < anteContextLength ||
postContextPos > input.length()) { // throw new IllegalArgumentException("Invalid post context");
status = U_ILLEGAL_ARGUMENT_ERROR; return;
}
keyLength = postContextPos - anteContextLength;
} if (cursorPosition < 0) {
cursorPosition = outputStr.length();
} elseif (cursorPosition > outputStr.length()) { // throw new IllegalArgumentException("Invalid cursor position");
status = U_ILLEGAL_ARGUMENT_ERROR; return;
} // We don't validate the segments array. The caller must // guarantee that the segments are well-formed (that is, that // all $n references in the output refer to indices of this // array, and that no array elements are null).
this->segments = segs;
this->segmentsCount = segsCount;
pattern = input;
flags = 0; if (anchorStart) {
flags |= ANCHOR_START;
} if (anchorEnd) {
flags |= ANCHOR_END;
}
anteContext = nullptr; if (anteContextLength > 0) {
anteContext = new StringMatcher(pattern, 0, anteContextLength, false, *data); /* test for nullptr */ if (anteContext == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR; return;
}
}
key = nullptr; if (keyLength > 0) {
key = new StringMatcher(pattern, anteContextLength, anteContextLength + keyLength, false, *data); /* test for nullptr */ if (key == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR; return;
}
}
int32_t postContextLength = pattern.length() - keyLength - anteContextLength;
postContext = nullptr; if (postContextLength > 0) {
postContext = new StringMatcher(pattern, anteContextLength + keyLength, pattern.length(), false, *data); /* test for nullptr */ if (postContext == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR; return;
}
}
this->output = new StringReplacer(outputStr, cursorPosition + cursorOffset, data); /* test for nullptr */ if (this->output == nullptr) {
status = U_MEMORY_ALLOCATION_ERROR; return;
}
}
/** * Return the preceding context length. This method is needed to * support the <code>Transliterator</code> method * <code>getMaximumContextLength()</code>. Internally, this is * implemented as the anteContextLength, optionally plus one if * there is a start anchor. The one character anchor gap is * needed to make repeated incremental transliteration with * anchors work.
*/
int32_t TransliterationRule::getContextLength() const { return anteContextLength + ((flags & ANCHOR_START) ? 1 : 0);
}
/** * Internal method. Returns 8-bit index value for this rule. * This is the low byte of the first character of the key, * unless the first character of the key is a set. If it's a * set, or otherwise can match multiple keys, the index value is -1.
*/
int16_t TransliterationRule::getIndexValue() const { if (anteContextLength == pattern.length()) { // A pattern with just ante context {such as foo)>bar} can // match any key. return -1;
}
UChar32 c = pattern.char32At(anteContextLength); returnstatic_cast<int16_t>(data->lookupMatcher(c) == nullptr ? (c & 0xFF) : -1);
}
/** * Internal method. Returns true if this rule matches the given * index value. The index value is an 8-bit integer, 0..255, * representing the low byte of the first character of the key. * It matches this rule if it matches the first character of the * key, or if the first character of the key is a set, and the set * contains any character with a low byte equal to the index * value. If the rule contains only ante context, as in foo)>bar, * then it will match any key.
*/
UBool TransliterationRule::matchesIndexValue(uint8_t v) const { // Delegate to the key, or if there is none, to the postContext. // If there is neither then we match any key; return true.
UnicodeMatcher *m = (key != nullptr) ? key : postContext; return (m != nullptr) ? m->matchesIndexValue(v) : true;
}
/** * Return true if this rule masks another rule. If r1 masks r2 then * r1 matches any input string that r2 matches. If r1 masks r2 and r2 masks * r1 then r1 == r2. Examples: "a>x" masks "ab>y". "a>x" masks "a[b]>y". * "[c]a>x" masks "[dc]a>y".
*/
UBool TransliterationRule::masks(const TransliterationRule& r2) const { /* Rule r1 masks rule r2 if the string formed of the * antecontext, key, and postcontext overlaps in the following * way: * * r1: aakkkpppp * r2: aaakkkkkpppp * ^ * * The strings must be aligned at the first character of the * key. The length of r1 to the left of the alignment point * must be <= the length of r2 to the left; ditto for the * right. The characters of r1 must equal (or be a superset * of) the corresponding characters of r2. The superset * operation should be performed to check for UnicodeSet * masking. * * Anchors: Two patterns that differ only in anchors only * mask one another if they are exactly equal, and r2 has * all the anchors r1 has (optionally, plus some). Here Y * means the row masks the column, N means it doesn't. * * ab ^ab ab$ ^ab$ * ab Y Y Y Y * ^ab N Y N Y * ab$ N N Y Y * ^ab$ N N N Y * * Post context: {a}b masks ab, but not vice versa, since {a}b * matches everything ab matches, and {a}b matches {|a|}b but ab * does not. Pre context is different (a{b} does not align with * ab).
*/
/* LIMITATION of the current mask algorithm: Some rule * maskings are currently not detected. For example, * "{Lu}]a>x" masks "A]a>y". This can be added later. TODO
*/
int32_t len = pattern.length();
int32_t left = anteContextLength;
int32_t left2 = r2.anteContextLength;
int32_t right = len - left;
int32_t right2 = r2.pattern.length() - left2;
int32_t cachedCompare = r2.pattern.compare(left2 - left, len, pattern);
// TODO Clean this up -- some logic might be combinable with the // next statement.
// Test for anchor masking if (left == left2 && right == right2 &&
keyLength <= r2.keyLength &&
0 == cachedCompare) { // The following boolean logic implements the table above return (flags == r2.flags) ||
(!(flags & ANCHOR_START) && !(flags & ANCHOR_END)) ||
((r2.flags & ANCHOR_START) && (r2.flags & ANCHOR_END));
}
/** * Attempt a match and replacement at the given position. Return * the degree of match between this rule and the given text. The * degree of match may be mismatch, a partial match, or a full * match. A mismatch means at least one character of the text * does not match the context or key. A partial match means some * context and key characters match, but the text is not long * enough to match all of them. A full match means all context * and key characters match. * * If a full match is obtained, perform a replacement, update pos, * and return U_MATCH. Otherwise both text and pos are unchanged. * * @param text the text * @param pos the position indices * @param incremental if true, test for partial matches that may * be completed by additional text inserted at pos.limit. * @return one of <code>U_MISMATCH</code>, * <code>U_PARTIAL_MATCH</code>, or <code>U_MATCH</code>. If * incremental is false then U_PARTIAL_MATCH will not be returned.
*/
UMatchDegree TransliterationRule::matchAndReplace(Replaceable& text,
UTransPosition& pos,
UBool incremental) const { // Matching and replacing are done in one method because the // replacement operation needs information obtained during the // match. Another way to do this is to have the match method // create a match result struct with relevant offsets, and to pass // this into the replace method.
// ============================ MATCH ===========================
// Reset segment match data if (segments != nullptr) { for (int32_t i=0; i<segmentsCount; ++i) {
((StringMatcher*) segments[i])->resetMatch();
}
}
// int32_t lenDelta, keyLimit;
int32_t keyLimit;
// ------------------------ Ante Context ------------------------
// A mismatch in the ante context, or with the start anchor, // is an outright U_MISMATCH regardless of whether we are // incremental or not.
int32_t oText; // offset into 'text' // int32_t newStart = 0;
int32_t minOText;
// Note (1): We process text in 16-bit code units, rather than // 32-bit code points. This works because stand-ins are // always in the BMP and because we are doing a literal match // operation, which can be done 16-bits at a time.
// -------------------- Key and Post Context --------------------
oText = pos.start;
if (key != nullptr) {
match = key->matches(text, oText, pos.limit, incremental); if (match != U_MATCH) { return match;
}
}
keyLimit = oText;
if (postContext != nullptr) { if (incremental && keyLimit == pos.limit) { // The key matches just before pos.limit, and there is // a postContext. Since we are in incremental mode, // we must assume more characters may be inserted at // pos.limit -- this is a partial match. return U_PARTIAL_MATCH;
}
match = postContext->matches(text, oText, pos.contextLimit, incremental); if (match != U_MATCH) { return match;
}
}
oText += lenDelta;
pos.limit += lenDelta;
pos.contextLimit += lenDelta; // Restrict new value of start to [minOText, min(oText, pos.limit)].
pos.start = uprv_max(minOText, uprv_min(uprv_min(oText, pos.limit), newStart)); return U_MATCH;
}
/** * Create a source string that represents this rule. Append it to the * given string.
*/
UnicodeString& TransliterationRule::toRule(UnicodeString& rule,
UBool escapeUnprintable) const {
// Accumulate special characters (and non-specials following them) // into quoteBuf. Append quoteBuf, within single quotes, when // a non-quoted element must be inserted.
UnicodeString str, quoteBuf;
// Do not emit the braces '{' '}' around the pattern if there // is neither anteContext nor postContext.
UBool emitBraces =
(anteContext != nullptr) || (postContext != nullptr);
void TransliterationRule::setData(const TransliterationRuleData* d) {
data = d; if (anteContext != nullptr) anteContext->setData(d); if (postContext != nullptr) postContext->setData(d); if (key != nullptr) key->setData(d); // assert(output != nullptr);
output->setData(d); // Don't have to do segments since they are in the context or key
}
/** * Union the set of all characters that may be modified by this rule * into the given set.
*/ void TransliterationRule::addSourceSetTo(UnicodeSet& toUnionTo) const {
int32_t limit = anteContextLength + keyLength; for (int32_t i=anteContextLength; i<limit; ) {
UChar32 ch = pattern.char32At(i);
i += U16_LENGTH(ch); const UnicodeMatcher* matcher = data->lookupMatcher(ch); if (matcher == nullptr) {
toUnionTo.add(ch);
} else {
matcher->addMatchSetTo(toUnionTo);
}
}
}
/** * Union the set of all characters that may be emitted by this rule * into the given set.
*/ void TransliterationRule::addTargetSetTo(UnicodeSet& toUnionTo) const {
output->toReplacer()->addReplacementSetTo(toUnionTo);
}
U_NAMESPACE_END
#endif/* #if !UCONFIG_NO_TRANSLITERATION */
//eof
Messung V0.5 in Prozent
¤ Dauer der Verarbeitung: 0.20 Sekunden
(vorverarbeitet am 2026-04-25)
¤
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.