Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 


Quelle  reftest.list   Sprache: unbekannt

 
== scalez-1a.html scalez-1-ref.html
fuzzy(0-1,0-6) == rotatey-1a.html rotatey-1-ref.html
== rotatex-1a.html rotatex-1-ref.html
# Check that scaleZ(-1) rotateX(180deg) is the same as rotateY(180deg)
== scalezrotatex-1.html scalezrotatex-1-ref.html
# Check that the perspectve() transform function results in some visual changes
!= rotatex-perspective-1a.html rotatex-1-ref.html
# Check that perspective results in visual changes to child transformed elements
!= rotatex-perspective-1b.html rotatex-1-ref.html
# perspective should only apply to child elements
== rotatex-perspective-1c.html rotatex-1-ref.html
== rotatex-perspective-3a.html rotatex-perspective-3-ref.html
fuzzy(0-16,0-346) fuzzy-if(cocoaWidget,0-200,0-310) fuzzy-if(winWidget,0-175,0-250) == preserve3d-1a.html preserve3d-1-ref.html
== preserve3d-1b.html about:blank
== preserve3d-clipped.html about:blank
== preserve3d-2a.html preserve3d-2-ref.html
== preserve3d-2b.html preserve3d-2-ref.html
== preserve3d-2c.html preserve3d-2-ref.html
== preserve3d-2d.html preserve3d-2-ref.html
== preserve3d-3a.html preserve3d-3-ref.html
== preserve3d-4a.html about:blank
fuzzy(0-16,0-100) == preserve3d-5a.html preserve3d-5-ref.html
== preserve3d-6a.html preserve3d-6-ref.html
== preserve3d-table.html preserve3d-table-ref.html
== scale3d-z.html scalez-1-ref.html
fuzzy-if(winWidget,0-143,0-689) fuzzy-if(cocoaWidget,0-224,0-924) fuzzy-if(winWidget,0-154,0-644) == scale3d-all.html scale3d-1-ref.html # subpixel AA
fuzzy-if(winWidget,0-143,0-689) fuzzy-if(cocoaWidget,0-224,0-924) fuzzy-if(winWidget,0-154,0-644) == scale3d-all-separate.html scale3d-1-ref.html # subpixel AA
== scale3d-xz.html scale3d-1-ref.html
== translatez-1a.html translatez-1-ref.html
!= translatez-1b.html translatez-1-ref.html
== translate3d-1a.html translate3d-1-ref.html
fuzzy(0-1,0-4) == matrix3d-1a.html matrix3d-1-ref.html
== matrix3d-2a.html matrix3d-2-ref.html
== rotate3d-1a.html rotatex-1-ref.html
== 1467277-1.html rotatex-1-ref.html
fuzzy(0-1,0-6) == rotate3d-2a.html rotatey-1-ref.html
!= backface-visibility-1a.html about:blank
== backface-visibility-1b.html about:blank
== backface-visibility-1c.html about:blank
fuzzy-if(useDrawSnapshot,64-64,1438-1438) == backface-visibility-2.html backface-visibility-2-ref.html
== backface-visibility-3.html backface-visibility-3-ref.html
== perspective-clipping-1.html perspective-clipping-1-ref.html
== perspective-clipping-2.html perspective-clipping-2-ref.html
!= perspective-origin-1a.html rotatex-perspective-1a.html
fuzzy(0-1,0-3) == perspective-origin-1b.html perspective-origin-1a.html
fuzzy(0-3,0-99) == perspective-origin-2a.html perspective-origin-2-ref.html # subpixel AA, bug 732568
== perspective-origin-3a.html perspective-origin-3-ref.html
== perspective-origin-4a.html perspective-origin-4-ref.html
== perspective-zindex.html green-rect.html
== perspective-zindex-2.html green-rect.html
!= sorting-1a.html sorting-1-ref.html
# Parallel planes, different z depth
== sorting-2a.html sorting-2-ref.html
# Parallel planes, same z depth (shouldn't be sorted!)
== sorting-2b.html sorting-2-ref.html
== sorting-3a.html green-rect.html
# Different, but equivalent (for the given transform) transform origins
fuzzy(0-1,0-4) == rotatex-transformorigin-1a.html rotatex-transformorigin-1-ref.html
fuzzy-if(gtkWidget,0-1,0-86) == overflow-hidden-1a.html overflow-hidden-1-ref.html
== transform-style-flat-1a.html transform-style-flat-1-ref.html
== willchange-containing-block.html?willchange willchange-containing-block.html?ref
!= willchange-containing-block.html?willchange willchange-containing-block.html?noblock
fuzzy(0-3,0-304) == scroll-perspective-1.html scroll-perspective-1-ref.html
# Bugs
fails-if(useDrawSnapshot) fuzzy-if(!useDrawSnapshot,0-60,0-826) == 1035611-1.html 1035611-1-ref.html
random-if(swgl&&Android) != 1157984-1.html about:blank # Bug 1157984
fuzzy(0-220,0-660) == animate-cube-radians.html animate-cube-radians-ref.html # subpixel AA
fuzzy(0-240,0-400) == animate-cube-radians-zoom.html animate-cube-radians-zoom-ref.html
!= animate-cube-radians-ref.html animate-cube-radians-zoom-ref.html
fuzzy(0-240,0-660) == animate-cube-degrees.html animate-cube-degrees-ref.html # subpixel AA
fuzzy(0-240,0-400) fails-if(useDrawSnapshot) == animate-cube-degrees-zoom.html animate-cube-degrees-zoom-ref.html
!= animate-cube-degrees-ref.html animate-cube-degrees-zoom-ref.html
fuzzy-if(gtkWidget,0-128,0-100) fuzzy-if(Android||gtkWidget,0-143,0-100) fuzzy-if(winWidget||cocoaWidget,0-141,0-100) == preserves3d-nested.html preserves3d-nested-ref.html
fuzzy(0-255,0-153) == animate-preserve3d-parent.html animate-preserve3d-ref.html # intermittently fuzzy on Mac
fuzzy(0-255,0-153) == animate-preserve3d-child.html animate-preserve3d-ref.html # intermittently fuzzy on Mac, bug 1461311 for Android
== animate-backface-hidden.html about:blank
== 1245450-1.html green-rect.html
fuzzy(0-1,0-2000) == opacity-preserve3d-1.html opacity-preserve3d-1-ref.html
fuzzy(0-1,0-15000) == opacity-preserve3d-2.html opacity-preserve3d-2-ref.html
fuzzy(0-1,0-10000) == opacity-preserve3d-3.html opacity-preserve3d-3-ref.html
fuzzy(0-1,0-10000) == opacity-preserve3d-4.html opacity-preserve3d-4-ref.html
== opacity-preserve3d-5.html opacity-preserve3d-5-ref.html
== snap-perspective-1.html snap-perspective-1-ref.html
fuzzy(0-120,0-590) == mask-layer-1.html mask-layer-ref.html
fuzzy(0-120,0-590) == mask-layer-2.html mask-layer-ref.html
fuzzy(0-120,0-590) == mask-layer-3.html mask-layer-ref.html
== split-intersect1.html split-intersect1-ref.html
fuzzy(0-255,0-150) fails-if(useDrawSnapshot) == split-intersect2.html split-intersect2-ref.html
fuzzy(0-255,0-100) fails-if(useDrawSnapshot) == split-non-ortho1.html split-non-ortho1-ref.html
fuzzy-if(winWidget,0-150,0-120) == component-alpha-1.html component-alpha-1-ref.html
== nested-transform-1.html nested-transform-1-ref.html
fuzzy-if(winWidget,0-4,0-51) == transform-geometry-1.html transform-geometry-1-ref.html
== intermediate-1.html intermediate-1-ref.html
== preserves3d-nested-filter-1.html preserves3d-nested-filter-1-ref.html
!= preserve3d-scale.html about:blank
fuzzy(0-52,0-1600) == preserve3d-scale.html preserve3d-scale-ref.html
fuzzy(0-50,0-22) == perspective-overflow-1.html perspective-overflow-1-ref.html
== perspective-overflow-2.html perspective-overflow-2-ref.html
== 1544995-1.html 1544995-1-ref.html
== preserve3d-will-change-large-frame.html preserve3d-will-change-ref.html
fuzzy(0-6,0-3117) fuzzy-if(useDrawSnapshot,0-4,0-13) == 1637067-1.html 1637067-1-ref.html
!= 1927665-1.html about:blank
# do not adjust fuzzy downwards, this is actually a not equal test, fuzzy is used to ensure that it is some minimum distance away from about:blank
fuzzy(250-255,2900-5400) == 1927665-1.html about:blank
!= 1929182-1.html about:blank
# do not adjust fuzzy downwards, this is actually a not equal test, fuzzy is used to ensure that it is some minimum distance away from about:blank
fuzzy(250-255,30000-70000) == 1929182-1.html about:blank

[ Dauer der Verarbeitung: 0.13 Sekunden  (vorverarbeitet)  ]

                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Software

     Produkte
     Quellcodebibliothek

Aktivitäten

     Artikel über Sicherheit
     Anleitung zur Aktivierung von SSL

Muße

     Gedichte
     Musik
     Bilder

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik

Monitoring

Montastic status badge