// Copyright 2012 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Lossless encoder: internal header. // // Author: Vikas Arora (vikaas.arora@gmail.com)
// Either WEBP_NEAR_LOSSLESS is defined as 0 in config.h when compiling to // disable near-lossless, or it is enabled by default. #ifndef WEBP_NEAR_LOSSLESS #define WEBP_NEAR_LOSSLESS 1 #endif
typedefstruct { const WebPConfig* config; // user configuration and parameters const WebPPicture* pic; // input picture.
uint32_t* argb; // Transformed argb image data.
VP8LEncoderARGBContent argb_content; // Content type of the argb buffer.
uint32_t* argb_scratch; // Scratch memory for argb rows // (used for prediction).
uint32_t* transform_data; // Scratch memory for transform data.
uint32_t* transform_mem; // Currently allocated memory.
size_t transform_mem_size; // Currently allocated memory size.
int current_width; // Corresponds to packed image width.
// Encoding parameters derived from quality parameter. int histo_bits; int predictor_transform_bits; // <= MAX_TRANSFORM_BITS int cross_color_transform_bits; // <= MAX_TRANSFORM_BITS int cache_bits; // If equal to 0, don't use color cache.
// Encoding parameters derived from image characteristics. int use_cross_color; int use_subtract_green; int use_predict; int use_palette; int palette_size;
uint32_t palette[MAX_PALETTE_SIZE]; // Sorted version of palette for cache purposes.
uint32_t palette_sorted[MAX_PALETTE_SIZE];
// Some 'scratch' (potentially large) objects. struct VP8LBackwardRefs refs[4]; // Backward Refs array for temporaries.
VP8LHashChain hash_chain; // HashChain data for constructing // backward references.
} VP8LEncoder;
//------------------------------------------------------------------------------ // internal functions. Not public.
// Encodes the picture. // Returns 0 if config or picture is NULL or picture doesn't have valid argb // input. int VP8LEncodeImage(const WebPConfig* const config, const WebPPicture* const picture);
// Encodes the main image stream using the supplied bit writer. // Returns false in case of error (stored in picture->error_code). int VP8LEncodeStream(const WebPConfig* const config, const WebPPicture* const picture, VP8LBitWriter* const bw);
#if (WEBP_NEAR_LOSSLESS == 1) // in near_lossless.c // Near lossless preprocessing in RGB color-space. int VP8ApplyNearLossless(const WebPPicture* const picture, int quality,
uint32_t* const argb_dst); #endif
//------------------------------------------------------------------------------ // Image transforms in predictor.c.
// pic and percent are for progress. // Returns false in case of error (stored in pic->error_code). int VP8LResidualImage(int width, int height, int min_bits, int max_bits, int low_effort, uint32_t* const argb,
uint32_t* const argb_scratch, uint32_t* const image, int near_lossless, int exact, int used_subtract_green, const WebPPicture* const pic, int percent_range, int* const percent, int* const best_bits);
int VP8LColorSpaceTransform(int width, int height, int bits, int quality,
uint32_t* const argb, uint32_t* image, const WebPPicture* const pic, int percent_range, int* const percent, int* const best_bits);
void VP8LOptimizeSampling(uint32_t* const image, int full_width, int full_height, int bits, int max_bits, int* best_bits_out);
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