// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file.
// WARNING: Thread local storage is a bit tricky to get right. Please make sure // that this is really the proper solution for what you're trying to achieve. // Don't prematurely optimize, most likely you can just use a Lock. // // These classes implement a wrapper around ThreadLocalStorage::Slot. On // construction, they will allocate a TLS slot, and free the TLS slot on // destruction. No memory management (creation or destruction) is handled. This // means for uses of ThreadLocalPointer, you must correctly manage the memory // yourself, these classes will not destroy the pointer for you. There are no // at-thread-exit actions taken by these classes. // // ThreadLocalPointer<Type> wraps a Type*. It performs no creation or // destruction, so memory management must be handled elsewhere. The first call // to Get() on a thread will return NULL. You can update the pointer with a call // to Set(). // // ThreadLocalBoolean wraps a bool. It will default to false if it has never // been set otherwise with Set(). // // Thread Safety: An instance of ThreadLocalStorage is completely thread safe // once it has been created. If you want to dynamically create an instance, you // must of course properly deal with safety and race conditions. // // In Android, the system TLS is limited. // // Example usage: // // My class is logically attached to a single thread. We cache a pointer // // on the thread it was created on, so we can implement current(). // MyClass::MyClass() { // DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() == NULL); // Singleton<ThreadLocalPointer<MyClass> >::get()->Set(this); // } // // MyClass::~MyClass() { // DCHECK(Singleton<ThreadLocalPointer<MyClass> >::get()->Get() != NULL); // Singleton<ThreadLocalPointer<MyClass> >::get()->Set(NULL); // } // // // Return the current MyClass associated with the calling thread, can be // // NULL if there isn't a MyClass associated. // MyClass* MyClass::current() { // return Singleton<ThreadLocalPointer<MyClass> >::get()->Get(); // }
// A ThreadLocalOwnedPointer<T> is like a ThreadLocalPointer<T> except that // pointers handed to it are owned and automatically deleted during their // associated thread's exit phase (or when replaced if Set() is invoked multiple // times on the same thread). // The ThreadLocalOwnedPointer instance itself can only be destroyed when no // threads, other than the one it is destroyed on, have remaining state set in // it. Typically this means that ThreadLocalOwnedPointer instances are held in // static storage or at the very least only recycled in the single-threaded // phase between tests in the same process. #if DCHECK_IS_ON() template <typename T> using ThreadLocalOwnedPointer = internal::CheckedThreadLocalOwnedPointer<T>; #else// DCHECK_IS_ON() template <typename T> class ThreadLocalOwnedPointer { public:
ThreadLocalOwnedPointer() = default;
~ThreadLocalOwnedPointer() { // Assume that this thread is the only one with potential state left. This // is verified in ~CheckedThreadLocalOwnedPointer().
Set(nullptr);
}
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