/*!\endcond */ /*! *\briefYV12framebufferdatastructure
*/ typedefstruct yv12_buffer_config { /*!\cond */ union { struct { // The aligned frame width of luma. // It is aligned to a multiple of 8: // y_width = (y_crop_width + 7) & ~7 int y_width; // The aligned frame width of chroma. // uv_width = y_width >> subsampling_x int uv_width;
}; int widths[2];
}; union { struct { // The aligned frame height of luma. // It is aligned to a multiple of 8: // y_height = (y_crop_height + 7) & ~7 int y_height; // The aligned frame height of chroma. // uv_height = y_height >> subsampling_y int uv_height;
}; int heights[2];
}; // The frame size en/decoded by AV1 union { struct { int y_crop_width; int uv_crop_width;
}; int crop_widths[2];
}; union { struct { int y_crop_height; int uv_crop_height;
}; int crop_heights[2];
}; union { struct { int y_stride; int uv_stride;
}; int strides[2];
}; union { struct {
uint8_t *y_buffer;
uint8_t *u_buffer;
uint8_t *v_buffer;
};
uint8_t *buffers[3];
};
// Indicate whether y_buffer, u_buffer, and v_buffer points to the internally // allocated memory or external buffers. int use_external_reference_buffers; // This is needed to store y_buffer, u_buffer, and v_buffer when set reference // uses an external refernece, and restore those buffer pointers after the // external reference frame is no longer used.
uint8_t *store_buf_adr[3];
// Global motion search data #if CONFIG_AV1_ENCODER && !CONFIG_REALTIME_ONLY // 8-bit downsampling pyramid for the Y plane struct image_pyramid *y_pyramid; struct corner_list *corners; #endif// CONFIG_AV1_ENCODER && !CONFIG_REALTIME_ONLY
uint8_t *buffer_alloc;
size_t buffer_alloc_sz; int border;
size_t frame_size; int subsampling_x; int subsampling_y; unsignedint bit_depth;
aom_color_primaries_t color_primaries;
aom_transfer_characteristics_t transfer_characteristics;
aom_matrix_coefficients_t matrix_coefficients;
uint8_t monochrome;
aom_chroma_sample_position_t chroma_sample_position;
aom_color_range_t color_range; int render_width; int render_height;
int corrupted; int flags;
aom_metadata_array_t *metadata; /*!\endcond */
} YV12_BUFFER_CONFIG;
/*!\cond */
#define YV12_FLAG_HIGHBITDEPTH 8
// Allocate a frame buffer // // If ybf currently contains an image, all associated memory will be freed and // then reallocated. In contrast, aom_realloc_frame_buffer() will reuse any // existing allocations where possible. So, if ybf is likely to already be // set up, please consider aom_realloc_frame_buffer() instead. // // See aom_realloc_frame_buffer() for the meanings of the arguments, and // available return values. int aom_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int ss_x, int ss_y, int use_highbitdepth, int border, int byte_alignment, bool alloc_pyramid, int alloc_y_plane_only);
// Updates the yv12 buffer config with the frame buffer. |byte_alignment| must // be a power of 2, from 32 to 1024. 0 sets legacy alignment. If cb is not // NULL, then libaom is using the frame buffer callbacks to handle memory. // If cb is not NULL, libaom will call cb with minimum size in bytes needed // to decode the current frame. If cb is NULL, libaom will allocate memory // internally to decode the current frame. // // If alloc_pyramid is true, then an image pyramid will be allocated // for use in global motion estimation. This is only needed if this frame // buffer will be used to store a source frame or a reference frame in // the encoder. Any other framebuffers (eg, intermediates for filtering, // or any buffer in the decoder) can set alloc_pyramid = false. // // Returns 0 on success. Returns < 0 on failure. int aom_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int ss_x, int ss_y, int use_highbitdepth, int border, int byte_alignment,
aom_codec_frame_buffer_t *fb,
aom_get_frame_buffer_cb_fn_t cb, void *cb_priv, bool alloc_pyramid, int alloc_y_plane_only);
int aom_free_frame_buffer(YV12_BUFFER_CONFIG *ybf);
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