/*
* Copyright ( c ) 2020 , Alliance for Open Media . All rights reserved .
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1 . 0 . If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file , you can
* obtain it at www . aomedia . org / license / software . If the Alliance for Open
* Media Patent License 1 . 0 was not distributed with this source code in the
* PATENTS file , you can obtain it at www . aomedia . org / license / patent .
*/
#include <arm_neon.h>
#include "aom_dsp/txfm_common.h"
#include "config/av1_rtcd.h"
static void transpose4x4(int16x8_t in[2 ], int16x4_t out[4 ]) {
int32x4x2_t b0 =
vtrnq_s32(vreinterpretq_s32_s16(in[0 ]), vreinterpretq_s32_s16(in[1 ]));
int16x4x2_t c0 = vtrn_s16(vreinterpret_s16_s32(vget_low_s32(b0.val[0 ])),
vreinterpret_s16_s32(vget_high_s32(b0.val[0 ])));
int16x4x2_t c1 = vtrn_s16(vreinterpret_s16_s32(vget_low_s32(b0.val[1 ])),
vreinterpret_s16_s32(vget_high_s32(b0.val[1 ])));
out[0 ] = c0.val[0 ];
out[1 ] = c0.val[1 ];
out[2 ] = c1.val[0 ];
out[3 ] = c1.val[1 ];
}
void av1_fwht4x4_neon(const int16_t *input, tran_low_t *output, int stride) {
// Load the 4x4 source in transposed form.
int16x4_t a1, b1, c1, d1, e;
a1 = vld1_s16(&input[0 ]);
b1 = vld1_s16(&input[1 * stride]);
c1 = vld1_s16(&input[2 * stride]);
d1 = vld1_s16(&input[3 * stride]);
// WHT.
// Row transforms.
a1 = vadd_s16(a1, b1);
d1 = vsub_s16(d1, c1);
e = vhsub_s16(a1, d1);
b1 = vsub_s16(e, b1);
c1 = vsub_s16(e, c1);
a1 = vsub_s16(a1, c1);
d1 = vadd_s16(d1, b1);
int16x8_t x[2 ];
x[0 ] = vcombine_s16(a1, c1);
x[1 ] = vcombine_s16(d1, b1);
int16x4_t s[4 ];
transpose4x4(x, s);
a1 = s[0 ];
b1 = s[1 ];
c1 = s[2 ];
d1 = s[3 ];
// Row transforms.
a1 = vadd_s16(a1, b1);
d1 = vsub_s16(d1, c1);
e = vhsub_s16(a1, d1);
b1 = vsub_s16(e, b1);
c1 = vsub_s16(e, c1);
a1 = vsub_s16(a1, c1);
d1 = vadd_s16(d1, b1);
vst1q_s32(&output[0 ], vshll_n_s16(a1, UNIT_QUANT_SHIFT));
vst1q_s32(&output[4 ], vshll_n_s16(c1, UNIT_QUANT_SHIFT));
vst1q_s32(&output[8 ], vshll_n_s16(d1, UNIT_QUANT_SHIFT));
vst1q_s32(&output[12 ], vshll_n_s16(b1, UNIT_QUANT_SHIFT));
}
Messung V0.5 in Prozent C=94 H=100 G=96
¤ Dauer der Verarbeitung: 0.4 Sekunden
¤
*© Formatika GbR, Deutschland