enumclass MdnsNameRegistrationStatus { // IP concealment with mDNS is not enabled or the name registration process is // not started yet.
kNotStarted, // A request to create and register an mDNS name for a local IP address of a // host candidate is sent to the mDNS responder.
kInProgress, // The name registration is complete and the created name is returned by the // mDNS responder.
kCompleted,
};
// Stats that we can return about the port of a STUN candidate. class StunStats {
public:
StunStats() = default;
StunStats(const StunStats&) = default;
~StunStats() = default;
std::string address; int port = 0;
std::string url; int error_code = 0;
std::string error_text;
};
struct CandidatePairChangeEvent {
std::string transport_name;
CandidatePair selected_candidate_pair;
int64_t last_data_received_ms;
std::string reason; // How long do we estimate that we've been disconnected.
int64_t estimated_disconnected_time_ms;
};
typedef std::set<SocketAddress> ServerAddresses;
// Represents a local communication mechanism that can be used to create // connections to similar mechanisms of the other client. Subclasses of this // one add support for specific mechanisms like local UDP ports. class RTC_EXPORT Port : public PortInterface {
public: // A struct containing common arguments to creating a port. See also // CreateRelayPortArgs. struct PortParametersRef {
Environment env;
TaskQueueBase* network_thread;
PacketSocketFactory* socket_factory; const ::webrtc::Network* network;
absl::string_view ice_username_fragment;
absl::string_view ice_password;
absl::string_view content_name;
LocalNetworkAccessPermissionFactoryInterface* lna_permission_factory =
nullptr;
};
protected: // Constructors for use only by via constructors in derived classes.
Port(const PortParametersRef& args, IceCandidateType type);
Port(const PortParametersRef& args,
IceCandidateType type,
uint16_t min_port,
uint16_t max_port, bool shared_socket = false);
public:
~Port() override;
// Note that the port type does NOT uniquely identify different subclasses of // Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to // uniquely identify subclasses. Whenever a new subclass of Port introduces a // conflict in the value of the 2-tuple, make sure that the implementation // that relies on this 2-tuple for RTTI is properly changed.
IceCandidateType Type() const override; const ::webrtc::Network* Network() const override;
// Methods to set/get ICE role and tiebreaker values.
IceRole GetIceRole() const override; void SetIceRole(IceRole role) override;
// Should not destroy the port even if no connection is using it. Called when // a port is ready to use. void KeepAliveUntilPruned(); // Allows a port to be destroyed if no connection is using it. void Prune();
// Call to stop any currently pending operations from running. void CancelPendingTasks();
// The thread on which this port performs its I/O.
TaskQueueBase* thread() override { return thread_; }
// The factory used to create the sockets of this port.
PacketSocketFactory* socket_factory() const override { return factory_; }
// Identifies the generation that this port was created in.
uint32_t generation() const override {
RTC_DCHECK_RUN_ON(thread_); return generation_;
} void set_generation(uint32_t generation) override {
RTC_DCHECK_RUN_ON(thread_);
generation_ = generation;
}
// May be called when this port was initially created by a pooled // PortAllocatorSession, and is now being assigned to an ICE transport. // Updates the information for candidates as well. void SetIceParameters(int component,
absl::string_view username_fragment,
absl::string_view password);
// Fired when candidates are discovered by the port. When all candidates // are discovered that belong to port SignalAddressReady is fired.
[[deprecated("Use SubscribeCandidateReadyCallback(const void* tag, ...)")]] void SubscribeCandidateReadyCallback(
absl::AnyInvocable<void(Port*, const Candidate&)> callback); void SubscribeCandidateReadyCallback( constvoid* tag,
absl::AnyInvocable<void(Port*, const Candidate&)> callback); void NotifyCandidateReady(Port* port, const Candidate& candidate) {
RTC_DCHECK_RUN_ON(thread_);
candidate_ready_callback_list_.Send(this, candidate);
} // Provides all of the above information in one handy object. const std::vector<Candidate>& Candidates() const override; // Fired when candidate discovery failed using certain server.
[[deprecated("Use SubscribeCandidateError(const void* tag, ...)")]] void SubscribeCandidateError(
std::function<void(Port*, const IceCandidateErrorEvent&)> callback); void SubscribeCandidateError( constvoid* tag,
std::function<void(Port*, const IceCandidateErrorEvent&)> callback); void SendCandidateError(const IceCandidateErrorEvent& candidate_error_event);
// SignalPortComplete is sent when port completes the task of candidates // allocation.
[[deprecated("Use SubscribePortComplete(const void* tag, ...)")]] void SubscribePortComplete(absl::AnyInvocable<void(Port*)> callback); void SubscribePortComplete(constvoid* tag,
absl::AnyInvocable<void(Port*)> callback); void NotifyPortComplete(Port* port) {
RTC_DCHECK_RUN_ON(thread_);
port_complete_callback_list_.Send(this);
}
// This signal sent when port fails to allocate candidates and this port // can't be used in establishing the connections. When port is in shared mode // and port fails to allocate one of the candidates, port shouldn't send // this signal as other candidates might be usefull in establishing the // connection.
[[deprecated("Use SubscribePortError(const void* tag, ...)")]] void SubscribePortError(absl::AnyInvocable<void(Port*)> callback); void SubscribePortError(constvoid* tag,
absl::AnyInvocable<void(Port*)> callback); void NotifyPortError(Port* port) {
RTC_DCHECK_RUN_ON(thread_);
port_error_callback_list_.Send(this);
}
[[deprecated("Use SubscribePortDestroyed(const void* tag, ...)")]] void SubscribePortDestroyed(
std::function<void(PortInterface*)> callback) override; void SubscribePortDestroyed( constvoid* tag,
std::function<void(PortInterface*)> callback) override; void SendPortDestroyed(Port* port); // Returns a map containing all of the connections of this port, keyed by the // remote address. typedef std::map<SocketAddress, Connection*> AddressMap; const AddressMap& connections() { return connections_; }
// Returns the connection to the given address or NULL if none exists.
Connection* GetConnection(const SocketAddress& remote_addr) override;
// Removes and deletes a connection object. `DestroyConnection` will // delete the connection object directly whereas `DestroyConnectionAsync` // defers the `delete` operation to when the call stack has been unwound. // Async may be needed when deleting a connection object from within a // callback. void DestroyConnection(Connection* conn) override {
DestroyConnectionInternal(conn, false);
}
// In a shared socket mode each port which shares the socket will decide // to accept the packet based on the `remote_addr`. Currently only UDP // port implemented this method. // TODO(mallinath) - Make it pure virtual.
virtual bool HandleIncomingPacket(AsyncPacketSocket* socket, const ReceivedIpPacket& packet);
// Shall the port handle packet from this `remote_addr`. // This method is overridden by TurnPort.
virtual bool CanHandleIncomingPacketsFrom( const SocketAddress& remote_addr) const;
// Sends a response error to the given request. void SendBindingErrorResponse(StunMessage* message, const SocketAddress& addr, int error_code,
absl::string_view reason) override; void SendUnknownAttributesErrorResponse(
StunMessage* message, const SocketAddress& addr, const std::vector<uint16_t>& unknown_types);
void EnablePortPackets() override;
// Called if the port has no connections and is no longer useful. void Destroy();
// Debugging description of this port
std::string ToString() const override;
uint16_t min_port() {
RTC_DCHECK_RUN_ON(thread_); return min_port_;
}
uint16_t max_port() {
RTC_DCHECK_RUN_ON(thread_); return max_port_;
}
// Timeout shortening function to speed up unit tests. void set_timeout_delay(int delay);
// This method will return local and remote username fragments from the // stun username attribute if present. bool ParseStunUsername(const StunMessage* stun_msg,
std::string* local_username,
std::string* remote_username) const override;
std::string CreateStunUsername(
absl::string_view remote_username) const override;
// Called when a packet has been sent to the socket. // This is made pure virtual to notify subclasses of Port that they MUST // listen to AsyncPacketSocket::SignalSentPacket and then call // PortInterface::OnSentPacket.
virtual void OnSentPacket(AsyncPacketSocket* socket, const SentPacketInfo& sent_packet) = 0;
// Called when the socket is currently able to send. void OnReadyToSend();
// Called when the Connection discovers a local peer reflexive candidate. void AddPrflxCandidate(const Candidate& local) override;
// This function causes strange linker behavior if it's inlined, // otherwise it would have been ABSL_DEPRECATE_AND_INLINE.
[[deprecated("Use tagged version with span")]] void SubscribeReadPacket(
absl::AnyInvocable< void(PortInterface*, constchar*, size_t, const SocketAddress&)>
callback) override;
// Adds the given connection to the map keyed by the remote candidate address. // If an existing connection has the same address, the existing one will be // replaced and destroyed. void AddOrReplaceConnection(Connection* conn);
// Called when a packet is received from an unknown address that is not // currently a connection. If this is an authenticated STUN binding request, // then we will signal the client. void OnReadPacket(const ReceivedIpPacket& packet, ProtocolType proto);
// If the given data comprises a complete and correct STUN message then the // return value is true, otherwise false. If the message username corresponds // with this port's username fragment, msg will contain the parsed STUN // message. Otherwise, the function may send a STUN response internally. // remote_username contains the remote fragment of the STUN username. bool GetStunMessage(std::span<const uint8_t> data, const SocketAddress& addr,
std::unique_ptr<IceMessage>* out_msg,
std::string* out_username) override; // Checks if the address in addr is compatible with the port's ip. bool IsCompatibleAddress(const SocketAddress& addr);
// Returns DSCP value packets generated by the port itself should use.
DiffServCodePoint StunDscpValue() const override;
// Extra work to be done in subclasses when a connection is destroyed.
virtual void HandleConnectionDestroyed(Connection* /* conn */) {}
// Requests the Local Network Access Permission if necessary. Asynchronously // calls `callback` with the result of requesting the permission. If the // permission is not needed e.g. because `address` is public, it calls // `callback` synchronously. It's guaranteed that the callback won't be called // after this class is destroyed. void MaybeRequestLocalNetworkAccessPermission( const SocketAddress& address,
absl::AnyInvocable<void(LocalNetworkAccessPermissionStatus)> callback);
// Called internally when deleting a connection object. // Returns true if the connection object was removed from the `connections_` // list and the state updated accordingly. If the connection was not found // in the list, the return value is false. Note that this may indicate // incorrect behavior of external code that might be attempting to delete // connection objects from within a 'on destroyed' callback notification // for the connection object itself. bool OnConnectionDestroyed(Connection* conn);
// Private implementation of DestroyConnection to keep the async usage // distinct. void DestroyConnectionInternal(Connection* conn, bool async);
const Environment env_;
TaskQueueBase* const thread_;
PacketSocketFactory* const factory_;
LocalNetworkAccessPermissionFactoryInterface* const lna_permission_factory_; const IceCandidateType type_; bool send_retransmit_count_attribute_ RTC_GUARDED_BY(thread_); const ::webrtc::Network* network_;
uint16_t min_port_ RTC_GUARDED_BY(thread_);
uint16_t max_port_ RTC_GUARDED_BY(thread_);
std::string content_name_ RTC_GUARDED_BY(thread_); int component_ RTC_GUARDED_BY(thread_);
uint32_t generation_ RTC_GUARDED_BY(thread_); // In order to establish a connection to this Port (so that real data can be // sent through), the other side must send us a STUN binding request that is // authenticated with this username_fragment and password. // PortAllocatorSession will provide these username_fragment and password.
std::string ice_username_fragment_ RTC_GUARDED_BY(thread_);
std::string password_ RTC_GUARDED_BY(thread_);
std::vector<Candidate> candidates_ RTC_GUARDED_BY(thread_);
AddressMap connections_ RTC_GUARDED_BY(thread_); int timeout_delay_ RTC_GUARDED_BY(thread_); bool enable_port_packets_ RTC_GUARDED_BY(thread_);
IceRole ice_role_ RTC_GUARDED_BY(thread_);
uint64_t tiebreaker_ RTC_GUARDED_BY(thread_); bool shared_socket_ RTC_GUARDED_BY(thread_);
// A virtual cost perceived by the user, usually based on the network type // (WiFi. vs. Cellular). It takes precedence over the priority when // comparing two connections.
int16_t network_cost_ RTC_GUARDED_BY(thread_); // INIT: The state when a port is just created. // KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no // connection is using it. // PRUNED: It will be destroyed if no connection is using it for a period of // 30 seconds. enumclass State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED };
State state_ RTC_GUARDED_BY(thread_) = State::INIT;
int64_t last_time_all_connections_removed_ RTC_GUARDED_BY(thread_) = 0;
MdnsNameRegistrationStatus mdns_name_registration_status_
RTC_GUARDED_BY(thread_) = MdnsNameRegistrationStatus::kNotStarted;
Die Informationen auf dieser Webseite wurden
nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit,
noch Qualität der bereit gestellten Informationen zugesichert.
Bemerkung:
Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.