Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 


Quelle  nat_unittest.cc   Sprache: C

 
/*
 *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */


#include <string.h>

#include <algorithm>
#include <cstddef>
#include <memory>
#include <string>
#include <vector>

#include "absl/memory/memory.h"
#include "api/units/time_delta.h"
#include "rtc_base/async_packet_socket.h"
#include "rtc_base/async_tcp_socket.h"
#include "rtc_base/async_udp_socket.h"
#include "rtc_base/event.h"
#include "rtc_base/gunit.h"
#include "rtc_base/ip_address.h"
#include "rtc_base/logging.h"
#include "rtc_base/nat_server.h"
#include "rtc_base/nat_socket_factory.h"
#include "rtc_base/nat_types.h"
#include "rtc_base/net_helpers.h"
#include "rtc_base/net_test_helpers.h"
#include "rtc_base/network.h"
#include "rtc_base/physical_socket_server.h"
#include "rtc_base/socket.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/socket_factory.h"
#include "rtc_base/socket_server.h"
#include "rtc_base/test_client.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
#include "rtc_base/virtual_socket_server.h"
#include "test/gtest.h"
#include "test/scoped_key_value_config.h"

namespace rtc {
namespace {

bool CheckReceive(TestClient* client,
                  bool should_receive,
                  const char* buf,
                  size_t size) {
  return (should_receive) ? client->CheckNextPacket(buf, size, 0)
                          : client->CheckNoPacket();
}

TestClient* CreateTestClient(SocketFactory* factory,
                             const SocketAddress& local_addr) {
  return new TestClient(
      absl::WrapUnique(AsyncUDPSocket::Create(factory, local_addr)));
}

TestClient* CreateTCPTestClient(Socket* socket) {
  return new TestClient(std::make_unique<AsyncTCPSocket>(socket));
}

// Tests that when sending from internal_addr to external_addrs through the
// NAT type specified by nat_type, all external addrs receive the sent packet
// and, if exp_same is true, all use the same mapped-address on the NAT.
void TestSend(SocketServer* internal,
              const SocketAddress& internal_addr,
              SocketServer* external,
              const SocketAddress external_addrs[4],
              NATType nat_type,
              bool exp_same) {
  Thread th_int(internal);
  Thread th_ext(external);

  th_int.Start();
  th_ext.Start();

  SocketAddress server_addr = internal_addr;
  server_addr.SetPort(0);  // Auto-select a port
  NATServer* nat =
      new NATServer(nat_type, th_int, internal, server_addr, server_addr,
                    th_ext, external, external_addrs[0]);
  NATSocketFactory* natsf = new NATSocketFactory(
      internal, nat->internal_udp_address(), nat->internal_tcp_address());

  TestClient* in;
  th_int.BlockingCall([&] { in = CreateTestClient(natsf, internal_addr); });

  TestClient* out[4];
  th_ext.BlockingCall([&] {
    for (int i = 0; i < 4; i++)
      out[i] = CreateTestClient(external, external_addrs[i]);
  });

  const char* buf = "filter_test";
  size_t len = strlen(buf);

  th_int.BlockingCall([&] { in->SendTo(buf, len, out[0]->address()); });
  SocketAddress trans_addr;
  th_ext.BlockingCall(
      [&] { EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr)); });

  for (int i = 1; i < 4; i++) {
    th_int.BlockingCall([&] { in->SendTo(buf, len, out[i]->address()); });
    SocketAddress trans_addr2;
    th_ext.BlockingCall([&] {
      EXPECT_TRUE(out[i]->CheckNextPacket(buf, len, &trans_addr2));
      bool are_same = (trans_addr == trans_addr2);
      ASSERT_EQ(are_same, exp_same) << "same translated address";
      ASSERT_NE(AF_UNSPEC, trans_addr.family());
      ASSERT_NE(AF_UNSPEC, trans_addr2.family());
    });
  }

  th_int.Stop();
  th_ext.Stop();

  delete nat;
  delete natsf;
  delete in;
  for (int i = 0; i < 4; i++)
    delete out[i];
}

// Tests that when sending from external_addrs to internal_addr, the packet
// is delivered according to the specified filter_ip and filter_port rules.
void TestRecv(SocketServer* internal,
              const SocketAddress& internal_addr,
              SocketServer* external,
              const SocketAddress external_addrs[4],
              NATType nat_type,
              bool filter_ip,
              bool filter_port) {
  Thread th_int(internal);
  Thread th_ext(external);

  SocketAddress server_addr = internal_addr;
  server_addr.SetPort(0);  // Auto-select a port
  th_int.Start();
  th_ext.Start();
  NATServer* nat =
      new NATServer(nat_type, th_int, internal, server_addr, server_addr,
                    th_ext, external, external_addrs[0]);
  NATSocketFactory* natsf = new NATSocketFactory(
      internal, nat->internal_udp_address(), nat->internal_tcp_address());

  TestClient* in = nullptr;
  th_int.BlockingCall([&] { in = CreateTestClient(natsf, internal_addr); });

  TestClient* out[4];
  th_ext.BlockingCall([&] {
    for (int i = 0; i < 4; i++)
      out[i] = CreateTestClient(external, external_addrs[i]);
  });

  const char* buf = "filter_test";
  size_t len = strlen(buf);

  th_int.BlockingCall([&] { in->SendTo(buf, len, out[0]->address()); });
  SocketAddress trans_addr;
  th_ext.BlockingCall(
      [&] { EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr)); });

  th_ext.BlockingCall([&] { out[1]->SendTo(buf, len, trans_addr); });
  th_int.BlockingCall(
      [&] { EXPECT_TRUE(CheckReceive(in, !filter_ip, buf, len)); });
  th_ext.BlockingCall([&] { out[2]->SendTo(buf, len, trans_addr); });

  th_int.BlockingCall(
      [&] { EXPECT_TRUE(CheckReceive(in, !filter_port, buf, len)); });

  th_ext.BlockingCall([&] { out[3]->SendTo(buf, len, trans_addr); });

  th_int.BlockingCall([&] {
    EXPECT_TRUE(CheckReceive(in, !filter_ip && !filter_port, buf, len));
  });

  th_int.Stop();
  th_ext.Stop();

  delete nat;
  delete natsf;
  delete in;
  for (int i = 0; i < 4; i++)
    delete out[i];
}

// Tests that NATServer allocates bindings properly.
void TestBindings(SocketServer* internal,
                  const SocketAddress& internal_addr,
                  SocketServer* external,
                  const SocketAddress external_addrs[4]) {
  TestSend(internal, internal_addr, external, external_addrs, NAT_OPEN_CONE,
           true);
  TestSend(internal, internal_addr, external, external_addrs,
           NAT_ADDR_RESTRICTED, true);
  TestSend(internal, internal_addr, external, external_addrs,
           NAT_PORT_RESTRICTED, true);
  TestSend(internal, internal_addr, external, external_addrs, NAT_SYMMETRIC,
           false);
}

// Tests that NATServer filters packets properly.
void TestFilters(SocketServer* internal,
                 const SocketAddress& internal_addr,
                 SocketServer* external,
                 const SocketAddress external_addrs[4]) {
  TestRecv(internal, internal_addr, external, external_addrs, NAT_OPEN_CONE,
           falsefalse);
  TestRecv(internal, internal_addr, external, external_addrs,
           NAT_ADDR_RESTRICTED, truefalse);
  TestRecv(internal, internal_addr, external, external_addrs,
           NAT_PORT_RESTRICTED, truetrue);
  TestRecv(internal, internal_addr, external, external_addrs, NAT_SYMMETRIC,
           truetrue);
}

bool TestConnectivity(const SocketAddress& src, const IPAddress& dst) {
  // The physical NAT tests require connectivity to the selected ip from the
  // internal address used for the NAT. Things like firewalls can break that, so
  // check to see if it's worth even trying with this ip.
  std::unique_ptr<PhysicalSocketServer> pss(new PhysicalSocketServer());
  std::unique_ptr<Socket> client(pss->CreateSocket(src.family(), SOCK_DGRAM));
  std::unique_ptr<Socket> server(pss->CreateSocket(src.family(), SOCK_DGRAM));
  if (client->Bind(SocketAddress(src.ipaddr(), 0)) != 0 ||
      server->Bind(SocketAddress(dst, 0)) != 0) {
    return false;
  }
  const char* buf = "hello other socket";
  size_t len = strlen(buf);
  int sent = client->SendTo(buf, len, server->GetLocalAddress());

  Thread::Current()->SleepMs(100);
  rtc::Buffer payload;
  Socket::ReceiveBuffer receive_buffer(payload);
  int received = server->RecvFrom(receive_buffer);
  return received == sent && ::memcmp(buf, payload.data(), len) == 0;
}

void TestPhysicalInternal(const SocketAddress& int_addr) {
  webrtc::test::ScopedKeyValueConfig field_trials;
  rtc::AutoThread main_thread;
  PhysicalSocketServer socket_server;
  BasicNetworkManager network_manager(nullptr, &socket_server, &field_trials);
  network_manager.StartUpdating();
  // Process pending messages so the network list is updated.
  Thread::Current()->ProcessMessages(0);

  std::vector<const Network*> networks = network_manager.GetNetworks();
  networks.erase(std::remove_if(networks.begin(), networks.end(),
                                [](const rtc::Network* network) {
                                  return rtc::kDefaultNetworkIgnoreMask &
                                         network->type();
                                }),
                 networks.end());
  if (networks.empty()) {
    RTC_LOG(LS_WARNING) << "Not enough network adapters for test.";
    return;
  }

  SocketAddress ext_addr1(int_addr);
  SocketAddress ext_addr2;
  // Find an available IP with matching family. The test breaks if int_addr
  // can't talk to ip, so check for connectivity as well.
  for (const Network* const network : networks) {
    const IPAddress& ip = network->GetBestIP();
    if (ip.family() == int_addr.family() && TestConnectivity(int_addr, ip)) {
      ext_addr2.SetIP(ip);
      break;
    }
  }
  if (ext_addr2.IsNil()) {
    RTC_LOG(LS_WARNING) << "No available IP of same family as "
                        << int_addr.ToString();
    return;
  }

  RTC_LOG(LS_INFO) << "selected ip " << ext_addr2.ipaddr().ToString();

  SocketAddress ext_addrs[4] = {
      SocketAddress(ext_addr1), SocketAddress(ext_addr2),
      SocketAddress(ext_addr1), SocketAddress(ext_addr2)};

  std::unique_ptr<PhysicalSocketServer> int_pss(new PhysicalSocketServer());
  std::unique_ptr<PhysicalSocketServer> ext_pss(new PhysicalSocketServer());

  TestBindings(int_pss.get(), int_addr, ext_pss.get(), ext_addrs);
  TestFilters(int_pss.get(), int_addr, ext_pss.get(), ext_addrs);
}

TEST(NatTest, TestPhysicalIPv4) {
  TestPhysicalInternal(SocketAddress("127.0.0.1", 0));
}

TEST(NatTest, TestPhysicalIPv6) {
  if (HasIPv6Enabled()) {
    TestPhysicalInternal(SocketAddress("::1", 0));
  } else {
    RTC_LOG(LS_WARNING) << "No IPv6, skipping";
  }
}

namespace {

class TestVirtualSocketServer : public VirtualSocketServer {
 public:
  // Expose this publicly
  IPAddress GetNextIP(int af) { return VirtualSocketServer::GetNextIP(af); }
};

}  // namespace

void TestVirtualInternal(int family) {
  rtc::AutoThread main_thread;
  std::unique_ptr<TestVirtualSocketServer> int_vss(
      new TestVirtualSocketServer());
  std::unique_ptr<TestVirtualSocketServer> ext_vss(
      new TestVirtualSocketServer());

  SocketAddress int_addr;
  SocketAddress ext_addrs[4];
  int_addr.SetIP(int_vss->GetNextIP(family));
  ext_addrs[0].SetIP(ext_vss->GetNextIP(int_addr.family()));
  ext_addrs[1].SetIP(ext_vss->GetNextIP(int_addr.family()));
  ext_addrs[2].SetIP(ext_addrs[0].ipaddr());
  ext_addrs[3].SetIP(ext_addrs[1].ipaddr());

  TestBindings(int_vss.get(), int_addr, ext_vss.get(), ext_addrs);
  TestFilters(int_vss.get(), int_addr, ext_vss.get(), ext_addrs);
}

TEST(NatTest, TestVirtualIPv4) {
  TestVirtualInternal(AF_INET);
}

TEST(NatTest, TestVirtualIPv6) {
  if (HasIPv6Enabled()) {
    TestVirtualInternal(AF_INET6);
  } else {
    RTC_LOG(LS_WARNING) << "No IPv6, skipping";
  }
}

class NatTcpTest : public ::testing::Test, public sigslot::has_slots<> {
 public:
  NatTcpTest()
      : int_addr_("192.168.0.1", 0),
        ext_addr_("10.0.0.1", 0),
        connected_(false),
        int_vss_(new TestVirtualSocketServer()),
        ext_vss_(new TestVirtualSocketServer()),
        int_thread_(new Thread(int_vss_.get())),
        ext_thread_(new Thread(ext_vss_.get())),
        nat_(new NATServer(NAT_OPEN_CONE,
                           *int_thread_,
                           int_vss_.get(),
                           int_addr_,
                           int_addr_,
                           *ext_thread_,
                           ext_vss_.get(),
                           ext_addr_)),
        natsf_(new NATSocketFactory(int_vss_.get(),
                                    nat_->internal_udp_address(),
                                    nat_->internal_tcp_address())) {
    int_thread_->Start();
    ext_thread_->Start();
  }

  void OnConnectEvent(Socket* socket) { connected_ = true; }

  void OnAcceptEvent(Socket* socket) {
    accepted_.reset(server_->Accept(nullptr));
  }

  void OnCloseEvent(Socket* socket, int error) {}

  void ConnectEvents() {
    server_->SignalReadEvent.connect(this, &NatTcpTest::OnAcceptEvent);
    client_->SignalConnectEvent.connect(this, &NatTcpTest::OnConnectEvent);
  }

  SocketAddress int_addr_;
  SocketAddress ext_addr_;
  bool connected_;
  std::unique_ptr<TestVirtualSocketServer> int_vss_;
  std::unique_ptr<TestVirtualSocketServer> ext_vss_;
  std::unique_ptr<Thread> int_thread_;
  std::unique_ptr<Thread> ext_thread_;
  std::unique_ptr<NATServer> nat_;
  std::unique_ptr<NATSocketFactory> natsf_;
  std::unique_ptr<Socket> client_;
  std::unique_ptr<Socket> server_;
  std::unique_ptr<Socket> accepted_;
};

TEST_F(NatTcpTest, DISABLED_TestConnectOut) {
  server_.reset(ext_vss_->CreateSocket(AF_INET, SOCK_STREAM));
  server_->Bind(ext_addr_);
  server_->Listen(5);

  client_.reset(natsf_->CreateSocket(AF_INET, SOCK_STREAM));
  EXPECT_GE(0, client_->Bind(int_addr_));
  EXPECT_GE(0, client_->Connect(server_->GetLocalAddress()));

  ConnectEvents();

  EXPECT_TRUE_WAIT(connected_, 1000);
  EXPECT_EQ(client_->GetRemoteAddress(), server_->GetLocalAddress());
  EXPECT_EQ(accepted_->GetRemoteAddress().ipaddr(), ext_addr_.ipaddr());

  std::unique_ptr<rtc::TestClient> in(CreateTCPTestClient(client_.release()));
  std::unique_ptr<rtc::TestClient> out(
      CreateTCPTestClient(accepted_.release()));

  const char* buf = "test_packet";
  size_t len = strlen(buf);

  in->Send(buf, len);
  SocketAddress trans_addr;
  EXPECT_TRUE(out->CheckNextPacket(buf, len, &trans_addr));

  out->Send(buf, len);
  EXPECT_TRUE(in->CheckNextPacket(buf, len, &trans_addr));
}

}  // namespace
}  // namespace rtc

Messung V0.5
C=94 H=88 G=90

¤ Dauer der Verarbeitung: 0.12 Sekunden  (vorverarbeitet)  ¤

*© Formatika GbR, Deutschland






Wurzel

Suchen

Beweissystem der NASA

Beweissystem Isabelle

NIST Cobol Testsuite

Cephes Mathematical Library

Wiener Entwicklungsmethode

Haftungshinweis

Die Informationen auf dieser Webseite wurden nach bestem Wissen sorgfältig zusammengestellt. Es wird jedoch weder Vollständigkeit, noch Richtigkeit, noch Qualität der bereit gestellten Informationen zugesichert.

Bemerkung:

Die farbliche Syntaxdarstellung und die Messung sind noch experimentell.






                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Software

     Produkte
     Quellcodebibliothek

Aktivitäten

     Artikel über Sicherheit
     Anleitung zur Aktivierung von SSL

Muße

     Gedichte
     Musik
     Bilder

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik

Monitoring

Montastic status badge