// Class simulating a network link. // // This is a basic implementation of NetworkBehaviorInterface that supports: // - Packet loss // - Capacity delay: Delay caused by a narrow section that only allows one // packet through at the time with a limited capacity. // - Extra delay with or without packets reorder // - Packet overhead // Per default a simple leaky bucket queue is used that allows setting a max // capacity. But more advanced AQM can be used. class RTC_EXPORT SimulatedNetwork : public SimulatedNetworkInterface {
public:
using Config = BuiltInNetworkBehaviorConfig; explicit SimulatedNetwork(Config config, uint64_t random_seed = 1);
SimulatedNetwork(Config config,
uint64_t random_seed,
std::unique_ptr<NetworkQueue> queue);
~SimulatedNetwork() override;
// Sets a new configuration. This will affect packets that will be sent with // EnqueuePacket but also packets in the network that have not left the // network emulation. Packets that are ready to be retrieved by // DequeueDeliverablePackets are not affected by the new configuration. // This method can be invoked directly by tests on any thread/sequence, but is // less accurate than the version with timestamp since changes to the // configuration does not take affect until the time returned by // NextDeliveryTimeUs has passed. void SetConfig(const Config& config) override; // Updates the configuration at a specific time. // Note that packets that have already passed the narrow section constrained // by link capacity will not be affected by the change. If packet re-ordering // is not allowed, packets with new shorter queue delays will arrive // immediately after packets with the old, longer queue delays. Must be // invoked on the same sequence as other methods in NetworkBehaviorInterface. void SetConfig(const BuiltInNetworkBehaviorConfig& config,
Timestamp config_update_time);
private: struct PacketInfo {
PacketInFlightInfo packet; // Time the packet was last updated by the capacity link.
Timestamp last_update_time; // Size of the packet left to send through the capacity link. May differ // from the packet size if the link capacity changes while the packet is in // the capacity link.
int64_t bits_left_to_send; // Time when the packet has left (or will leave) the network.
Timestamp arrival_time;
}; // Contains current configuration state. struct ConfigState { // Static link configuration.
Config config; // The probability to drop the packet if we are currently dropping a // burst of packet double prob_loss_bursting; // The probability to drop a burst of packets. double prob_start_bursting; // Used for temporary delay spikes.
int64_t pause_transmission_until_us = 0;
};
// Calculates next_process_time_. Returns true if changed. bool UpdateNextProcessTime() RTC_RUN_ON(&process_checker_); // Moves packets from capacity- to delay link. // If `previouse_config` is set, it is the config that was used until // `time_now_us` void UpdateCapacityLink(ConfigState state, Timestamp time_now)
RTC_EXCLUSIVE_LOCKS_REQUIRED(&lock_); void SetConfigLocked(const Config& config)
RTC_EXCLUSIVE_LOCKS_REQUIRED(&lock_);
// A note about threads: // Some tests run the SimulatedNetwork on multiple threads. FakeNetworkPipe // may call several methods on separate threads. Other tests call SetConfig // on a thread other than the the other methods. mutable Mutex lock_;
// Guards the data structures involved in delay and loss processing, such as // the packet queues.
RaceChecker process_checker_;
// Queue of packets that have not yet entered the capacity link.
std::unique_ptr<webrtc::NetworkQueue> queue_ RTC_GUARDED_BY(lock_); // Models the capacity of the network. There can only be one packet at the // time in the capacity link. The time spend in the capacity link depends on // the link capacity.
std::optional<PacketInfo> capacity_link_ RTC_GUARDED_BY(process_checker_); // Models the extra delay of the network (see `queue_delay_ms` // and `delay_standard_deviation_ms` in BuiltInNetworkBehaviorConfig), packets // in the `delay_link_` have technically already left the network and don't // use its capacity but they are not delivered yet.
std::deque<PacketInfo> delay_link_ RTC_GUARDED_BY(process_checker_); // Represents the next moment in time when the network is supposed to deliver // packets to the client (either by pulling them from `delay_link_` or // `capacity_link_` or both).
Timestamp next_process_time_ RTC_GUARDED_BY(process_checker_) =
Timestamp::PlusInfinity();
absl::AnyInvocable<void()> next_process_time_changed_callback_
RTC_GUARDED_BY(process_checker_) = nullptr;
ConfigState config_state_ RTC_GUARDED_BY(lock_);
Random random_ RTC_GUARDED_BY(process_checker_); // Are we currently dropping a burst of packets? bool bursting_ = false;
// The send time of the last enqueued packet, this is only used to check that // the send time of enqueued packets is monotonically increasing.
int64_t last_enqueue_time_us_;
// The last time a packet left the capacity_link_ (used to enforce // the capacity of the link and avoid packets starts to get sent before // the link it free).
Timestamp last_capacity_link_exit_time_ = Timestamp::MinusInfinity();
};
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