Anforderungen  |   Konzepte  |   Entwurf  |   Entwicklung  |   Qualitätssicherung  |   Lebenszyklus  |   Steuerung
 
 
 
 


Quelle  geometry_sink_impl.rs   Sprache: unbekannt

 
#![allow(non_snake_case, non_upper_case_globals)]

use std::mem;
use std::slice;
use std::sync::atomic::AtomicUsize;
use winapi::shared::guiddef::REFIID;
use winapi::shared::minwindef::{UINT, ULONG};
use winapi::shared::winerror::S_OK;
use winapi::um::d2d1::{ID2D1SimplifiedGeometrySink, ID2D1SimplifiedGeometrySinkVtbl};
use winapi::um::d2d1::{D2D1_BEZIER_SEGMENT, D2D1_FIGURE_BEGIN, D2D1_FIGURE_END};
use winapi::um::d2d1::{D2D1_FIGURE_END_CLOSED, D2D1_FILL_MODE, D2D1_PATH_SEGMENT, D2D1_POINT_2F};
use winapi::um::unknwnbase::{IUnknown, IUnknownVtbl};
use winapi::um::winnt::HRESULT;

use crate::com_helpers::Com;
use crate::outline_builder::OutlineBuilder;

static GEOMETRY_SINK_VTBL: ID2D1SimplifiedGeometrySinkVtbl = ID2D1SimplifiedGeometrySinkVtbl {
    parent: implement_iunknown!(static ID2D1SimplifiedGeometrySink, GeometrySinkImpl),
    BeginFigure: GeometrySinkImpl_BeginFigure,
    EndFigure: GeometrySinkImpl_EndFigure,
    AddLines: GeometrySinkImpl_AddLines,
    AddBeziers: GeometrySinkImpl_AddBeziers,
    Close: GeometrySinkImpl_Close,
    SetFillMode: GeometrySinkImpl_SetFillMode,
    SetSegmentFlags: GeometrySinkImpl_SetSegmentFlags,
};

#[repr(C)]
pub struct GeometrySinkImpl {
    // NB: This must be the first field.
    _refcount: AtomicUsize,
    outline_builder: Box<dyn OutlineBuilder>,
}

impl Com<ID2D1SimplifiedGeometrySink> for GeometrySinkImpl {
    type Vtbl = ID2D1SimplifiedGeometrySinkVtbl;
    #[inline]
    fn vtbl() -> &'static ID2D1SimplifiedGeometrySinkVtbl {
        &GEOMETRY_SINK_VTBL
    }
}

impl Com<IUnknown> for GeometrySinkImpl {
    type Vtbl = IUnknownVtbl;
    #[inline]
    fn vtbl() -> &'static IUnknownVtbl {
        &GEOMETRY_SINK_VTBL.parent
    }
}

impl GeometrySinkImpl {
    pub fn new(outline_builder: Box<dyn OutlineBuilder>) -> GeometrySinkImpl {
        GeometrySinkImpl {
            _refcount: AtomicUsize::new(1),
            outline_builder,
        }
    }
}

unsafe extern "system" fn GeometrySinkImpl_BeginFigure(
    this: *mut ID2D1SimplifiedGeometrySink,
    start_point: D2D1_POINT_2F,
    _: D2D1_FIGURE_BEGIN,
) {
    let this = GeometrySinkImpl::from_interface(this);
    (*this)
        .outline_builder
        .move_to(start_point.x, start_point.y)
}

unsafe extern "system" fn GeometrySinkImpl_EndFigure(
    this: *mut ID2D1SimplifiedGeometrySink,
    figure_end: D2D1_FIGURE_END,
) {
    let this = GeometrySinkImpl::from_interface(this);
    if figure_end == D2D1_FIGURE_END_CLOSED {
        (*this).outline_builder.close()
    }
}

unsafe extern "system" fn GeometrySinkImpl_AddLines(
    this: *mut ID2D1SimplifiedGeometrySink,
    points: *const D2D1_POINT_2F,
    points_count: UINT,
) {
    let this = GeometrySinkImpl::from_interface(this);
    let points = slice::from_raw_parts(points, points_count as usize);
    for point in points {
        (*this).outline_builder.line_to(point.x, point.y)
    }
}

unsafe extern "system" fn GeometrySinkImpl_AddBeziers(
    this: *mut ID2D1SimplifiedGeometrySink,
    beziers: *const D2D1_BEZIER_SEGMENT,
    beziers_count: UINT,
) {
    let this = GeometrySinkImpl::from_interface(this);
    let beziers = slice::from_raw_parts(beziers, beziers_count as usize);
    for bezier in beziers {
        (*this).outline_builder.curve_to(
            bezier.point1.x,
            bezier.point1.y,
            bezier.point2.x,
            bezier.point2.y,
            bezier.point3.x,
            bezier.point3.y,
        )
    }
}

unsafe extern "system" fn GeometrySinkImpl_Close(_: *mut ID2D1SimplifiedGeometrySink) -> HRESULT {
    S_OK
}

unsafe extern "system" fn GeometrySinkImpl_SetFillMode(
    _: *mut ID2D1SimplifiedGeometrySink,
    _: D2D1_FILL_MODE,
) {
}

unsafe extern "system" fn GeometrySinkImpl_SetSegmentFlags(
    _: *mut ID2D1SimplifiedGeometrySink,
    _: D2D1_PATH_SEGMENT,
) {
}

[ Dauer der Verarbeitung: 0.17 Sekunden  (vorverarbeitet)  ]

                                                                                                                                                                                                                                                                                                                                                                                                     


Neuigkeiten

     Aktuelles
     Motto des Tages

Software

     Produkte
     Quellcodebibliothek

Aktivitäten

     Artikel über Sicherheit
     Anleitung zur Aktivierung von SSL

Muße

     Gedichte
     Musik
     Bilder

Jenseits des Üblichen ....
    

Besucherstatistik

Besucherstatistik

Monitoring

Montastic status badge