//! A small number of math routines for floats and doubles. //! //! These are adapted from libm, a port of musl libc's libm to Rust. //! libm can be found online [here](https://github.com/rust-lang/libm), //! and is similarly licensed under an Apache2.0/MIT license
letmut z: f32; letmut ax: f32; let z_h: f32; let z_l: f32; letmut p_h: f32; letmut p_l: f32; let y1: f32; letmut t1: f32; let t2: f32; letmut r: f32; let s: f32; letmut sn: f32; letmut t: f32; letmut u: f32; letmut v: f32; letmut w: f32; let i: i32; letmut j: i32; letmut k: i32; letmut yisint: i32; letmut n: i32; let hx: i32; let hy: i32; letmut ix: i32; let iy: i32; letmut is: i32;
hx = x.to_bits() as i32;
hy = y.to_bits() as i32;
ix = hx & 0x7fffffff;
iy = hy & 0x7fffffff;
/* x**0 = 1, even if x is NaN */ if iy == 0 { return1.0;
}
/* 1**y = 1, even if y is NaN */ if hx == 0x3f800000 { return1.0;
}
/* NaN if either arg is NaN */ if ix > 0x7f800000 || iy > 0x7f800000 { return x + y;
}
/* determine if y is an odd int when x < 0 *yisint=0...yisnotaninteger *yisint=1...yisanoddint *yisint=2...yisanevenint
*/
yisint = 0; if hx < 0 { if iy >= 0x4b800000 {
yisint = 2; /* even integer y */
} elseif iy >= 0x3f800000 {
k = (iy >> 23) - 0x7f; /* exponent */
j = iy >> (23 - k); if (j << (23 - k)) == iy {
yisint = 2 - (j & 1);
}
}
}
/* special value of y */ if iy == 0x7f800000 { /* y is +-inf */ if ix == 0x3f800000 { /* (-1)**+-inf is 1 */ return1.0;
} elseif ix > 0x3f800000 { /* (|x|>1)**+-inf = inf,0 */ returnif hy >= 0 {
y
} else { 0.0
};
} else { /* (|x|<1)**+-inf = 0,inf */ returnif hy >= 0 { 0.0
} else {
-y
};
}
} if iy == 0x3f800000 { /* y is +-1 */ returnif hy >= 0 {
x
} else { 1.0 / x
};
}
if hy == 0x40000000 { /* y is 2 */ return x * x;
}
if hy == 0x3f000000 /* y is 0.5 */
&& hx >= 0
{ /* x >= +0 */ return sqrtf(x);
}
ax = fabsf(x); /* special value of x */ if ix == 0x7f800000 || ix == 0 || ix == 0x3f800000 { /* x is +-0,+-inf,+-1 */
z = ax; if hy < 0 { /* z = (1/|x|) */
z = 1.0 / z;
}
if hx < 0 { if ((ix - 0x3f800000) | yisint) == 0 {
z = (z - z) / (z - z); /* (-1)**non-int is NaN */
} elseif yisint == 1 {
z = -z; /* (x<0)**odd = -(|x|**odd) */
}
} return z;
}
sn = 1.0; /* sign of result */ if hx < 0 { if yisint == 0 { /* (x<0)**(non-int) is NaN */ return (x - x) / (x - x);
}
if yisint == 1 { /* (x<0)**(odd int) */
sn = -1.0;
}
}
/* |y| is HUGE */ if iy > 0x4d000000 { /* if |y| > 2**27 */ /* over/underflow if x is not close to one */ if ix < 0x3f7ffff8 { returnif hy < 0 {
sn * HUGE * HUGE
} else {
sn * TINY * TINY
};
}
if ix > 0x3f800007 { returnif hy > 0 {
sn * HUGE * HUGE
} else {
sn * TINY * TINY
};
}
/* now |1-x| is TINY <= 2**-20, suffice to compute
log(x) by x-x^2/2+x^3/3-x^4/4 */
t = ax - 1.; /* t has 20 trailing zeros */
w = (t * t) * (0.5 - t * (0.333333333333 - t * 0.25));
u = IVLN2_H * t; /* IVLN2_H has 16 sig. bits */
v = t * IVLN2_L - w * IVLN2;
t1 = u + v;
is = t1.to_bits() as i32;
t1 = f32::from_bits(is as u32 & 0xfffff000);
t2 = v - (t1 - u);
} else { letmut s2: f32; letmut s_h: f32; let s_l: f32; letmut t_h: f32; letmut t_l: f32;
n = 0; /* take care subnormal number */ if ix < 0x00800000 {
ax *= TWO24;
n -= 24;
ix = ax.to_bits() as i32;
}
n += ((ix) >> 23) - 0x7f;
j = ix & 0x007fffff; /* determine interval */
ix = j | 0x3f800000; /* normalize ix */ if j <= 0x1cc471 { /* |x|<sqrt(3/2) */
k = 0;
} elseif j < 0x5db3d7 { /* |x|<sqrt(3) */
k = 1;
} else {
k = 0;
n += 1;
ix -= 0x00800000;
}
ax = f32::from_bits(ix as u32);
/* compute s = s_h+s_l = (x-1)/(x+1) or (x-1.5)/(x+1.5) */
u = ax - i!(BP, k as usize); /* bp[0]=1.0, bp[1]=1.5 */
v = 1.0 / (ax + i!(BP, k as usize));
s = u * v;
s_h = s;
is = s_h.to_bits() as i32;
s_h = f32::from_bits(is as u32 & 0xfffff000); /* t_h=ax+bp[k] High */
is = (((ix as u32 >> 1) & 0xfffff000) | 0x20000000) as i32;
t_h = f32::from_bits(is as u32 + 0x00400000 + ((k as u32) << 21));
t_l = ax - (t_h - i!(BP, k as usize));
s_l = v * ((u - s_h * t_h) - s_h * t_l); /* compute log(ax) */
s2 = s * s;
r = s2 * s2 * (L1 + s2 * (L2 + s2 * (L3 + s2 * (L4 + s2 * (L5 + s2 * L6)))));
r += s_l * (s_h + s);
s2 = s_h * s_h;
t_h = 3.0 + s2 + r;
is = t_h.to_bits() as i32;
t_h = f32::from_bits(is as u32 & 0xfffff000);
t_l = r - ((t_h - 3.0) - s2); /* u+v = s*(1+...) */
u = s_h * t_h;
v = s_l * t_h + t_l * s; /* 2/(3log2)*(s+...) */
p_h = u + v;
is = p_h.to_bits() as i32;
p_h = f32::from_bits(is as u32 & 0xfffff000);
p_l = v - (p_h - u);
z_h = CP_H * p_h; /* cp_h+cp_l = 2/(3*log2) */
z_l = CP_L * p_h + p_l * CP + i!(DP_L, k as usize); /* log2(ax) = (s+..)*2/(3*log2) = n + dp_h + z_h + z_l */
t = n as f32;
t1 = ((z_h + z_l) + i!(DP_H, k as usize)) + t;
is = t1.to_bits() as i32;
t1 = f32::from_bits(is as u32 & 0xfffff000);
t2 = z_l - (((t1 - t) - i!(DP_H, k as usize)) - z_h);
};
/* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */
is = y.to_bits() as i32;
y1 = f32::from_bits(is as u32 & 0xfffff000);
p_l = (y - y1) * t1 + y * t2;
p_h = y1 * t1;
z = p_l + p_h;
j = z.to_bits() as i32; if j > 0x43000000 { /* if z > 128 */ return sn * HUGE * HUGE; /* overflow */
} elseif j == 0x43000000 { /* if z == 128 */ if p_l + OVT > z - p_h { return sn * HUGE * HUGE; /* overflow */
}
} elseif (j & 0x7fffffff) > 0x43160000 { /* z < -150 */ // FIXME: check should be (uint32_t)j > 0xc3160000 return sn * TINY * TINY; /* underflow */
} elseif j as u32 == 0xc3160000 /* z == -150 */
&& p_l <= z - p_h
{ return sn * TINY * TINY; /* underflow */
}
/* *compute2**(p_h+p_l)
*/
i = j & 0x7fffffff;
k = (i >> 23) - 0x7f;
n = 0; if i > 0x3f000000 { /* if |z| > 0.5, set n = [z+0.5] */
n = j + (0x00800000 >> (k + 1));
k = ((n & 0x7fffffff) >> 23) - 0x7f; /* new k for n */
t = f32::from_bits(n as u32 & !(0x007fffff >> k));
n = ((n & 0x007fffff) | 0x00800000) >> (23 - k); if j < 0 {
n = -n;
}
p_h -= t;
}
t = p_l + p_h;
is = t.to_bits() as i32;
t = f32::from_bits(is as u32 & 0xffff8000);
u = t * LG2_H;
v = (p_l - (t - p_h)) * LG2 + t * LG2_L;
z = u + v;
w = v - (z - u);
t = z * z;
t1 = z - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5))));
r = (z * t1) / (t1 - 2.0) - (w + z * w);
z = 1.0 - (r - z);
j = z.to_bits() as i32;
j += n << 23; if (j >> 23) <= 0 { /* subnormal output */
z = scalbnf(z, n);
} else {
z = f32::from_bits(j as u32);
}
sn * z
}
pubfn sqrtf(x: f32) -> f32 { #[cfg(target_feature = "sse")]
{ // Note: This path is unlikely since LLVM will usually have already // optimized sqrt calls into hardware instructions if sse is available, // but if someone does end up here they'll apprected the speed increase. #[cfg(target_arch = "x86")] use core::arch::x86::*; #[cfg(target_arch = "x86_64")] use core::arch::x86_64::*; // SAFETY: safe, since `_mm_set_ss` takes a 32-bit float, and returns // a 128-bit type with the lowest 32-bits as `x`, `_mm_sqrt_ss` calculates // the sqrt of this 128-bit vector, and `_mm_cvtss_f32` extracts the lower // 32-bits as a 32-bit float. unsafe { let m = _mm_set_ss(x); let m_sqrt = _mm_sqrt_ss(m);
_mm_cvtss_f32(m_sqrt)
}
} #[cfg(not(target_feature = "sse"))]
{ const TINY: f32 = 1.0e-30;
/* take care of Inf and NaN */ if (ix as u32 & 0x7f800000) == 0x7f800000 { return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
}
/* take care of zero */ if ix <= 0 { if (ix & !sign) == 0 { return x; /* sqrt(+-0) = +-0 */
} if ix < 0 { return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
}
}
/* normalize x */
m = ix >> 23; if m == 0 { /* subnormal x */
i = 0; while ix & 0x00800000 == 0 {
ix <<= 1;
i = i + 1;
}
m -= i - 1;
}
m -= 127; /* unbias exponent */
ix = (ix & 0x007fffff) | 0x00800000; if m & 1 == 1 { /* odd m, double x to make it even */
ix += ix;
}
m >>= 1; /* m = [m/2] */
/* generate sqrt(x) bit by bit */
ix += ix;
q = 0;
s = 0;
r = 0x01000000; /* r = moving bit from right to left */
while r != 0 {
t = s + r as i32; if t <= ix {
s = t + r as i32;
ix -= t;
q += r as i32;
}
ix += ix;
r >>= 1;
}
/* use floating add to find out rounding direction */ if ix != 0 {
z = 1.0 - TINY; /* raise inexact flag */ if z >= 1.0 {
z = 1.0 + TINY; if z > 1.0 {
q += 2;
} else {
q += q & 1;
}
}
}
ix = (q >> 1) + 0x3f000000;
ix += m << 23;
f32::from_bits(ix as u32)
}
}
/// Absolute value (magnitude) (f32) /// Calculates the absolute value (magnitude) of the argument `x`, /// by direct manipulation of the bit representation of `x`. pubfn fabsf(x: f32) -> f32 {
f32::from_bits(x.to_bits() & 0x7fffffff)
}
if n > 127 {
x *= x1p127;
n -= 127; if n > 127 {
x *= x1p127;
n -= 127; if n > 127 {
n = 127;
}
}
} elseif n < -126 {
x *= x1p_126 * x1p24;
n += 126 - 24; if n < -126 {
x *= x1p_126 * x1p24;
n += 126 - 24; if n < -126 {
n = -126;
}
}
}
x * f32::from_bits(((0x7f + n) as u32) << 23)
}
let (hx, lx): (i32, u32) = ((x.to_bits() >> 32) as i32, x.to_bits() as u32); let (hy, ly): (i32, u32) = ((y.to_bits() >> 32) as i32, y.to_bits() as u32);
letmut ix: i32 = (hx & 0x7fffffff) as i32; let iy: i32 = (hy & 0x7fffffff) as i32;
/* x**0 = 1, even if x is NaN */ if ((iy as u32) | ly) == 0 { return1.0;
}
/* 1**y = 1, even if y is NaN */ if hx == 0x3ff00000 && lx == 0 { return1.0;
}
/* NaN if either arg is NaN */ if ix > 0x7ff00000
|| (ix == 0x7ff00000 && lx != 0)
|| iy > 0x7ff00000
|| (iy == 0x7ff00000 && ly != 0)
{ return x + y;
}
/* determine if y is an odd int when x < 0 *yisint=0...yisnotaninteger *yisint=1...yisanoddint *yisint=2...yisanevenint
*/ letmut yisint: i32 = 0; letmut k: i32; letmut j: i32; if hx < 0 { if iy >= 0x43400000 {
yisint = 2; /* even integer y */
} elseif iy >= 0x3ff00000 {
k = (iy >> 20) - 0x3ff; /* exponent */
if ly == 0 { /* special value of y */ if iy == 0x7ff00000 { /* y is +-inf */
returnif ((ix - 0x3ff00000) | (lx as i32)) == 0 { /* (-1)**+-inf is 1 */ 1.0
} elseif ix >= 0x3ff00000 { /* (|x|>1)**+-inf = inf,0 */ if hy >= 0 {
y
} else { 0.0
}
} else { /* (|x|<1)**+-inf = 0,inf */ if hy >= 0 { 0.0
} else {
-y
}
};
}
if iy == 0x3ff00000 { /* y is +-1 */ returnif hy >= 0 {
x
} else { 1.0 / x
};
}
if hy == 0x40000000 { /* y is 2 */ return x * x;
}
if hy == 0x3fe00000 { /* y is 0.5 */ if hx >= 0 { /* x >= +0 */ return sqrtd(x);
}
}
}
letmut ax: f64 = fabsd(x); if lx == 0 { /* special value of x */ if ix == 0x7ff00000 || ix == 0 || ix == 0x3ff00000 { /* x is +-0,+-inf,+-1 */ letmut z: f64 = ax;
if hy < 0 { /* z = (1/|x|) */
z = 1.0 / z;
}
if hx < 0 { if ((ix - 0x3ff00000) | yisint) == 0 {
z = (z - z) / (z - z); /* (-1)**non-int is NaN */
} elseif yisint == 1 {
z = -z; /* (x<0)**odd = -(|x|**odd) */
}
}
return z;
}
}
letmut s: f64 = 1.0; /* sign of result */ if hx < 0 { if yisint == 0 { /* (x<0)**(non-int) is NaN */ return (x - x) / (x - x);
}
if yisint == 1 { /* (x<0)**(odd int) */
s = -1.0;
}
}
/* |y| is HUGE */ if iy > 0x41e00000 { /* if |y| > 2**31 */ if iy > 0x43f00000 { /* if |y| > 2**64, must o/uflow */ if ix <= 0x3fefffff { returnif hy < 0 {
HUGE * HUGE
} else {
TINY * TINY
};
}
if ix >= 0x3ff00000 { returnif hy > 0 {
HUGE * HUGE
} else {
TINY * TINY
};
}
}
/* over/underflow if x is not close to one */ if ix < 0x3fefffff { returnif hy < 0 {
s * HUGE * HUGE
} else {
s * TINY * TINY
};
} if ix > 0x3ff00000 { returnif hy > 0 {
s * HUGE * HUGE
} else {
s * TINY * TINY
};
}
/* now |1-x| is TINY <= 2**-20, suffice to compute
log(x) by x-x^2/2+x^3/3-x^4/4 */ let t: f64 = ax - 1.0; /* t has 20 trailing zeros */ let w: f64 = (t * t) * (0.5 - t * (0.3333333333333333333333 - t * 0.25)); let u: f64 = IVLN2_H * t; /* ivln2_h has 21 sig. bits */ let v: f64 = t * IVLN2_L - w * IVLN2;
t1 = with_set_low_word(u + v, 0);
t2 = v - (t1 - u);
} else { // double ss,s2,s_h,s_l,t_h,t_l; letmut n: i32 = 0;
if ix < 0x00100000 { /* take care subnormal number */
ax *= TWO53;
n -= 53;
ix = get_high_word(ax) as i32;
}
n += (ix >> 20) - 0x3ff;
j = ix & 0x000fffff;
/* determine interval */ let k: i32;
ix = j | 0x3ff00000; /* normalize ix */ if j <= 0x3988E { /* |x|<sqrt(3/2) */
k = 0;
} elseif j < 0xBB67A { /* |x|<sqrt(3) */
k = 1;
} else {
k = 0;
n += 1;
ix -= 0x00100000;
}
ax = with_set_high_word(ax, ix as u32);
/* compute ss = s_h+s_l = (x-1)/(x+1) or (x-1.5)/(x+1.5) */ let u: f64 = ax - i!(BP, k as usize); /* bp[0]=1.0, bp[1]=1.5 */ let v: f64 = 1.0 / (ax + i!(BP, k as usize)); let ss: f64 = u * v; let s_h = with_set_low_word(ss, 0);
/* t_h=ax+bp[k] High */ let t_h: f64 = with_set_high_word( 0.0,
((ix as u32 >> 1) | 0x20000000) + 0x00080000 + ((k as u32) << 18),
); let t_l: f64 = ax - (t_h - i!(BP, k as usize)); let s_l: f64 = v * ((u - s_h * t_h) - s_h * t_l);
/* 2/(3log2)*(ss+...) */ let p_h: f64 = with_set_low_word(u + v, 0); let p_l = v - (p_h - u); let z_h: f64 = CP_H * p_h; /* cp_h+cp_l = 2/(3*log2) */ let z_l: f64 = CP_L * p_h + p_l * CP + i!(DP_L, k as usize);
/* log2(ax) = (ss+..)*2/(3*log2) = n + dp_h + z_h + z_l */ let t: f64 = n as f64;
t1 = with_set_low_word(((z_h + z_l) + i!(DP_H, k as usize)) + t, 0);
t2 = z_l - (((t1 - t) - i!(DP_H, k as usize)) - z_h);
}
/* split up y into y1+y2 and compute (y1+y2)*(t1+t2) */ let y1: f64 = with_set_low_word(y, 0); let p_l: f64 = (y - y1) * t1 + y * t2; letmut p_h: f64 = y1 * t1; let z: f64 = p_l + p_h; letmut j: i32 = (z.to_bits() >> 32) as i32; let i: i32 = z.to_bits() as i32; // let (j, i): (i32, i32) = ((z.to_bits() >> 32) as i32, z.to_bits() as i32);
if j >= 0x40900000 { /* z >= 1024 */ if (j - 0x40900000) | i != 0 { /* if z > 1024 */ return s * HUGE * HUGE; /* overflow */
}
if p_l + OVT > z - p_h { return s * HUGE * HUGE; /* overflow */
}
} elseif (j & 0x7fffffff) >= 0x4090cc00 { /* z <= -1075 */ // FIXME: instead of abs(j) use unsigned j
if (((j as u32) - 0xc090cc00) | (i as u32)) != 0 { /* z < -1075 */ return s * TINY * TINY; /* underflow */
}
if p_l <= z - p_h { return s * TINY * TINY; /* underflow */
}
}
/* compute 2**(p_h+p_l) */ let i: i32 = j & (0x7fffffff as i32);
k = (i >> 20) - 0x3ff; letmut n: i32 = 0;
if i > 0x3fe00000 { /* if |z| > 0.5, set n = [z+0.5] */
n = j + (0x00100000 >> (k + 1));
k = ((n & 0x7fffffff) >> 20) - 0x3ff; /* new k for n */ let t: f64 = with_set_high_word(0.0, (n & !(0x000fffff >> k)) as u32);
n = ((n & 0x000fffff) | 0x00100000) >> (20 - k); if j < 0 {
n = -n;
}
p_h -= t;
}
let t: f64 = with_set_low_word(p_l + p_h, 0); let u: f64 = t * LG2_H; let v: f64 = (p_l - (t - p_h)) * LG2 + t * LG2_L; letmut z: f64 = u + v; let w: f64 = v - (z - u); let t: f64 = z * z; let t1: f64 = z - t * (P1 + t * (P2 + t * (P3 + t * (P4 + t * P5)))); let r: f64 = (z * t1) / (t1 - 2.0) - (w + z * w);
z = 1.0 - (r - z);
j = get_high_word(z) as i32;
j += n << 20;
if (j >> 20) <= 0 { /* subnormal output */
z = scalbnd(z, n);
} else {
z = with_set_high_word(z, j as u32);
}
s * z
}
/// Absolute value (magnitude) (f64) /// Calculates the absolute value (magnitude) of the argument `x`, /// by direct manipulation of the bit representation of `x`. pubfn fabsd(x: f64) -> f64 {
f64::from_bits(x.to_bits() & (u64::MAX / 2))
}
if n > 1023 {
y *= x1p1023;
n -= 1023; if n > 1023 {
y *= x1p1023;
n -= 1023; if n > 1023 {
n = 1023;
}
}
} elseif n < -1022 { /* make sure final n < -53 to avoid double
rounding in the subnormal range */
y *= x1p_1022 * x1p53;
n += 1022 - 53; if n < -1022 {
y *= x1p_1022 * x1p53;
n += 1022 - 53; if n < -1022 {
n = -1022;
}
}
}
y * f64::from_bits(((0x3ff + n) as u64) << 52)
}
pubfn sqrtd(x: f64) -> f64 { #[cfg(target_feature = "sse2")]
{ // Note: This path is unlikely since LLVM will usually have already // optimized sqrt calls into hardware instructions if sse2 is available, // but if someone does end up here they'll apprected the speed increase. #[cfg(target_arch = "x86")] use core::arch::x86::*; #[cfg(target_arch = "x86_64")] use core::arch::x86_64::*; // SAFETY: safe, since `_mm_set_sd` takes a 64-bit float, and returns // a 128-bit type with the lowest 64-bits as `x`, `_mm_sqrt_ss` calculates // the sqrt of this 128-bit vector, and `_mm_cvtss_f64` extracts the lower // 64-bits as a 64-bit float. unsafe { let m = _mm_set_sd(x); let m_sqrt = _mm_sqrt_pd(m);
_mm_cvtsd_f64(m_sqrt)
}
} #[cfg(not(target_feature = "sse2"))]
{ use core::num::Wrapping;
ix0 = (x.to_bits() >> 32) as i32;
ix1 = Wrapping(x.to_bits() as u32);
/* take care of Inf and NaN */ if (ix0 & 0x7ff00000) == 0x7ff00000 { return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf, sqrt(-inf)=sNaN */
} /* take care of zero */ if ix0 <= 0 { if ((ix0 & !(sign.0as i32)) | ix1.0as i32) == 0 { return x; /* sqrt(+-0) = +-0 */
} if ix0 < 0 { return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
}
} /* normalize x */
m = ix0 >> 20; if m == 0 { /* subnormal x */ while ix0 == 0 {
m -= 21;
ix0 |= (ix1 >> 11).0as i32;
ix1 <<= 21;
}
i = 0; while (ix0 & 0x00100000) == 0 {
i += 1;
ix0 <<= 1;
}
m -= i - 1;
ix0 |= (ix1 >> (32 - i) as usize).0as i32;
ix1 = ix1 << i as usize;
}
m -= 1023; /* unbias exponent */
ix0 = (ix0 & 0x000fffff) | 0x00100000; if (m & 1) == 1 { /* odd m, double x to make it even */
ix0 += ix0 + ((ix1 & sign) >> 31).0as i32;
ix1 += ix1;
}
m >>= 1; /* m = [m/2] */
/* generate sqrt(x) bit by bit */
ix0 += ix0 + ((ix1 & sign) >> 31).0as i32;
ix1 += ix1;
q = 0; /* [q,q1] = sqrt(x) */
q1 = Wrapping(0);
s0 = 0;
s1 = Wrapping(0);
r = Wrapping(0x00200000); /* r = moving bit from right to left */
while r != Wrapping(0) {
t = s0 + r.0as i32; if t <= ix0 {
s0 = t + r.0as i32;
ix0 -= t;
q += r.0as i32;
}
ix0 += ix0 + ((ix1 & sign) >> 31).0as i32;
ix1 += ix1;
r >>= 1;
}
r = sign; while r != Wrapping(0) {
t1 = s1 + r;
t = s0; if t < ix0 || (t == ix0 && t1 <= ix1) {
s1 = t1 + r; if (t1 & sign) == sign && (s1 & sign) == Wrapping(0) {
s0 += 1;
}
ix0 -= t; if ix1 < t1 {
ix0 -= 1;
}
ix1 -= t1;
q1 += r;
}
ix0 += ix0 + ((ix1 & sign) >> 31).0as i32;
ix1 += ix1;
r >>= 1;
}
/* use floating add to find out rounding direction */ if (ix0 as u32 | ix1.0) != 0 {
z = 1.0 - TINY; /* raise inexact flag */ if z >= 1.0 {
z = 1.0 + TINY; if q1.0 == 0xffffffff {
q1 = Wrapping(0);
q += 1;
} elseif z > 1.0 { if q1.0 == 0xfffffffe {
q += 1;
}
q1 += Wrapping(2);
} else {
q1 += q1 & Wrapping(1);
}
}
}
ix0 = (q >> 1) + 0x3fe00000;
ix1 = q1 >> 1; if (q & 1) == 1 {
ix1 |= sign;
}
ix0 += m << 20;
f64::from_bits((ix0 as u64) << 32 | ix1.0as u64)
}
}
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