/// Round an extended-precision float to the nearest machine float. /// /// Shifts the significant digits into place, adjusts the exponent, /// so it can be easily converted to a native float. #[cfg_attr(not(feature = "compact"), inline)] pubfn round<F, Cb>(fp: &mut ExtendedFloat, cb: Cb) where
F: Float,
Cb: Fn(&mut ExtendedFloat, i32),
{ let fp_inf = ExtendedFloat {
mant: 0,
exp: F::INFINITE_POWER,
};
// Calculate our shift in significant digits. let mantissa_shift = 64 - F::MANTISSA_SIZE - 1;
// Check for a denormal float, if after the shift the exponent is negative. if -fp.exp >= mantissa_shift { // Have a denormal float that isn't a literal 0. // The extra 1 is to adjust for the denormal float, which is // `1 - F::EXPONENT_BIAS`. This works as before, because our // old logic rounded to `F::DENORMAL_EXPONENT` (now 1), and then // checked if `exp == F::DENORMAL_EXPONENT` and no hidden mask // bit was set. Here, we handle that here, rather than later. // // This might round-down to 0, but shift will be at **max** 65, // for halfway cases rounding towards 0. let shift = -fp.exp + 1;
debug_assert!(shift <= 65);
cb(fp, shift.min(64)); // Check for round-up: if rounding-nearest carried us to the hidden bit.
fp.exp = (fp.mant >= F::HIDDEN_BIT_MASK) as i32; return;
}
// The float is normal, round to the hidden bit.
cb(fp, mantissa_shift);
// Check if we carried, and if so, shift the bit to the hidden bit. let carry_mask = F::CARRY_MASK; if fp.mant & carry_mask == carry_mask {
fp.mant >>= 1;
fp.exp += 1;
}
// Handle if we carried and check for overflow again. if fp.exp >= F::INFINITE_POWER { // Exponent is above largest normal value, must be infinite.
*fp = fp_inf; return;
}
// Remove the hidden bit.
fp.mant &= F::MANTISSA_MASK;
}
/// Shift right N-bytes and round towards a direction. /// /// Callback should take the following parameters: /// 1. is_odd /// 1. is_halfway /// 1. is_above #[cfg_attr(not(feature = "compact"), inline)] pubfn round_nearest_tie_even<Cb>(fp: &mut ExtendedFloat, shift: i32, cb: Cb) where // is_odd, is_halfway, is_above
Cb: Fn(bool, bool, bool) -> bool,
{ // Ensure we've already handled denormal values that underflow.
debug_assert!(shift <= 64);
// Extract the truncated bits using mask. // Calculate if the value of the truncated bits are either above // the mid-way point, or equal to it. // // For example, for 4 truncated bytes, the mask would be 0b1111 // and the midway point would be 0b1000. let mask = lower_n_mask(shift as u64); let halfway = lower_n_halfway(shift as u64); let truncated_bits = fp.mant & mask; let is_above = truncated_bits > halfway; let is_halfway = truncated_bits == halfway;
// Bit shift so the leading bit is in the hidden bit. // This optimixes pretty well: // ```text // mov ecx, esi // shr rdi, cl // xor eax, eax // cmp esi, 64 // cmovne rax, rdi // ret // ```
fp.mant = match shift == 64 { true => 0, false => fp.mant >> shift,
};
fp.exp += shift;
// Extract the last bit after shifting (and determine if it is odd). let is_odd = fp.mant & 1 == 1;
// Calculate if we need to roundup. // We need to roundup if we are above halfway, or if we are odd // and at half-way (need to tie-to-even). Avoid the branch here.
fp.mant += cb(is_odd, is_halfway, is_above) as u64;
}
/// Round our significant digits into place, truncating them. #[cfg_attr(not(feature = "compact"), inline)] pubfn round_down(fp: &mut ExtendedFloat, shift: i32) { // Might have a shift greater than 64 if we have an error.
fp.mant = match shift == 64 { true => 0, false => fp.mant >> shift,
};
fp.exp += shift;
}
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