//! Mach-O definitions.
//!
//! These definitions are independent of read/write support, although we do implement
//! some traits useful for those.
//!
//! This module is based heavily on header files from MacOSX11.1.sdk.
#![allow(missing_docs)]
use crate::endian::{BigEndian, Endian, U64Bytes, U16, U32, U64};
use crate::pod::Pod;
// Definitions from "/usr/include/mach/machine.h".
/*
* Capability bits used in the definition of cpu_type.
*/
/// mask for architecture bits
pub const CPU_ARCH_MASK: u32 = 0xff00_0000;
/// 64 bit ABI
pub const CPU_ARCH_ABI64: u32 = 0x0100_0000;
/// ABI for 64-bit hardware with 32-bit types; LP32
pub const CPU_ARCH_ABI64_32: u32 = 0x0200_0000;
/*
* Machine types known by all.
*/
pub const CPU_TYPE_ANY: u32 = !0;
pub const CPU_TYPE_VAX: u32 = 1;
pub const CPU_TYPE_MC680X0: u32 = 6;
pub const CPU_TYPE_X86: u32 = 7;
pub const CPU_TYPE_X86_64: u32 = CPU_TYPE_X86 | CPU_ARCH_ABI64;
pub const CPU_TYPE_MIPS: u32 = 8;
pub const CPU_TYPE_MC98000: u32 = 10;
pub const CPU_TYPE_HPPA: u32 = 11;
pub const CPU_TYPE_ARM: u32 = 12;
pub const CPU_TYPE_ARM64: u32 = CPU_TYPE_ARM | CPU_ARCH_ABI64;
pub const CPU_TYPE_ARM64_32: u32 = CPU_TYPE_ARM | CPU_ARCH_ABI64_32;
pub const CPU_TYPE_MC88000: u32 = 13;
pub const CPU_TYPE_SPARC: u32 = 14;
pub const CPU_TYPE_I860: u32 = 15;
pub const CPU_TYPE_ALPHA: u32 = 16;
pub const CPU_TYPE_POWERPC: u32 = 18;
pub const CPU_TYPE_POWERPC64: u32 = CPU_TYPE_POWERPC | CPU_ARCH_ABI64;
/*
* Capability bits used in the definition of cpu_subtype.
*/
/// mask for feature flags
pub const CPU_SUBTYPE_MASK: u32 = 0xff00_0000;
/// 64 bit libraries
pub const CPU_SUBTYPE_LIB64: u32 = 0x8000_0000;
/// pointer authentication with versioned ABI
pub const CPU_SUBTYPE_PTRAUTH_ABI: u32 = 0x8000_0000;
/// When selecting a slice, ANY will pick the slice with the best
/// grading for the selected cpu_type_t, unlike the "ALL" subtypes,
/// which are the slices that can run on any hardware for that cpu type.
pub const CPU_SUBTYPE_ANY: u32 = !0;
/*
* Object files that are hand-crafted to run on any
* implementation of an architecture are tagged with
* CPU_SUBTYPE_MULTIPLE. This functions essentially the same as
* the "ALL" subtype of an architecture except that it allows us
* to easily find object files that may need to be modified
* whenever a new implementation of an architecture comes out.
*
* It is the responsibility of the implementor to make sure the
* software handles unsupported implementations elegantly.
*/
pub const CPU_SUBTYPE_MULTIPLE: u32 = !0;
pub const CPU_SUBTYPE_LITTLE_ENDIAN: u32 = 0;
pub const CPU_SUBTYPE_BIG_ENDIAN: u32 = 1;
/*
* VAX subtypes (these do *not* necessary conform to the actual cpu
* ID assigned by DEC available via the SID register).
*/
pub const CPU_SUBTYPE_VAX_ALL: u32 = 0;
pub const CPU_SUBTYPE_VAX780: u32 = 1;
pub const CPU_SUBTYPE_VAX785: u32 = 2;
pub const CPU_SUBTYPE_VAX750: u32 = 3;
pub const CPU_SUBTYPE_VAX730: u32 = 4;
pub const CPU_SUBTYPE_UVAXI: u32 = 5;
pub const CPU_SUBTYPE_UVAXII: u32 = 6;
pub const CPU_SUBTYPE_VAX8200: u32 = 7;
pub const CPU_SUBTYPE_VAX8500: u32 = 8;
pub const CPU_SUBTYPE_VAX8600: u32 = 9;
pub const CPU_SUBTYPE_VAX8650: u32 = 10;
pub const CPU_SUBTYPE_VAX8800: u32 = 11;
pub const CPU_SUBTYPE_UVAXIII: u32 = 12;
/*
* 680x0 subtypes
*
* The subtype definitions here are unusual for historical reasons.
* NeXT used to consider 68030 code as generic 68000 code. For
* backwards compatibility:
*
* CPU_SUBTYPE_MC68030 symbol has been preserved for source code
* compatibility.
*
* CPU_SUBTYPE_MC680x0_ALL has been defined to be the same
* subtype as CPU_SUBTYPE_MC68030 for binary comatability.
*
* CPU_SUBTYPE_MC68030_ONLY has been added to allow new object
* files to be tagged as containing 68030-specific instructions.
*/
pub const CPU_SUBTYPE_MC680X0_ALL: u32 = 1;
// compat
pub const CPU_SUBTYPE_MC68030: u32 = 1;
pub const CPU_SUBTYPE_MC68040: u32 = 2;
pub const CPU_SUBTYPE_MC68030_ONLY: u32 = 3;
/*
* I386 subtypes
*/
#[inline]
pub const fn cpu_subtype_intel(f: u32, m: u32) -> u32 {
f + (m << 4)
}
pub const CPU_SUBTYPE_I386_ALL: u32 = cpu_subtype_intel(3, 0);
pub const CPU_SUBTYPE_386: u32 = cpu_subtype_intel(3, 0);
pub const CPU_SUBTYPE_486: u32 = cpu_subtype_intel(4, 0);
pub const CPU_SUBTYPE_486SX: u32 = cpu_subtype_intel(4, 8);
pub const CPU_SUBTYPE_586: u32 = cpu_subtype_intel(5, 0);
pub const CPU_SUBTYPE_PENT: u32 = cpu_subtype_intel(5, 0);
pub const CPU_SUBTYPE_PENTPRO: u32 = cpu_subtype_intel(6, 1);
pub const CPU_SUBTYPE_PENTII_M3: u32 = cpu_subtype_intel(6, 3);
pub const CPU_SUBTYPE_PENTII_M5: u32 = cpu_subtype_intel(6, 5);
pub const CPU_SUBTYPE_CELERON: u32 = cpu_subtype_intel(7, 6);
pub const CPU_SUBTYPE_CELERON_MOBILE: u32 = cpu_subtype_intel(7, 7);
pub const CPU_SUBTYPE_PENTIUM_3: u32 = cpu_subtype_intel(8, 0);
pub const CPU_SUBTYPE_PENTIUM_3_M: u32 = cpu_subtype_intel(8, 1);
pub const CPU_SUBTYPE_PENTIUM_3_XEON: u32 = cpu_subtype_intel(8, 2);
pub const CPU_SUBTYPE_PENTIUM_M: u32 = cpu_subtype_intel(9, 0);
pub const CPU_SUBTYPE_PENTIUM_4: u32 = cpu_subtype_intel(10, 0);
pub const CPU_SUBTYPE_PENTIUM_4_M: u32 = cpu_subtype_intel(10, 1);
pub const CPU_SUBTYPE_ITANIUM: u32 = cpu_subtype_intel(11, 0);
pub const CPU_SUBTYPE_ITANIUM_2: u32 = cpu_subtype_intel(11, 1);
pub const CPU_SUBTYPE_XEON: u32 = cpu_subtype_intel(12, 0);
pub const CPU_SUBTYPE_XEON_MP: u32 = cpu_subtype_intel(12, 1);
#[inline]
pub const fn cpu_subtype_intel_family(x: u32) -> u32 {
x & 15
}
pub const CPU_SUBTYPE_INTEL_FAMILY_MAX: u32 = 15;
#[inline]
pub const fn cpu_subtype_intel_model(x: u32) -> u32 {
x >> 4
}
pub const CPU_SUBTYPE_INTEL_MODEL_ALL: u32 = 0;
/*
* X86 subtypes.
*/
pub const CPU_SUBTYPE_X86_ALL: u32 = 3;
pub const CPU_SUBTYPE_X86_64_ALL: u32 = 3;
pub const CPU_SUBTYPE_X86_ARCH1: u32 = 4;
/// Haswell feature subset
pub const CPU_SUBTYPE_X86_64_H: u32 = 8;
/*
* Mips subtypes.
*/
pub const CPU_SUBTYPE_MIPS_ALL: u32 = 0;
pub const CPU_SUBTYPE_MIPS_R2300: u32 = 1;
pub const CPU_SUBTYPE_MIPS_R2600: u32 = 2;
pub const CPU_SUBTYPE_MIPS_R2800: u32 = 3;
/// pmax
pub const CPU_SUBTYPE_MIPS_R2000A: u32 = 4;
pub const CPU_SUBTYPE_MIPS_R2000: u32 = 5;
/// 3max
pub const CPU_SUBTYPE_MIPS_R3000A: u32 = 6;
pub const CPU_SUBTYPE_MIPS_R3000: u32 = 7;
/*
* MC98000 (PowerPC) subtypes
*/
pub const CPU_SUBTYPE_MC98000_ALL: u32 = 0;
pub const CPU_SUBTYPE_MC98601: u32 = 1;
/*
* HPPA subtypes for Hewlett-Packard HP-PA family of
* risc processors. Port by NeXT to 700 series.
*/
pub const CPU_SUBTYPE_HPPA_ALL: u32 = 0;
pub const CPU_SUBTYPE_HPPA_7100LC: u32 = 1;
/*
* MC88000 subtypes.
*/
pub const CPU_SUBTYPE_MC88000_ALL: u32 = 0;
pub const CPU_SUBTYPE_MC88100: u32 = 1;
pub const CPU_SUBTYPE_MC88110: u32 = 2;
/*
* SPARC subtypes
*/
pub const CPU_SUBTYPE_SPARC_ALL: u32 = 0;
/*
* I860 subtypes
*/
pub const CPU_SUBTYPE_I860_ALL: u32 = 0;
pub const CPU_SUBTYPE_I860_860: u32 = 1;
/*
* PowerPC subtypes
*/
pub const CPU_SUBTYPE_POWERPC_ALL: u32 = 0;
pub const CPU_SUBTYPE_POWERPC_601: u32 = 1;
pub const CPU_SUBTYPE_POWERPC_602: u32 = 2;
pub const CPU_SUBTYPE_POWERPC_603: u32 = 3;
pub const CPU_SUBTYPE_POWERPC_603E: u32 = 4;
pub const CPU_SUBTYPE_POWERPC_603EV: u32 = 5;
pub const CPU_SUBTYPE_POWERPC_604: u32 = 6;
pub const CPU_SUBTYPE_POWERPC_604E: u32 = 7;
pub const CPU_SUBTYPE_POWERPC_620: u32 = 8;
pub const CPU_SUBTYPE_POWERPC_750: u32 = 9;
pub const CPU_SUBTYPE_POWERPC_7400: u32 = 10;
pub const CPU_SUBTYPE_POWERPC_7450: u32 = 11;
pub const CPU_SUBTYPE_POWERPC_970: u32 = 100;
/*
* ARM subtypes
*/
pub const CPU_SUBTYPE_ARM_ALL: u32 = 0;
pub const CPU_SUBTYPE_ARM_V4T: u32 = 5;
pub const CPU_SUBTYPE_ARM_V6: u32 = 6;
pub const CPU_SUBTYPE_ARM_V5TEJ: u32 = 7;
pub const CPU_SUBTYPE_ARM_XSCALE: u32 = 8;
/// ARMv7-A and ARMv7-R
pub const CPU_SUBTYPE_ARM_V7: u32 = 9;
/// Cortex A9
pub const CPU_SUBTYPE_ARM_V7F: u32 = 10;
/// Swift
pub const CPU_SUBTYPE_ARM_V7S: u32 = 11;
pub const CPU_SUBTYPE_ARM_V7K: u32 = 12;
pub const CPU_SUBTYPE_ARM_V8: u32 = 13;
/// Not meant to be run under xnu
pub const CPU_SUBTYPE_ARM_V6M: u32 = 14;
/// Not meant to be run under xnu
pub const CPU_SUBTYPE_ARM_V7M: u32 = 15;
/// Not meant to be run under xnu
pub const CPU_SUBTYPE_ARM_V7EM: u32 = 16;
/// Not meant to be run under xnu
pub const CPU_SUBTYPE_ARM_V8M: u32 = 17;
/*
* ARM64 subtypes
*/
pub const CPU_SUBTYPE_ARM64_ALL: u32 = 0;
pub const CPU_SUBTYPE_ARM64_V8: u32 = 1;
pub const CPU_SUBTYPE_ARM64E: u32 = 2;
/*
* ARM64_32 subtypes
*/
pub const CPU_SUBTYPE_ARM64_32_ALL: u32 = 0;
pub const CPU_SUBTYPE_ARM64_32_V8: u32 = 1;
// Definitions from "/usr/include/mach/vm_prot.h".
/// read permission
pub const VM_PROT_READ: u32 = 0x01;
/// write permission
pub const VM_PROT_WRITE: u32 = 0x02;
/// execute permission
pub const VM_PROT_EXECUTE: u32 = 0x04;
// Definitions from
https://opensource.apple.com/source/dyld/dyld-210.2.3/launch-cache/dyld_cache_format.h.auto.html
/// The dyld cache header.
/// Corresponds to struct dyld_cache_header from dyld_cache_format.h.
/// This header has grown over time. Only the fields up to and including dyld_base_address
/// are guaranteed to be present. For all other fields, check the header size before
/// accessing the field. The header size is stored in mapping_offset; the mappings start
/// right after the theader.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DyldCacheHeader<E: Endian> {
/// e.g. "dyld_v0 i386"
pub magic: [u8; 16],
/// file offset to first dyld_cache_mapping_info
pub mapping_offset: U32<E>, // offset: 0x10
/// number of dyld_cache_mapping_info entries
pub mapping_count: U32<E>, // offset: 0x14
/// file offset to first dyld_cache_image_info
pub images_offset: U32<E>, // offset: 0x18
/// number of dyld_cache_image_info entries
pub images_count: U32<E>, // offset: 0x1c
/// base address of dyld when cache was built
pub dyld_base_address: U64<E>, // offset: 0x20
reserved1: [u8; 32], // offset: 0x28
/// file offset of where local symbols are stored
pub local_symbols_offset: U64<E>, // offset: 0x48
/// size of local symbols information
pub local_symbols_size: U64<E>, // offset: 0x50
/// unique value for each shared cache file
pub uuid: [u8; 16], // offset: 0x58
reserved2: [u8; 32], // offset: 0x68
reserved3: [u8; 32], // offset: 0x88
reserved4: [u8; 32], // offset: 0xa8
reserved5: [u8; 32], // offset: 0xc8
reserved6: [u8; 32], // offset: 0xe8
reserved7: [u8; 32], // offset: 0x108
reserved8: [u8; 32], // offset: 0x128
reserved9: [u8; 32], // offset: 0x148
reserved10: [u8; 32], // offset: 0x168
/// file offset to first dyld_subcache_info
pub subcaches_offset: U32<E>, // offset: 0x188
/// number of dyld_subcache_info entries
pub subcaches_count: U32<E>, // offset: 0x18c
/// the UUID of the .symbols subcache
pub symbols_subcache_uuid: [u8; 16], // offset: 0x190
reserved11: [u8; 32], // offset: 0x1a0
/// file offset to first dyld_cache_image_info
/// Use this instead of images_offset if mapping_offset is at least 0x1c4.
pub images_across_all_subcaches_offset: U32<E>, // offset: 0x1c0
/// number of dyld_cache_image_info entries
/// Use this instead of images_count if mapping_offset is at least 0x1c4.
pub images_across_all_subcaches_count: U32<E>, // offset: 0x1c4
}
/// Corresponds to struct dyld_cache_mapping_info from dyld_cache_format.h.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DyldCacheMappingInfo<E: Endian> {
pub address: U64<E>,
pub size: U64<E>,
pub file_offset: U64<E>,
pub max_prot: U32<E>,
pub init_prot: U32<E>,
}
/// Corresponds to struct dyld_cache_image_info from dyld_cache_format.h.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DyldCacheImageInfo<E: Endian> {
pub address: U64<E>,
pub mod_time: U64<E>,
pub inode: U64<E>,
pub path_file_offset: U32<E>,
pub pad: U32<E>,
}
/// Added in dyld-940, which shipped with macOS 12 / iOS 15.
/// Originally called `dyld_subcache_entry`, renamed to `dyld_subcache_entry_v1`
/// in dyld-1042.1.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DyldSubCacheEntryV1<E: Endian> {
/// The UUID of this subcache.
pub uuid: [u8; 16],
/// The offset of this subcache from the main cache base address.
pub cache_vm_offset: U64<E>,
}
/// Added in dyld-1042.1, which shipped with macOS 13 / iOS 16.
/// Called `dyld_subcache_entry` as of dyld-1042.1.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DyldSubCacheEntryV2<E: Endian> {
/// The UUID of this subcache.
pub uuid: [u8; 16],
/// The offset of this subcache from the main cache base address.
pub cache_vm_offset: U64<E>,
/// The file name suffix of the subCache file, e.g. ".25.data" or ".03.development".
pub file_suffix: [u8; 32],
}
// Definitions from "/usr/include/mach-o/loader.h".
/*
* This header file describes the structures of the file format for "fat"
* architecture specific file (wrapper design). At the beginning of the file
* there is one `FatHeader` structure followed by a number of `FatArch*`
* structures. For each architecture in the file, specified by a pair of
* cputype and cpusubtype, the `FatHeader` describes the file offset, file
* size and alignment in the file of the architecture specific member.
* The padded bytes in the file to place each member on it's specific alignment
* are defined to be read as zeros and can be left as "holes" if the file system
* can support them as long as they read as zeros.
*
* All structures defined here are always written and read to/from disk
* in big-endian order.
*/
pub const FAT_MAGIC: u32 = 0xcafe_babe;
/// NXSwapLong(FAT_MAGIC)
pub const FAT_CIGAM: u32 = 0xbeba_feca;
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct FatHeader {
/// FAT_MAGIC or FAT_MAGIC_64
pub magic: U32<BigEndian>,
/// number of structs that follow
pub nfat_arch: U32<BigEndian>,
}
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct FatArch32 {
/// cpu specifier (int)
pub cputype: U32<BigEndian>,
/// machine specifier (int)
pub cpusubtype: U32<BigEndian>,
/// file offset to this object file
pub offset: U32<BigEndian>,
/// size of this object file
pub size: U32<BigEndian>,
/// alignment as a power of 2
pub align: U32<BigEndian>,
}
/*
* The support for the 64-bit fat file format described here is a work in
* progress and not yet fully supported in all the Apple Developer Tools.
*
* When a slice is greater than 4mb or an offset to a slice is greater than 4mb
* then the 64-bit fat file format is used.
*/
pub const FAT_MAGIC_64: u32 = 0xcafe_babf;
/// NXSwapLong(FAT_MAGIC_64)
pub const FAT_CIGAM_64: u32 = 0xbfba_feca;
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct FatArch64 {
/// cpu specifier (int)
pub cputype: U32<BigEndian>,
/// machine specifier (int)
pub cpusubtype: U32<BigEndian>,
/// file offset to this object file
pub offset: U64<BigEndian>,
/// size of this object file
pub size: U64<BigEndian>,
/// alignment as a power of 2
pub align: U32<BigEndian>,
/// reserved
pub reserved: U32<BigEndian>,
}
// Definitions from "/usr/include/mach-o/loader.h".
/// The 32-bit mach header.
///
/// Appears at the very beginning of the object file for 32-bit architectures.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct MachHeader32<E: Endian> {
/// mach magic number identifier
pub magic: U32<BigEndian>,
/// cpu specifier
pub cputype: U32<E>,
/// machine specifier
pub cpusubtype: U32<E>,
/// type of file
pub filetype: U32<E>,
/// number of load commands
pub ncmds: U32<E>,
/// the size of all the load commands
pub sizeofcmds: U32<E>,
/// flags
pub flags: U32<E>,
}
// Values for `MachHeader32::magic`.
/// the mach magic number
pub const MH_MAGIC: u32 = 0xfeed_face;
/// NXSwapInt(MH_MAGIC)
pub const MH_CIGAM: u32 = 0xcefa_edfe;
/// The 64-bit mach header.
///
/// Appears at the very beginning of object files for 64-bit architectures.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct MachHeader64<E: Endian> {
/// mach magic number identifier
pub magic: U32<BigEndian>,
/// cpu specifier
pub cputype: U32<E>,
/// machine specifier
pub cpusubtype: U32<E>,
/// type of file
pub filetype: U32<E>,
/// number of load commands
pub ncmds: U32<E>,
/// the size of all the load commands
pub sizeofcmds: U32<E>,
/// flags
pub flags: U32<E>,
/// reserved
pub reserved: U32<E>,
}
// Values for `MachHeader64::magic`.
/// the 64-bit mach magic number
pub const MH_MAGIC_64: u32 = 0xfeed_facf;
/// NXSwapInt(MH_MAGIC_64)
pub const MH_CIGAM_64: u32 = 0xcffa_edfe;
/*
* The layout of the file depends on the filetype. For all but the MH_OBJECT
* file type the segments are padded out and aligned on a segment alignment
* boundary for efficient demand pageing. The MH_EXECUTE, MH_FVMLIB, MH_DYLIB,
* MH_DYLINKER and MH_BUNDLE file types also have the headers included as part
* of their first segment.
*
* The file type MH_OBJECT is a compact format intended as output of the
* assembler and input (and possibly output) of the link editor (the .o
* format). All sections are in one unnamed segment with no segment padding.
* This format is used as an executable format when the file is so small the
* segment padding greatly increases its size.
*
* The file type MH_PRELOAD is an executable format intended for things that
* are not executed under the kernel (proms, stand alones, kernels, etc). The
* format can be executed under the kernel but may demand paged it and not
* preload it before execution.
*
* A core file is in MH_CORE format and can be any in an arbritray legal
* Mach-O file.
*/
// Values for `MachHeader*::filetype`.
/// relocatable object file
pub const MH_OBJECT: u32 = 0x1;
/// demand paged executable file
pub const MH_EXECUTE: u32 = 0x2;
/// fixed VM shared library file
pub const MH_FVMLIB: u32 = 0x3;
/// core file
pub const MH_CORE: u32 = 0x4;
/// preloaded executable file
pub const MH_PRELOAD: u32 = 0x5;
/// dynamically bound shared library
pub const MH_DYLIB: u32 = 0x6;
/// dynamic link editor
pub const MH_DYLINKER: u32 = 0x7;
/// dynamically bound bundle file
pub const MH_BUNDLE: u32 = 0x8;
/// shared library stub for static linking only, no section contents
pub const MH_DYLIB_STUB: u32 = 0x9;
/// companion file with only debug sections
pub const MH_DSYM: u32 = 0xa;
/// x86_64 kexts
pub const MH_KEXT_BUNDLE: u32 = 0xb;
/// set of mach-o's
pub const MH_FILESET: u32 = 0xc;
// Values for `MachHeader*::flags`.
/// the object file has no undefined references
pub const MH_NOUNDEFS: u32 = 0x1;
/// the object file is the output of an incremental link against a base file and can't be link edit
ed again
pub const MH_INCRLINK: u32 = 0x2;
/// the object file is input for the dynamic linker and can't be statically link edited again
pub const MH_DYLDLINK: u32 = 0x4;
/// the object file's undefined references are bound by the dynamic linker when loaded.
pub const MH_BINDATLOAD: u32 = 0x8;
/// the file has its dynamic undefined references prebound.
pub const MH_PREBOUND: u32 = 0x10;
/// the file has its read-only and read-write segments split
pub const MH_SPLIT_SEGS: u32 = 0x20;
/// the shared library init routine is to be run lazily via catching memory faults to its writeable segments (obsolete)
pub const MH_LAZY_INIT: u32 = 0x40;
/// the image is using two-level name space bindings
pub const MH_TWOLEVEL: u32 = 0x80;
/// the executable is forcing all images to use flat name space bindings
pub const MH_FORCE_FLAT: u32 = 0x100;
/// this umbrella guarantees no multiple definitions of symbols in its sub-images so the two-level namespace hints can always be used.
pub const MH_NOMULTIDEFS: u32 = 0x200;
/// do not have dyld notify the prebinding agent about this executable
pub const MH_NOFIXPREBINDING: u32 = 0x400;
/// the binary is not prebound but can have its prebinding redone. only used when MH_PREBOUND is not set.
pub const MH_PREBINDABLE: u32 = 0x800;
/// indicates that this binary binds to all two-level namespace modules of its dependent libraries. only used when MH_PREBINDABLE and MH_TWOLEVEL are both set.
pub const MH_ALLMODSBOUND: u32 = 0x1000;
/// safe to divide up the sections into sub-sections via symbols for dead code stripping
pub const MH_SUBSECTIONS_VIA_SYMBOLS: u32 = 0x2000;
/// the binary has been canonicalized via the unprebind operation
pub const MH_CANONICAL: u32 = 0x4000;
/// the final linked image contains external weak symbols
pub const MH_WEAK_DEFINES: u32 = 0x8000;
/// the final linked image uses weak symbols
pub const MH_BINDS_TO_WEAK: u32 = 0x10000;
/// When this bit is set, all stacks in the task will be given stack execution privilege. Only used in MH_EXECUTE filetypes.
pub const MH_ALLOW_STACK_EXECUTION: u32 = 0x20000;
/// When this bit is set, the binary declares it is safe for use in processes with uid zero
pub const MH_ROOT_SAFE: u32 = 0x40000;
/// When this bit is set, the binary declares it is safe for use in processes when issetugid() is true
pub const MH_SETUID_SAFE: u32 = 0x80000;
/// When this bit is set on a dylib, the static linker does not need to examine dependent dylibs to see if any are re-exported
pub const MH_NO_REEXPORTED_DYLIBS: u32 = 0x10_0000;
/// When this bit is set, the OS will load the main executable at a random address. Only used in MH_EXECUTE filetypes.
pub const MH_PIE: u32 = 0x20_0000;
/// Only for use on dylibs. When linking against a dylib that has this bit set, the static linker will automatically not create a LC_LOAD_DYLIB load command to the dylib if no symbols are being referenced from the dylib.
pub const MH_DEAD_STRIPPABLE_DYLIB: u32 = 0x40_0000;
/// Contains a section of type S_THREAD_LOCAL_VARIABLES
pub const MH_HAS_TLV_DESCRIPTORS: u32 = 0x80_0000;
/// When this bit is set, the OS will run the main executable with a non-executable heap even on platforms (e.g. i386) that don't require it. Only used in MH_EXECUTE filetypes.
pub const MH_NO_HEAP_EXECUTION: u32 = 0x100_0000;
/// The code was linked for use in an application extension.
pub const MH_APP_EXTENSION_SAFE: u32 = 0x0200_0000;
/// The external symbols listed in the nlist symbol table do not include all the symbols listed in the dyld info.
pub const MH_NLIST_OUTOFSYNC_WITH_DYLDINFO: u32 = 0x0400_0000;
/// Allow LC_MIN_VERSION_MACOS and LC_BUILD_VERSION load commands with
/// the platforms macOS, iOSMac, iOSSimulator, tvOSSimulator and watchOSSimulator.
pub const MH_SIM_SUPPORT: u32 = 0x0800_0000;
/// Only for use on dylibs. When this bit is set, the dylib is part of the dyld
/// shared cache, rather than loose in the filesystem.
pub const MH_DYLIB_IN_CACHE: u32 = 0x8000_0000;
/// Common fields at the start of every load command.
///
/// The load commands directly follow the mach_header. The total size of all
/// of the commands is given by the sizeofcmds field in the mach_header. All
/// load commands must have as their first two fields `cmd` and `cmdsize`. The `cmd`
/// field is filled in with a constant for that command type. Each command type
/// has a structure specifically for it. The `cmdsize` field is the size in bytes
/// of the particular load command structure plus anything that follows it that
/// is a part of the load command (i.e. section structures, strings, etc.). To
/// advance to the next load command the `cmdsize` can be added to the offset or
/// pointer of the current load command. The `cmdsize` for 32-bit architectures
/// MUST be a multiple of 4 bytes and for 64-bit architectures MUST be a multiple
/// of 8 bytes (these are forever the maximum alignment of any load commands).
/// The padded bytes must be zero. All tables in the object file must also
/// follow these rules so the file can be memory mapped. Otherwise the pointers
/// to these tables will not work well or at all on some machines. With all
/// padding zeroed like objects will compare byte for byte.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct LoadCommand<E: Endian> {
/// Type of load command.
///
/// One of the `LC_*` constants.
pub cmd: U32<E>,
/// Total size of command in bytes.
pub cmdsize: U32<E>,
}
/*
* After MacOS X 10.1 when a new load command is added that is required to be
* understood by the dynamic linker for the image to execute properly the
* LC_REQ_DYLD bit will be or'ed into the load command constant. If the dynamic
* linker sees such a load command it it does not understand will issue a
* "unknown load command required for execution" error and refuse to use the
* image. Other load commands without this bit that are not understood will
* simply be ignored.
*/
pub const LC_REQ_DYLD: u32 = 0x8000_0000;
/* Constants for the cmd field of all load commands, the type */
/// segment of this file to be mapped
pub const LC_SEGMENT: u32 = 0x1;
/// link-edit stab symbol table info
pub const LC_SYMTAB: u32 = 0x2;
/// link-edit gdb symbol table info (obsolete)
pub const LC_SYMSEG: u32 = 0x3;
/// thread
pub const LC_THREAD: u32 = 0x4;
/// unix thread (includes a stack)
pub const LC_UNIXTHREAD: u32 = 0x5;
/// load a specified fixed VM shared library
pub const LC_LOADFVMLIB: u32 = 0x6;
/// fixed VM shared library identification
pub const LC_IDFVMLIB: u32 = 0x7;
/// object identification info (obsolete)
pub const LC_IDENT: u32 = 0x8;
/// fixed VM file inclusion (internal use)
pub const LC_FVMFILE: u32 = 0x9;
/// prepage command (internal use)
pub const LC_PREPAGE: u32 = 0xa;
/// dynamic link-edit symbol table info
pub const LC_DYSYMTAB: u32 = 0xb;
/// load a dynamically linked shared library
pub const LC_LOAD_DYLIB: u32 = 0xc;
/// dynamically linked shared lib ident
pub const LC_ID_DYLIB: u32 = 0xd;
/// load a dynamic linker
pub const LC_LOAD_DYLINKER: u32 = 0xe;
/// dynamic linker identification
pub const LC_ID_DYLINKER: u32 = 0xf;
/// modules prebound for a dynamically linked shared library
pub const LC_PREBOUND_DYLIB: u32 = 0x10;
/// image routines
pub const LC_ROUTINES: u32 = 0x11;
/// sub framework
pub const LC_SUB_FRAMEWORK: u32 = 0x12;
/// sub umbrella
pub const LC_SUB_UMBRELLA: u32 = 0x13;
/// sub client
pub const LC_SUB_CLIENT: u32 = 0x14;
/// sub library
pub const LC_SUB_LIBRARY: u32 = 0x15;
/// two-level namespace lookup hints
pub const LC_TWOLEVEL_HINTS: u32 = 0x16;
/// prebind checksum
pub const LC_PREBIND_CKSUM: u32 = 0x17;
/// load a dynamically linked shared library that is allowed to be missing
/// (all symbols are weak imported).
pub const LC_LOAD_WEAK_DYLIB: u32 = 0x18 | LC_REQ_DYLD;
/// 64-bit segment of this file to be mapped
pub const LC_SEGMENT_64: u32 = 0x19;
/// 64-bit image routines
pub const LC_ROUTINES_64: u32 = 0x1a;
/// the uuid
pub const LC_UUID: u32 = 0x1b;
/// runpath additions
pub const LC_RPATH: u32 = 0x1c | LC_REQ_DYLD;
/// local of code signature
pub const LC_CODE_SIGNATURE: u32 = 0x1d;
/// local of info to split segments
pub const LC_SEGMENT_SPLIT_INFO: u32 = 0x1e;
/// load and re-export dylib
pub const LC_REEXPORT_DYLIB: u32 = 0x1f | LC_REQ_DYLD;
/// delay load of dylib until first use
pub const LC_LAZY_LOAD_DYLIB: u32 = 0x20;
/// encrypted segment information
pub const LC_ENCRYPTION_INFO: u32 = 0x21;
/// compressed dyld information
pub const LC_DYLD_INFO: u32 = 0x22;
/// compressed dyld information only
pub const LC_DYLD_INFO_ONLY: u32 = 0x22 | LC_REQ_DYLD;
/// load upward dylib
pub const LC_LOAD_UPWARD_DYLIB: u32 = 0x23 | LC_REQ_DYLD;
/// build for MacOSX min OS version
pub const LC_VERSION_MIN_MACOSX: u32 = 0x24;
/// build for iPhoneOS min OS version
pub const LC_VERSION_MIN_IPHONEOS: u32 = 0x25;
/// compressed table of function start addresses
pub const LC_FUNCTION_STARTS: u32 = 0x26;
/// string for dyld to treat like environment variable
pub const LC_DYLD_ENVIRONMENT: u32 = 0x27;
/// replacement for LC_UNIXTHREAD
pub const LC_MAIN: u32 = 0x28 | LC_REQ_DYLD;
/// table of non-instructions in __text
pub const LC_DATA_IN_CODE: u32 = 0x29;
/// source version used to build binary
pub const LC_SOURCE_VERSION: u32 = 0x2A;
/// Code signing DRs copied from linked dylibs
pub const LC_DYLIB_CODE_SIGN_DRS: u32 = 0x2B;
/// 64-bit encrypted segment information
pub const LC_ENCRYPTION_INFO_64: u32 = 0x2C;
/// linker options in MH_OBJECT files
pub const LC_LINKER_OPTION: u32 = 0x2D;
/// optimization hints in MH_OBJECT files
pub const LC_LINKER_OPTIMIZATION_HINT: u32 = 0x2E;
/// build for AppleTV min OS version
pub const LC_VERSION_MIN_TVOS: u32 = 0x2F;
/// build for Watch min OS version
pub const LC_VERSION_MIN_WATCHOS: u32 = 0x30;
/// arbitrary data included within a Mach-O file
pub const LC_NOTE: u32 = 0x31;
/// build for platform min OS version
pub const LC_BUILD_VERSION: u32 = 0x32;
/// used with `LinkeditDataCommand`, payload is trie
pub const LC_DYLD_EXPORTS_TRIE: u32 = 0x33 | LC_REQ_DYLD;
/// used with `LinkeditDataCommand`
pub const LC_DYLD_CHAINED_FIXUPS: u32 = 0x34 | LC_REQ_DYLD;
/// used with `FilesetEntryCommand`
pub const LC_FILESET_ENTRY: u32 = 0x35 | LC_REQ_DYLD;
/// A variable length string in a load command.
///
/// The strings are stored just after the load command structure and
/// the offset is from the start of the load command structure. The size
/// of the string is reflected in the `cmdsize` field of the load command.
/// Once again any padded bytes to bring the `cmdsize` field to a multiple
/// of 4 bytes must be zero.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct LcStr<E: Endian> {
/// offset to the string
pub offset: U32<E>,
}
/// 32-bit segment load command.
///
/// The segment load command indicates that a part of this file is to be
/// mapped into the task's address space. The size of this segment in memory,
/// vmsize, maybe equal to or larger than the amount to map from this file,
/// filesize. The file is mapped starting at fileoff to the beginning of
/// the segment in memory, vmaddr. The rest of the memory of the segment,
/// if any, is allocated zero fill on demand. The segment's maximum virtual
/// memory protection and initial virtual memory protection are specified
/// by the maxprot and initprot fields. If the segment has sections then the
/// `Section32` structures directly follow the segment command and their size is
/// reflected in `cmdsize`.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SegmentCommand32<E: Endian> {
/// LC_SEGMENT
pub cmd: U32<E>,
/// includes sizeof section structs
pub cmdsize: U32<E>,
/// segment name
pub segname: [u8; 16],
/// memory address of this segment
pub vmaddr: U32<E>,
/// memory size of this segment
pub vmsize: U32<E>,
/// file offset of this segment
pub fileoff: U32<E>,
/// amount to map from the file
pub filesize: U32<E>,
/// maximum VM protection
pub maxprot: U32<E>,
/// initial VM protection
pub initprot: U32<E>,
/// number of sections in segment
pub nsects: U32<E>,
/// flags
pub flags: U32<E>,
}
/// 64-bit segment load command.
///
/// The 64-bit segment load command indicates that a part of this file is to be
/// mapped into a 64-bit task's address space. If the 64-bit segment has
/// sections then `Section64` structures directly follow the 64-bit segment
/// command and their size is reflected in `cmdsize`.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SegmentCommand64<E: Endian> {
/// LC_SEGMENT_64
pub cmd: U32<E>,
/// includes sizeof section_64 structs
pub cmdsize: U32<E>,
/// segment name
pub segname: [u8; 16],
/// memory address of this segment
pub vmaddr: U64<E>,
/// memory size of this segment
pub vmsize: U64<E>,
/// file offset of this segment
pub fileoff: U64<E>,
/// amount to map from the file
pub filesize: U64<E>,
/// maximum VM protection
pub maxprot: U32<E>,
/// initial VM protection
pub initprot: U32<E>,
/// number of sections in segment
pub nsects: U32<E>,
/// flags
pub flags: U32<E>,
}
// Values for `SegmentCommand*::flags`.
/// the file contents for this segment is for the high part of the VM space, the low part is zero filled (for stacks in core files)
pub const SG_HIGHVM: u32 = 0x1;
/// this segment is the VM that is allocated by a fixed VM library, for overlap checking in the link editor
pub const SG_FVMLIB: u32 = 0x2;
/// this segment has nothing that was relocated in it and nothing relocated to it, that is it maybe safely replaced without relocation
pub const SG_NORELOC: u32 = 0x4;
/// This segment is protected. If the segment starts at file offset 0, the first page of the segment is not protected. All other pages of the segment are protected.
pub const SG_PROTECTED_VERSION_1: u32 = 0x8;
/// This segment is made read-only after fixups
pub const SG_READ_ONLY: u32 = 0x10;
/*
* A segment is made up of zero or more sections. Non-MH_OBJECT files have
* all of their segments with the proper sections in each, and padded to the
* specified segment alignment when produced by the link editor. The first
* segment of a MH_EXECUTE and MH_FVMLIB format file contains the mach_header
* and load commands of the object file before its first section. The zero
* fill sections are always last in their segment (in all formats). This
* allows the zeroed segment padding to be mapped into memory where zero fill
* sections might be. The gigabyte zero fill sections, those with the section
* type S_GB_ZEROFILL, can only be in a segment with sections of this type.
* These segments are then placed after all other segments.
*
* The MH_OBJECT format has all of its sections in one segment for
* compactness. There is no padding to a specified segment boundary and the
* mach_header and load commands are not part of the segment.
*
* Sections with the same section name, sectname, going into the same segment,
* segname, are combined by the link editor. The resulting section is aligned
* to the maximum alignment of the combined sections and is the new section's
* alignment. The combined sections are aligned to their original alignment in
* the combined section. Any padded bytes to get the specified alignment are
* zeroed.
*
* The format of the relocation entries referenced by the reloff and nreloc
* fields of the section structure for mach object files is described in the
* header file <reloc.h>.
*/
/// 32-bit section.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct Section32<E: Endian> {
/// name of this section
pub sectname: [u8; 16],
/// segment this section goes in
pub segname: [u8; 16],
/// memory address of this section
pub addr: U32<E>,
/// size in bytes of this section
pub size: U32<E>,
/// file offset of this section
pub offset: U32<E>,
/// section alignment (power of 2)
pub align: U32<E>,
/// file offset of relocation entries
pub reloff: U32<E>,
/// number of relocation entries
pub nreloc: U32<E>,
/// flags (section type and attributes)
pub flags: U32<E>,
/// reserved (for offset or index)
pub reserved1: U32<E>,
/// reserved (for count or sizeof)
pub reserved2: U32<E>,
}
/// 64-bit section.
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct Section64<E: Endian> {
/// name of this section
pub sectname: [u8; 16],
/// segment this section goes in
pub segname: [u8; 16],
/// memory address of this section
pub addr: U64<E>,
/// size in bytes of this section
pub size: U64<E>,
/// file offset of this section
pub offset: U32<E>,
/// section alignment (power of 2)
pub align: U32<E>,
/// file offset of relocation entries
pub reloff: U32<E>,
/// number of relocation entries
pub nreloc: U32<E>,
/// flags (section type and attributes)
pub flags: U32<E>,
/// reserved (for offset or index)
pub reserved1: U32<E>,
/// reserved (for count or sizeof)
pub reserved2: U32<E>,
/// reserved
pub reserved3: U32<E>,
}
/*
* The flags field of a section structure is separated into two parts a section
* type and section attributes. The section types are mutually exclusive (it
* can only have one type) but the section attributes are not (it may have more
* than one attribute).
*/
/// 256 section types
pub const SECTION_TYPE: u32 = 0x0000_00ff;
/// 24 section attributes
pub const SECTION_ATTRIBUTES: u32 = 0xffff_ff00;
/* Constants for the type of a section */
/// regular section
pub const S_REGULAR: u32 = 0x0;
/// zero fill on demand section
pub const S_ZEROFILL: u32 = 0x1;
/// section with only literal C strings
pub const S_CSTRING_LITERALS: u32 = 0x2;
/// section with only 4 byte literals
pub const S_4BYTE_LITERALS: u32 = 0x3;
/// section with only 8 byte literals
pub const S_8BYTE_LITERALS: u32 = 0x4;
/// section with only pointers to literals
pub const S_LITERAL_POINTERS: u32 = 0x5;
/*
* For the two types of symbol pointers sections and the symbol stubs section
* they have indirect symbol table entries. For each of the entries in the
* section the indirect symbol table entries, in corresponding order in the
* indirect symbol table, start at the index stored in the reserved1 field
* of the section structure. Since the indirect symbol table entries
* correspond to the entries in the section the number of indirect symbol table
* entries is inferred from the size of the section divided by the size of the
* entries in the section. For symbol pointers sections the size of the entries
* in the section is 4 bytes and for symbol stubs sections the byte size of the
* stubs is stored in the reserved2 field of the section structure.
*/
/// section with only non-lazy symbol pointers
pub const S_NON_LAZY_SYMBOL_POINTERS: u32 = 0x6;
/// section with only lazy symbol pointers
pub const S_LAZY_SYMBOL_POINTERS: u32 = 0x7;
/// section with only symbol stubs, byte size of stub in the reserved2 field
pub const S_SYMBOL_STUBS: u32 = 0x8;
/// section with only function pointers for initialization
pub const S_MOD_INIT_FUNC_POINTERS: u32 = 0x9;
/// section with only function pointers for termination
pub const S_MOD_TERM_FUNC_POINTERS: u32 = 0xa;
/// section contains symbols that are to be coalesced
pub const S_COALESCED: u32 = 0xb;
/// zero fill on demand section (that can be larger than 4 gigabytes)
pub const S_GB_ZEROFILL: u32 = 0xc;
/// section with only pairs of function pointers for interposing
pub const S_INTERPOSING: u32 = 0xd;
/// section with only 16 byte literals
pub const S_16BYTE_LITERALS: u32 = 0xe;
/// section contains DTrace Object Format
pub const S_DTRACE_DOF: u32 = 0xf;
/// section with only lazy symbol pointers to lazy loaded dylibs
pub const S_LAZY_DYLIB_SYMBOL_POINTERS: u32 = 0x10;
/*
* Section types to support thread local variables
*/
/// template of initial values for TLVs
pub const S_THREAD_LOCAL_REGULAR: u32 = 0x11;
/// template of initial values for TLVs
pub const S_THREAD_LOCAL_ZEROFILL: u32 = 0x12;
/// TLV descriptors
pub const S_THREAD_LOCAL_VARIABLES: u32 = 0x13;
/// pointers to TLV descriptors
pub const S_THREAD_LOCAL_VARIABLE_POINTERS: u32 = 0x14;
/// functions to call to initialize TLV values
pub const S_THREAD_LOCAL_INIT_FUNCTION_POINTERS: u32 = 0x15;
/// 32-bit offsets to initializers
pub const S_INIT_FUNC_OFFSETS: u32 = 0x16;
/*
* Constants for the section attributes part of the flags field of a section
* structure.
*/
/// User setable attributes
pub const SECTION_ATTRIBUTES_USR: u32 = 0xff00_0000;
/// section contains only true machine instructions
pub const S_ATTR_PURE_INSTRUCTIONS: u32 = 0x8000_0000;
/// section contains coalesced symbols that are not to be in a ranlib table of contents
pub const S_ATTR_NO_TOC: u32 = 0x4000_0000;
/// ok to strip static symbols in this section in files with the MH_DYLDLINK flag
pub const S_ATTR_STRIP_STATIC_SYMS: u32 = 0x2000_0000;
/// no dead stripping
pub const S_ATTR_NO_DEAD_STRIP: u32 = 0x1000_0000;
/// blocks are live if they reference live blocks
pub const S_ATTR_LIVE_SUPPORT: u32 = 0x0800_0000;
/// Used with i386 code stubs written on by dyld
pub const S_ATTR_SELF_MODIFYING_CODE: u32 = 0x0400_0000;
/*
* If a segment contains any sections marked with S_ATTR_DEBUG then all
* sections in that segment must have this attribute. No section other than
* a section marked with this attribute may reference the contents of this
* section. A section with this attribute may contain no symbols and must have
* a section type S_REGULAR. The static linker will not copy section contents
* from sections with this attribute into its output file. These sections
* generally contain DWARF debugging info.
*/
/// a debug section
pub const S_ATTR_DEBUG: u32 = 0x0200_0000;
/// system setable attributes
pub const SECTION_ATTRIBUTES_SYS: u32 = 0x00ff_ff00;
/// section contains some machine instructions
pub const S_ATTR_SOME_INSTRUCTIONS: u32 = 0x0000_0400;
/// section has external relocation entries
pub const S_ATTR_EXT_RELOC: u32 = 0x0000_0200;
/// section has local relocation entries
pub const S_ATTR_LOC_RELOC: u32 = 0x0000_0100;
/*
* The names of segments and sections in them are mostly meaningless to the
* link-editor. But there are few things to support traditional UNIX
* executables that require the link-editor and assembler to use some names
* agreed upon by convention.
*
* The initial protection of the "__TEXT" segment has write protection turned
* off (not writeable).
*
* The link-editor will allocate common symbols at the end of the "__common"
* section in the "__DATA" segment. It will create the section and segment
* if needed.
*/
/* The currently known segment names and the section names in those segments */
/// the pagezero segment which has no protections and catches NULL references for MH_EXECUTE files
pub const SEG_PAGEZERO: &str = "__PAGEZERO";
/// the tradition UNIX text segment
pub const SEG_TEXT: &str = "__TEXT";
/// the real text part of the text section no headers, and no padding
pub const SECT_TEXT: &str = "__text";
/// the fvmlib initialization section
pub const SECT_FVMLIB_INIT0: &str = "__fvmlib_init0";
/// the section following the fvmlib initialization section
pub const SECT_FVMLIB_INIT1: &str = "__fvmlib_init1";
/// the tradition UNIX data segment
pub const SEG_DATA: &str = "__DATA";
/// the real initialized data section no padding, no bss overlap
pub const SECT_DATA: &str = "__data";
/// the real uninitialized data section no padding
pub const SECT_BSS: &str = "__bss";
/// the section common symbols are allocated in by the link editor
pub const SECT_COMMON: &str = "__common";
/// objective-C runtime segment
pub const SEG_OBJC: &str = "__OBJC";
/// symbol table
pub const SECT_OBJC_SYMBOLS: &str = "__symbol_table";
/// module information
pub const SECT_OBJC_MODULES: &str = "__module_info";
/// string table
pub const SECT_OBJC_STRINGS: &str = "__selector_strs";
/// string table
pub const SECT_OBJC_REFS: &str = "__selector_refs";
/// the icon segment
pub const SEG_ICON: &str = "__ICON";
/// the icon headers
pub const SECT_ICON_HEADER: &str = "__header";
/// the icons in tiff format
pub const SECT_ICON_TIFF: &str = "__tiff";
/// the segment containing all structs created and maintained by the link editor. Created with -seglinkedit option to ld(1) for MH_EXECUTE and FVMLIB file types only
pub const SEG_LINKEDIT: &str = "__LINKEDIT";
/// the segment overlapping with linkedit containing linking information
pub const SEG_LINKINFO: &str = "__LINKINFO";
/// the unix stack segment
pub const SEG_UNIXSTACK: &str = "__UNIXSTACK";
/// the segment for the self (dyld) modifying code stubs that has read, write and execute permissions
pub const SEG_IMPORT: &str = "__IMPORT";
/*
* Fixed virtual memory shared libraries are identified by two things. The
* target pathname (the name of the library as found for execution), and the
* minor version number. The address of where the headers are loaded is in
* header_addr. (THIS IS OBSOLETE and no longer supported).
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct Fvmlib<E: Endian> {
/// library's target pathname
pub name: LcStr<E>,
/// library's minor version number
pub minor_version: U32<E>,
/// library's header address
pub header_addr: U32<E>,
}
/*
* A fixed virtual shared library (filetype == MH_FVMLIB in the mach header)
* contains a `FvmlibCommand` (cmd == LC_IDFVMLIB) to identify the library.
* An object that uses a fixed virtual shared library also contains a
* `FvmlibCommand` (cmd == LC_LOADFVMLIB) for each library it uses.
* (THIS IS OBSOLETE and no longer supported).
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct FvmlibCommand<E: Endian> {
/// LC_IDFVMLIB or LC_LOADFVMLIB
pub cmd: U32<E>,
/// includes pathname string
pub cmdsize: U32<E>,
/// the library identification
pub fvmlib: Fvmlib<E>,
}
/*
* Dynamically linked shared libraries are identified by two things. The
* pathname (the name of the library as found for execution), and the
* compatibility version number. The pathname must match and the compatibility
* number in the user of the library must be greater than or equal to the
* library being used. The time stamp is used to record the time a library was
* built and copied into user so it can be use to determined if the library used
* at runtime is exactly the same as used to built the program.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct Dylib<E: Endian> {
/// library's path name
pub name: LcStr<E>,
/// library's build time stamp
pub timestamp: U32<E>,
/// library's current version number
pub current_version: U32<E>,
/// library's compatibility vers number
pub compatibility_version: U32<E>,
}
/*
* A dynamically linked shared library (filetype == MH_DYLIB in the mach header)
* contains a `DylibCommand` (cmd == LC_ID_DYLIB) to identify the library.
* An object that uses a dynamically linked shared library also contains a
* `DylibCommand` (cmd == LC_LOAD_DYLIB, LC_LOAD_WEAK_DYLIB, or
* LC_REEXPORT_DYLIB) for each library it uses.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DylibCommand<E: Endian> {
/// LC_ID_DYLIB, LC_LOAD_{,WEAK_}DYLIB, LC_REEXPORT_DYLIB
pub cmd: U32<E>,
/// includes pathname string
pub cmdsize: U32<E>,
/// the library identification
pub dylib: Dylib<E>,
}
/*
* A dynamically linked shared library may be a subframework of an umbrella
* framework. If so it will be linked with "-umbrella umbrella_name" where
* Where "umbrella_name" is the name of the umbrella framework. A subframework
* can only be linked against by its umbrella framework or other subframeworks
* that are part of the same umbrella framework. Otherwise the static link
* editor produces an error and states to link against the umbrella framework.
* The name of the umbrella framework for subframeworks is recorded in the
* following structure.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SubFrameworkCommand<E: Endian> {
/// LC_SUB_FRAMEWORK
pub cmd: U32<E>,
/// includes umbrella string
pub cmdsize: U32<E>,
/// the umbrella framework name
pub umbrella: LcStr<E>,
}
/*
* For dynamically linked shared libraries that are subframework of an umbrella
* framework they can allow clients other than the umbrella framework or other
* subframeworks in the same umbrella framework. To do this the subframework
* is built with "-allowable_client client_name" and an LC_SUB_CLIENT load
* command is created for each -allowable_client flag. The client_name is
* usually a framework name. It can also be a name used for bundles clients
* where the bundle is built with "-client_name client_name".
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SubClientCommand<E: Endian> {
/// LC_SUB_CLIENT
pub cmd: U32<E>,
/// includes client string
pub cmdsize: U32<E>,
/// the client name
pub client: LcStr<E>,
}
/*
* A dynamically linked shared library may be a sub_umbrella of an umbrella
* framework. If so it will be linked with "-sub_umbrella umbrella_name" where
* Where "umbrella_name" is the name of the sub_umbrella framework. When
* statically linking when -twolevel_namespace is in effect a twolevel namespace
* umbrella framework will only cause its subframeworks and those frameworks
* listed as sub_umbrella frameworks to be implicited linked in. Any other
* dependent dynamic libraries will not be linked it when -twolevel_namespace
* is in effect. The primary library recorded by the static linker when
* resolving a symbol in these libraries will be the umbrella framework.
* Zero or more sub_umbrella frameworks may be use by an umbrella framework.
* The name of a sub_umbrella framework is recorded in the following structure.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SubUmbrellaCommand<E: Endian> {
/// LC_SUB_UMBRELLA
pub cmd: U32<E>,
/// includes sub_umbrella string
pub cmdsize: U32<E>,
/// the sub_umbrella framework name
pub sub_umbrella: LcStr<E>,
}
/*
* A dynamically linked shared library may be a sub_library of another shared
* library. If so it will be linked with "-sub_library library_name" where
* Where "library_name" is the name of the sub_library shared library. When
* statically linking when -twolevel_namespace is in effect a twolevel namespace
* shared library will only cause its subframeworks and those frameworks
* listed as sub_umbrella frameworks and libraries listed as sub_libraries to
* be implicited linked in. Any other dependent dynamic libraries will not be
* linked it when -twolevel_namespace is in effect. The primary library
* recorded by the static linker when resolving a symbol in these libraries
* will be the umbrella framework (or dynamic library). Zero or more sub_library
* shared libraries may be use by an umbrella framework or (or dynamic library).
* The name of a sub_library framework is recorded in the following structure.
* For example /usr/lib/libobjc_profile.A.dylib would be recorded as "libobjc".
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SubLibraryCommand<E: Endian> {
/// LC_SUB_LIBRARY
pub cmd: U32<E>,
/// includes sub_library string
pub cmdsize: U32<E>,
/// the sub_library name
pub sub_library: LcStr<E>,
}
/*
* A program (filetype == MH_EXECUTE) that is
* prebound to its dynamic libraries has one of these for each library that
* the static linker used in prebinding. It contains a bit vector for the
* modules in the library. The bits indicate which modules are bound (1) and
* which are not (0) from the library. The bit for module 0 is the low bit
* of the first byte. So the bit for the Nth module is:
* (linked_modules[N/8] >> N%8) & 1
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct PreboundDylibCommand<E: Endian> {
/// LC_PREBOUND_DYLIB
pub cmd: U32<E>,
/// includes strings
pub cmdsize: U32<E>,
/// library's path name
pub name: LcStr<E>,
/// number of modules in library
pub nmodules: U32<E>,
/// bit vector of linked modules
pub linked_modules: LcStr<E>,
}
/*
* A program that uses a dynamic linker contains a `DylinkerCommand` to identify
* the name of the dynamic linker (LC_LOAD_DYLINKER). And a dynamic linker
* contains a `DylinkerCommand` to identify the dynamic linker (LC_ID_DYLINKER).
* A file can have at most one of these.
* This struct is also used for the LC_DYLD_ENVIRONMENT load command and
* contains string for dyld to treat like environment variable.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DylinkerCommand<E: Endian> {
/// LC_ID_DYLINKER, LC_LOAD_DYLINKER or LC_DYLD_ENVIRONMENT
pub cmd: U32<E>,
/// includes pathname string
pub cmdsize: U32<E>,
/// dynamic linker's path name
pub name: LcStr<E>,
}
/*
* Thread commands contain machine-specific data structures suitable for
* use in the thread state primitives. The machine specific data structures
* follow the struct `ThreadCommand` as follows.
* Each flavor of machine specific data structure is preceded by an uint32_t
* constant for the flavor of that data structure, an uint32_t that is the
* count of uint32_t's of the size of the state data structure and then
* the state data structure follows. This triple may be repeated for many
* flavors. The constants for the flavors, counts and state data structure
* definitions are expected to be in the header file <machine/thread_status.h>.
* These machine specific data structures sizes must be multiples of
* 4 bytes. The `cmdsize` reflects the total size of the `ThreadCommand`
* and all of the sizes of the constants for the flavors, counts and state
* data structures.
*
* For executable objects that are unix processes there will be one
* `ThreadCommand` (cmd == LC_UNIXTHREAD) created for it by the link-editor.
* This is the same as a LC_THREAD, except that a stack is automatically
* created (based on the shell's limit for the stack size). Command arguments
* and environment variables are copied onto that stack.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct ThreadCommand<E: Endian> {
/// LC_THREAD or LC_UNIXTHREAD
pub cmd: U32<E>,
/// total size of this command
pub cmdsize: U32<E>,
/* uint32_t flavor flavor of thread state */
/* uint32_t count count of uint32_t's in thread state */
/* struct XXX_thread_state state thread state for this flavor */
/* ... */
}
/*
* The routines command contains the address of the dynamic shared library
* initialization routine and an index into the module table for the module
* that defines the routine. Before any modules are used from the library the
* dynamic linker fully binds the module that defines the initialization routine
* and then calls it. This gets called before any module initialization
* routines (used for C++ static constructors) in the library.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct RoutinesCommand32<E: Endian> {
/* for 32-bit architectures */
/// LC_ROUTINES
pub cmd: U32<E>,
/// total size of this command
pub cmdsize: U32<E>,
/// address of initialization routine
pub init_address: U32<E>,
/// index into the module table that the init routine is defined in
pub init_module: U32<E>,
pub reserved1: U32<E>,
pub reserved2: U32<E>,
pub reserved3: U32<E>,
pub reserved4: U32<E>,
pub reserved5: U32<E>,
pub reserved6: U32<E>,
}
/*
* The 64-bit routines command. Same use as above.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct RoutinesCommand64<E: Endian> {
/* for 64-bit architectures */
/// LC_ROUTINES_64
pub cmd: U32<E>,
/// total size of this command
pub cmdsize: U32<E>,
/// address of initialization routine
pub init_address: U64<E>,
/// index into the module table that the init routine is defined in
pub init_module: U64<E>,
pub reserved1: U64<E>,
pub reserved2: U64<E>,
pub reserved3: U64<E>,
pub reserved4: U64<E>,
pub reserved5: U64<E>,
pub reserved6: U64<E>,
}
/*
* The `SymtabCommand` contains the offsets and sizes of the link-edit 4.3BSD
* "stab" style symbol table information as described in the header files
* <nlist.h> and <stab.h>.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct SymtabCommand<E: Endian> {
/// LC_SYMTAB
pub cmd: U32<E>,
/// sizeof(struct SymtabCommand)
pub cmdsize: U32<E>,
/// symbol table offset
pub symoff: U32<E>,
/// number of symbol table entries
pub nsyms: U32<E>,
/// string table offset
pub stroff: U32<E>,
/// string table size in bytes
pub strsize: U32<E>,
}
/*
* This is the second set of the symbolic information which is used to support
* the data structures for the dynamically link editor.
*
* The original set of symbolic information in the `SymtabCommand` which contains
* the symbol and string tables must also be present when this load command is
* present. When this load command is present the symbol table is organized
* into three groups of symbols:
* local symbols (static and debugging symbols) - grouped by module
* defined external symbols - grouped by module (sorted by name if not lib)
* undefined external symbols (sorted by name if MH_BINDATLOAD is not set,
* and in order the were seen by the static
* linker if MH_BINDATLOAD is set)
* In this load command there are offsets and counts to each of the three groups
* of symbols.
*
* This load command contains a the offsets and sizes of the following new
* symbolic information tables:
* table of contents
* module table
* reference symbol table
* indirect symbol table
* The first three tables above (the table of contents, module table and
* reference symbol table) are only present if the file is a dynamically linked
* shared library. For executable and object modules, which are files
* containing only one module, the information that would be in these three
* tables is determined as follows:
* table of contents - the defined external symbols are sorted by name
* module table - the file contains only one module so everything in the
* file is part of the module.
* reference symbol table - is the defined and undefined external symbols
*
* For dynamically linked shared library files this load command also contains
* offsets and sizes to the pool of relocation entries for all sections
* separated into two groups:
* external relocation entries
* local relocation entries
* For executable and object modules the relocation entries continue to hang
* off the section structures.
*/
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DysymtabCommand<E: Endian> {
/// LC_DYSYMTAB
pub cmd: U32<E>,
/// sizeof(struct DysymtabCommand)
pub cmdsize: U32<E>,
/*
* The symbols indicated by symoff and nsyms of the LC_SYMTAB load command
* are grouped into the following three groups:
* local symbols (further grouped by the module they are from)
* defined external symbols (further grouped by the module they are from)
* undefined symbols
*
* The local symbols are used only for debugging. The dynamic binding
* process may have to use them to indicate to the debugger the local
* symbols for a module that is being bound.
*
* The last two groups are used by the dynamic binding process to do the
* binding (indirectly through the module table and the reference symbol
* table when this is a dynamically linked shared library file).
*/
/// index to local symbols
pub ilocalsym: U32<E>,
/// number of local symbols
pub nlocalsym: U32<E>,
/// index to externally defined symbols
pub iextdefsym: U32<E>,
/// number of externally defined symbols
pub nextdefsym: U32<E>,
/// index to undefined symbols
pub iundefsym: U32<E>,
/// number of undefined symbols
pub nundefsym: U32<E>,
/*
* For the for the dynamic binding process to find which module a symbol
* is defined in the table of contents is used (analogous to the ranlib
* structure in an archive) which maps defined external symbols to modules
* they are defined in. This exists only in a dynamically linked shared
* library file. For executable and object modules the defined external
* symbols are sorted by name and is use as the table of contents.
*/
/// file offset to table of contents
pub tocoff: U32<E>,
/// number of entries in table of contents
pub ntoc: U32<E>,
/*
* To support dynamic binding of "modules" (whole object files) the symbol
* table must reflect the modules that the file was created from. This is
* done by having a module table that has indexes and counts into the merged
* tables for each module. The module structure that these two entries
* refer to is described below. This exists only in a dynamically linked
* shared library file. For executable and object modules the file only
* contains one module so everything in the file belongs to the module.
*/
/// file offset to module table
pub modtaboff: U32<E>,
/// number of module table entries
pub nmodtab: U32<E>,
/*
* To support dynamic module binding the module structure for each module
* indicates the external references (defined and undefined) each module
* makes. For each module there is an offset and a count into the
* reference symbol table for the symbols that the module references.
* This exists only in a dynamically linked shared library file. For
* executable and object modules the defined external symbols and the
* undefined external symbols indicates the external references.
*/
/// offset to referenced symbol table
pub extrefsymoff: U32<E>,
/// number of referenced symbol table entries
pub nextrefsyms: U32<E>,
/*
* The sections that contain "symbol pointers" and "routine stubs" have
* indexes and (implied counts based on the size of the section and fixed
* size of the entry) into the "indirect symbol" table for each pointer
* and stub. For every section of these two types the index into the
* indirect symbol table is stored in the section header in the field
* reserved1. An indirect symbol table entry is simply a 32bit index into
* the symbol table to the symbol that the pointer or stub is referring to.
* The indirect symbol table is ordered to match the entries in the section.
*/
/// file offset to the indirect symbol table
pub indirectsymoff: U32<E>,
/// number of indirect symbol table entries
pub nindirectsyms: U32<E>,
/*
* To support relocating an individual module in a library file quickly the
* external relocation entries for each module in the library need to be
* accessed efficiently. Since the relocation entries can't be accessed
* through the section headers for a library file they are separated into
* groups of local and external entries further grouped by module. In this
* case the presents of this load command who's extreloff, nextrel,
* locreloff and nlocrel fields are non-zero indicates that the relocation
* entries of non-merged sections are not referenced through the section
* structures (and the reloff and nreloc fields in the section headers are
* set to zero).
*
* Since the relocation entries are not accessed through the section headers
* this requires the r_address field to be something other than a section
* offset to identify the item to be relocated. In this case r_address is
* set to the offset from the vmaddr of the first LC_SEGMENT command.
* For MH_SPLIT_SEGS images r_address is set to the the offset from the
* vmaddr of the first read-write LC_SEGMENT command.
*
* The relocation entries are grouped by module and the module table
* entries have indexes and counts into them for the group of external
* relocation entries for that the module.
*
* For sections that are merged across modules there must not be any
* remaining external relocation entries for them (for merged sections
* remaining relocation entries must be local).
*/
/// offset to external relocation entries
pub extreloff: U32<E>,
/// number of external relocation entries
pub nextrel: U32<E>,
/*
* All the local relocation entries are grouped together (they are not
* grouped by their module since they are only used if the object is moved
* from it statically link edited address).
*/
/// offset to local relocation entries
pub locreloff: U32<E>,
/// number of local relocation entries
pub nlocrel: U32<E>,
}
/*
* An indirect symbol table entry is simply a 32bit index into the symbol table
* to the symbol that the pointer or stub is referring to. Unless it is for a
* non-lazy symbol pointer section for a defined symbol which strip(1) as
* removed. In which case it has the value INDIRECT_SYMBOL_LOCAL. If the
* symbol was also absolute INDIRECT_SYMBOL_ABS is or'ed with that.
*/
pub const INDIRECT_SYMBOL_LOCAL: u32 = 0x8000_0000;
pub const INDIRECT_SYMBOL_ABS: u32 = 0x4000_0000;
/* a table of contents entry */
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DylibTableOfContents<E: Endian> {
/// the defined external symbol (index into the symbol table)
pub symbol_index: U32<E>,
/// index into the module table this symbol is defined in
pub module_index: U32<E>,
}
/* a module table entry */
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct DylibModule32<E: Endian> {
/// the module name (index into string table)
pub module_name: U32<E>,
/// index into externally defined symbols
pub iextdefsym: U32<E>,
/// number of externally defined symbols
pub nextdefsym: U32<E>,
/// index into reference symbol table
pub irefsym: U32<E>,
/// number of reference symbol table entries
pub nrefsym: U32<E>,
/// index into symbols for local symbols
pub ilocalsym: U32<E>,
/// number of local symbols
pub nlocalsym: U32<E>,
--> --------------------
--> maximum size reached
--> --------------------