// Copyright 2016 Amanieu d'Antras // // Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or // http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or // http://opensource.org/licenses/MIT>, at your option. This file may not be // copied, modified, or distributed except according to those terms.
usecrate::elision::{have_elision, AtomicElisionExt}; usecrate::raw_mutex::{TOKEN_HANDOFF, TOKEN_NORMAL}; usecrate::util; use core::{
cell::Cell,
sync::atomic::{AtomicUsize, Ordering},
}; use lock_api::{RawRwLock as RawRwLock_, RawRwLockUpgrade}; use parking_lot_core::{ self, deadlock, FilterOp, ParkResult, ParkToken, SpinWait, UnparkResult, UnparkToken,
}; use std::time::{Duration, Instant};
// This reader-writer lock implementation is based on Boost's upgrade_mutex: // https://github.com/boostorg/thread/blob/fc08c1fe2840baeeee143440fba31ef9e9a813c8/include/boost/thread/v2/shared_mutex.hpp#L432 // // This implementation uses 2 wait queues, one at key [addr] and one at key // [addr + 1]. The primary queue is used for all new waiting threads, and the // secondary queue is used by the thread which has acquired WRITER_BIT but is // waiting for the remaining readers to exit the lock. // // This implementation is fair between readers and writers since it uses the // order in which threads first started queuing to alternate between read phases // and write phases. In particular is it not vulnerable to write starvation // since readers will block if there is a pending writer.
// There is at least one thread in the main queue. const PARKED_BIT: usize = 0b0001; // There is a parked thread holding WRITER_BIT. WRITER_BIT must be set. const WRITER_PARKED_BIT: usize = 0b0010; // A reader is holding an upgradable lock. The reader count must be non-zero and // WRITER_BIT must not be set. const UPGRADABLE_BIT: usize = 0b0100; // If the reader count is zero: a writer is currently holding an exclusive lock. // Otherwise: a writer is waiting for the remaining readers to exit the lock. const WRITER_BIT: usize = 0b1000; // Mask of bits used to count readers. const READERS_MASK: usize = !0b1111; // Base unit for counting readers. const ONE_READER: usize = 0b10000;
// Token indicating what type of lock a queued thread is trying to acquire const TOKEN_SHARED: ParkToken = ParkToken(ONE_READER); const TOKEN_EXCLUSIVE: ParkToken = ParkToken(WRITER_BIT); const TOKEN_UPGRADABLE: ParkToken = ParkToken(ONE_READER | UPGRADABLE_BIT);
/// Raw reader-writer lock type backed by the parking lot. pubstruct RawRwLock {
state: AtomicUsize,
}
#[inline] fn lock_shared(&self) { if !self.try_lock_shared_fast(false) { let result = self.lock_shared_slow(false, None);
debug_assert!(result);
} self.deadlock_acquire();
}
#[inline] fn try_lock_shared(&self) -> bool { let result = ifself.try_lock_shared_fast(false) { true
} else { self.try_lock_shared_slow(false)
}; if result { self.deadlock_acquire();
}
result
}
#[inline] unsafefn unlock_shared(&self) { self.deadlock_release(); let state = if have_elision() { self.state.elision_fetch_sub_release(ONE_READER)
} else { self.state.fetch_sub(ONE_READER, Ordering::Release)
}; if state & (READERS_MASK | WRITER_PARKED_BIT) == (ONE_READER | WRITER_PARKED_BIT) { self.unlock_shared_slow();
}
}
#[inline] fn is_locked(&self) -> bool { let state = self.state.load(Ordering::Relaxed);
state & (WRITER_BIT | READERS_MASK) != 0
}
#[inline] fn is_locked_exclusive(&self) -> bool { let state = self.state.load(Ordering::Relaxed);
state & (WRITER_BIT) != 0
}
}
unsafeimpl lock_api::RawRwLockFair for RawRwLock { #[inline] unsafefn unlock_shared_fair(&self) { // Shared unlocking is always fair in this implementation. self.unlock_shared();
}
unsafeimpl lock_api::RawRwLockDowngrade for RawRwLock { #[inline] unsafefn downgrade(&self) { let state = self
.state
.fetch_add(ONE_READER - WRITER_BIT, Ordering::Release);
// Wake up parked shared and upgradable threads if there are any if state & PARKED_BIT != 0 { self.downgrade_slow();
}
}
}
unsafeimpl lock_api::RawRwLockTimed for RawRwLock { type Duration = Duration; type Instant = Instant;
#[inline] fn try_lock_shared_for(&self, timeout: Self::Duration) -> bool { let result = ifself.try_lock_shared_fast(false) { true
} else { self.lock_shared_slow(false, util::to_deadline(timeout))
}; if result { self.deadlock_acquire();
}
result
}
#[inline] fn try_lock_shared_until(&self, timeout: Self::Instant) -> bool { let result = ifself.try_lock_shared_fast(false) { true
} else { self.lock_shared_slow(false, Some(timeout))
}; if result { self.deadlock_acquire();
}
result
}
#[inline] fn try_lock_exclusive_for(&self, timeout: Duration) -> bool { let result = ifself
.state
.compare_exchange_weak(0, WRITER_BIT, Ordering::Acquire, Ordering::Relaxed)
.is_ok()
{ true
} else { self.lock_exclusive_slow(util::to_deadline(timeout))
}; if result { self.deadlock_acquire();
}
result
}
#[inline] fn try_lock_exclusive_until(&self, timeout: Instant) -> bool { let result = ifself
.state
.compare_exchange_weak(0, WRITER_BIT, Ordering::Acquire, Ordering::Relaxed)
.is_ok()
{ true
} else { self.lock_exclusive_slow(Some(timeout))
}; if result { self.deadlock_acquire();
}
result
}
}
unsafeimpl lock_api::RawRwLockRecursive for RawRwLock { #[inline] fn lock_shared_recursive(&self) { if !self.try_lock_shared_fast(true) { let result = self.lock_shared_slow(true, None);
debug_assert!(result);
} self.deadlock_acquire();
}
#[inline] fn try_lock_shared_recursive(&self) -> bool { let result = ifself.try_lock_shared_fast(true) { true
} else { self.try_lock_shared_slow(true)
}; if result { self.deadlock_acquire();
}
result
}
}
unsafeimpl lock_api::RawRwLockRecursiveTimed for RawRwLock { #[inline] fn try_lock_shared_recursive_for(&self, timeout: Self::Duration) -> bool { let result = ifself.try_lock_shared_fast(true) { true
} else { self.lock_shared_slow(true, util::to_deadline(timeout))
}; if result { self.deadlock_acquire();
}
result
}
#[inline] fn try_lock_shared_recursive_until(&self, timeout: Self::Instant) -> bool { let result = ifself.try_lock_shared_fast(true) { true
} else { self.lock_shared_slow(true, Some(timeout))
}; if result { self.deadlock_acquire();
}
result
}
}
unsafeimpl lock_api::RawRwLockUpgrade for RawRwLock { #[inline] fn lock_upgradable(&self) { if !self.try_lock_upgradable_fast() { let result = self.lock_upgradable_slow(None);
debug_assert!(result);
} self.deadlock_acquire();
}
#[inline] fn try_lock_upgradable(&self) -> bool { let result = ifself.try_lock_upgradable_fast() { true
} else { self.try_lock_upgradable_slow()
}; if result { self.deadlock_acquire();
}
result
}
#[inline] unsafefn unlock_upgradable(&self) { self.deadlock_release(); let state = self.state.load(Ordering::Relaxed); if state & PARKED_BIT == 0 { ifself
.state
.compare_exchange_weak(
state,
state - (ONE_READER | UPGRADABLE_BIT),
Ordering::Release,
Ordering::Relaxed,
)
.is_ok()
{ return;
}
} self.unlock_upgradable_slow(false);
}
#[inline] unsafefn upgrade(&self) { let state = self.state.fetch_sub(
(ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
Ordering::Acquire,
); if state & READERS_MASK != ONE_READER { let result = self.upgrade_slow(None);
debug_assert!(result);
}
}
unsafeimpl lock_api::RawRwLockUpgradeDowngrade for RawRwLock { #[inline] unsafefn downgrade_upgradable(&self) { let state = self.state.fetch_sub(UPGRADABLE_BIT, Ordering::Relaxed);
// Wake up parked upgradable threads if there are any if state & PARKED_BIT != 0 { self.downgrade_slow();
}
}
#[inline] unsafefn downgrade_to_upgradable(&self) { let state = self.state.fetch_add(
(ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
Ordering::Release,
);
// Wake up parked shared threads if there are any if state & PARKED_BIT != 0 { self.downgrade_to_upgradable_slow();
}
}
}
unsafeimpl lock_api::RawRwLockUpgradeTimed for RawRwLock { #[inline] fn try_lock_upgradable_until(&self, timeout: Instant) -> bool { let result = ifself.try_lock_upgradable_fast() { true
} else { self.lock_upgradable_slow(Some(timeout))
}; if result { self.deadlock_acquire();
}
result
}
#[inline] fn try_lock_upgradable_for(&self, timeout: Duration) -> bool { let result = ifself.try_lock_upgradable_fast() { true
} else { self.lock_upgradable_slow(util::to_deadline(timeout))
}; if result { self.deadlock_acquire();
}
result
}
#[inline] unsafefn try_upgrade_until(&self, timeout: Instant) -> bool { let state = self.state.fetch_sub(
(ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
Ordering::Relaxed,
); if state & READERS_MASK == ONE_READER { true
} else { self.upgrade_slow(Some(timeout))
}
}
#[inline] unsafefn try_upgrade_for(&self, timeout: Duration) -> bool { let state = self.state.fetch_sub(
(ONE_READER | UPGRADABLE_BIT) - WRITER_BIT,
Ordering::Relaxed,
); if state & READERS_MASK == ONE_READER { true
} else { self.upgrade_slow(util::to_deadline(timeout))
}
}
}
impl RawRwLock { #[inline(always)] fn try_lock_shared_fast(&self, recursive: bool) -> bool { let state = self.state.load(Ordering::Relaxed);
// We can't allow grabbing a shared lock if there is a writer, even if // the writer is still waiting for the remaining readers to exit. if state & WRITER_BIT != 0 { // To allow recursive locks, we make an exception and allow readers // to skip ahead of a pending writer to avoid deadlocking, at the // cost of breaking the fairness guarantees. if !recursive || state & READERS_MASK == 0 { returnfalse;
}
}
// Use hardware lock elision to avoid cache conflicts when multiple // readers try to acquire the lock. We only do this if the lock is // completely empty since elision handles conflicts poorly. if have_elision() && state == 0 { self.state
.elision_compare_exchange_acquire(0, ONE_READER)
.is_ok()
} elseiflet Some(new_state) = state.checked_add(ONE_READER) { self.state
.compare_exchange_weak(state, new_state, Ordering::Acquire, Ordering::Relaxed)
.is_ok()
} else { false
}
}
#[cold] fn try_lock_shared_slow(&self, recursive: bool) -> bool { letmut state = self.state.load(Ordering::Relaxed); loop { // This mirrors the condition in try_lock_shared_fast if state & WRITER_BIT != 0 { if !recursive || state & READERS_MASK == 0 { returnfalse;
}
} if have_elision() && state == 0 { matchself.state.elision_compare_exchange_acquire(0, ONE_READER) {
Ok(_) => returntrue,
Err(x) => state = x,
}
} else { matchself.state.compare_exchange_weak(
state,
state
.checked_add(ONE_READER)
.expect("RwLock reader count overflow"),
Ordering::Acquire,
Ordering::Relaxed,
) {
Ok(_) => returntrue,
Err(x) => state = x,
}
}
}
}
#[inline(always)] fn try_lock_upgradable_fast(&self) -> bool { let state = self.state.load(Ordering::Relaxed);
// We can't grab an upgradable lock if there is already a writer or // upgradable reader. if state & (WRITER_BIT | UPGRADABLE_BIT) != 0 { returnfalse;
}
#[cold] fn try_lock_upgradable_slow(&self) -> bool { letmut state = self.state.load(Ordering::Relaxed); loop { // This mirrors the condition in try_lock_upgradable_fast if state & (WRITER_BIT | UPGRADABLE_BIT) != 0 { returnfalse;
}
// Grab WRITER_BIT if it isn't set, even if there are parked threads. matchself.state.compare_exchange_weak(
*state,
*state | WRITER_BIT,
Ordering::Acquire,
Ordering::Relaxed,
) {
Ok(_) => returntrue,
Err(x) => *state = x,
}
}
};
// Step 1: grab exclusive ownership of WRITER_BIT let timed_out = !self.lock_common(
timeout,
TOKEN_EXCLUSIVE,
try_lock,
WRITER_BIT | UPGRADABLE_BIT,
); if timed_out { returnfalse;
}
// Step 2: wait for all remaining readers to exit the lock. self.wait_for_readers(timeout, 0)
}
#[cold] fn unlock_exclusive_slow(&self, force_fair: bool) { // There are threads to unpark. Try to unpark as many as we can. let callback = |mut new_state, result: UnparkResult| { // If we are using a fair unlock then we should keep the // rwlock locked and hand it off to the unparked threads. if result.unparked_threads != 0 && (force_fair || result.be_fair) { if result.have_more_threads {
new_state |= PARKED_BIT;
} self.state.store(new_state, Ordering::Release);
TOKEN_HANDOFF
} else { // Clear the parked bit if there are no more parked threads. if result.have_more_threads { self.state.store(PARKED_BIT, Ordering::Release);
} else { self.state.store(0, Ordering::Release);
}
TOKEN_NORMAL
}
}; // SAFETY: `callback` does not panic or call into any function of `parking_lot`. unsafe { self.wake_parked_threads(0, callback);
}
}
#[cold] fn lock_shared_slow(&self, recursive: bool, timeout: Option<Instant>) -> bool { let try_lock = |state: &mut usize| { letmut spinwait_shared = SpinWait::new(); loop { // Use hardware lock elision to avoid cache conflicts when multiple // readers try to acquire the lock. We only do this if the lock is // completely empty since elision handles conflicts poorly. if have_elision() && *state == 0 { matchself.state.elision_compare_exchange_acquire(0, ONE_READER) {
Ok(_) => returntrue,
Err(x) => *state = x,
}
}
// This is the same condition as try_lock_shared_fast if *state & WRITER_BIT != 0 { if !recursive || *state & READERS_MASK == 0 { returnfalse;
}
}
// If there is high contention on the reader count then we want // to leave some time between attempts to acquire the lock to // let other threads make progress.
spinwait_shared.spin_no_yield();
*state = self.state.load(Ordering::Relaxed);
}
}; self.lock_common(timeout, TOKEN_SHARED, try_lock, WRITER_BIT)
}
#[cold] fn unlock_shared_slow(&self) { // At this point WRITER_PARKED_BIT is set and READER_MASK is empty. We // just need to wake up a potentially sleeping pending writer. // Using the 2nd key at addr + 1 let addr = selfas *const _ as usize + 1; let callback = |_result: UnparkResult| { // Clear the WRITER_PARKED_BIT here since there can only be one // parked writer thread. self.state.fetch_and(!WRITER_PARKED_BIT, Ordering::Relaxed);
TOKEN_NORMAL
}; // SAFETY: // * `addr` is an address we control. // * `callback` does not panic or call into any function of `parking_lot`. unsafe {
parking_lot_core::unpark_one(addr, callback);
}
}
// If there is high contention on the reader count then we want // to leave some time between attempts to acquire the lock to // let other threads make progress.
spinwait_shared.spin_no_yield();
*state = self.state.load(Ordering::Relaxed);
}
}; self.lock_common(
timeout,
TOKEN_UPGRADABLE,
try_lock,
WRITER_BIT | UPGRADABLE_BIT,
)
}
#[cold] fn unlock_upgradable_slow(&self, force_fair: bool) { // Just release the lock if there are no parked threads. letmut state = self.state.load(Ordering::Relaxed); while state & PARKED_BIT == 0 { matchself.state.compare_exchange_weak(
state,
state - (ONE_READER | UPGRADABLE_BIT),
Ordering::Release,
Ordering::Relaxed,
) {
Ok(_) => return,
Err(x) => state = x,
}
}
// There are threads to unpark. Try to unpark as many as we can. let callback = |new_state, result: UnparkResult| { // If we are using a fair unlock then we should keep the // rwlock locked and hand it off to the unparked threads. letmut state = self.state.load(Ordering::Relaxed); if force_fair || result.be_fair { // Fall back to normal unpark on overflow. Panicking is // not allowed in parking_lot callbacks. whilelet Some(mut new_state) =
(state - (ONE_READER | UPGRADABLE_BIT)).checked_add(new_state)
{ if result.have_more_threads {
new_state |= PARKED_BIT;
} else {
new_state &= !PARKED_BIT;
} matchself.state.compare_exchange_weak(
state,
new_state,
Ordering::Relaxed,
Ordering::Relaxed,
) {
Ok(_) => return TOKEN_HANDOFF,
Err(x) => state = x,
}
}
}
// Otherwise just release the upgradable lock and update PARKED_BIT. loop { letmut new_state = state - (ONE_READER | UPGRADABLE_BIT); if result.have_more_threads {
new_state |= PARKED_BIT;
} else {
new_state &= !PARKED_BIT;
} matchself.state.compare_exchange_weak(
state,
new_state,
Ordering::Relaxed,
Ordering::Relaxed,
) {
Ok(_) => return TOKEN_NORMAL,
Err(x) => state = x,
}
}
}; // SAFETY: `callback` does not panic or call into any function of `parking_lot`. unsafe { self.wake_parked_threads(0, callback);
}
}
#[cold] fn try_upgrade_slow(&self) -> bool { letmut state = self.state.load(Ordering::Relaxed); loop { if state & READERS_MASK != ONE_READER { returnfalse;
} matchself.state.compare_exchange_weak(
state,
state - (ONE_READER | UPGRADABLE_BIT) + WRITER_BIT,
Ordering::Relaxed,
Ordering::Relaxed,
) {
Ok(_) => returntrue,
Err(x) => state = x,
}
}
}
#[cold] fn downgrade_slow(&self) { // We only reach this point if PARKED_BIT is set. let callback = |_, result: UnparkResult| { // Clear the parked bit if there no more parked threads if !result.have_more_threads { self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
}
TOKEN_NORMAL
}; // SAFETY: `callback` does not panic or call into any function of `parking_lot`. unsafe { self.wake_parked_threads(ONE_READER, callback);
}
}
#[cold] fn downgrade_to_upgradable_slow(&self) { // We only reach this point if PARKED_BIT is set. let callback = |_, result: UnparkResult| { // Clear the parked bit if there no more parked threads if !result.have_more_threads { self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
}
TOKEN_NORMAL
}; // SAFETY: `callback` does not panic or call into any function of `parking_lot`. unsafe { self.wake_parked_threads(ONE_READER | UPGRADABLE_BIT, callback);
}
}
/// Common code for waking up parked threads after releasing WRITER_BIT or /// UPGRADABLE_BIT. /// /// # Safety /// /// `callback` must uphold the requirements of the `callback` parameter to /// `parking_lot_core::unpark_filter`. Meaning no panics or calls into any function in /// `parking_lot`. #[inline] unsafefn wake_parked_threads(
&self,
new_state: usize,
callback: impl FnOnce(usize, UnparkResult) -> UnparkToken,
) { // We must wake up at least one upgrader or writer if there is one, // otherwise they may end up parked indefinitely since unlock_shared // does not call wake_parked_threads. let new_state = Cell::new(new_state); let addr = selfas *const _ as usize; let filter = |ParkToken(token)| { let s = new_state.get();
// If we are waking up a writer, don't wake anything else. if s & WRITER_BIT != 0 { return FilterOp::Stop;
}
// Otherwise wake *all* readers and one upgrader/writer. if token & (UPGRADABLE_BIT | WRITER_BIT) != 0 && s & UPGRADABLE_BIT != 0 { // Skip writers and upgradable readers if we already have // a writer/upgradable reader.
FilterOp::Skip
} else {
new_state.set(s + token);
FilterOp::Unpark
}
}; let callback = |result| callback(new_state.get(), result); // SAFETY: // * `addr` is an address we control. // * `filter` does not panic or call into any function of `parking_lot`. // * `callback` safety responsibility is on caller
parking_lot_core::unpark_filter(addr, filter, callback);
}
// Common code for waiting for readers to exit the lock after acquiring // WRITER_BIT. #[inline] fn wait_for_readers(&self, timeout: Option<Instant>, prev_value: usize) -> bool { // At this point WRITER_BIT is already set, we just need to wait for the // remaining readers to exit the lock. letmut spinwait = SpinWait::new(); letmut state = self.state.load(Ordering::Acquire); while state & READERS_MASK != 0 { // Spin a few times to wait for readers to exit if spinwait.spin() {
state = self.state.load(Ordering::Acquire); continue;
}
// Set the parked bit if state & WRITER_PARKED_BIT == 0 { iflet Err(x) = self.state.compare_exchange_weak(
state,
state | WRITER_PARKED_BIT,
Ordering::Acquire,
Ordering::Acquire,
) {
state = x; continue;
}
}
// Park our thread until we are woken up by an unlock // Using the 2nd key at addr + 1 let addr = selfas *const _ as usize + 1; let validate = || { let state = self.state.load(Ordering::Relaxed);
state & READERS_MASK != 0 && state & WRITER_PARKED_BIT != 0
}; let before_sleep = || {}; let timed_out = |_, _| {}; // SAFETY: // * `addr` is an address we control. // * `validate`/`timed_out` does not panic or call into any function of `parking_lot`. // * `before_sleep` does not call `park`, nor does it panic. let park_result = unsafe {
parking_lot_core::park(
addr,
validate,
before_sleep,
timed_out,
TOKEN_EXCLUSIVE,
timeout,
)
}; match park_result { // We still need to re-check the state if we are unparked // since a previous writer timing-out could have allowed // another reader to sneak in before we parked.
ParkResult::Unparked(_) | ParkResult::Invalid => {
state = self.state.load(Ordering::Acquire); continue;
}
// Timeout expired
ParkResult::TimedOut => { // We need to release WRITER_BIT and revert back to // our previous value. We also wake up any threads that // might be waiting on WRITER_BIT. let state = self.state.fetch_add(
prev_value.wrapping_sub(WRITER_BIT | WRITER_PARKED_BIT),
Ordering::Relaxed,
); if state & PARKED_BIT != 0 { let callback = |_, result: UnparkResult| { // Clear the parked bit if there no more parked threads if !result.have_more_threads { self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
}
TOKEN_NORMAL
}; // SAFETY: `callback` does not panic or call any function of `parking_lot`. unsafe { self.wake_parked_threads(ONE_READER | UPGRADABLE_BIT, callback);
}
} returnfalse;
}
}
} true
}
/// Common code for acquiring a lock #[inline] fn lock_common(
&self,
timeout: Option<Instant>,
token: ParkToken, mut try_lock: impl FnMut(&mut usize) -> bool,
validate_flags: usize,
) -> bool { letmut spinwait = SpinWait::new(); letmut state = self.state.load(Ordering::Relaxed); loop { // Attempt to grab the lock if try_lock(&mut state) { returntrue;
}
// If there are no parked threads, try spinning a few times. if state & (PARKED_BIT | WRITER_PARKED_BIT) == 0 && spinwait.spin() {
state = self.state.load(Ordering::Relaxed); continue;
}
// Set the parked bit if state & PARKED_BIT == 0 { iflet Err(x) = self.state.compare_exchange_weak(
state,
state | PARKED_BIT,
Ordering::Relaxed,
Ordering::Relaxed,
) {
state = x; continue;
}
}
// Park our thread until we are woken up by an unlock let addr = selfas *const _ as usize; let validate = || { let state = self.state.load(Ordering::Relaxed);
state & PARKED_BIT != 0 && (state & validate_flags != 0)
}; let before_sleep = || {}; let timed_out = |_, was_last_thread| { // Clear the parked bit if we were the last parked thread if was_last_thread { self.state.fetch_and(!PARKED_BIT, Ordering::Relaxed);
}
};
// SAFETY: // * `addr` is an address we control. // * `validate`/`timed_out` does not panic or call into any function of `parking_lot`. // * `before_sleep` does not call `park`, nor does it panic. let park_result = unsafe {
parking_lot_core::park(addr, validate, before_sleep, timed_out, token, timeout)
}; match park_result { // The thread that unparked us passed the lock on to us // directly without unlocking it.
ParkResult::Unparked(TOKEN_HANDOFF) => returntrue,
// We were unparked normally, try acquiring the lock again
ParkResult::Unparked(_) => (),
// The validation function failed, try locking again
ParkResult::Invalid => (),
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