use std::fs; use std::io::{self, prelude::*, Cursor};
use bencher::Bencher; use getrandom::getrandom; use tempdir::TempDir; use zip::write::SimpleFileOptions; use zip::{result::ZipResult, CompressionMethod, ZipArchive, ZipWriter};
fn generate_random_archive(count_files: usize, file_size: usize) -> ZipResult<Vec<u8>> { let data = Vec::new(); letmut writer = ZipWriter::new(Cursor::new(data)); let options = SimpleFileOptions::default().compression_method(CompressionMethod::Stored);
letmut bytes = vec![0u8; file_size];
for i in0..count_files { let name = format!("file_deadbeefdeadbeefdeadbeefdeadbeefdeadbeefdeadbeef_{i}.dat");
writer.start_file(name, options)?;
getrandom(&mut bytes).map_err(io::Error::from)?;
writer.write_all(&bytes)?;
}
Ok(writer.finish()?.into_inner())
}
fn read_metadata(bench: &mut Bencher) { let bytes = generate_random_archive(FILE_COUNT, FILE_SIZE).unwrap();
bench.iter(|| { let archive = ZipArchive::new(Cursor::new(bytes.as_slice())).unwrap();
archive.len()
});
bench.bytes = bytes.len() as u64;
}
const COMMENT_SIZE: usize = 50_000;
fn generate_zip32_archive_with_random_comment(comment_length: usize) -> ZipResult<Vec<u8>> { let data = Vec::new(); letmut writer = ZipWriter::new(Cursor::new(data)); let options = SimpleFileOptions::default().compression_method(CompressionMethod::Stored);
let bytes = generate_random_archive(STREAM_ZIP_ENTRIES, STREAM_FILE_SIZE).unwrap();
/* Write to a temporary file path to incur some filesystem overhead from repeated reads */ let dir = TempDir::new("stream-bench").unwrap(); let out = dir.path().join("bench-out.zip");
fs::write(&out, &bytes).unwrap();
bench.iter(|| { letmut f = fs::File::open(&out).unwrap(); while zip::read::read_zipfile_from_stream(&mut f)
.unwrap()
.is_some()
{}
});
bench.bytes = bytes.len() as u64;
}
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